View Full Version : Civ3 - Creation & Customization



  1. Looking for a pith helmet
  2. help
  3. Please, help!
  4. What should i enter in the next month's contest?
  5. Don't have Conquests? Read this.
  6. Interest in a version control tutorial
  7. Noob to mods...
  8. Industrial set
  9. Europa at War, A Valkyria Chronicles Scenario
  10. Preview Thread: Tribute to Kyriakos' Work
  11. Wahsayah's request for Sandbag Barricade/Fortress
  12. Medieval Tibetan set
  13. 18 Adversaries
  14. Would anyone be willing to co-operate with me in my attempt to create a unit?
  15. Where are you from?
  16. Is this worth reviving?
  17. Help me create an Aztec city set
  18. How Do I Add New Terrain Without Modding an Existing One?
  19. Box right color.pcx
  20. Should this be altered?
  21. Anomaly
  22. Looking for African Knights and Cavalry
  23. After the destruction
  24. KOEI's Genghis Khan II as a C3C major mod
  25. WarHammer fantasy Empire set
  26. Do you like this?
  27. Looking for a tech tree specific mod
  28. Industrial french set
  29. American Civil War With European Nations
  30. Two versions- which should i upload?
  31. Good Mods For Conquets
  32. Confederate Civilzation
  33. Super Sized Maps
  34. Save to Scenario Editor
  35. Tetris
  36. Break from city making...
  37. What to use this as?
  38. The way towards a simple, finished, decent first unit
  39. All terrain gfx
  40. New western european ancient fort and barricade
  41. Since i am in a general creating mood- got ideas for Warhammer Empire centerpieces?
  42. The mysterious set #20
  43. The colony project
  44. First Gunpowder age set: Austrian
  45. Possible plan for the industrial sets
  46. Warhammer or Habsburg?
  47. Industrial Greek set
  48. Please help with units!
  49. Immobile Unit Sent into the Water
  50. Industrial USA set
  51. mod or scenario pls help me!
  52. Medieval Siam set
  53. Which roof texture?
  54. Preview: Fog and Clouds
  55. Leaderhead Request
  56. resizing units
  57. Which of these do you want made this month?
  58. Ancient Anglo-Saxon set
  59. Asian Mod
  60. A question about resources modding
  61. Ancient India set
  62. Which should i enter in October...
  63. Another plan
  64. Mod Game CHECK THIS OUT BRAND NEW IDEA
  65. Rick´s Battleground v1.2 Public Beta Test!
  66. Medieval Portugal set
  67. Upgrade to xxxxxxxx in Civilopedia
  68. Ancient China set
  69. Ogedei The Mad's Great Sanchi Stupa
  70. Futuristic cities?
  71. Giganticism period
  72. Would there be realistic use of more Ancient Greek sets?
  73. Mod: Rise of Sparta, from Pariah to Hegemon
  74. Native speakers needed
  75. Which file is the land-coast link?
  76. Khmer set- computer faces problems
  77. Dock terrain
  78. Ancient Khmer set
  79. Bryce question: how to create a 3d statue out of an image?
  80. Unit Configuration Settings
  81. A new challenge: 3000 AD cities
  82. Republic of Texas Scenario Idea
  83. Poll: Which civ should I include?
  84. games of thrones
  85. Imaginary Civilization Names?
  86. Database file #200
  87. Help with files
  88. Proposed 5 cultural groups
  89. Movies in Civilopedia
  90. special draft only unit line
  91. Unit naming
  92. Leaderhead Requests: Louis XIV (Again) and George Washington
  93. Modern Buildings and City Set Previews
  94. Poser camera setup for sizes higher than 100*100?
  95. Ground Units With Air Missions
  96. Hunger Games Trilogy Mod
  97. New utility concept thread
  98. I'm at a Complete Loss Here (Tech Tree Problem)
  99. The Preview thread II:Units
  100. Music From Other Games in Mods
  101. Clash of Nations: WW1 armies. Some little preview
  102. The First Mod Game!!!!!!!!!!!!!!!!!!!
  103. Surprise :)
  104. Most important mods for Civ 3 VANILLA? (looking for new governments and civs)
  105. Two governments
  106. Irrigation on Tundra... Help?
  107. So I have an idea and...
  108. Industrial egyptian..
  109. Image to Map program
  110. Need 3D Tools- Suggestions?
  111. Stop Motion? Claymation?
  112. New created governments
  113. Map to mods
  114. heavy limited terraforming methoth (hills / mountians)
  115. so... pokemon units ...
  116. Command & Conquer for CivIII
  117. Do you plan to keep moding perpetually?
  118. Best PCX for September 2011
  119. Best Unit for September 2011
  120. best way for creating a new mod?
  121. Preview: Sandstorm/Dustbowl
  122. Importing Rules
  123. Transform a immobile pcx building into a animated working .flc
  124. Best 3D animation Program for Beginners
  125. Having a palette problem with fading a unit - need help!
  126. Is the AI this stupid? (Non-rhetorical)
  127. Question About Auto-Prod Bldgs & The AI
  128. is it possible to create / alter tile improvements?
