View Full Version : The Three Kingdoms; Reloaded
hIdDeN_eViL Dec 15, 2004, 03:12 PM Preview are in!!!! POST #3
Hi all!!!
a new version of the Three Kingdoms is currently in progress.
working with me is Sarevok (the original creator), and Citizen001(a rotk fanatic).
this version will use the same map, but with different (and hopefully more accurate) city, river, and resource placement.
Each kingdom will have many flavour units, and each hero unit will have unique stats.
This thread is for gathering and sharing ideas and a preview of progress...
Me and citizen001 are way to busy to do anything, hence the inactiviy for god knows how long. files have been passed to TETurkhan
hIdDeN_eViL Dec 15, 2004, 03:13 PM post cleared
hIdDeN_eViL Dec 15, 2004, 03:14 PM Han Dynasty
http://www.civfanatics.net/uploads8/Tech1.jpg
Early Three Kingdoms
http://www.civfanatics.net/uploads8/Tech21.jpg
Late Three Kingdoms (shu's tech line)
http://www.civfanatics.net/uploads8/tech3.jpg
Minimap Preview
http://www.civfanatics.net/uploads8/minimap3.JPG
hIdDeN_eViL Dec 15, 2004, 03:16 PM first task, THE MAP!!
hIdDeN_eViL Dec 15, 2004, 03:17 PM city names will be translate and put in approximate locations...
major rives will be coast, minor will be rivers
Varwnos Dec 15, 2004, 04:02 PM I might be able to work on some cities, but not very soon. Dont know if you actually need them either :D
Sarevok Dec 15, 2004, 09:47 PM There is already a map...
hIdDeN_eViL Dec 16, 2004, 02:03 AM There is already a map...
i know.
i'm gonna use it, but i'm trying to put cities and wide rivers in more accurate locations
hIdDeN_eViL Dec 16, 2004, 02:04 AM I might be able to work on some cities, but not very soon. Dont know if you actually need them either :D
we'll probably need new cities...
time frame 200-300AD china
i'll try and find some pics
Ogedei_the_Mad Dec 16, 2004, 01:19 PM we'll probably need new cities...
time frame 200-300AD china
i'll try and find some pics
I made city graphics based on the Song Dynasty era, but that's 600 years too late. Don't know if you could use them as "generic" graphics. I have the link in my sig. :)
hIdDeN_eViL Dec 16, 2004, 02:54 PM I made city graphics based on the Song Dynasty era, but that's 600 years too late. Don't know if you could use them as "generic" graphics. I have the link in my sig. :)
these cities can be use i guess, but they look very 2d, possibly because of the colours.
they may look better in game though..
Angelscotboi Dec 16, 2004, 05:41 PM Kingdom of Shu-Han
The Kingdom of Shu-Han should have a unique unit which has increased movement and perhaps defense in mountainouse and hilly regions.
After all Shu is situated in the mountainous west of China.
Kingdoms of Wei and Wu
I agree with Wei being cavalry specialists. Perhaps a horse unique unit which has greater movement in plains? Also increased attack but crap defense...after all Wei wasnt strong on defense, the Northern Campaigns of Kongming caught them largely off guard and they lost the Western Capital of Chang An.
They only pushed Zhuge Liang out of the west AFTER beginning a counter offensive.
Indeed Wu's strength lay in its powerful Navy which aided the Kingdoms endurance far beyond the collapse of Shu to Wei/Jin...
A strong navy, or perhaps a unit with no movement penalty over rivers? Should be their UU.
Earlier Scenarios
I propose after getting an actual Three Kingdoms scenario off the ground, that begins at Zhuge Liangs' Northern Campaigns against Wei, starting earlier scenarios?
Included Scenarios could/would be (my desired ones in bold):-
-the Yellow Turban Revolt period after the fall of Xu Chang to the rebels when Liu Bei raises his volunteer army.
-the alliance against Dong Zhuo period after the fall of Ding Yuan and the raising of troops by Cao Cao.
-the Invasion of Yanzhou by Lu Bu (which happens to coincide with Sun Ce's campaign in Jiang Dong).
-the False Emperor Yuan Shu (just because id like to play a game as the Kingdom of Cheng :D ).
-He Bei campaign (the war between Cao Cao and Yuan Shao) and Cao Cao expelling Liu Bei from Xuzhou.
-Liu Bei becomes King of Hanzhong (when Liu Bei seizes "Shu" from Liu Zhang) and the division of Jingzhou.
-Jiang Wei's northern Campaigns (after the death of the mighty Kongming).
Leaders
Here is a tentative list of Military and Scientific leaders (ones i can remember off the top of my head:-
Wei
Cao Cao (King Unit)
Cao Pi (King Unit)
Cao Rui (King Unit)
Military=
Cao Ren
Cao Hong
Xiahou Dun
Xiahou Yuan
Yue Jin
Li Dian
Zhang Liao
Dian Wei
Xu Zhu
Scientific=
Xun Yu
Xun You
Cheng Yu
Guo Jia
Liu Ye
Xu You
Jia Xu
Kuai Yue
Kuai Liang
Sima Yi
Wu
Sun Jian (king Unit)
Sun Ce (King unit)
Sun Quan (King Unit)
Sun Deng (King Unit)
Military=
Lady Sun Shang Xiang
Cheng Pu
Lu Meng
Zhu Zhi
Jiang Qin
Zhou Tai
Gan Ning
Taishi Ci
Chen Wu
Zhang Ying
Scientific=
Zhou Yu
Hua Xin
Lu Xun
Zhang Zhao
Zhang Hong
Lu Su
Sun Jing
Shu
Liu Bei (king unit)
Liu Feng (ok so i know he never reigned but he was the elder child adopted though he was - king unit?)
