View Full Version : Civ2 - Game of Democracy III


  1. Post Needed Stuff Here
  2. Next Demogame Discussions
  3. Polls
  4. special interest groups/political parties?
  5. demo game publicity
  6. Customize World - Part 1
  7. Customize World - Part 2
  8. Custom Features
  9. Difficulty level
  10. More decisions!!!
  11. Pick a colour.......
  12. New name
  13. What nation?
  14. Holiday thread
  15. When shall we start?
  16. Number of opponents
  17. What is Democratic Game?
  18. new civ2 demogame idea
  19. Nominations: Term 1!!
  20. New name
  21. Capital City Name
  22. New map poll
  23. Demogame Mods
  24. A scenario ,yes or no?
  25. Citizen Registry Thread
  26. What is the Democracy Game?
  27. Constitution
  28. Game Settings
  29. Special Interest Groups/Provinces
  30. Presidential Elections
  31. Domestic Advisor Election
  32. Foriegn Advisor Election
  33. Military Advisor Election
  34. Science Advisor Election
  35. Term 1 Election Results
  36. Capital City Name
  37. Straight to Monarchy?
  38. Early Expantions and defenses
  39. Starting new game - Info
  40. First Science goal
  41. New Game Info
  42. RPG
  43. Alternate tech
  44. Domestic issues
  45. Next turn - 3900bc
  46. Unit Movement
  47. Next turn -3750bc
  48. Science 3750BC
  49. Settler movement and RF production
  50. Foreign Affairs Poll: Expansion
  51. Hut?
  52. Next turn - 3450bc
  53. Naming New Cities
  54. Next turn - 3200bc
  55. NEXTscience goal
  56. Term 2 Nominations
  57. Next turn - 2950bc
  58. Wonder poll
  59. Next turn - 2700bc
  60. Presidential Election
  61. Foreign Minister Election
  62. Military Advisor Election
  63. Next turn - 2450bc
  64. Replay?
  65. Term 2 Election Results
  66. Vice-Military Advisor run-off election
  67. 2450bc, what to do?
