View Full Version : Term 3 - Ministry for Foreign Affairs


Civman2004
Sep 30, 2004, 09:26 PM
Welcome to the ministry for Foreign Affairs: :coffee:

Foreign Affairs Minister: Civman2004
Deputy Minister: CivGeneral

Foreign Relations:

America - Lincoln is over the seas, with the Germans et al.

Aztecs - Montezuma awaits us.

Babylon - following a brief pseudo-war, Hammurabi and the Babylonian Bowmen realised that he could not withstand our great nation's might, and fled with his tail between his legs. We have decided to refrain from destroying him at this time. No embassy established.
:egypt: :band: (Everybody give it up for Hammurabi and his Babylonian Bowmen playing their latest hit "Ur (Ni)Neveh gonna see A-shur escape from Babylon" :clap: :clap: :clap: )

China - Mao is on the other continent.

Germany - our nearest neighour on the other side of the world. Bismark is a new addition to our contact network and is likely to be hostile.

France - our relations with Joan :queen: have been cordial to this point. They are on the North-West of our continent and as such we haven't really conflicted with them for territory. We have an embassy.

India - not yet discovered but we know that Ghandi's out there somewhere.

Iroquois - our current ally in the war against Caesar, Hiawatha is looking very friendly indeed... for the moment.

Rome - Our current enemy with whom we are at WAR. The evil Romans took territory that was rightfully ours and must be duly punished. We have all but obliterated their weak and pitiful fighting force, and will leave them one city as a symbol of our magnanimity, and of what happens to those who defy us. The nefarious Caesar also drew our weak friends the Babylonians into the war briefly.

Russia - Catherine is over the seas, probably with Ghandi and Montezuma.

Zululand - we are maintaining stable relations with the Zulu. No embassy yet but the last vote was close, so we'll probably end up establishing one soon. Shaka has expanded well, but not well enough... muahahaha.

Civman2004
Oct 01, 2004, 02:45 AM
The current official policies of the Ministry for Foreign Affairs are as follows:

Revel in our glorious victory over Rome :ar15:
Discuss options for future foreign policy
Establish as many embassies as possible (but first priority is Zululand)

Foreign Affairs stance towards other nations:
America - DEFCON 5
Aztec - DEFCON 5
Babylon - DEFCON 3
China - DEFCON 5
France - DEFCON 5
Germany - DEFCON 5
India - DEFCON 5
Iroquois - DEFCON 2
Rome - DEFCON 5
Russia - DEFCON 5
Zulu - DEFCON 4

Cyc
Oct 01, 2004, 03:02 AM
Congrats to Civman2004 and CicGeneral. Good luck in the following Term.

blackheart
Oct 01, 2004, 02:13 PM
Grats Civman2004. I hope your term was as interesting as mine :)

Civanator
Oct 01, 2004, 03:30 PM
Your first policy is actually one of the MSAV's ;). Congrats Civman.

CivGeneral
Oct 09, 2004, 12:19 AM
I wish to introduce the DEFCON system which is losely based on the DEFCON system used in the US. Click here for more info about it (http://en.wikipedia.org/wiki/DEFCON)

I am hoping to work with the Military Minister since this also would effect our mobalization (Not the thingy in the domestic advisor screen). Here is how my system works:

DEFCON 1: Maxiumum defenseive stance, War stance
DEFCON 2: Increaced force readyness
DEFCON 3: Increaced watch at civ-civ borders
DEFCON 4: Normal peace time stance, but increaced watch of the AI civ
DEFCON 5: Normal Peace time sance

From the summary of the Leader's reports, I have set each Civ with there oun

America: DEFCON 5
Babylon: DEFCON 2
China: DEFCON 5
Germany: DEFCON 3
France: DEFCON 5
India: DEFCON 5
Iroquois: DEFCON 5
Rome: DEFCON 1
Russia: DEFCON 5
Zululand: DEFCON 5

blackheart
Oct 09, 2004, 09:43 AM
I think this system needs a little rework CG. DEFCON 1 should be more like Total War (nukes when they come), while DEFCON 2 should be defensive war, etc.