Liu Shan/Chan (King unit)
Military=
Guan Yu
Zhang Fei
Liao Hua
Zhao Cang
Zhao Yun
Huang Zhong
Ma Chao
Cao Bao
Mi Feng
Guan Ping
Guan Xing
Guan Suo
Zhang Bao
Hu Ban
Wei Yan
Scientific=
Zhuge Liang/Kongming
Xu Shu
Pang Tong
Jian Yong
Mi Zhu
Sun Qian
Jiang Wei
Map
Id rather use the Dynasty tactics as a reference for the map - a lot more city names/placements to draw on - than the RTK map you posted...
Varwnos Dec 16, 2004, 06:39 PM If you post some pics i can make a fast first sketch of a city, and post it etc
Sarevok Dec 16, 2004, 07:56 PM virtually all of those requested features are in my long dead project of the extended version of the three kingdoms scenario. I think ill revive that thread now.
citizen001 Dec 16, 2004, 11:39 PM How are we gonna irrigate the hills of shu?
citizen001 Dec 17, 2004, 02:48 AM Military=
Lady Sun Shang Xiang
looks like somebody's been playing too much Dynasty Warriors. Sun Shang Xiang didn't actually fight in any battles. her fight prowress comes only in a form of art. watch the TV series, it gets partially revealed there.
@Sarevok wouldn't it be better and more organised if we work together in one thread instead of alternating threads.
citizen001 Dec 17, 2004, 02:51 AM wrong post sorry
Angelscotboi Dec 17, 2004, 07:00 AM looks like somebody's been playing too much Dynasty Warriors. Sun Shang Xiang didn't actually fight in any battles. her fight prowress comes only in a form of art. watch the TV series, it gets partially revealed there.
@Sarevok wouldn't it be better and more organised if we work together in one thread instead of alternating threads.
Yes I know she didnt. I HAVE read the book! :mad:
I just think she is great is all. Need a token kick butt female warrior that isnt Madam Zhu Rong... :lol:
And if you had bothered to read my post properly you would have seen the words "off the top of my head" - meaning i didnt go look at the book to find them.
And my location is SCOTLAND UK. We dont have the TV show here. :crazyeye:
Now if you kindly refrain from flaming me in future post contributions especially ones that I make at half past midnight I would be very pleased...
sbennett30188 Dec 17, 2004, 11:50 AM Few people have seen the TV series, might be because it is Chinese. There is one with english subtitles available, you can probably find one at www.yesasia.com
Here's a map with english city names.
http://img143.exs.cx/img143/4199/rot3kvigamemap1eg.jpg
Here is a large, detailed map of China during this era.
http://img82.exs.cx/img82/1097/citymap1le.th.gif (http://img82.exs.cx/my.php?loc=img82&image=citymap1le.gif)
And if you guys ever need any help, feel free to contact me. I'm a big fan of this era.
Angelscotboi Dec 17, 2004, 11:55 AM snip...
And if you guys ever need any help, feel free to contact me. I'm a big fan of this era.
I know. You did my avatar on SimRTK. :D
Thanx by the way.
If you can find a DT version of the map that would be better i think. more cities...
citizen001 Dec 17, 2004, 02:50 PM Yes I know she didnt. I HAVE read the book! :mad:
I just think she is great is all. Need a token kick butt female warrior that isnt Madam Zhu Rong... :lol:
And if you had bothered to read my post properly you would have seen the words "off the top of my head" - meaning i didnt go look at the book to find them.
And my location is SCOTLAND UK. We dont have the TV show here. :crazyeye:
Now if you kindly refrain from flaming me in future post contributions especially ones that I make at half past midnight I would be very pleased...
firstly, i didn't say or even imply that you hadn't read the book, i was merely contributing to your post and secondly i did not 'flame' you.
hIdDeN_eViL Dec 17, 2004, 08:02 PM And if you guys ever need any help, feel free to contact me. I'm a big fan of this era.
thanks for the map
ur on the team...
hIdDeN_eViL Dec 17, 2004, 08:10 PM Kingdom of Shu-Han
The Kingdom of Shu-Han should have a unique unit which has increased movement and perhaps defense in mountainouse and hilly regions.
After all Shu is situated in the mountainous west of China.
Kingdoms of Wei and Wu
I agree with Wei being cavalry specialists. Perhaps a horse unique unit which has greater movement in plains? Also increased attack but crap defense...after all Wei wasnt strong on defense, the Northern Campaigns of Kongming caught them largely off guard and they lost the Western Capital of Chang An.
good idea for shu...
horses will be defenseless transports that can be captured and utilised by any race
hIdDeN_eViL Dec 17, 2004, 08:15 PM we need a bigger map!!!!!
