pedrov
Nov 12, 2004, 02:44 PM
I'm working on a mod for C3C and I would like some input on how to best narrow down the game to 12 era-spanning civs (of the 31ish available). This will maximize the number of units I can use for each. I have three main goals for this process as follows:
1. Using civs that have as many packaged and custom civ-specific units as possible. I basically want as many units as possible.
2. Using civs that have custom and packaged civ-specific units spread out over all ages.
3. Using civs that have a traceable history from ancient to modern (*).
*Note: this can involve combinations of existing cultures (e.g., Celts to French or British).
Oh yeah, and I'm planning on using an alternate outcome for the Greeks and Byzantines based on an Atlantis-based storyline (in this case, "what if" the Minoan culture that bridged the classical civilizations was not destroyed and went on to dominate areas in Greece, Asia Minor, and Crete. In other words, the Greeks and Byzantines will be incorporated as Atlanteans. Right now, here's what I'm thinking so far:
European:
-Germans
-British - incorporating some Celtic units.
-French - incorporating some Celtic units.
-Scandinavians
-Russians
Med:
-Romans/Italians
-Atlanteans (Greeks & Byzantines)
-Egyptians
Mid East:
-Ottomans/Turks - Probably including the Mongols (their linguistic cousins) as part of their culture.
Asia:
-Chinese - probably including the Koreans.
-Japanese
America:
-Americans - probably including the Iroquois as their earlier civ.
I can probably disregard the Hittites, Sumerians, Persians, Babylonians, Aztecs, Incans, Mayans, Zulus, & Carthaginians, as these cultures have either disappeared or do not have enough units to make worthwhile. Though I've thought about mixing up the Aztecs, Incans, and Mayans to make an ancient civ predating the Iroquois (middle ages) and ultimately leading to the americans (industrial & modern).
My problem is that I would like to include units from other civs that have spanned all eras, but they get somewhat difficult to categorize. Here are some of the difficult ones:
-Netherlands - should they be with England or France? Could have even been with Spain if I had chosen to use Spain.
-Spain - Some good units, not much modern.
-Portugal - Similar to the problem with Spanish.
-Arabs - I'd really like to use the Arabs since they dominated such a large area and are still active in the modern world, but there really aren't many arab-specific units. The same is somewhat true of the Ottomans, but they have WW1 units and get some filler from the Mongols.
-Indians - Also another excellent civ that's getting the short-end of the stick. They do have some modern units available as well as ancient units, not much in between though.
Yes, I know these distinctions are arbitrary and somewhat Euro/American centric, but then, so is most of the unit designing. Any thoughts on how to organize this better? Justifications? Blatant hate mail decrying me as an unjust organizer of peoples.
Edit: One critical piece of info: I'm not trying to recreate any specific scenario... rather, I'd like a flexible mod that can be used to fight big, long wars and that, should I post it one day, people could do with what they want.
1. Using civs that have as many packaged and custom civ-specific units as possible. I basically want as many units as possible.
2. Using civs that have custom and packaged civ-specific units spread out over all ages.
3. Using civs that have a traceable history from ancient to modern (*).
*Note: this can involve combinations of existing cultures (e.g., Celts to French or British).
Oh yeah, and I'm planning on using an alternate outcome for the Greeks and Byzantines based on an Atlantis-based storyline (in this case, "what if" the Minoan culture that bridged the classical civilizations was not destroyed and went on to dominate areas in Greece, Asia Minor, and Crete. In other words, the Greeks and Byzantines will be incorporated as Atlanteans. Right now, here's what I'm thinking so far:
European:
-Germans
-British - incorporating some Celtic units.
-French - incorporating some Celtic units.
-Scandinavians
-Russians
Med:
-Romans/Italians
-Atlanteans (Greeks & Byzantines)
-Egyptians
Mid East:
-Ottomans/Turks - Probably including the Mongols (their linguistic cousins) as part of their culture.
Asia:
-Chinese - probably including the Koreans.
-Japanese
America:
-Americans - probably including the Iroquois as their earlier civ.
I can probably disregard the Hittites, Sumerians, Persians, Babylonians, Aztecs, Incans, Mayans, Zulus, & Carthaginians, as these cultures have either disappeared or do not have enough units to make worthwhile. Though I've thought about mixing up the Aztecs, Incans, and Mayans to make an ancient civ predating the Iroquois (middle ages) and ultimately leading to the americans (industrial & modern).
My problem is that I would like to include units from other civs that have spanned all eras, but they get somewhat difficult to categorize. Here are some of the difficult ones:
-Netherlands - should they be with England or France? Could have even been with Spain if I had chosen to use Spain.
-Spain - Some good units, not much modern.
-Portugal - Similar to the problem with Spanish.
-Arabs - I'd really like to use the Arabs since they dominated such a large area and are still active in the modern world, but there really aren't many arab-specific units. The same is somewhat true of the Ottomans, but they have WW1 units and get some filler from the Mongols.
-Indians - Also another excellent civ that's getting the short-end of the stick. They do have some modern units available as well as ancient units, not much in between though.
Yes, I know these distinctions are arbitrary and somewhat Euro/American centric, but then, so is most of the unit designing. Any thoughts on how to organize this better? Justifications? Blatant hate mail decrying me as an unjust organizer of peoples.
Edit: One critical piece of info: I'm not trying to recreate any specific scenario... rather, I'd like a flexible mod that can be used to fight big, long wars and that, should I post it one day, people could do with what they want.