  129. Civilopedia Links
  130. H.Balck's Africa Corps
  131. Ancient Celtic and/or Germanic village?
  132. Tech tree tool
  133. original concquest.bic ??
  134. Need help With Adding Diplomacy Text
  135. Is this Possible? My idea for mercs
  136. MOD: Imperialism Wars (Worktitle)
  137. unit question
  138. Wolfshade Huge Earth Map
  139. can different animations in the same unit have different original palettes?
  140. Pre-ancient era?
  141. what exactly is the difference between a mod and a scenario?
  142. Where is this unit?
  143. Drafting Issues
  144. 2 (happy/mad) single frame leaderhead problem
  145. Industrial Indian, or something else?
  146. Game sometimes starts without CD
  147. Is the AI programed to declare War for A Resource
  148. Let's pool our ideas for our own game
  149. civilopedia files for the "extra" folder units in PTW?
  150. 10 ancient sets completed...
  151. Completed Hunger Games Mod (The file is actualy HERE!!)
  152. Confederate States of America Mod for Conquests With Basic Rules PLEASE TRY OUT
  153. Civilizations of Earth
  154. weird civilopedia pic problem...
  155. Elven set -Again
  156. FFV map
  157. Coldwar and Modern gap
  158. What should the 5th fantasy set be?
  159. Impassable Waters for "wheeled" units
  160. Arithmos 30
  161. Ideas for a new civilization trait: Creative
  162. A Late Bronze Age Scenario
  163. Some Thoughts on Rise of Rome
  164. Weapons and Armour - evolution and use - till modern times
  165. Minoan or Mycenaean?
  166. Folders for Mod
  167. Spanish Civil War Support Thread
  168. Which set should be number 30?
  169. New wonder: The House of Asterios
  170. Terrain Buildings Preview
  171. Role in the History Series Preview
  172. Miscellaneous modding questions
  173. Two Worlds in One Scenario Possibility
  174. Ten years of modding!
  175. Toejam and Earl Type Islands
  176. Minoan set
  177. H.Balcks WW3 units
  178. Determining "world seed" after the fact?
  179. Army and Leaders pack
  180. New "Civ Wonders" Discovered ...
  181. Changing dates for Tourist Attractions
  182. An Ancient India Scenario
  183. Best Unit for October 2011
  184. Best PCX for October 2011
  185. Vampiric set- Miserable piles of secrets
  186. CFC C&C Decade Jury Awards Have Been Posted!
  187. Historical Scenarios
  188. Starting out with "conscripts"
  189. Europa Univerasalis map?
  190. New idea: Flying Magical city
  191. Alliance Weirdness
  192. Roads in water tiles
  193. 3D Software
  194. Rocket Artiller vs Gun Srtillery?
  195. Late Bronze Age Play Test
  196. Dunmer civ?
  197. Sound Editing/The Sidhe Sound Library
  198. Making AI produce wonders
  199. 11 Medieval sets
  200. Game of Thrones
  201. Some info on model scale and city planning
  202. Fable 2 map request
  203. COMING SOON: The Space Race Mods!!
  204. 20th Century Mod (Work in Progress)
  205. Thinking of creating a new irrigation set
  206. Image Editor That Auto-Draws Lines
  207. How to block civilisation from further research
  208. Minoan City Style
  209. Mycenae brought to life
  210. Trouble building Army
  211. Crackdown
  212. Western Europe map request?!
  213. See anything you like?
  214. resource: dates
  215. Mycenae City Style
  216. 2nd Great Colonization Race
  217. Lord of the Final Fantasy, an epic Crossover Battle
  218. Preview: Couple of Resources
  219. AIs not Fighting?
  220. Something reworked- Medieval English set
  221. erase
  222. 17 city sets!
  223. Question about game modding
  224. 10.000 Units!
  225. Border guards
  226. viewing newly created united in debug mode
  227. Troy city style
  228. Is there anything to gain from a significant change of style in my city-making?
  229. WW1 russian stone or white-painted wooden houses?
  230. Stop Advancing
  231. We have a serious problem.
  232. White text in City Screen, is it possible?
  233. Northeast Asian City Styles
  234. Testing...Ancient Skandinavian set
  235. Carrier based units question
  236. Ancient Japanese set
  237. Using Victory Points for Stats not Victory Condition
  238. Metropolis concept?
  239. So, do you like the new style or not?
  240. Poser help
  241. Medieval Siamese update...
  242. Anglo Saxon set
  243. C3C Casulty List
  244. CFC Christmas Greetings from all over the world, 2011 edition
  245. Medieval French set
  246. Limits in Civ (buildings / Res/ tech
  247. Flag Units as Caravans
  248. Best PCX for November 2011
  249. Best Unit for November 2011
  250. Ok, this could be an important thread about my city making