HELP!!!!!!!
about 120x120-160x160
hIdDeN_eViL Dec 18, 2004, 12:49 AM @varwnos
city graphics, probably best for city/metro
hope this is enough for you to make a start...
hIdDeN_eViL Dec 18, 2004, 01:04 AM towns should be small low lying biuldings, perhaps with a shrine
just about all cities and metros should be walled!! cities mainly with single story biuldings + temple, well, market place...
metros should have palaces
...thanks
Big Brother LS Dec 18, 2004, 01:08 AM i have to try the original game too i think
citizen001 Dec 18, 2004, 03:43 AM towns should be small low lying biuldings, perhaps with a shrine
just about all cities and metros should be walled!! cities mainly with single story biuldings + temple, well, market place...
metros should have palaces
...thanks
i thought we already had the building graphics. remember the chinese buildings thing from the song dynasty? or do we want one specifically designed for TTK?
citizen001 Dec 18, 2004, 03:45 AM Perhaps we should focus on one tab at a time to organise things a bit more. Starting with the most trivial things first or the most important things? If you have any other ideas please post.
hIdDeN_eViL Dec 18, 2004, 05:07 AM maps and graphics first
then general tab
than civs
then units
then techs
then whatever...
citizen001 Dec 18, 2004, 05:08 AM Sounds good, genuine graphics are gonna be hard to find tho.
hIdDeN_eViL Dec 18, 2004, 04:31 PM i just had a thought...
instead of governments, why not have titles
default is Governor and works your way through general and primeminister to emperor
each government or title gets progressively better, but may have small disadvantages over previous ones
for instance emporer means u get production bonus as well as unit support, however war weariness is significantly higher then if u were a prime minister or general
Varwnos Dec 18, 2004, 08:27 PM Well i have made these two atm. You like? The small one can be left without the palace, but i dont think that any other changes can be made.
hIdDeN_eViL Dec 19, 2004, 03:50 AM i'm happy to annouce that the new map (basci terrain only) is done
http://forums.civfanatics.com/showthread.php?p=2423210#post2423210
special thanks to MaisseArsouye :goodjob: :) :king:
hIdDeN_eViL Dec 19, 2004, 03:52 AM Well i have made these two atm. You like? The small one can be left without the palace, but i dont think that any other changes can be made.
hmm
small one with no palace but small biuldings would be good
the big one is great...
is it possible to keep roof colour consistant (orange rather than blue)
Angelscotboi Dec 19, 2004, 09:32 AM Well i have made these two atm. You like? The small one can be left without the palace, but i dont think that any other changes can be made.
Looks good - tho the bigger city seems; i dunno a little big? but maybe thats just me...
hmm
small one with no palace but small biuldings would be good
the big one is great...
is it possible to keep roof colour consistant (orange rather than blue)
Yeh I think that would be a good idea...
What about having Shu, Wu, and Wei different culture groups? Ya know like Europe, Mid Eastern, Far eastern... Where "Wu" cities would have red roofs, "Wei" cities have blue roofs, and "Shu" cities have green roofs?
Maybe a "neutral" group with grey or orange roofs as well?
For earlier scenarios we could roughly divide the Lords between the three (or 4 if we include neutral for Dong Zhuo/Li Jue) groups based on what region they are in from sbennets city map.
Varwnos Dec 19, 2004, 11:55 AM Hm, i adapted it to civ colours, and changed the roof of the palace to orange, also i made a smaller palace for city size #1
edit: now the city size #1 also has a small building with a dark roof, and the palace has two floors. (the palaces were made from the rottk pic)
Ogedei_the_Mad Dec 19, 2004, 12:28 PM Nice to see some of my stuff in there. At least I know that they're actually being used. :p My graphics were all 24-bit BMPs, so they might lose a bit of their color when you convert them to PCXs.
Varwnos Dec 19, 2004, 02:14 PM I used part of your walls, and the turret buildings (red and blue), which are very nice :goodjob: You should be careful with the colours though ;)
citizen001 Dec 19, 2004, 04:59 PM nice cities...
if u complete them , we'll use
Varwnos Dec 20, 2004, 12:26 PM Well i made a new tower, a central field with paths to it, and added some more buildings here and there. Do you regard these as complete?
Remember that you asked for them to be all walled (i dont view that as very good graphically, but it would take a lot more work to create smaller walls for them, and i always pass on having to do wore work :king: :mischief: :king: )
citizen001 Dec 20, 2004, 02:37 PM Nice work! thank YOU!!
Could you please post them? thanks.
Varwnos Dec 20, 2004, 05:07 PM Ok, you can dl them from the graphics forum now ;)
hIdDeN_eViL Dec 20, 2004, 11:56 PM hi guys...
progress with map is good..
rivers are in place and most cities are in... however there is not nearly enough cities. i know alot of city names but not where their located so if anyone has maps of the three kingdoms era, pls post
Angelscotboi Dec 21, 2004, 01:15 PM hi guys...
progress with map is good..
rivers are in place and most cities are in... however there is not nearly enough cities. i know alot of city names but not where their located so if anyone has maps of the three kingdoms era, pls post
What was wrong with the map sbennet posted? And then I reposted?
hIdDeN_eViL Dec 21, 2004, 08:59 PM EDIT some features in that map kinda contradicts the three other maps we are working off... but we'll use if theres nothin better
hIdDeN_eViL Dec 22, 2004, 02:00 AM we're up to putting units in...
don't know what to call the units though
any ideas?
we need 3 levels of foot soldiers, 3 levels of horsemen, 3 levels of archers ect
Varwnos Dec 22, 2004, 03:24 AM I think it is time that i ask for my modest reward for making the cities. I think that giving the strongest of Cao-cao's army unit my name will be fair :lol:
hIdDeN_eViL Dec 23, 2004, 12:52 AM lol...
the varwnos heavy cav!!
Varwnos Dec 23, 2004, 12:57 AM I was thinking of something more like "the Kyriakos knightbrigader of death" :borg:
:)
hIdDeN_eViL Dec 23, 2004, 01:44 AM previews are up in post 3... :goodjob:
includes tech tree of later han (already researched)
tech tree of early ttk
and minimap preview
Angelscotboi Dec 24, 2004, 05:16 AM Tech tree looks good.
