View Full Version : Term 4 - All Roads Lead to Zarnia


blackheart
Oct 29, 2004, 09:38 PM
Welcome to the province of Zarnia. Please enjoy your stay and wipe your <insert expletive> at the door ;).

http://www.civfanatics.net/uploads8/bluedome.JPG]


High Governor & Dictator: BlackHeart (http://forums.civfanatics.com/member.php?find=lastposter&t=103271)
Contact me incase of coup: Noldodan (http://forums.civfanatics.com/member.php?userid=18335)

Cities & Mayors

Fanatikku (http://forums.civfanatics.com/showthread.php?t=102674) - Zarn (http://forums.civfanatics.com/member.php?u=15580)
Zojoji (http://forums.civfanatics.com/showthread.php?t=97764) - Cyc (http://forums.civfanatics.com/member.php?u=14268)
Furuyama - Vacant
Immo - Vacant

(I removed 2 mayors because they have been inactive in their city threads and in the province. If you were a former mayor and would like to retain mayorship, please contact me.)

If you want a mayor position please ask. Elections will be held for new and inactive positions.

blackheart
Oct 29, 2004, 09:38 PM
Fanatikku (3950 BC)
Garrison: Musketman (1)
Infrastructure: Palace, Barracks, Granary, Temple, Marketplace, Library, Bank, Cathedral, University, Colosseum
Production: 20 per turn
Food: 35 per turn
Commerce: 52 per turn, 1 corruption
Treasury: 9 gold per turn
Science: 42 per turn
Size: 12 (all) happy citizens, 820k people, growth in never
Culture: 1929, 23 per turn, expand in 351 turns

Zojoji (3450 BC)
Garrison: Cavalry (2), Cannon (3), Musketman (1), Army - Cavalry(3), Worker
Infrastructure: Barracks, Granary, Temple, Marketplace, Library, Aqueduct, Bank, Cathedral, University, Colosseum, Harbor
Wonders: Copernicus's Observatory, Magellan's Voyage
Production: 26 per turn
Food: 25 per turn
Commerce: 37 per turn, 2 corruption
Treasury: 2 per turn
Science: 33 per turn
Size: 12 (all) happy citizens, 810k people, growth in never
Culture: 1845, 26 per turn, expand in 314 turns

Immo (1265 AD)
Garrison: Musketman (1), cannon (2)
Infrastructure: Barracks, Granary, Temple, Marketplace, Library, Bank, Cathedral, Colosseum
Production: 18 per turn
Food: 31 per turn
Commerce: 49 per turn
Treasury: 8 per turn
Science: 40 per turn
Size: 12 (all) happy citizens, 820k people, growth in never
Culture: 1102, 16 per turn, expand in 557 turns


Furuyama(2950 BC)
Garrison: Musketman (1), Settler(1), Galleon(1)
Infrastructure: Barracks, Granary, Temple, Courthouse, Aqueduct, Harbor
Production: 7 per turn
Food: 15 per turn
Commerce: 14 per turn
Treasury: 1 per turn
Science: 12 per turn
Size: 7, 5 happy, 2 unhappy, growth in 23 turns
Culture: 427, 4 per turn, expand in 143 turns

Updated as of 1295 AD

blackheart
Oct 29, 2004, 09:41 PM
A colorful map of Zarnia

http://www.civfanatics.net/uploads8/zarniamap1.JPG

blackheart
Oct 29, 2004, 09:41 PM
OK this is roll call. Sound off people!

Zarn
Oct 30, 2004, 11:37 AM
If you replace me, expect no funding! :p

blackheart
Oct 30, 2004, 01:16 PM
If you replace me, expect no funding! :p

I'll take this as a sign that you're present and entirely here :)

Rik Meleet
Oct 31, 2004, 09:37 AM
uhmm... Donovan Zoi is still Mayor of Furuyama .....

blackheart
Oct 31, 2004, 10:00 AM
uhmm... Donovan Zoi is still Mayor of Furuyama .....

Well, The City of Furyama thread hasn't been updated in forever and a day.

Noldodan
Oct 31, 2004, 01:16 PM
I'm here! You may not see me, but I'm here lurking almost every day.

Sir Donald III
Oct 31, 2004, 08:29 PM
Starting sometime in the Second TC, we would likely be able to construct Railroads.

Since the benefits of railroads are the same (instant transportation and +1 to Irrigation or Mines) whether the rail line is direct or serpentine, I would like you to ask your Mayors which tiles they would most like to be improved upon. Mined and Irrigated Tiles will be the only ones considered for these requests. (Doesn't mean I won't RR un"improved" tiles, but I would like to see your preferences.)