Chieftess
Oct 09, 2004, 10:24 AM
There was a system similar to this in DG1, only having to do with foreign relations (trade to extort). We extorted Babylon a lot that game!

classical_hero
Oct 09, 2004, 10:27 AM
There was a system similar to this in DG1, only having to do with foreign relations (trade to extort). We extorted Babylon a lot that game!
That is a good idea for Trade to take up, CT.

Regards, Classical_Hero, Trade Deputy

Chieftess
Oct 09, 2004, 03:46 PM
Civ and Civ, in your instructions, you say stop immediately if a civ declares war on us. What if it's a civ on the other continent? They can't reach us yet... nor can we reach them...

CivGeneral
Oct 09, 2004, 03:48 PM
Civ and Civ, in your instructions, you say stop immediately if a civ declares war on us. What if it's a civ on the other continent? They can't reach us yet... nor can we reach them...
Now why does that sound like a law firm :p. Ill make a few modifications to the instructions.

Zarn
Oct 11, 2004, 06:48 PM
Minister Civman: I would very much like your input on the possible invasion of the Iroqious.

Personally I believe that the war is not needed for defense. We should not expand any more, unless we are attacked first. The game was intended to be more peaceful, and it is still possible to pull off a United Nations victory.

Civman2004
Oct 13, 2004, 02:34 AM
Honourable Zarn.

I have noticed your request and will respond shortly with the official ministerial position.

regards

blackheart
Oct 13, 2004, 03:06 PM
Minister Civman: I would very much like your input on the possible invasion of the Iroqious.

Personally I believe that the war is not needed for defense. We should not expand any more, unless we are attacked first. The game was intended to be more peaceful, and it is still possible to pull off a United Nations victory.

When did we decide this peaceful intent? I say let's play the game however we want it. Actually in order to play a peaceful game we need to become strong and powerful so no one challenges us. That requires expansion, enough of it.

Nobody
Oct 13, 2004, 03:46 PM
we could still play peacefull after "absorbing" the iroquis and bablons. In my games i normally take over any nation near be at the start then bulid and play peacefull later.

Civman2004
Oct 13, 2004, 10:09 PM
Zarn, thank you for your query and input, it is highly valued and respected particularly coming from someone who has done such a good job fulfiling their responsibilities.

The Foreign Affairs Ministry (or at least its current Minister:mischief: ) believes that an Iroquois invasion is not necessary for the survival of the glorious Japanatican nation and it's people. The Iroquois are not strong enough to pose a threat, either now or in the future, to our victory, whichever method we choose.

The counterpoint is that an invasion of them will not pose a threat to our ultimate victory either. As there is some uncertainty about our desired victory condition, I present an analysis as follows:

Histographic If we desire a histograph victory, invasion will make that more certain
Conquest For a conquest victory, invasion is necessary
Domination For a domination victory, invasion is all but essential
Cultural It is too late for a 20k cultural victory, and the invasion will not divert large amounts of resources. Invasion will help, as we will have more cities in which to build cultural improvements (note: cultural victory is almost impossible from this point anyway)
Space Race Invasion will increase our production and research base, thus helping victory
Diplomatic Invasion will probably increase our chances of a diplomatic victory, as we will be bigger and have more power to sign alliances, etc. Could cause problems if the Iroquois bring other nations in

(All the above assume that our invasion is successful, which it almost certainly will be)

Having analysed the options I believe that there is no reason not to invade the Iroquois if the people so desire. There is also no reason to invade if the people do not desire - we are strong enough to push towards our chosen victory condition with or without the invasion, although the invasion will make it easier. The official position is that invasion is not essential, however it will be beneficial if it is the WOTP.

