View Full Version : Civ3 - Creation & Customization



  1. Time for something different
  2. Troubleshooting Scenario Load Crash
  3. Era Distinct Leaderheads
  4. making nukes mortal
  5. Eberron Scenario
  6. Question about culture group
  7. Error creating new unit
  8. 1204-1453
  9. Finals - terrain gfx competition
  10. Cured by Sanitation Problem?
  11. Can i have 18 different cities for one culture?
  12. Civ3XInf.dat - Decoded
  13. Anyone familiar with Oracle iStudio?
  14. WIP - Terrain - Walls
  15. Dragoon units attack animation
  16. Labels bug with French version (solved)
  17. A little correction for Sandris' units
  18. WANTED! Idea for civ3 scenario!
  19. Best Unit for May 2010
  20. Best PCX for May 2010
  21. Strange ANIMNAME error
  22. Thoughts - source control for Civ3 + generate development sophistication techniques
  23. This is Sparta -- Ancient greek resources
  24. Resource file question
  25. The current French set
  26. Full resolution map image
  27. Mod error
  28. How does attack1 attack2 etc work?
  29. Unit32 and palette
  30. Multi-colour civs
  31. 3dsMax 2011 free for students
  32. How does scoring for Future Tech work?
  33. Wonders and Steph editor question!
  34. Need a map or teach me to map I say!
  35. How to define base terrain of marshes/swamps?
  36. Can't Save Changes to Civpedia.txt in Windows 7
  37. How to Install Mods/Scenarios
  38. The Clash of Civilizations WIP
  39. Starcraft units
  40. I have a question about renaming units in Conquests
  41. How do you make your own leaderheads with FLCedit?
  42. There can be only one
  43. Recommend your favorite Scenario's/Mods
  44. How do you make a playable, working civ?
  45. Civ3FLCedit and Windows 7
  46. need to know how to chang the max city limit
  47. New idea for evolutive civ and updrade of units
  48. A Question for Unit Makers (not a request)
  49. Is the french set needed?
  50. Play 2 mods at once?
  51. Units 32 problem
  52. Preview: Borders
  53. Recommend a Terrain Set
  54. Map editor..
  55. Poser Lighting/Rendering help
  56. New Scenario Type
  57. Best PCX for June 2010
  58. Someone save the noob unit maker...
  59. Poser Smoke/Explosion Script
  60. Hey guys/gals, its nice to see CivIII is still going strong!
  61. Playground Mod 2.0 Preview
  62. Some new idea
  63. Soviet Assault Coming Soon.
  64. What other building is needed?
  65. Lethal Bombardment?
  66. FLICster Issue????????? HELP!!???
  67. New fantasy set
  68. New WiP: Moff's La Grande Guerre
  69. Palette Help
  70. Happy birthday Takhisis!
  71. Scenario Idea
  72. Multi player scenarios
  73. Flic files without Poser
  74. Study needed- greatest practical city size
  75. Another brick in the wall later...
  76. How many buildings per city?
  77. Steph's Expanded Editor questions
  78. FLC Editing Program for LHs
  79. Can't figure this one out!
  80. Happy Birthday BadKharma!!
  81. Civilopedia where should it go?
  82. Hotkey changes
  83. Pink Line Against The Civilopedia
  84. Making the AI conscious of contiguity
  85. NEW 10 min Palette Method for units
  86. Need Help Accessing Unit Icons
  87. Multiple Units with Same Name
  88. Changing the Title Screen.
  89. New mod requires beta testers
  90. Adding Resources
  91. Clean firaxis grass
  92. The preview thread
  93. A question about Armies
  94. A Request
  95. History Dynamics Problem
  96. Three Huge Requests for Modders Everywhere
  97. Need help finding a specific image
  98. Mod Problems
  99. hello
  100. best world map
  101. Civ-roster discussion
  102. About script.txt
  103. Voting for preferred new sets...
  104. Best Unit for July 2010
  105. Best PCX for July 2010
  106. Tech problem - EFZI
  107. 3DS Max issue
  108. 1300-1492
  109. Has anyone ever made tactical missile launchers work?
  110. building as prerequisite for units
  111. WIP: Culture and religion (advice needed)
  112. Best fantasy set
  113. Why London and not Londinium? Or help needed with city lists
  114. Beta: The Epic Mod of Epic Proportions
  115. Ideas for bonus grassland mod
  116. AI and Armies
  117. Goody Hut Probabilities Question
  118. 3DS Max Texture Issue
  119. Imagination series
  120. Calling Pounder
  121. unit limits
  122. government types
  123. Mughal houses
  124. [timing]