Cyc
Oct 31, 2004, 09:19 PM
Cycv, the Mayor of Zojoji checking in and congratulating our new Governor, Blackheart of his successful run for the Office. If there's anything my Office can do for you this Term, be sure to let us know. :)

After reviewing the save, I've noticed that by changing the location of one of our Laborers we could improve the status of our city in one of two ways. If you look at the pic, you will see that by moving the Laborer working the irrigated fields NE of the city, to the coastal waters of Cyc Harbor, our gold intake will increase enough to spur our Science reseach. This would move Zojoji from 5th place in Science standings for Japanatica to 4th place. Or if we moved that same Laborer to the mined Grassland to the SE, we would increase our shield production up one. Both moves would cut back on our food production waste, but not hinder our growth. This because we are already at Size 12 and Sanitation is a long ways off.
http://www.civfanatics.net/uploads8/zojoji1180laborer.jpg


Also, in response to a request from our Military Chief of Staff Provolution, I would like to request that a Frigate be built as soon as possible, to be followed at sometime soon by a Galleon. We will christen the Frigate the HMS Cyclone before it sails.

In response to President Sir Donald III's request for Mayoral input about railing, I imagine that Zojoji will be a main route, connecting Zarnia to the Kitakinu Province. Therefore, we should receive a fair amount of Railing by default. Above and beyond that, I would hope that our Hills will be railed to increase our mine output in the near future. Being a Coastal city should reduce the amount of Pollution that would need cleaning later. Of all the Hill tiles, I believe railing the Iron tile would be most benificial.

blackheart
Nov 01, 2004, 06:43 PM
Zarnia Buildques 1180 AD

SUBJECT TO CHANGE DEPENDING ON CULTURE MINISTRY'S INSTRUCTONS!!!

Fanatikku: Cannon, Cavalry, Musketman
Zojoji: Magellan's Voyage, Frigate, Galleon
Furuyama: Courthouse, Cathedral, mustketman
Immo: Colosseum, cavalry, cavalry

Look at image for laborer configuration for Zojoji.

http://www.civfanatics.net/uploads8/jellin::.jpg

At any point of our gpt falls below zero, please switch cities to build luxury once the item they are working on is done until the gpt is positive or all cities are producing wealth (Do not use Furuyama for this). Discontinue this and return to normal ques when it is no longer needed.

As for railroads, connect the cities first so we can continuously move troops without stopping, then connect resources and high production areas, then everything else. I implore the DP to place priority for rails that lead to Zojoji, as this will reduce the time needed for finishing the wonder.

Cyc
Nov 01, 2004, 11:22 PM
Governor, there has been a change of plans (tentatively) in regards to Zojoji's Laborer allocation and build queue. Cultural Minister MOTH is seeking input on the possibility of building Magellan's Expedition (a Wonder strongly supported by Minister Provolution) in our fine city. Moth has stted that he would like to see Zojoji get up to 27 spt in order to beat Joan in the race for completion. In the picture below, I have arranged the Laborers to produce the requested 27spt. With this Laborer configuration, Zojoji could produce the Forbidden Palace (200 shields) in 8 turns. Therfore, I'm thinking that Zojoji could produce the Magellan's Expedition Wonder (400 shields) in 16 turns. This is the turn/time frame that Minister MOTH is looking for in his analysis of the situation, so it looks like a GO if his calculations are correct. Also, the Laborer configuration on subtracts 1 fpt from the city, so 16 turns will not reduce the size of Zojoji, meaning the turns needed will not increase. If we do have coal available to us when we discover Steam Power, and have a couple of Workers standing by in the hills of Zojoji, rails could be built that would reduce the amount of turn needed to complete the Wonder.

Therefore, I am asking you to hold off on making my prior request concrete until we iron these possibilities out. Thank you for your time.
http://www.civfanatics.net/uploads8/jellin::.jpg

blackheart
Nov 02, 2004, 12:26 PM
Yes! Another wonder for our glorious province. Minister MOTH has until whenever el presidente decides to start to decide where to build Magellan's. I will take the worker out of Zojoji's buildque to ensure it has sufficient production if work does begin.

blackheart
Nov 02, 2004, 07:05 PM
Due to the overwhelming support for Magellan's in the culture poll, I have changed Zojoji's buildque and labor placement.

