View Full Version : How to add resources to C3C - A guide


Ginger_Ale
Nov 18, 2004, 05:21 PM
This is a guide I made for adding resources. There seems to be a lot of questions about adding resources recently, so I figured the least I could do was to solve all those problems (hopefully) at once. If you have any comments, questions, concerns, post in this thread. I'd be glad to help. :)

Useful Links:
C3C Resources All in One (http://forums.civfanatics.com/showthread.php?t=69769)
By Colonel Kraken
A Compiled List of Resources (Over 900 Resources!) (http://forums.civfanatics.com/showthread.php?t=59068)
By Casus Belli


1. Go to your C:/Program Files/Infogrames Interactive/Civilization III/Conquests/Art folder. Inside, you will see a resources.pcx file. Right click it, and copy it.

2. Go to your C:/Program Files/Infogrames Interactive/Civilization III/Conquests/Scenarios folder. Make a new folder, and name it “MyResources”. Inside, make a folder named “Art”. Paste the resources.pcx file in there.

3. In your …/Conquests/ folder, double click the “Civ3ConquestsEdit” icon. This will open the editor. For now, once it opens, just save it, as “MyResources.biq” in the Conquests/Scenario folder. We will do some work in this later.

4. Back in your MyResources/Art folder, open up your resources.pcx image file. Make sure to open in a program that can save .pcxs (warning: MS Paint can not save .pcxs) For a good, free image editing program, try Paint Shop Pro.

5. From the resource file that you downloaded that you want to add to Conquests, copy it. (ie: In Adobe Photoshop, use the wand tool to drag around the resource). Paste this in your resources.pcx file. Make sure the ‘new’ resource is centered in the next unused pink box after the standard C3C ones.

6. Click save. Make sure it is in ‘indexed’ format. (256 Colors – that’s what Conquests needs to be able to view the resources).

7. Now you can open up your MyResources.biq editor file. First things first: Click Scenario, then “Custom Rules”. Say yes to the warning that appears. Navigate to the “Natural Resources” tab. Click “Add”, and the name of the resource you want it to be called. Give it all the options you want, like food, shields, commerce, etc. For the civilopedia entry: for now, just link to some other one (like GOOD_Horses. You can change that later).

8. Before we see if the icon works, go to Scenario, then Scenario Properties. In the “Scenario Search Folders” line, enter “MyResources” (that’s the folder you created earlier!)

9. Now, we test out if you icon you added really will work. Open up the “Natural Resources” tab again. Go to your resource. In the little box named “Icon”, enter the number 26 (if you have not added a resource before, this will be the resource icon after Tobacco). Your newly added icon should appear.

10. Now go to the “Terrain” tab. Go to the different types of terrain you want your resource to appear in. Control and click your resource’s name in the list of “Possible Resources” for the terrain you want it to appear in.

11. Save your .biq file. When you load up Conquests, go to “Civ-Content”, and choose MyResources.biq. When you play, you should see your resource.

If you have any questions, do not hesitate to post in the thread or contact me. I hope you enjoy this tutorial and I hope it works, as well. Happy resource modding!!

Ilium
Nov 25, 2004, 09:58 AM
When I use the magic wand tool in Photoshop, it only selects the background of the resource. How can I select the whole box, including the resource itself? Thanks.

Ginger_Ale
Nov 25, 2004, 02:24 PM
I believe you press "shift" or "control" to enlarge the 'magic wand' area. If that doesn't work, I'll check it out. By the way, you could use a rectangle tool (like the one in Paint) to select the area around the resource. Photoshop isn't on this computer, so I'll check when I can.

Tearor
Jan 13, 2005, 08:10 AM
try going to select all on the edit pull down on the menu. can can also press control+A for select all as well.

Tomoyo
Mar 13, 2005, 12:24 PM
Holding shift with the Magic Wand will let you select the whole thing. You can also turn the tolerance level up a lot and get a smiliar effect, I guess...

bkmail
Mar 19, 2005, 12:22 AM
I'm having trouble with the icons. My icons in the editor have the purple box around on the terrain, and when I play conquest, the icon a black box. All the resources' icons are just black boxes in the game itself. What did I do wrong?

Hassenpfeffer
Aug 14, 2005, 12:30 AM
bkmail, you probably did your icons in paint... switch to Photoshop and save them as .pcx (and under options make sure that ( Image - Mode = Indexed)

gibaut
Oct 27, 2006, 03:03 PM
Is there a Resources equivalent of the excellent ZULU Unit_32 file ?

Im a dumbo and cant work out how to use the GIMP or INFANVIEW properly to cut and paste the little purple squares onto a new resources sheet.

Without the ZULU Unit_32 download I wouldnt have hundreds of lovely new units in my mods

Colonel Krakens contribution "C3C Resources all in one" is very helpful and thank you to him for doing this for us , but I would really like something a bit more extensive

Blue Monkey
Oct 28, 2006, 11:32 AM
Look for contributions by Casus Belli and Amesjustin.

Gojira54
Oct 30, 2006, 02:52 PM
Look for contributions by Casus Belli and Amesjustin.

http://forums.civfanatics.com/showthread.php?t=190098

About half of these are originals by me, the rest are a "best of" other resource artists here. 377 total. Enjoy.

empireme
Mar 24, 2007, 12:23 PM
i did everything you said but when i try to play, all the recources appear in black boxes and i cant see the recources can you help me:( :( :(

flamescreen
May 27, 2007, 08:00 AM
^This is usually a colors issue.
Your palette should consist of 256 colors not more, the last two(if you're using PSP) or the first two(if you using Photoshop) should be civ green(0,255,0) and magenta(255,0,255).

annoyed grrr
Jul 21, 2008, 01:08 AM
I've done everything correctly. I can add the resources in the C3C editor... but if I click "redistribute natural resources", it never adds any of my added resources? :mad:

MamathinksImsxy
Jul 31, 2009, 07:23 AM
Can somebody tell what type of moding resources you're using? Paint shop pro wants your email and all that, so I don't bother with installing, however can you please post pograms necessary so I know what to download, I will be thankfull, yes I will. :P

joelwest
Sep 17, 2009, 08:50 PM
Can somebody tell what type of modding resources you're using? Paint shop pro wants your email and all that, so I don't bother with installing, however can you please post programs necessary so I know what to download, I will be thankful, yes I will. :P
the free program Irfanview can be used for creating or modifying pcx files

the key is to take a pcx file you are trying to replace or modify and save the pcx palette. after editing as a final step re-import the pcx palette you saved. the file size goes down, and the colors may degrade some, but the result should go into the game without the purple blotch problem you get if you ignore this palette manipulation

apparently each pcx file has two marker colors at the end or beginning of the 256 colors. in Irfanview these are the two colors at the bottom right of the palette

joelwest

Starryager
Mar 27, 2011, 08:49 AM
it says error that i can't save the resource on gimp2. I tried to add new resources but it says permission denied.

tom2050
Mar 28, 2011, 12:27 PM
it says error that i can't save the resource on gimp2. I tried to add new resources but it says permission denied.

It's not GIMP, it's your OS.

If it's something like this:
http://gimpforums.com/archive/index.php/thread-630.html

then you can search the internet and find the specific answer to fix the problem; or follow along with what that forum said to do.