What precisely is Daoism supposed to be? Is it supposed to be Taoist? If so it should probably come earlier in the tree - the Yellow Turbans were Taoist religious rebels...
citizen001 Dec 24, 2004, 06:16 AM hello hidden_evil, i haven't checked this thread for a long time. :lol:
nice tech tree, i completely agree with all the technologies which you have implemented on the technology tree. you have done a very good job.
@Angelscotboi daoism is a tech filler.
citizen001 Dec 24, 2004, 06:17 AM varwnos you beast! thanks for creating all the graphics, i'm sure Luo Guangzhong would have been very proud.
Varwnos Dec 24, 2004, 08:39 AM Im pretty sure he is too, he spoke to me in a vision and commanded that the cities should be made as they were.
Got to go take my medication again, or else some rather scary looking beings will want to talk to me too.
:joke:
ps: im not sure if i like the english language so much, ive been called "freak" and now "beast", which i guess means that my work was great :lol: A better title would be "Prince", or even "Baron" (which is what my nickname means afterall) ;)
Angelscotboi Dec 24, 2004, 11:05 AM snip...
@Angelscotboi daoism is a tech filler.
Yes this really answers my question. :rolleyes:
citizen001 Dec 24, 2004, 03:14 PM Im pretty sure he is too, he spoke to me in a vision and commanded that the cities should be made as they were.
Got to go take my medication again, or else some rather scary looking beings will want to talk to me too.
:joke:
ps: im not sure if i like the english language so much, ive been called "freak" and now "beast", which i guess means that my work was great :lol: A better title would be "Prince", or even "Baron" (which is what my nickname means afterall) ;)
:lol: i usually associate beast to someone with a capacity to produce great works. but sure if you like Prince better i don't mind. :lol:
citizen001 Dec 24, 2004, 03:15 PM Yes this really answers my question. :rolleyes:
what would you suggest we put in its place then?
hIdDeN_eViL Dec 25, 2004, 03:24 AM Tech tree looks good.
What precisely is Daoism supposed to be? Is it supposed to be Taoist? If so it should probably come earlier in the tree - the Yellow Turbans were Taoist religious rebels...
Doaism is Taoism... no distinction whatsoever
and in fact it is only documented to be in existence in the late 3rd century, which is actually the late three kingdoms period...
in any case, as citizen001 said, its a filler
if u have any better suggestions, pls post.
@Angelscotboi; ps. could u write a senario intro. the file is down a bit in script.txt
hIdDeN_eViL Dec 25, 2004, 03:25 AM ps: im not sure if i like the english language so much, ive been called "freak" and now "beast", which i guess means that my work was great :lol: A better title would be "Prince", or even "Baron" (which is what my nickname means afterall) ;)
well, if u don't like english complements then tell us what you'd like to be called in the credits... we'll put in just about anything :lol:
Varwnos Dec 25, 2004, 04:14 AM Hm what about just my long name and surname? :D One can never be too vain according to my book :mischief:
hIdDeN_eViL Dec 25, 2004, 06:48 PM Hm what about just my long name and surname? :D One can never be too vain according to my book :mischief:
and that would be...
Varwnos Dec 25, 2004, 08:04 PM Double post mistake...
Btw perhaps i shouldnt participate so much in this thread , i am not really contributing anything else anymore ;)
Varwnos Dec 25, 2004, 08:05 PM The post i wanted to write: (as for my name and surname): It is in the readme.txt of the chinesecities.zip, i can tell that you didnt read it ;)
hIdDeN_eViL Dec 25, 2004, 10:39 PM i normally dont read readmes
Captainkeyes23 Dec 26, 2004, 11:25 PM you and the rest of the world, I haven't been here or played Civ for that matter since June.... all rather odd. However, with the apathy that always seems to set in after Christmas I've decided to give it a go. I remember Sarevok's Three Kingdoms and I loved them, downloaded every single one and played them all... Wonderful that it's going through a makeover right as I returned
citizen001 Dec 27, 2004, 03:04 AM Btw perhaps i shouldnt participate so much in this thread , i am not really contributing anything else anymore ;)
no, actually we really welcome and appreciate your contribution. you're really helping this proj along and doing a helluva lot more than most {[not naming names]}.
Angelscotboi Jan 02, 2005, 06:03 PM no, actually we really welcome and appreciate your contribution. you're really helping this proj along and doing a helluva lot more than most {[not naming names]}.
Bumping this cos its slipped away to the bottom of the second page.
I just think i should reply to citizen there. I think that is a rather rude thing to say about contributions to the project.
With control largely in the hands of 3 ppl there isnt much anyone can do except make posts in this thread as best they can.
Slagging people off (and dont think i know that you probably mean me) for what you think is a less than satisfactory contribution isnt at all nice.
Every constructive post is a contribution.
hIdDeN_eViL Jan 02, 2005, 07:46 PM Bumping this cos its slipped away to the bottom of the second page.
I just think i should reply to citizen there. I think that is a rather rude thing to say about contributions to the project.
With control largely in the hands of 3 ppl there isnt much anyone can do except make posts in this thread as best they can.
Slagging people off (and dont think i know that you probably mean me) for what you think is a less than satisfactory contribution isnt at all nice.
