View Full Version : WH40k Hydra (8th October 2004)


muffins
Oct 08, 2004, 04:50 AM
The Hydra is an anti-aircraft artillery unit from the Warhammer 40,000 universe. It's used by the Imperial Guard.

I'm not 100% happy with this unit so I'll probably redo it at a later date.

The unit includes Default, Fidget, Fortify, Attack, Victory and Death animations, pedia pics, sounds and a units32.

You can get it below :goodjob:
Hydra (http://www.civfanatics.net/uploads8/Hydra.zip)
1.7mb
EDIT - The Units32 pcx is on post 4 (I stuck a bitmap in the above zip instead of the Units32 ... dumb or what?)

muffins
Oct 08, 2004, 04:52 AM
Default>Fortify>Attack>Death

DoubleT
Oct 08, 2004, 05:26 AM
I think it looks good :)

muffins
Oct 08, 2004, 09:03 AM
Muffins made a boo-boo :)

Instead of sticking the Units32 in the zip ... I stuck a great big bitmap in there instead ... oopsie :blush:

You can grab the Units32 below :goodjob:

Kinboat
Oct 08, 2004, 03:19 PM
What could you possibly not like about this? It looks great :D

Manny Kant
Oct 09, 2004, 01:12 AM
Maybe I should just play the 40K game. How can I not use these units? A question about responsible use, though: are AA units land or air? I know that if I'm playing the Civ and make it able to intercept, it doesn't matter, but what will the AI accept?

muffins
Oct 09, 2004, 03:37 AM
What could you possibly not like about this? It looks great :D
Thanks! :goodjob: But you do set the standard very, very high for us mere mortals :D

@Manny Kant - If you've got the Conquests version of CivEdit (I'm not sure about earlier versions) you should see "Air Defense Str" in the Units Statistics box of the Units tab. This will allow your land unit to shoot down attacking air units :)

Vuldacon
Oct 09, 2004, 09:07 AM
Splendid Animations muffins...love the attack and death. Great Job :thumbsup:

Sobassis
Oct 21, 2004, 10:50 PM
me thinks it look good

Rhymes
Oct 22, 2004, 10:22 PM
Nice, wh40k mod is really making itself wanted

ANDL33
May 21, 2005, 11:29 PM
Me is n00b, where do you put everything?

muffins
May 22, 2005, 03:04 AM
I recomend that you read through the thread below.

http://forums.civfanatics.com/showthread.php?t=31576

It will sound complicated at first, but once you've done it a couple of times it's a peice of cake :D

Goldflash
May 22, 2005, 02:55 PM
Huh. NEver posted on this when it was new. Well, I will now.

Tank_Guy#3
May 23, 2005, 09:19 AM
This tank is awesome :thumbsup: .

Is it based on the German Flakpanzer IV Wirbelwind?


http://www.military.cz/panzer/index_en1.htm

Tank_Guy#3
May 23, 2005, 09:20 AM
Sorry this one isn't supposed to be here :mischief:

Goldflash
May 23, 2005, 02:16 PM
No. Its based the Games Workshop Imperial Gaurd Hydra. Because that is what it is.

Sword_Of_Geddon
May 23, 2005, 02:27 PM
Its also the last unit of its kind to be made by Muffins. He has quit making units... :cry:

Goldflash
May 23, 2005, 03:13 PM
..Um.... did you.. miss.. the Giant Pack of Space Marines he relased in march?

Drivebymaster
May 23, 2005, 06:39 PM
ya no kiddin....3d animating, rendering, converting to a pcx, then to a flic, and testing it takes up quiet a bit of time...I mean I flash animate its no problem but when I go do 3d its time consuming

muffins
May 24, 2005, 12:06 AM
ya no kiddin....3d animating, rendering, converting to a pcx, then to a flic, and testing it takes up quiet a bit of time...I mean I flash animate its no problem but when I go do 3d its time consuming
You are soooo right. People should stop thinking of units as 'rather cool' and start thinking about them as anything up to 30 hours work ... each.

Hikaro Takayama
May 24, 2005, 10:23 AM
You are soooo right. People should stop thinking of units as 'rather cool' and start thinking about them as anything up to 30 hours work ... each.

.....Or more, especially if you use models with well over 20,000 polygons and 12-20 frames of animation. When I make a unit in Bryce, it generally takes about a week to build the model, then it takes about 2-3 hours to make each complex animation (attacks, death and run), but it can take up to 4 hours to completely render each animation. From my experience, the render time only goes up if you use Poser, but since almost all the poser models are just kits that you assemble from pre-existing parts, it kind of balances out.

Frankly I don't see how Aaglo cranks the units out as fast as he does. :crazyeye:

la_dav
May 24, 2005, 12:03 PM
Make one surprised Aaglo! However the unit of muffins produce very with my appetite!

aaglo
May 24, 2005, 12:37 PM
Frankly I don't see how Aaglo cranks the units out as fast as he does. :crazyeye:
Don't under-estimate the power of the Pov-Ray. It's a strong and fast t... renderer (I almost used the word tool :eek: ;) )

Sword_Of_Geddon
May 24, 2005, 12:42 PM
I have began to theorize that you Aaglo, have discovered a way to beam units directly from your mind into the computer...

muffins
May 24, 2005, 12:54 PM
I have began to theorize that you Aaglo, have discovered a way to beam units directly from your mind into the computer...
Me too ... and that's partly because I've tried Pov-ray for myself. Everything, absolutely everything has to be done via text - shapes, sizes, colours, positions - and there is no preview window so you don't know what's happening untill you render!

It makes me wonder if Aaglo is really some white-robed chap with a white beard sitting on a white cloud somewhere in the sky :)

"And Aaglo said 'Let there be units' and units appeared and Aaglo saw that the units were good ..." :worship:

Sword_Of_Geddon
May 25, 2005, 02:25 AM
Lol.....
:lol:

If Pov-ray is that difficult Muffins...than how by all that is holy does Aaglo crank them out so fast? Maybe he has gone where no man has gone before..(Now I'll have the image of Spock doing a mind-meld to his monitor stuck in my head for the rest of the night...)

aaglo
May 25, 2005, 10:55 AM
:lol:
but.... but.... I don't have white beard. And I don't have any beaming from my mind going on here. But one question: could you take me to your leader? :scan:

BTW, nice cannon/flak there :thumbsup:

Sword_Of_Geddon
May 25, 2005, 12:50 PM
Oh I get it....Its one of those "I could tell you, but then I'd have to kill you" things isn't it? :lol:

aaglo
May 25, 2005, 01:05 PM
no... I've posted a lot of my units in pov-ray format - everyone can (well, sort of :lol: ) see the simplicity of the descriptive geometry and trigonometrics ;) :p . And AFAIK, nobody has yet seen those files, and died [crosses fingers whilst typing - ouch] :)