The Iroquois invasion is not needed for defense. However the WOTP seems to have shifted from the initial peaceful style to a slightly more aggressive temperament. The FA department will follow this unless people change their votes.

Sir Donald III
Oct 17, 2004, 10:58 PM
Mr. Minister of State,

I have initiated a topic for spending discussion (http://forums.civfanatics.com/showthread.php?t=102553). Please bring your opinions on which Embassies to authorize to that thread. My home thread also has some information.

CivGeneral
Oct 18, 2004, 02:16 AM
I wish for my supervisor to cast his vote in the polls here (http://forums.civfanatics.com/showthread.php?t=102514) :).

Civman2004
Oct 18, 2004, 10:07 PM
CivGeneral shouldn't you be off cleaning the hallways? :mischief: I am holding my vote back so that people won't be unnecessarily swayed by my immense wisdom :mischief: :rolleyes:

CivGeneral
Oct 19, 2004, 02:25 PM
CivGeneral shouldn't you be off cleaning the hallways? :mischief: I am holding my vote back so that people won't be unnecessarily swayed by my immense wisdom :mischief: :rolleyes:
No, plus I dont wish to be the deputy that is ploped in the dark cubical :p.

blackheart
Oct 19, 2004, 08:21 PM
Can we get an update on our current relations with other nations from the FA please?

CivGeneral
Oct 24, 2004, 01:26 PM
Can we get an update on our current relations with other nations from the FA please?
Once I get the latest save, Ill pop up an updated list.

BTW, just to let you know, The Chinese have eliminated the Germans.

CivGeneral
Oct 24, 2004, 02:32 PM
Here are the following stances that the world has on us

Rome: Furious
France: Annoyed
Babylon: Annoyed
Zulus: Annoyed
Iroquois: Annoyed
Aztecs: Annoyed
Russia: Cautious
China: Polite
America: Cautious

Folowing Nations that dont have Embassies with corrisponding prices.
Babylon: 45g
Aztecs: 78g
Russia: 91g
China: 109g
America: 64

Civman2004
Oct 24, 2004, 10:50 PM
@ Civgeneral - thanks for responding to that
If you get a chance before I do, can you investigate for each Civ what we can renegotiate peace for? Whichever of us does it first, we'll post it here and then include in next instructions, since it appears to be no war for a while

CivGeneral
Oct 24, 2004, 11:28 PM
Well, here is what I found so far for renegotiations for peace.

Renegotiations for peace:
Romans: Not at this time (8 turns still in effect)
French: Will offer 40g max and/or RoP
Babylons: Will offer 1g max (This is all the cash they have)
Iroqouis: Not at this time (They cannot part with anything)
Aztecs: Will offer 4g max (This is all the cash they have)
Russians: Will offer 1gpt max or 20g max but not both, Will offer 1gpt and 2g at the same time
China: Not at this time (They view the peace negotiation offensive and will not accept the peace treaty alone)
Americans: Will offer 3g max (This is all the cash they have)

Note: WMs and TMs are possible to snatch.

IMO, I beleve the French and the Russian renegotiatons are good since they both have a substantial amount of gold while the rest just have petty cash on there hands.

Sir Donald III
Oct 25, 2004, 01:25 PM
Well, Trade is debating trades with France and Russia, so I personally am not so sure that these "renegotiations" are necesary this TC.

Sir Donald III
Oct 26, 2004, 10:53 PM
Civman2004, I have seen your Deputies instructions. while I approve of the Embassies, I do NOT approve of the outrageous tribute allowance of 150 Gold. (Wait, gold lower than 150? :eek:

Anyway, Domestic will only allow a Tribute allowance of 50 Gold per Civ, but this is negotiable.

CivGeneral
Oct 26, 2004, 11:26 PM
Civman2004, I have seen your Deputies instructions. while I approve of the Embassies, I do NOT approve of the outrageous tribute allowance of 150 Gold. (Wait, gold lower than 150? :eek:

Anyway, Domestic will only allow a Tribute allowance of 50 Gold per Civ, but this is negotiable.
Ill imediately change the ammount

Civman2004
Oct 27, 2004, 02:30 AM
SDIII - 50g sounds more reasonable to me too. CG I see you have already changed it. I don't see any Civ with the possible exception of China extorting us seriously so it shouldn't be a problem.

Sir Donald III
Oct 27, 2004, 04:51 PM
Thank you CivGen. I applaud the fact that we can come to an agreement on this matter.

donsig
Oct 29, 2004, 10:08 AM
Are we at war with the Iroquois? If not, what is the FA's take on our currents relations with Hiawatha's country?

Provolution
Oct 29, 2004, 12:17 PM
Ask them to leave our lands and then see what happens, that is my only request 1 turn next TC.

Chieftess
Oct 29, 2004, 04:32 PM
They *WILL* attack us next turn. They don't spill into one's territory enmasse like that after forcing them to leave a few times. The "Please Leave" option is at "or declare war". No need to have a 1 turn turnchat. We should be discussing war plans NOW.

CivGeneral
Oct 29, 2004, 06:21 PM
They *WILL* attack us next turn. They don't spill into one's territory enmasse like that after forcing them to leave a few times. The "Please Leave" option is at "or declare war". No need to have a 1 turn turnchat. We should be discussing war plans NOW.
If we dont, then the chat will have to halt. I have added a special set of instructions to go ahead with the TC so long as the Minister of Defense posts his plans in the TCIT.

Provolution
Oct 29, 2004, 06:24 PM
LOL, that will not happen, we got our doctrines ready for the game, and if these are not invoked and acted on, I promise a legal case which will have some more consequences than a small warning. However, I trust TC will hold the fort until the new President arrives, so we will not see any problems this TC at least.

blackheart
Oct 29, 2004, 07:03 PM
LOL, that will not happen, we got our doctrines ready for the game, and if these are not invoked and acted on, I promise a legal case which will have some more consequences than a small warning. However, I trust TC will hold the fort until the new President arrives, so we will not see any problems this TC at least.

Would a legal case even have any standing? After all, doctrines are not laws, but they were the WOTP at the time.

Nobody
Oct 29, 2004, 07:54 PM
what if we offered then 5 gpt? or a right of passage? or even a military allaince verus someone else insignificent (e.g. rome)? Is there any chance for peace?

Provolution
Oct 29, 2004, 08:04 PM
They should leave, and if they don't we need to defend our lands and our innocent civilians against these savages. Ask them to leave or face the consequences.

Civman2004
Oct 29, 2004, 09:29 PM
My current instructions ask them to leave. I will be polling to double check, but I expect it will be a fairly clear outcome. I am completely against offering them anything as they will just take it and then declare war anyway, but I will include it in the poll.

Chieftess
Oct 29, 2004, 09:39 PM
what if we offered then 5 gpt? or a right of passage? or even a military allaince verus someone else insignificent (e.g. rome)? Is there any chance for peace?

Give them an ROP, and they'll head straight for our least defended cities and workers. The AI just doesn't enter one's territory enmasse and leaves for no good reason.

blackheart
Oct 29, 2004, 09:53 PM
Give them an ROP, and they'll head straight for our least defended cities and workers. The AI just doesn't enter one's territory enmasse and leaves for no good reason.

At this level the AI wouldn't attack us if they had a ROP would they? Or perhaps even a trade would do.

Chieftess
Oct 29, 2004, 10:03 PM
At this level the AI wouldn't attack us if they had a ROP would they? Or perhaps even a trade would do.


"Those who don't know history are doomed to repeat it". Read up on DG1 (monarch game). It happened there. In fact, it can happen on any level.

DG1 - Iroquois abused an ROP and captured an undefended city.
DG2 - Babylon, choked dry with trades, peace renegotiations, alliances, ROPs, Embargos, and MPPs... attacked us (turned out to be one of the main turning points of that game).