Every constructive post is a contribution.
guys don't go of flamin...
calm it
anywho.. third tech should be complete within the week as well as fixes to the second tech tree.
hIdDeN_eViL Jan 02, 2005, 07:47 PM could u guys come up with hero unit stats...
given that the highest attack of regular ground unit is 11 and defence is 8
Angelscotboi Jan 03, 2005, 07:13 AM could u guys come up with hero unit stats...
given that the highest attack of regular ground unit is 11 and defence is 8
Do you mean like stats for the likes of Lu Bu, Guan Yu, Lie Bei, Cao Cao, Zhang He etc?
hIdDeN_eViL Jan 03, 2005, 09:10 PM Do you mean like stats for the likes of Lu Bu, Guan Yu, Lie Bei, Cao Cao, Zhang He etc?
yeah thats what i meant
btw... dl the zip below
i put ideas for the final tech tree as well as governments(titles) in it
i need imput and opinions
hIdDeN_eViL Jan 06, 2005, 03:03 AM bump
angelscotboi, citizen001
i need imput!!!
pls dl the link above
Angelscotboi Jan 06, 2005, 07:10 AM Jeez I cant believe im the only one who has had a look at that.
As for "Special" Units of the Heros and their stats. Well what is the most advanced unit int he scenario you have so far? And what is ITS Stats?
And the tech.xls I cant open for some reason.
Yes I have Excel the latest version.
I dont know why but it causes my computer to crash - so i cant tell you anything on it.
But I can give you preliminary ideas on Governments...
In the Three Kingdoms Period there - I think - should be "governments" based upon the Han Imperial Court, the 3 Kingdoms Imperial Courts, a Prefectural Court, and a Governors Court.
Something like "Han Imperial Government" for the Han in earlier scenarios which should be a weak form of Government perhaps an RTK equivalent of a Despotism? It should have VERY VERY high corruption.
And something like "Sanguo Imperial Government" for the 3 Kingdoms which should be a strong Government perhaps the RTK equivalent of Democracy? Low corruption great income from internal commerce but perhaps less income from trade if possible...
For the earlier scenarios for players who are not the Han there should perhaps be 3 Governments. A "Prefecture"/"Protectorate" government for Lords such as Kong Rong, Ding Yuan, and Yuan Shao, Yuan Shu, Cao Cao, Sun Jian, and Liu Bei in earlier scenarios. They should have medium to high corruption (having to pay tribute to the Han which is then wasted by the Eunuchs), and perhaps lower food/industrial goods produced? Like an RTK equivalent of Monarchy...
Also a "Governorship" type government which is like an RTK equivalent of Communism. Its for early scenarios for players who were historically Governors of Provinces such as Han Fu, Kong Zhuo in early years, and Cao Cao, Liu Bei slightly later. Medium corruption because they still pay tribute but greater food/industrial production because of a larger parcel of land that they Govern.
Finally a government for the Yellow Turbans and Zhang Lu to use - somethinf like a "Fundamentalism" But appropriately named for the RTK period. Perhaps the equivalent of Republic? Great income, food and industrial production, but very high corruption (because they are very decentralised)...
Varwnos Jan 06, 2005, 08:23 AM At what stage is the scen currently? Are cities placed etc? :scan:
hIdDeN_eViL Jan 06, 2005, 05:07 PM At what stage is the scen currently? Are cities placed etc? :scan:
map is fixed, cities and major roads are in, tech tree is half way there, units and govs are being worked out.
And the tech.xls I cant open for some reason.
Yes I have Excel the latest version.
damn...
look, ive got gov stats in the excel file...
instead of govs, its titles... like what the leader claims to be...
from governor to emporer.
governor is weak, like despotism.
district inspector is good for civil side of things.
general is the best for war, as all units a re free, but huge penalties in other departments.
prime minister is just a better government, averge to better in most things.
emporer is the very best government, with good everything, though less unit support ect.
As for "Special" Units of the Heros and their stats. Well what is the most advanced unit int he scenario you have so far? And what is ITS Stats?
the best offence is 12 or 13
the best defence is around 9
the best speed is 3 or 4
hIdDeN_eViL Jan 06, 2005, 05:09 PM hmm... the link works for me...
oh well... screenshots
http://www.civfanatics.net/uploads8/scn.jpg
http://www.civfanatics.net/uploads8/scn2.jpg
hIdDeN_eViL Jan 06, 2005, 05:18 PM oops...
just noticed... copper coins - diplomatic finess arrow should be reversed
citizen001 Jan 08, 2005, 01:37 AM @hIdDeN_eViL tech tree/ govts are fine. just one question, what's rate cap in the governments table?
Angelboy thinks everything i say is insulting or flaming. :lol: besides the 'constructive' posts what has he really done?
hIdDeN_eViL Jan 08, 2005, 01:55 AM cap rate is research cap
hIdDeN_eViL Jan 08, 2005, 02:43 AM AND TO BOTH CITIZEN001 and ANGELSCOTBOI... :mad:
QUIT IT!!!!! BOTH OF YOU :mad:
it is really annoying... just drop it :mad:
post if u have constructive ideas
not to have a go at each other
thats what PMs are for :lol:
citizen001 Jan 08, 2005, 03:04 AM thats what PMs are for :lol:
too true! :lol:
thanks for the idea!
Angelscotboi Jan 08, 2005, 08:51 AM ...snip..
Angelboy thinks everything i say is insulting or flaming. :lol: besides the 'constructive' posts what has he really done?
That is why I think that you are flaming me. Because you ARE!
I am withdrawing my contributions. They may not have been much but I was TRYING to help and being attacked by citizen001 every time i posted.
You need to learn some manners citizen001 - how to properly speak to people because you are insulting ignorant rude little boy who needs to grow up some.
Goodbye.