Provolution
Nov 02, 2004, 08:42 PM
Gentlemen Governor Blackheart and Mayor Cyc

Excellent and flexible work in setting up the Magellan in zojoji :) I am proud of you.
I am still struggling on a more chaotic side of Japanatica, in the middle of a military reform that was punctuated by the Iroquois invasion and CTs handling of it.

blackheart
Nov 02, 2004, 09:00 PM
Gentlemen Governor Blackheart and Mayor Cyc

Excellent and flexible work in setting up the Magellan in zojoji :) I am proud of you.
I am still struggling on a more chaotic side of Japanatica, in the middle of a military reform that was punctuated by the Iroquois invasion and CTs handling of it.

Thank, unfortunately plans for expanding the navy in Zojoji will have to be put aside until Magellan's is finished.

Provolution
Nov 02, 2004, 09:04 PM
Hopefully, the extra speed earnt from magellan, will already be earnt back within 16 turns of movement, so this is extremely good for both economy, strategy and the freedom of choice for our three naval military leaders (admirals)

Cyc
Nov 03, 2004, 04:53 PM
Having noticed the President is roading a forest no city will use, ;) I thought it would be wise to post a picture of the recommended railways in our city. we definately need the wheat and hills railed. I also put a connecting rail to Invy's request. We should have some Workers within the Zojoji limits when Steam Power is discovered, so that railing a couple of mines will reduce the time needed for Magellan's Jellin' Expedition. :D

http://www.civfanatics.net/uploads8/zojorails.jpg

Zarn
Nov 05, 2004, 04:04 PM
Lord Blackheart;

Please keep the budget in mind when considering building improvments and units. Much of our budget is dependent on foriegn nations. Also, more units under a 'free' government (if we revolt) would mean a much higher maintainence.

-Zarn, Minister of Domestic Affairs

Note: All governors receive this message.

Provolution
Nov 05, 2004, 04:05 PM
Governors, stop building cavalrys please, we do not need more cavalrys since we are the mightiest nation so far. If we are to war against any major nation, we would use
modern troops, and take out small attacks with more old material.

Cavalrys cannot upgrade.

Provolution
Nov 05, 2004, 08:43 PM
Honorable Governor Blackheart

The only request from MSAV is to build a Privateer and a Frigate in your province, the rest will be built by Kitakinu and Hairando for the Western Navy. This reform takes 25 turns to implement so you have plenty of time. Furuyama and Zojoji would be the navy producers. Since we are going into a peaceful period, Zarnia should concentrate on civilian infrastructure.

blackheart
Nov 06, 2004, 09:45 AM
Zarnia Buildques 1220 AD

Fanatikku
Currently building: Cavalry
Que: Worker, Musketman, Wealth
Immo:
Cancel current build & que
Que: worker, musketmen, wealth
Zojoji:
Currently building: Magellan's Voyage
Que: Frigate, Privateer, wealth
Furuyama:
Currently Building: Courthouse
Que: Add marketplace before cathedral, then at end of que add library

Workers up to discretion of DP

Suggested railroad pathways. Blue is intra-Zarnia, Red is connecting to other provinces.

http://www.civfanatics.net/uploads8/Zarniarr.JPG

blackheart
Nov 06, 2004, 09:47 AM
Honorable Governor Blackheart

The only request from MSAV is to build a Privateer and a Frigate in your province, the rest will be built by Kitakinu and Hairando for the Western Navy. This reform takes 25 turns to implement so you have plenty of time. Furuyama and Zojoji would be the navy producers. Since we are going into a peaceful period, Zarnia should concentrate on civilian infrastructure.

Zojoji's resources are currently tied up with Magellan's Voyage, it will begin to produce the naval ships after Magellan's is completed. Furuyama is currently focusing on infrastructure and will not be participating in any military builds.

Sir Donald III
Nov 06, 2004, 10:02 AM
Er... does that mean let all cities other than IUmmo continue their Build Queues?

blackheart
Nov 06, 2004, 11:22 AM
Er... does that mean let all cities other than IUmmo continue their Build Queues?

Yes, sorry if it wasn't clear.

Chieftess
Nov 06, 2004, 11:35 AM
Now this is what I like to see. Railnet discussions well in advance of rails. :)

Cyc
Nov 06, 2004, 11:07 PM
:hmm: :wow: When I saw the posted Instructions for Zarnia, I was like "What?" I'm glad the President asked beforehand as the Zojoji Instruction; Zojoji: worker, Privateer, wealth could cause us some problems. It's always best to list the current project being built in the build queues, Governor Blackheart. Putting (c) for current never hurts either. With the way you have it now, someone (and I don't specifically mean donsig) could say that the President/DP didn't follow legally posted Instructions. We shouldn't be tempting people here. Please start putting the current project as the first item. Thanks.

