View Full Version : The Cubans
sween32 Nov 29, 2001, 02:49 PM The Cubans would be an especially interesting civilization to make, due to it's two-faced history.
What makes them unique is how they can be such a presence in the world, yet not have as much technology or size as most countries of their influence. Their current position is based on a stronge military defence and extremely powerful, aggresive allies.
Leader: Fidel Castro
Capital: Havana
Abilities: No doubt about it, one of the abilites HAS to be Military. But the other can be one of three things depending on which aspect of Cuba you want to represent in their history: Expansionist (pre-Columbus), Commercial (Casino building pre-Castro), or Religious (for their dominant loyal Catholicism). I personally prefer Expansionist.
Special Unit: Mounted Warrior AND Panzer. This shows how different the Cuba we know today is from it's Native-American-esque roots. Unit restrictions below will even out this advantage.
Unit Restrictions: Cuba's technology isn't top-notch and if they DO have something threatening, it's been stolen or traded. Thus, I believe that they should be limited to Bombers and Helicopters as Air Units (and the missiles of course!).
Cuban Cities:
Santiago De Cuba
Varadero
Cayo Coco
Trinidad
Cayo Largo
Marea Del Portillo
Guardalavaca
Cienfuegos
Playa Giron
Sancti Spiritus
Pinar Del Rio
Guantanamo
Granma
Holguin
Ciego De Avila
Camaguey
Villa Clara
Playa Larga
Viñales
Cayo Guillermo
Cayo Santa Maria
shirleyrocks Nov 29, 2001, 02:58 PM Interesting. I'd think Militaristic and Religious probably. You can only pick one UU though and it's certainly not the Panzer. Unique Units represent a 'flagship' type of unit which that civ had at it's *height* of power in the world. So...when was Cuba's height of power?
sween32 Nov 29, 2001, 03:06 PM probably the 60's when they had the Russian missiles aimed at Florida.
so maybe a customized missile... but what really defines the Cuban military though was Castro's Revolutionaries.
sween32 Nov 29, 2001, 03:49 PM Is it possible to make Sam 2's?
I'm not sure how missiles work in Civ3 yet, and I only have access to it on weekends for awhile. I'm assuming you have to put it in something.
Is it possible to make a missile that can be fortifide in a city, be launched from the city, and turn an aircraft into scrap metal?
This would be Cuba's UU, and actually was during the Cuban missile crises. It would allow Cuba to have no aircrafts available to them at all and still defend itself from others.
Probably can't be done, though, with my luck.
depresion Nov 29, 2001, 06:41 PM Originally posted by shirleyrocks
Interesting. I'd think Militaristic and Religious probably. You can only pick one UU though and it's certainly not the Panzer. Unique Units represent a 'flagship' type of unit which that civ had at it's *height* of power in the world. So...when was Cuba's height of power?
As far as I can tell you can have as many unique units as you want. I'm working on adding a 2nd UU to each existing civ in a diferent age to the existing ones.
mfauzi Nov 30, 2001, 02:36 AM Originally posted by sween32
Is it possible to make Sam 2's?
I'm not sure how missiles work in Civ3 yet, and I only have access to it on weekends for awhile. I'm assuming you have to put it in something.
Is it possible to make a missile that can be fortifide in a city, be launched from the city, and turn an aircraft into scrap metal?
This would be Cuba's UU, and actually was during the Cuban missile crises. It would allow Cuba to have no aircrafts available to them at all and still defend itself from others.
Probably can't be done, though, with my luck.
Hmm.. I think it would be possible if you used a fighter (old or modern or stealh) as the missile while using a missile graphics over it. It would intercept that bomber. However, you will have to sacrifice one of those fighters for the Cubans, meaning they will have to make do without a fighter. Well, you have 3 types of fighters to choose from :D
sween32 Nov 30, 2001, 10:34 AM So, let me get this straight. I can make an aircraft that looks like a missile but has the stats of a fighter, and it will destroy bombers? Can I make it considerably more powerful then a fighter? Because that would be Cuba's special unit and their only aircraft, and just having a clone of a fighter really wouldn't be fair.
I forgot to add some other things...
Shunned government: Democracy
Aggression level: between right and center
Culture group: North America
Build never: Air Units (except missiles), Knight
Build often: Marines, Tank, Tactical Nuke
Great Leaders:
Carlos Manuel de Céspedes
Antonio Maceo
José Martí
Julio Antonio Mella
Antonio Guiteras
Bles Roca
Gerardo Macado
Ernesto Ché Guevara
Emiliano Zapata
depresion Nov 30, 2001, 11:14 AM Originally posted by sween32
So, let me get this straight. I can make an aircraft that looks like a missile but has the stats of a fighter, and it will destroy bombers? Can I make it considerably more powerful then a fighter? Because that would be Cuba's special unit and their only aircraft, and just having a clone of a fighter really wouldn't be fair.
Yes you can do all that but it won't die like a missile after combat. (unless fighters do)
sween32 Nov 30, 2001, 11:20 AM Well... that's a real road-block, isn't it?
I would really like to make this civ. Anybody have any ideas?
The faster you help me understand this editing stuff, the less annoying I'll get with my ignorance and constant questions :)
sween32 Nov 30, 2001, 02:33 PM there HAS to be a way to make a ground-to-air missile that blows up planes and destroys itself too... i wish i had my comp right now...
depresion Nov 30, 2001, 05:19 PM I wonder if you added the cruse missile ability to it if that would have the desired efect?
Ohwell Nov 30, 2001, 05:30 PM The UU could be MiG 29's! The Cubans air force is made up of almost entirely of these, and maybe Su- 27's would fit in better, but how do missles relate to cuba? They could also have some form of a Guerilla, I wish Civ 3 still had these babies, they could have ambushes, but a defence of 1, but they can retreat if attacked. That would be super! And instead of attack they could have bombard! And maybe invisibility like a sub. hose would be good units, but the Cubans, not for them.
sween32 Nov 30, 2001, 06:59 PM Any suggestions on what stats a Mig 29 should be?
mfauzi Nov 30, 2001, 08:28 PM Originally posted by depresion
Yes you can do all that but it won't die like a missile after combat. (unless fighters do)
Hmm isn't it possible to put it like a fighter but at the same time get destroyed like a missile? I don't know because I haven't tried the editor myself :crazyeyes
sween32 Dec 03, 2001, 11:27 AM OK, I said I would make this civ and I swear I will. I pulled myself away from my game this weekend and I started to make Cuba.
I got pretty far until I realized I had to go through every unit and individually make them available to the Cubans. So, I said to myself "I'll do it later" and proceded to massacre the Babylonians. :king:
Is there an easier way?
Mikoyan Dec 03, 2001, 11:33 AM Originally posted by sween32
Any suggestions on what stats a Mig 29 should be?
Those of a Jet Fighter +1 Defense, +1 Movement
sween32 Dec 06, 2001, 10:17 AM I begin working on the Cuban mod tomorrow night (not that any of you really care) with MiG 29's as their UU.
This is your last chance for suggestions...
Mikoyan Dec 06, 2001, 10:22 AM Great!:goodjob:
Finally a chance to use the mighty MiG-29!
(Although Cuba only has 15 of those)
sween32 Dec 06, 2001, 10:42 AM I forgot I need some questions answered first...
First off, in the actual mod scenario the Cubans will replace Aztecs because they are both Militaristic/Religious. But the ZIP will also contain all the info you need to manually ADD them to the game (civ3mod) instead of having to load the scenario.
Color??? I'd say yellow if the Eqyptians didn't have it, and I'm not sure if that color bug will still be around after the patch is made. If not, then it'll HAVE to be light purple.
MIG PIC??? Should I just make it the same pic as the F-15 or should I just make it look the same as a Jet Fighter? UNLESS somebody is willing to make a MiG pic that works smoothly like the graphics in the game and sending to me. I would be forever in your debt. I'm making graphics of Castro like the leaders in the game and I really don't want to deal with units too.
Any suggestions on the sciences they should start with? Remember they are Militaristic/Religious.
Any other suggestions will be greatly appreciatted.
Mikoyan Dec 06, 2001, 10:51 AM The Jet fighter pic IS a MiG-29, look carefully at my avatar!:)
I think´the Cubans should be Militaristic/Industrious (cigars, cigars, cigars!) :D
sween32 Dec 06, 2001, 10:57 AM I know that *LOL* but since it's a UU, it should look different somehow. Maybe the color of it's body can be green or blue instead of grey.
What do you think Castro's title should be? Dictator? This is only really used when being to refered to by the AI. I can't see my Advisors saying "Our people in Havana are happy, Dictator" or having a "We love Dictator Day!". How about Comandante?
Mikoyan Dec 06, 2001, 12:07 PM What about 'El Presidente'? ;)
As for the MiG, im not sure, the Jetfighter avatar looks like a flawless MiG-29, maybe you could do it in a Cuban Airforce green camo?
sween32 Dec 06, 2001, 12:13 PM That's what I'm thinking.
I've been looking at stats for air units and there is no movement stat. Since you suggested to make MiG's +1 defence and +1 movement more then a Jetfighter, is it available to change movement for air units in the editor? :confused:
I like the "El Presidente" idea :p
Fierro1816 Dec 06, 2001, 01:14 PM Cuba´s special unit should be the "guerrillero"...
a 1/3/2 unit that can destroy ground improvements 2 times per turn... After all, that´s how they won the war against Batista. By guerilla warfare! :D
sween32 Dec 06, 2001, 01:25 PM I suppose I could do both but give the Cubans some kind of dissadvantage that would even out the advantage of having 2 units only available to them...
maybe they should start with no science tech's given to them? that's probably TOO much of a price to pay.
Fierro1816 Dec 06, 2001, 01:30 PM No way! Cubans RULEZ! :lol: :lol: :lol:
I think that the gerrillero should be suficient (its very powerfull!)
They didn´t hav planes before the revolution, and the ones that came after wasn´t all that good (Cuban air space it´s easily violated).
sween32 Dec 06, 2001, 01:37 PM I will post a poll l8r to see what the forum thinks the UU should be.
but first, when should this guerilla of yours be available and what would you prefer it use as a weapon to attack and defend itself? gun or machete?
excelent ability, but the attack is weanie. so, what would you suggest the cost should be to build?
Mikoyan Dec 06, 2001, 01:43 PM The Cuban Guerrilleros used M-1 Garands and 'Tommy Guns', or any other weapons they could confiscate from their dead foes. ;)
I have read Che Guevara's book on Guerrilla Warfare.
Fierro1816 Dec 06, 2001, 01:52 PM Mmmmmmmmm......
Dunno.. if you want a historically correct civ the guerrillero should come with nationalism...
The attack makes it "fair" to the other civs (in fact, the defense should be 2 or even 1), but I was thinking of a requirement free timeless unit... a modern unit should be more powerfull.
Price for the guerrillero... mmm. Cheap. This unit its practically a saboteur, not meant for confrontation. It should get a MAYOR defence-ofense bonus if he is on a forrest-jungle title, but not more.
If you are thinking of a modern unit, then I think that should require saltpetter and be an expensive unit... a 3/4/2 ??
I really dunno...
:enlighten IDEA!! (for modern guerrillero) Takes the ofense valor of the defeated enemy unit...
sween32 Dec 06, 2001, 01:57 PM Thanks.
As far as their look goes... I will probably just take the Rangers flic and touch their camo and helmet up.
Or I could make their suit transparent so all you see is a floating head, a gun, and boots :crazyeyes
The poll will be up as soon as i collect my info together
Fierro1816 Dec 06, 2001, 02:01 PM The uniform is the easiest of all.... FIDEL USE IT ALL THE TIME!Green olive and the little hat.
Fierro1816 Dec 06, 2001, 02:15 PM The Che Guevara's book on Guerrilla Warfare is very ilustrative...
Maybe it should be a small wonder... For your civ, if a city is taken you get a number of guerrilleros acording to the city size. But only cubans can build them...
quewoulderniedo Feb 13, 2005, 09:31 PM I need to make this very clear, as I myself am Cuban-American. Cuban-American because I'm the first generation of American-born Cubans. My grandparents came 60 years ago (along with 80% of the middle and upper class of Cuba during the Exodus), my parents were 2 and 3. Now, Cuba's golden age was really in the 1950s, which is the romantic Cuba people still remember. Cuba now is (and I'm not just saying this) a pretty miserable place, since heavy embargos and zip economy have people raising their own animals to survive.
Now, personally, I would suggest the Mambi as their UU. The Mambi was a guerilla fighter that won the Cuban Revolutionary War, and forced Spain out of Cuba. They were basically farmers with machetes that would sneak around in the mountains and slice up Spaniards who were still useing swords and musket-style rifles. Putting them in place of the Knight, giving it a very high attack but low defense and speed, would probably be best.
In addition, you woulden't want to make Castro the leader if you're going for Cuba's "golden age." Bautista (look him up) was the last Cuban president prior to the Revolution/Invasion (depending on who's side you're on).
Cuba was a commercial center, so I would say Commercial and Religious would be the culture traits you want, since it is very Catholic.
NOW... if you're looking for post-commie Cuba, Castro would be the leader you want, and the special unit would probably best be some variation on the cruise missile.
Again, I discourage any use of post-commie Cuba in this because people usually have a very messed up perception of Cuba. That is to say, they see Cuba only after the Soviet-funded invasion of it, not the commercial center it was before. But hey, tiny, remote country. I don't expect people to know this ****.
Anyway, hurry! I wanna play this civ, even if I do have to play as an evil bastard.
quewoulderniedo Feb 13, 2005, 09:33 PM I know that *LOL* but since it's a UU, it should look different somehow. Maybe the color of it's body can be green or blue instead of grey.
What do you think Castro's title should be? Dictator? This is only really used when being to refered to by the AI. I can't see my Advisors saying "Our people in Havana are happy, Dictator" or having a "We love Dictator Day!". How about Comandante?
post-commie, Comandante is what you'd want.
ShiroKobbure Feb 13, 2005, 09:35 PM wow
your the first person to post on this thread in 4 years
sween is done with the head and i dont think he has done anything since 2003?
dig through the leaderhead forum for fedel
Rob (R8XFT) Feb 13, 2005, 09:42 PM 'tis the mother of all bumps!
The Fidel leaderhead can't be downloaded from Civfanatics, as the link was to a site long abandoned. However, if you go to www.civ3files.com, you'll be able to download it there.
Chieftess Feb 14, 2005, 05:35 AM Point made. This thread can now close so no one else bumps it again.
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