ShiroKobbure Jan 08, 2005, 11:05 AM Hello
I have volenteered to do the leaderheads for this game
here is a some of my previous work
Varwnos Jan 08, 2005, 12:06 PM Very nice :goodjob: :D
hIdDeN_eViL Jan 08, 2005, 07:55 PM Hello
I have volenteered to do the leaderheads for this game
here is a some of my previous work
hows it going...
u got some nice lh's but new ones would be much appreciated...
thanks!!
hIdDeN_eViL Jan 08, 2005, 07:56 PM Goodbye.
cya... :(
thanks, feel free to contribute if u still want to
citizen001... :mad: :mad:
ShiroKobbure Jan 08, 2005, 08:07 PM hahaha ^ ^;;;;
those are like my portolio
I only make animated leaderheads
Im working on Liu Bei
i should have a preview in maybe 30 or 20 secounds
ShiroKobbure Jan 08, 2005, 08:48 PM here is a preview
Im going to change the eyebrows I think
but if there is no other objections thats Lui Bei
note:Im working with very little props if you have any poser asian clothing please donate
hIdDeN_eViL Jan 08, 2005, 09:05 PM goatee thing needs to be longer, and moustache needes to be thinner at the end, with a tiny bit of curling (as in not completely stiff straight)
maybe the eyes can be slightly thinner. just slightly.
nice work though,
sori, i dont have any azn props
and sori if i sound picky.. if any of this isn't possible, dont worry about it
btw, the pics in post#12 of cao cao... big understatement.
cao cao's face is slightly rounder, and the guys obviously overweight.
so the same as the pics, but a more round face
hIdDeN_eViL Jan 08, 2005, 09:17 PM oh and i'll try to find better backgrounds, but if not, just use the flags
Varwnos Jan 08, 2005, 09:19 PM Instead of Kao-Kao you could make a Tao-Tao (the coalha, spelled that way?) lh :D I vaguely remember that cartoon :)
ShiroKobbure Jan 08, 2005, 09:39 PM how about this?
Ogedei_the_Mad Jan 08, 2005, 11:07 PM Hello
I have volenteered to do the leaderheads for this game
here is a some of my previous work
Is the second leaderhead in the first row a Korean leaderhead? It kind of looks like King Sejong. :)
Nice Liu Bei leaderhead, by the way. :goodjob:
ShiroKobbure Jan 08, 2005, 11:13 PM well I based him off King Sejong but he is King Gwanggaeto. Its for my Invasion of Korea:Romance of the three Scenarios mod.
ShiroKobbure Jan 08, 2005, 11:42 PM here is Sun Quan, do you think he looks too similar to Liu Bei?
hIdDeN_eViL Jan 09, 2005, 12:06 AM liu bei is just perfect!!
thanks heaps
hIdDeN_eViL Jan 09, 2005, 12:08 AM here is Sun Quan, do you think he looks too similar to Liu Bei?
a bit more facial hair...
and if possible; sharper, moresuspicious eyes...
he looks to cheerful :crazyeye: :lol:
ShiroKobbure Jan 09, 2005, 12:11 AM they have no emotions now ^ ^;;
I will do that when im animating
hIdDeN_eViL Jan 09, 2005, 12:13 AM ok... needs a bit more facial hair
thanks
ur working pretty fast
hIdDeN_eViL Jan 09, 2005, 12:15 AM as for backgrounds... the background for cao cao can be a smaller version of the forbidden palace splash. he is in control of the capital most of the time
ShiroKobbure Jan 09, 2005, 01:41 AM here is cao cao
hIdDeN_eViL Jan 09, 2005, 02:33 AM cao cao needs modifying.
his face needs to be rounder, and beard is shorter, more stubs than bushy
and for the background, could u use the forbidden palace splash
liubei and sunquan are fine though
ShiroKobbure Jan 09, 2005, 02:52 AM http://www.3kingdoms.net/galleryaf/CaoCao06.jpg
he has a long beard in this photo
but your the boss, tomorrow I will give the wu guy the longer beard and smaller eyes
and make the wei guy' s face rounder and cut off most of his beard
ShiroKobbure Jan 09, 2005, 09:55 AM tell me the backrounds for each leader
mouselmm Jan 09, 2005, 12:42 PM This is a very neat idea!!!
I have recently read the old chinese version of the ROTK and I love it!
I am making a yellow turban rebellion scenario for the team if you don't mind.
mouselmm Jan 09, 2005, 12:47 PM here is a basic map of the movements of the yellow turban rebellion
http://www.unitedcn.com/01ZGZZ/images/01GUDAI/hjqy.jpg
Varwnos Jan 09, 2005, 01:03 PM The thread has ready started to come alive :)
I could, perhaps, make a few resources if they are needed. I only hope that this scen will be completed, not like my 31 civ peloponnesian war scen..
:king:
hIdDeN_eViL Jan 09, 2005, 04:18 PM This is a very neat idea!!!
I have recently read the old chinese version of the ROTK and I love it!
I am making a yellow turban rebellion scenario for the team if you don't mind.
do what ever you like :crazyeye:
new senarios are always a good thing :goodjob:
however, if you are basing your senario on sarevok's works, you may need his permission.
hIdDeN_eViL Jan 09, 2005, 04:21 PM The thread has ready started to come alive :)
I could, perhaps, make a few resources if they are needed. I only hope that this scen will be completed, not like my 31 civ peloponnesian war scen..
:king:
i dont know varwnos... still looks dead to me :rolleyes:
oh well... as for resources... maybe. i'll try to use what is already there an maybe create some converted resources from RON, if i can bother...
but thanks for the offer.
i haven't figured out what resources to put in though....
stuff like wood and stone are in. horses, iron, jade, wine, silk...
ShiroKobbure Jan 09, 2005, 04:30 PM another resource you could have could be people. Like viet, or korean, or mongol, or Hakka (for like mercenaries). ^ ^;; but i dont know well. Im just making graphics. Hidden, tell me what backgrounds you want for each leader
hIdDeN_eViL Jan 09, 2005, 04:32 PM tell me the backrounds for each leader
Liu Bei (http://www.ceciasia.org/photos/Terraces-TV.jpg)
Cao Cao = Forbidden Palace Splash
Sun Quan (http://images.encarta.msn.com/xrefmedia/sharemed/targets/images/pho/t000/T000214A.jpg)
crop as you see fit
i hope the pictures are big enough
ShiroKobbure Jan 09, 2005, 04:45 PM ok i will probably have the flcs done tomorrow
hIdDeN_eViL Jan 09, 2005, 04:47 PM ok i will probably have the flcs done tomorrow
thanks ShiroKobbure :goodjob:
hIdDeN_eViL Jan 09, 2005, 04:56 PM The thread has ready started to come alive :)
I could, perhaps, make a few resources if they are needed. I only hope that this scen will be completed, not like my 31 civ peloponnesian war scen..
:king:
varwnos, i may need a resouce. called settlement site. i'm playing around with an idea that will allow you to biuld cities only over razed ones or set locations.
i'm going to put tundra under all cities, and make cities only buildable on tundra. but to make it look pretty, i wnat a bonus resource to put on the tundra square that resemble a small camp with a fire in the middle or something.
or it could look like an ancient construction site, with piles of wood and stone...
i dont know... if you can think of better varwnos, then do it
thanks
Varwnos Jan 09, 2005, 05:21 PM Very nice idea. Ill see what i can do, although there are already many asian style settlement graphics, by redalert and others
ShiroKobbure Jan 09, 2005, 07:42 PM why do you need t build cities? arent the kingdoms alread formed in the romance of the 3 kingdoms?
hIdDeN_eViL Jan 09, 2005, 11:06 PM yeah, but auto razing is a problem and in the senario by sarevok, AI just destroyed all cities, regardless of autoraze
ShiroKobbure Jan 10, 2005, 11:53 AM ok cao cao is done, here is a preview but the flcs wont be uploaded until i finish the other 2.
mouselmm Jan 10, 2005, 04:05 PM WOW!!!! Amazing work!
hIdDeN_eViL Jan 10, 2005, 07:13 PM nice work Shiro!
ShiroKobbure Jan 11, 2005, 10:34 AM get ready for Sun Quan
just one more to do then I will load the flcs
hIdDeN_eViL Jan 12, 2005, 05:50 PM thanks. Looking good!!
ShiroKobbure Jan 12, 2005, 07:46 PM sorry I havent finished the other guy I have been busy, but it should be done by thrusday. So i will upload all 3 by Sat
oh and if anyones interested Im having a leaderhead request thread here http://forums.civfanatics.com/showthread.php?p=2478276#post2478276
mouselmm Jan 12, 2005, 11:26 PM I am not being strict here. But according to the book, Sun Quan has green eyes and purple sideburns (maybe hair, too)
ShiroKobbure Jan 12, 2005, 11:30 PM however ^ ^;; how many chinese people have you met with those features?
ShiroKobbure Jan 13, 2005, 11:36 AM and Liu Bei makes 3. Sorry this took so long. For some reason his eyes were the hardest to work with. He looks a little like he has one lazy eye, but its better than one frame flag animation I think ^ ^;;/ so i will try to upload these today but im not sure when i will get a PM back.
hIdDeN_eViL Jan 13, 2005, 03:57 PM kool, could u pls upload asap...
and thanks heaps for this.
citizen001 Jan 13, 2005, 05:29 PM wow!!!! i'm stunned these look amazing!!! and you make them so fast as well!!!!! :goodjob:
Varwnos Jan 13, 2005, 05:57 PM very cool lh! However i have made an alternative lh, pm me if you want to use mine instead
:lol:
ShiroKobbure Jan 13, 2005, 06:04 PM im uploading them now, i just need to wait to get a pm back to the address of the zip files
ShiroKobbure Jan 13, 2005, 06:46 PM http://forums.civfanatics.com/showthread.php?p=2480552#post2480552
there you go
hIdDeN_eViL Jan 13, 2005, 07:33 PM thanks ShiroKobbure, but i think we'll be using varwnos' leaderhead instead :lol:
nah... kidding
really... great work. Thanks heaps. :goodjob:
hIdDeN_eViL Jan 13, 2005, 07:39 PM just an update:
tech tree is complete (except arrows in one of the eras)
governments have been done
Varwnos Jan 13, 2005, 10:50 PM I made this is a village resource graphic. I think it looks quite good :) It is something like an ancient temple.
i also have to say i am dissapointed- almost shocked- that you wont use my lh..
hIdDeN_eViL Jan 14, 2005, 06:45 PM that resource is pretty good, but doesn't look asian. loods very greco-roman.
could u make a chinese version. thanks
Varwnos Jan 14, 2005, 07:41 PM Hm, well the roof was chinese. Are there no columns in chinese temples?
ShiroKobbure Jan 14, 2005, 07:45 PM i would go with a more tower like one like this
http://www.enjoy.ne.jp/~hwp/data/pagoda.jpg
http://www.southshields-sanddancers.co.uk/your_photos/chinese_pagoda.jpg
Varwnos Jan 14, 2005, 08:17 PM Ok, but you are starting to be too picky :p
here is something looking a bit like a pagoda
Also perhaps it looks more like a Helepolis :)
hIdDeN_eViL Jan 14, 2005, 09:01 PM ehhh... good enough.
its only decrotive anyways
thanks.
citizen001 Jan 15, 2005, 04:05 PM i just found this in the C&C forum. i think it alleviates the AI city razing problem:
http://forums.civfanatics.com/showthread.php?t=109701
hIdDeN_eViL Jan 15, 2005, 07:45 PM hmmm. i knew about ONC, but didn't know it effects city razing.
i'll do some experiments later.
