View Full Version : Civ3 - Creation & Customization



  1. looking for the big Sengoku
  2. how do paradrop animations work?
  3. Propose a centerpiece
  4. Pirates Aaaaar!!
  5. KCK Ultimate Civ III
  6. A Flicster Issue that I cannot figure out
  7. Philosopher's Stone "space race"
  8. can I place buildings in cities in the editor?
  9. New fortresses
  10. Can you unlock civilizations in Conquest?
  11. The war of the ring
  12. Map of Main Part of China
  13. In combat screen shots
  14. Question about unit creation
  15. Civ 5
  16. City View Graphics - How do they appear in the game?
  17. Medieval barbarian camp
  18. Help me with a mod crash
  19. Evolving Barbarians
  20. Anyone want to help me learn use Blender?
  21. Which city style better fits this civ?
  22. A call to artistsabout hexagons
  23. Another change in style
  24. help on minor mod
  25. poser question about imported objects..
  26. can anyone point me towards troll/ogre 3d models?
  27. How do you change the starting units?
  28. Era Specific Flavor Units?
  29. you know you've been modding too much when...
  30. Making parts of props invisible
  31. A KCKUltimate Civ III Question
  32. .wav file conversion
  33. Anyone have Age of Wonders 2?
  34. DISCOVERY-Two units from different civs in one same tile
  35. Is it possible to do a bit of scripting for Civ3?
  36. unrest and moving through enemy territory
  37. Pre-Classical to Late Classical Meso America
  38. A Modding Challenge
  39. extracting and converting units from AOE
  40. [UNFINISHED Scenarios] - WW4 and the New Civil War
  41. Unit of the Month February 2010
  42. PCX of the Month February 2010
  43. Need help on a new concept
  44. How has everyone here been? Wow this board has changed!
  45. Next Civ3 Creation and Customization Renaissse!
  46. Eco-Terrorist Unit?
  47. Experimental style
  48. Need help with Cruise Missile + Ship.
  49. Japan Ground Self-Defense Force TANKS
  50. Medieval Skandinavian set
  51. editing troubles
  52. Custom Scenario Properties: Player Selection
  53. An interresting non-powder artillery website
  54. Paging Snoopy
  55. Possible forests terrain mod
  56. Does anyone quite understand these guides for adding your own units?....
  57. Cthulhu unit petition
  58. A question about Wyrmshadow's WWII aircraft
  59. How big is TOO big?
  60. Definitive fortress and barricade project
  61. Scenario: Second Congo War (1998 to 2003)
  62. Africa During the Cold War - Testing Thread
  63. Best town-set to date
  64. Plans for new works
  65. Can't get Civ to display correctly on Laptop, please help!
  66. Viking round fortification pics?
  67. Recruitment-call for besiegers.
  68. Which set would you like to see materialised?
  69. Abeo Antiquus: Devellopment and Preview Thread
  70. Copyright laws
  71. Lurker introduction thread
  72. Small question about editing.
  73. Deja Vu
  74. Units that we would love to build but cant and need help on...
  75. Need help with a new problem adding units
  76. Need help with a new problem adding units
  77. What option for my game?
  78. Item:Spain invincible warships
  79. Scenario downloads from Atomic Gamer
  80. Civ Aggression Levels
  81. Custom .biq mysteriously disappeared
  82. New Map Idea: Warcraft Azeroth
  83. 2nd era of forts
  84. Error message
  85. Alas! It had to be done
  86. Is it possible to change the settings of Snow-capped Mountains?
  87. Just plain Weird
  88. Unable to save transparent GIMP files
  89. Der Kaiser
  90. The Byzantine empire
  91. Leaderheads and names not changing...
  92. A possible plan- Resources and help thread
  93. Weird Error Message
  94. Can someone explain the fix for AI armies?
  95. Harry Potter units
  96. Set non-playable nation start locations?
  97. Happy Birthday Vuldacon!
  98. Unit Animation Help Needed!
  99. Culture Groups
  100. Suggestion For A Different "Modern" (Deco) Style Of City
  101. Your favourite Civ 3 units
  102. How do I make AI work in custom scenarios?
  103. Question for Terrain Experts
  104. Adding new techs
  105. Diplomacy Settings
  106. APC and IFV and Mech Infantry
  107. Problems with size 3 Ancient Wonder
  108. You choose
  109. Civ3 Buildings
  110. Gold, Shields and Food - how much when?
  111. Great Lost Civilizations files
  112. How do i add new units?
  113. +50% Luxury output - bug?
