Steel General
Dec 15, 2004, 10:55 AM
Don't know if this has been asked before but I thought it a good question;
Is it possible to add additional civ traits (i.e. Scientific, Industrious, etc.) to a mod/scenario or is it hard coded?
I was just thinking that in some of the fantasy based mods (WH, MoM, LoTM) you could have an additional trait called "Mystical" (or whatever) and the civ would get a bonus on buildings, etc. having to do with magic.
Or am I just being silly? :crazyeye:
Is it possible to add additional civ traits (i.e. Scientific, Industrious, etc.) to a mod/scenario or is it hard coded?
I was just thinking that in some of the fantasy based mods (WH, MoM, LoTM) you could have an additional trait called "Mystical" (or whatever) and the civ would get a bonus on buildings, etc. having to do with magic.
Or am I just being silly? :crazyeye: