Warman17
Nov 20, 2004, 02:35 PM
I think there could be some good new diplomatic agreements.
Vassal:
You gain control of the nation's foreign policy and their military. The AI will still control what they build and their citizens and such. If a vassal is attacked, you must declare war on the attacker. Good for a defeated enemy you don't want to spend the time on capturing every last city or a weak enemy you don't want to spend the resources on.
Trade Routes
Besides the normal trading luxeries and resources you could open a trade route with a nation. It would increase the gpt for both civs and would improve relations. It is set up between both capitals via a road or sea. If either way is cut then the trade route is ended. Blockades requiring single ships in the game could work well(one ship within one square of the port).
Knowladge Share
When this is made, 10% of your science spending also goes to the other country and vice versa. You're not sending money to them, but say you're spending 300 gold on science, 30 of that gold is shared. Say they're spending 500 gold on science, they'll share 50. So now it's like you're spending 350 gold, and they're spending 530.
All of these would of course last the standerd 20 turns.
Vassal:
You gain control of the nation's foreign policy and their military. The AI will still control what they build and their citizens and such. If a vassal is attacked, you must declare war on the attacker. Good for a defeated enemy you don't want to spend the time on capturing every last city or a weak enemy you don't want to spend the resources on.
Trade Routes
Besides the normal trading luxeries and resources you could open a trade route with a nation. It would increase the gpt for both civs and would improve relations. It is set up between both capitals via a road or sea. If either way is cut then the trade route is ended. Blockades requiring single ships in the game could work well(one ship within one square of the port).
Knowladge Share
When this is made, 10% of your science spending also goes to the other country and vice versa. You're not sending money to them, but say you're spending 300 gold on science, 30 of that gold is shared. Say they're spending 500 gold on science, they'll share 50. So now it's like you're spending 350 gold, and they're spending 530.
All of these would of course last the standerd 20 turns.