  125. Rokugan/Legend of the Five Rings beta
  126. Elf concept art
  127. Preview: Cobblestone Roads
  128. Terrain Requests For Sn00py's Greener Set
  129. Mod pack wanted
  130. Novan World Mod
  131. Civilopedia help required
  132. Help: how to do flavor units?
  133. A Proper Soldier Of The Queen
  134. Map request: balkans and middle east
  135. Airfields file question
  136. Where is the barracks file?
  137. The Balkan wars
  138. Beta 1.0: Moff's La Grande Guerre
  139. Barbarian onslaught idea
  140. Need some help for modding!!!
  141. SaveGame editor for late version of Civ3?
  142. Japanese buildings
  143. About advisor
  144. A question of wonder
  145. Preview: Lighthouse, Oil Rig, Early Fishery, Pump Jack, Golf Course & Mine Resources
  146. Victoriana- search for landmarks
  147. Special Action Finish Improvement
  148. What happend to the independent Civ 3 Spinoff? @Steph
  149. A Simple Question
  150. Techbox Questions
  151. Can you add a new Century
  152. Cross-Platform Editor for Conquests now available!
  153. Grid problem
  154. Best Unit for August 2010
  155. Best PCX for August 2010
  156. A Question About Building Obsoletion
  157. Correcting some good units
  158. Obscure units
  159. Modern Age mod preview
  160. New Tech Ideas Needed
  161. Rise of Rome - Expanded
  162. New PediaIcons Editor - extremely quick, must have!
  163. Skynet Vs The World (Upcoming scenario)
  164. How to change the Tech Tree background graphics?
  165. Preview: Changes to Snoopy's Desert
  166. Linking to other units for sounds/anims through INI file.
  167. Ideas for a new colony graphic
  168. Goldflash's Dumb Fantasy Mod: The Development Thread
  169. No Spaceship screen?
  170. Anyone thinking of making a 3dsmax 2010 tutorial/article?
  171. Space Ship Screen / Movie Request
  172. Do we have a mod to increase the 512-city limit NOW???
  173. Preview: Shipyard Resource
  174. Does 3dsmax 2011 have...
  175. cant get patch for double you pleasure to work
  176. Worker stuck problem. Need help!
  177. Discussion on Implementing an EMP
  178. Halp!
  179. Making units obsolete?
  180. Preview: Bone Roads
  181. Turn Times
  182. Is there a trenches terrain around?
  183. Landmark Terrain
  184. Modding The Game?
  185. Unit Recolor Request
  186. Holy Smokes! Unit capable of Ocean and Land travel!
  187. Modding Question
  188. Game won't start
  189. Credit Where Credit Is Due
  190. Marsh/Swamp Graphics
  191. How should I make a mine unit?
  192. Greatest building
  193. Possible Dumb Question About Map Making
  194. Tech Tree Help
  195. Surprise (guess)
  196. Not sure if this is the right place to ask this
  197. What does this do
  198. Who tried the demo of Civ 5?
  199. Help- I fail with the text guide of adding mods.
  200. Preview: Plains Forest
  201. What should this be used as?
  202. We need some decent popHeads
  203. {Conforming cloth problem with Poser 7} fixed
  204. So, what else?
  205. DEFEND in Unit Ini File
  206. Action Buttons Problem
  207. Unit of the Month for September 2010
  208. Best PCX for September 2010
  209. Bryce 7 for free...
  210. Question about PopHeads
  211. Some community thing
  212. Cost to Buy a Worker from Another Civ
  213. Q about the labels.txt file
  214. How can I change the colour of this?
  215. Seems the INI Timing does do something
  216. What Causes The Game To Freeze?
  217. Could use some help with the Gimp
  218. Requesting "GhengisFarb" Leaderheads...
  219. Sword & Arrow: European Wars Mod
  220. "Grandraem" still active?
  221. The Russia Scenario
  222. Found Bad Resource Display Bug
  223. About specialist citizens
  224. Preview: Solar Farm Resource
  225. 32 Civilizations
  226. Ground Level Battleground Mod
  227. Looking for a shotgun model
  228. What is the deal with WarCraft?
  229. Credit where credit is due
  230. auto produce
  231. Better or worse?
  232. Invisibility and bombardment questions.
  233. World with as much real units possible
  234. Now that we have Cthulhu...
  235. Formula for Mountain Graphics in SE/NW chain
  236. Kyriakos' Best Fantasy Set
  237. Error with pediaicons
  238. Has anyone made proper pcx for this leaderhead?
  239. am lookimg for a Star Wars Mod
  240. Pre-WOTA Question
  241. Great site to upload mods/large mods to
  242. Sound when a city is conquered
  243. Help! with my scenario
  244. Testers needed for new mod - Culture and religion
  245. Unit won't become available even after I reach the tech needed
  246. What next?
  247. Need a quick MAX conversion
  248. Government Type
  249. Preview: Rivers with Wide Banks
  250. Free Non Copyright Music