Emperor C
Oct 06, 2004, 10:02 PM
i'm trying to edit the unit values from DyP for my mod but i can't change it without asking for a specific integer. i don't understand, the unit is there with it's attack, defense, and so on but the picture isn't. is there a certain way u have to import stuff in order for it to work or show up on the map. i had another problem with my resources, most of them are invisible. what i'm doing is importing parts from DyP and some from TETurkhan mod. this is how i imported it.
Citizens, Civs, Civ Advances, Culture, Eras, Governments, Improvements, Units, and Worker jobs-Dyp
Combat Exp., Difficulty levels, Diplomats&Spies, Gen. Settings, Natural Resources, Terrain, and World Size-TETurkhan
Cities, Colonies, Units are DyP and the World Map and Starting Locations are TETurkhan's. The Player and Scenario data are DyP also.
Is there anything wrong with this and if not, what do i have to do to get the necessary icons so i can edit the units? Also, I tested the game and it loads without errors but crashes as soon as it's done loading. the message that comes up is "Civilization3xd has encountered a problem" i'm getting quite fustrated :aargh: and any help would be appreciated immensely.
Citizens, Civs, Civ Advances, Culture, Eras, Governments, Improvements, Units, and Worker jobs-Dyp
Combat Exp., Difficulty levels, Diplomats&Spies, Gen. Settings, Natural Resources, Terrain, and World Size-TETurkhan
Cities, Colonies, Units are DyP and the World Map and Starting Locations are TETurkhan's. The Player and Scenario data are DyP also.
Is there anything wrong with this and if not, what do i have to do to get the necessary icons so i can edit the units? Also, I tested the game and it loads without errors but crashes as soon as it's done loading. the message that comes up is "Civilization3xd has encountered a problem" i'm getting quite fustrated :aargh: and any help would be appreciated immensely.