Also, if you look at the pictures of Zojoji, you see we have little or no food. Is there a specific reason you chose Zojoji to build a Worker, as opposed to a city like Immo that has flood plains? I realize that the Wonder should take us past the next T/C (turn wise), but a Privateer and a Frigate was requested by the MSAV, why have you put Wealth in there?

blackheart
Nov 07, 2004, 10:32 AM
Ques have been fixed, thank for pointing out the problems Cyc.

blackheart
Nov 11, 2004, 02:46 PM
Zarnia Buildques 1255 AD

Fanatikku
Building: Musketman
Que: Wealth
Add: Nothing

Zojoji
Building: Magellan's Voyage
Que: Frigate, Privateer, Wealth
Add: Courthouse before Wealth

Immo
Building: Musketman
Que: Wealth
Add: Courthouse before Wealth

Furuyama:
Building: Marketplace
Que: Cathedral, Library
Add: Colosseum at the end

Preferred rail placement. Blue is intra-Zarnia, red connects to other regions.
http://www.civfanatics.net/uploads8/Zarniarr.JPG

If an emergency occurs and a city is building wealth, the DP is free to switch from wealth to anything that is required. If a draft is required, however, please stop the TC.

blackheart
Nov 13, 2004, 04:39 PM
Disregard this post, I messed up and DLed the wrong save :lol:

Sir Donald III
Nov 15, 2004, 12:02 AM
Governor: The city of Zojoji is currenlty building a Frigate.

Ironclads are available separately.

Since these obviously do not upgrade to the other, I ask (as in request) you to modify your instructions to change the Frigate to an Ironclad.

Provolution
Nov 15, 2004, 01:54 AM
I concur, Privateers are out. build Ironclads.

Cyc
Nov 15, 2004, 07:24 PM
Governor Blackheart, I come to you with two suggestions. I hope it's not too late for the emergency T/C.

First, our humble city is on the brink of starvation. If we could move the Laborer from the Forest to the mined Grassland to the North (see picture below), we could stop the starvation and remain strong. Hopefully, we can get that mined Grassland tile Railed soon, to increase it's value.

http://www.civfanatics.net/uploads8/zojo1295ad.jpg

Also, I agree with the President and MA about the current and future projects in our shipyards. I believe we should switch to Ironclads instead of Frigates and Privateers.

Hopefully, we can make these changes before the T/C.

Cyc
Nov 16, 2004, 05:08 AM
Governor blackheart. in your revised instructions for the T/C today, you forgot to include the part about move the Laborer from the Forest to the mined Grassland to the North (see picture above), we could stop the starvation and remain strong. :D Can we still get that put in before the chat?

blackheart
Nov 16, 2004, 03:19 PM
Governor blackheart. in your revised instructions for the T/C today, you forgot to include the part about move the Laborer from the Forest to the mined Grassland to the North (see picture above), we could stop the starvation and remain strong. :D Can we still get that put in before the chat?

Done. I didn't see this until today.

blackheart
Nov 17, 2004, 05:13 PM
Zarnia Buildques 1315 AD

Fanataikku
Building: Cavalry
Qued: Nothing
Add: Factory, musketman

Zojoji
Building: Ironclad
Qued: Wealth (remove from que)
Add: Factory, Coastal Fortress

Immo
Building: Cavalry
Qued: Nothing
Add: Factory

Furuyama
Building: Marketplace
Qued: Cathedral, Library, Colosseum
Add: Nothing

Sir Donald III
Nov 17, 2004, 10:14 PM
Given that Zojoji is in a bay, while Furuyama is on a more straight coast, I would think thatFuruyama would need a Coastal Fort more. Maybe tacking it on before Colleseum might be helpful.

Cyc
Nov 18, 2004, 01:18 AM
Dear Governor. I have reviewed your build queue for our fine city (3rd best city on the planet!) and I have to disagree with spending our resources on a Courthouse. Zojoji is one of the closest neighbors to the Capital and does not suffer from corruption. We have very patriotic and devoted citizens here. A courthouse would be an uneeded expenditure. Can we please remove the Courthouse from the queue and go straight to the Factory? By the way, Zojoji is now the nation's leading city in shield production! YEA! :thumbsup:

blackheart
Nov 18, 2004, 03:08 PM
Dear Governor. I have reviewed your build queue for our fine city (3rd best city on the planet!) and I have to disagree with spending our resources on a Courthouse. Zojoji is one of the closest neighbors to the Capital and does not suffer from corruption. We have very patriotic and devoted citizens here. A courthouse would be an uneeded expenditure. Can we please remove the Courthouse from the queue and go straight to the Factory? By the way, Zojoji is now the nation's leading city in shield production! YEA! :thumbsup:

Point taken, considered, and que changed. I added courthouse because Zojoji now has 3 corruption, instead of 2 in the monarchial days. A courthouse will have to be reevaluated after we get hospitals. And congratulations, maybe now Zojoji can mass produce small figurines of the nation's governmental figures for children everywhere to play with! :D

Given that Zojoji is in a bay, while Furuyama is on a more straight coast, I would think thatFuruyama would need a Coastal Fort more. Maybe tacking it on before Colleseum might be helpful.