  68. New city names
  69. Next turn - 2200bc
  70. New cities - what shall we do?
  71. Next turn - 1900bc
  72. Domestic issues 1900BC
  73. Science Research Poll
  74. Science Poll
  75. Next turn - 1550bc
  76. Next turn - 1300bc
  77. Next Turn - 925bc
  78. Domestic issues 925 BC
  79. Nominations - Term 3
  80. Next turn - 675bc
  81. Domestic issues 675bc
  82. Presidential Elections
  83. Foreign Minister Elections.
  84. Military Advisor Elections
  85. Domestic Advisor Elections
  86. Science Advisor Elections
  87. Next turn - 400bc
  88. Term 3 Election Results
  89. Chaos Reigns in Office of Scientific Research
  90. Wonders in 400 BC
  91. Domestic issues 400 BC
  92. 400 BC: What to build next
  93. Next turn - 300 bc
  94. Domestic issues 300 BC
  95. Science goals 300BC
  96. Next turn - 100BC
  97. 100BC Science run-off poll
  98. Domestic issues 100 BC (western cities)
  99. Domestic issues 100 BC (eastern cities)
  100. Next turn- 25 BC
  101. Domestic issues 25 BC
  102. 25 BC Science poll
  103. Provinces and Governors?
  104. City name suggestions wanted
  105. Next turn - 160 AD
  106. Foreign Issues 160ad
  107. New city names
  108. Next Turn - 300 AD
  109. 300 AD Science poll
  110. 300 AD: Founding new cities
  111. Domestic issues 300 AD
  112. Next Turn - 360 AD
  113. 360 AD: Which wonders to aim for
  114. Roads near Doughnutia in 360 AD
  115. Domestic issues 360 AD
  116. Next turn - 460 AD
  117. Term 4 Nominations
  118. Domestic issues 460 AD
  119. Ministry of Domestic Affairs (MoDA) 460 AD recommendations
  120. Next turn - 560 AD
  121. Science Advisor - Term 4
  122. Military Advisor - Term 4
  123. Presidential Election - Term 4
  124. Domestic issues 560 AD
  125. MoDA recommendations 560 AD
  126. Next turn - 660 AD
  127. Term 4 Election Results
  128. 660 AD: To celebrate or not to celebrate
  129. Initial Recommendations of the new Science Ministry (660ad)
  130. 660 AD MoDA recommendations
  131. Next turn - 740 AD
  132. Science Poll 740AD
  133. The MoDA's GDP (draft version)
  134. Expanding and improving terrain 740 AD
  135. Tax rate 740 AD
  136. What to build in our cities in 740 AD
  137. MoDA recommendations 740 AD
  138. Next turn - 900AD
  139. Domestic issues 900 AD
  140. Science Recommendations 900
  141. Tax, science and luxuries 900 AD
  142. 900 AD To-Do List
  143. Next turn - 1020 AD
  144. Provinces ?
  145. 1020 AD: To build or not to build a theater now
  146. A Chicken in Every Pot and a Camel in Every Garage(Science-1020)
  147. Resignation/Departure
  148. Domestic issues 1020 AD
  149. Next turn - 1100 AD
  150. Tax Options and getting to Democracy – Science 1100
  151. Science after Democracy
  152. Domestic issues 1100 AD
  153. MoDA comments 1100 AD
  154. Next turn - 1180AD
  155. Military Moves
  156. Foreign Office report
  157. Science and War - 1180
  158. MoDA's shopping list (preliminary version)
  159. Coresux build queues 1180 AD
  160. Woodstock, Jayneland and Barbaria build queues 1180 AD
  161. Tax/science rate and spending the gold
  162. MoDA comments 1180 AD
  163. Next turn - 1300AD
  164. Coresux build queues 1300 AD
  165. Woodstock, Jayneland and Barbaria build queues 1300 AD
  166. Domestic issues 1300 AD
  167. Navigation...at what cost? (Science 1300)
  168. Next turn- 1420 AD
  169. Wanted: New city names
  170. Coresux build queues 1420 AD
  171. Woodstock, Jayneland and Barbaria build queues 1420 AD
  172. Budget, wonders, celebrations and other domestic issues 1420 AD
  173. Science 1420 - Options up to Industrialization
  174. Term 5 Nominations & Election Results
  175. New city names
  176. MoDA notes 1420 AD
  177. Democracy Game Index Thread
  178. Next turn - 1550 AD
  179. Budget and celebrations 1550 AD
  180. Updated terrain improvement and expansion plan
  181. Coresux build queues 1550 AD
  182. Woodstock, Jayneland and Barbaria build queues 1550 AD
  183. For discussion and criticism 1550 AD: MODALTSIR
  184. DEF-SAT for the turn 1550 AD
  185. MODA status 1550 AD
  186. Next turn - 1600 AD
  187. DEF-SAT for the Year 1600 A.D.
  188. Provinces name suggestions 1600 AD
  189. Domestic issues, science and military issues from the MODA's point of view in 1600 AD
  190. 1600 AD: Shall we build the Statue of Liberty ?
  191. Science 1600
  192. 1600 AD MODALTSIR: Good or bad ?
  193. Coresux build queues 1600 AD
  194. Jayneland build queues 1600 AD
  195. Woodstock and Barbaria build queues 1600 AD
  196. Next turn - 1670 AD
  197. BAP for the Wars in Africa and Hell, 1670 AD
  198. Near term wonders - 1670 AD
  199. Coresux build queues 1670 AD
  200. Coresux: railroad vs. farmland 1670 AD
  201. Status of colonies in 1670 AD
  202. Next turn - 1700 AD
  203. MoDA comments 1700 AD
  204. Term 6 Positions
  205. Next Turn - 1752 AD
  206. Civ 2 Website
  207. Coresux Status Report 1752 AD
  208. City name suggestions wanted 1752 AD
  209. Hell Status Report 1752 AD
  210. Africa Status Report 1752 AD
  211. Barbaria Status Report 1752 AD
  212. Woodstock Status Report 1752 AD
  213. Jayneland Status Report 1752 AD
  214. DEF-SAT for the year 1752 AD
  215. Domestic issues 1752 AD
  216. Canal cities, relocating Bapedi and Hell-Barbaria railroad 1752 AD
  217. Next turn - 1762 AD
  218. Next Turn - 1768 AD
  219. Ideas to revive the Civ2 Demogame
  220. Next Turn - 1780 AD
  221. Important Announcement from the DoD
  222. Next Turn - 1792 AD
  223. 1806 Ad
  224. 1814 Ad
  225. Ad 1830
  226. 1845 ad
  227. Question
  228. Next Turn - 1846AD
  229. End of an era