  114. Pillboxes - any good gfx
  115. I've been busy...
  116. Wheel of Time scenarios
  117. Deth's Techpack Previews
  118. City view on custom map
  119. Who should be the antagonist of the Byzantine set?
  120. Need help with Gimp
  121. Very important notice to all
  122. A happy/sad development
  123. No Raze Patch
  124. scenario/map without settlers
  125. Error message with new unit
  126. Help: Issues with having the AI build ship units.
  127. Quick question about selecting things
  128. Hittite, Babylonian and Sumerian source pictures
  129. Happy Birthday, Plotinus!
  130. An Alternate Graphic for Burial Rites
  131. An interesting idea?
  132. 'nother quick question
  133. Industrial greek set
  134. Culture Questions.
  135. Roman Caesar Augustus (Leader)
  136. Best Unit for March 2010
  137. Best PCX for March 2010
  138. Is it possible to do these?
  139. Changing Offset values
  140. Kawaii Mod Beta
  141. Bryce 6
  142. Fantasy RPG Mod
  143. Preview: Tobacco Resource
  144. Scenario proposal
  145. Changing the colour of a civ?
  146. 3d models
  147. Would you be interested by this model of unit lines?
  148. 1 question
  149. Super Mariomod
  150. Steph's mod 4 alpha test and feedback
  151. Some Unit Previews
  152. Any interest?
  153. Preplaced units
  154. Mr Varwnos' birthday
  155. Genghis Khan era-specific leaderhead?
  156. Anybody tried these changes?
  157. Terrain Question
  158. Sorry, Sorry, Unit adding problems!
  159. Resource question based on diplomacy
  160. Flag LH help
  161. Central Powers win World War 1 Scenario recruitment thread
  162. Volcanos
  163. History Canada - Looking for an artist
  164. Attention Terrain Modders
  165. Resources Placed in an Order?
  166. Beginner's queries
  167. Graphics software
  168. Help, i´m new
  169. Difficulty Level: Unspecified
  170. Civilopedia file needed
  171. Getting a V2 to work
  172. Battle Created Units
  173. Thinking of quiting gfx creation, unless
  174. MoffJ's WW2 Global - Reloaded announcement!
  175. Architecture sources images site
  176. City graphics needed
  177. City GFX Request(s)
  178. problem with old mod, new patch
  179. Bridges
  180. Eras splash screen
  181. Not req for Era advancement?
  182. Calc for Cities Required to Build Forbidden City
  183. crusaders+ancient cavalry
  184. Luxury/Strat Resources AI Doesn't Trade if Commerce Only
  185. Making flc for leaderheads
  186. Kais Warhammer Map Project.
  187. About attacks
  188. Bryce or 3dsmax?
  189. Question about era advancement
  190. New Discovery, Or Just Unused Code?
  191. Is there a way change the "clear pollution" animation without changing "irrigate"?
  192. Unit sounds question
  193. Φοβού τους Δαναούς και δώρα φέροντες [Timeo Danae et dona ferentes]
  194. How many units in a game?
  195. Adding Morphs in Poser
  196. Barbarian camp
  197. Colony
  198. Characters
  199. Any building resources needed?
  200. Cumulative effects
  201. Daz Studio 3 for Free
  202. Best Unit for April 2010
  203. Best PCX for April 2010
  204. Greek flamethrower unit?
  205. What does a Radar tower do?
  206. Modifying the dimensions of an existing map
  207. Leaderheads for advanced ages
  208. Prop/model Request Thread
  209. Bryce question
  210. Kingdom of France
  211. Another Windows 7 Civ Question
  212. What does the "Doubles City Defenses" flag for improvements/wonders actually do?
  213. Halo Mod
  214. British Wars Project
  215. Kill as much as you can-- French resource previews
  216. TopGun Aircraft Works
  217. How to add new era?
  218. Modded out "clear forest", Ai went nuts
  219. Stop AI creating far away small cities
  220. My Post-Apocolypse Mod (Please Read Opening Post!)
  221. Preview of Orchard Resource
  222. Expanded Napoleonic Scenario Previews
  223. Preview: Chickens Resource
  224. Asian city set ideas
  225. Which graphic do you like the most?
  226. What settings do I use for the lighting?
  227. Another attempt at new forests
  228. Victory point
  229. AI does odd things
  230. Ocean coverage less than 60%
  231. How can I limit the number of NPC cities?
  232. Genghis Khan II scenario
  233. Pollution
  234. How do I edit a civs colors?
  235. Unit Request
  236. Who's SDI Destroys Nuke When You Nuke Your Own Territory
  237. Magical Wars
  238. Deleting Eras in World Editor
  239. Help with installing mods
  240. D/L DB City Gfx
  241. Need help converting some units
  242. Small bug with Oracle
  243. Is there any way to implement events in civ3?
  244. How exactly do i do this?
  245. Idea for a road & railroad & highway system
  246. ? re: Converting C3
  247. New goodyhuts
  248. Civilize and pay mercenaries- Byzantine resource previews
  249. Need Help
  250. Savage Heart Play Testers Needed