I thought about that, but considering that Furuyama probably won't finish the Cathedral within the next 2 TCs, I'll leave it out for now. Once the Cathedral is done I will reassess if a coastal fortress need is urgent.

Provolution
Nov 23, 2004, 02:41 AM
Governor Blackheart

As Zojoji is our Naval Headquarter for our Western fleet, this is the very place we need a coastal fortress. This will protect both population, improvements and formations. I therefore request a Coastal Fortress in Zojoji.

Cyc
Nov 23, 2004, 09:33 AM
Governor blackheart, good to see you again. As you're well aware Zojoji is going to complete the Factory 2 turns from now, while at the same time our Scientists will complete research on the Technology of Sanitation. Our people cry out for the benifits of Sanitation, namely a Hospital to care for the sick and elderly. The Hospital will also allow us to grow to a Metropolitan size. Can we please request that the President/DP (not sure who's going to be at the helm tomorrow) put a Hospital in our queue after the Factory is complete?

(OOC) The DP will not be able to put in an "auto-queue" as Hospitals are not yet available. So it might be a wise idea to remove everything from the "auto-queue", just incase I can't show up at the chat. With nothing in the "auto-queue", the DP will be prompted to enter an improvement, I believe.(/OOC)

http://www.civfanatics.net/uploads8/zojo1355ad.jpg

As you can see from the picture above, if we switch to a Hospital immediately after the completion of the Factory, the Hospital should be done before Zojoji's next growth cycle. Perfect timing. :) Once the Hospital is complete, we can move the Laborer from it current position (red square) to the railed and irrigated grassland (yellow square). This will allow our city to grow quickly while still having great shield output. :thumbsup:

So, I guess it would be:

Zojoji: Remove everything from "auto-queue". When Factory is complete, build Hospital. Coastal Fortess will follow.

When Hospital is complete, move laborer from red tile to yellow tile for growth. (See picture)
__________________________________________

Thanks Guv.

blackheart
Nov 23, 2004, 02:34 PM
Zarnia Buildques 1355 AD

Fanatikku
Building: Factory (6)
Qued: Musketman
Add: Hospital "once it is available"

Zojoji
Building: Factory (2)
Qued: Coastal Fortress
Add: Hospital "once it is available" before Coastal Fortress

Immo
Building: Factory (9)
Qued: Nothing
Add: Hospital "once it is available"

Furuyama
Building: Cathedral (7)
Qued: Library, Colosseum
Add: Factory before Library

Immo: Move (any) one of Immo's 2 laborers working NE irrigated flood plains to SE mined grassland.

Zojoji:After completion of Hospital in Zojoji, move laborer from red tile to yellow tile, as in picture.

http://www.civfanatics.net/uploads8/zojo1355ad.jpg

blackheart
Nov 27, 2004, 10:26 AM
Zarnia Buildques 1400 AD

Fanatikku
Building: Hospital (4)
Qued: Nothing
Add: Musketman, cannon, wealth

Zojoji
Building: Ironclad (2)
Qued: Nothing
Add: Courthouse, Wealth

Immo
Building: Hospital (5)
Qued: Nothing
Add: Musketman, Cannon, Wealth

Furuyama
Building: Hospital (18) (What the hell just happened here, it wasn't in the que for last TC!!!!)
Qued: Library, Colosseum
Add: Switch Hospital to Factory ASAP

Sir Donald III
Nov 27, 2004, 07:37 PM
I'm Sorry, Gov. I must've misinterpreted. Probably swapped the Factory for it in the Turn 2 Mad Hospital Rush. I apologize.

blackheart
Nov 28, 2004, 10:46 AM
I'm Sorry, Gov. I must've misinterpreted. Probably swapped the Factory for it in the Turn 2 Mad Hospital Rush. I apologize.
No problem, mistakes happen. Just wanted clarity on the issue. I bolded it in the new buildque. Anyways, no permanent damage done :)