Arkaeyn Jan 15, 2005, 09:54 PM Random thought....if the civ music files are mp3s, and the mp3s are easily accessible, then wouldn't it be possible to get another mp3 (say, from KOEI's Dynasty Tactics), rename it ancASwhatever.mp3, and have different music?
Just an idea.
TETurkhan Jan 15, 2005, 10:00 PM I hope you guys get this done. I wanted to do a Romance of the Three Kingdoms Scenario so bad but I am so over extended as it is. I am however including 3 Chinese Civs in one of the 'Start Points' in the Test of Time Mod.
hIdDeN_eViL Jan 16, 2005, 04:59 PM Random thought....if the civ music files are mp3s, and the mp3s are easily accessible, then wouldn't it be possible to get another mp3 (say, from KOEI's Dynasty Tactics), rename it ancASwhatever.mp3, and have different music?
Just an idea.
idea note....
we've though of this already, but not sure if thats legal.
hIdDeN_eViL Jan 16, 2005, 08:54 PM 3rd tech tree is complete
preview of Shu's 3rd tech tree (also in post 3)
http://www.civfanatics.net/uploads8/tech3.jpg
Ogedei_the_Mad Jan 17, 2005, 12:14 AM I've completed my Qin and Han Dynasties city graphics, if you're still interested. :) Also improved the old Song Dynasty graphics. They're all posted in the Graphics forum.
hIdDeN_eViL Jan 17, 2005, 02:53 PM I've completed my Qin and Han Dynasties city graphics, if you're still interested. :) Also improved the old Song Dynasty graphics. They're all posted in the Graphics forum.
sorry Ogedei. Varwnos reached me first :crazyeye: . i'll be using his city graphics i think.
nice work though :goodjob:
Varwnos Jan 17, 2005, 04:05 PM Hm, well if you prefer his graphics i won't object. They are good, although i would have been a bit sadenned if you were running towards them with both hands streched wide, abandoning my own graphics, which, falling from such hands madenned in the pursuit of other ones, my own graphics wouldnt now fail to fall on the hard earth, and there to be shuterred to a thousant bits.
It is your scenario and you can do what you want :) Im mostly a writer, and not so much a civ3 graphics creator ;)
hIdDeN_eViL Jan 18, 2005, 04:10 PM thanks for the option varwnos.
i'll see what my team mate thinks first though.
although i would have been a bit sadenned if you were running towards them with both hands streched wide, abandoning my own graphics, which, falling from such hands madenned in the pursuit of other ones, my own graphics wouldnt now fail to fall on the hard earth, and there to be shuterred to a thousant bits.
btw.. nice piece of writing ^ ;)
citizen001 Jan 20, 2005, 09:20 PM There once was a person who went to this club and started to kill people. I FINISHED THE MAP. it looks ok in my opinion, but feel free to slander it if you feel it needs improvement. here's the preview:
http://www.civfanatics.net/uploads8/TTK-Finished_Map.JPG
citizen001 Jan 20, 2005, 09:28 PM BTW: tech tree looks awesome!
here's the file, don't look at scenario in the editor, it'll spoil it for you. just go into the game and load it up first.
hIdDeN_eViL Jan 20, 2005, 09:48 PM holy sh!@!!!!
nice work.
i hope you didn't add any land bridge, cos i scaped that idea.
hIdDeN_eViL Jan 25, 2005, 07:11 PM the map is complete, with all cities, culture, terrain improvements
just got resources to go
next stop... resources, then improvements
hIdDeN_eViL Feb 02, 2005, 12:57 AM BUMP!!!
actually, there is a point to this post.
i've been putting in wonders and biuldings and now need graphics. if anybody knows where to find anything the least bit ancient chinese, then could u please post a link
thanks
Ogedei_the_Mad Feb 02, 2005, 12:28 PM What sort of buildings do you need?
striq Feb 02, 2005, 05:00 PM I was bored and made tech icons for the pi tech. pm me is you use them.
I also was going to do a 3 kingdoms scenario... so I'd like to see it done soon.
ShiroKobbure Feb 02, 2005, 05:16 PM maybe i should make asian advisers...
^ ^;;
mouselmm Feb 02, 2005, 05:58 PM I am currently making the Yellow Turban Rebellion Scenario...
hIdDeN_eViL Feb 04, 2005, 05:21 PM What sort of buildings do you need?
any... absolutely any ancient chinese biuldings...
i'll come up with a list in a week or so, but until then any.
I was bored and made tech icons for the pi tech. pm me is you use them.
I also was going to do a 3 kingdoms scenario... so I'd like to see it done soon
i'm dl the icon now. mite use it. thanx. :)
maybe i should make asian advisers...
cool!! that would be good! :goodjob:
hIdDeN_eViL Feb 04, 2005, 05:22 PM I am currently making the Yellow Turban Rebellion Scenario...
well, ive done the map with all the city locations. would u use it if i uploaded it?
Ogedei_the_Mad Feb 04, 2005, 06:48 PM I recently made a new classical Chinese-style city improvement, which was largely ignored. :)
Don't know if this will be any use, but here's the link: Imperial Academy (http://forums.civfanatics.com/showthread.php?t=110407)
EDIT: How are these for buildings? These are only three of a series of Imperial age Chinese buildings that I'm currently working on. I've not yet completed all the icon files, but I will have them done by next Friday or so. :)
hIdDeN_eViL Feb 05, 2005, 09:50 PM actually, the provincial Magistrate would make fantastic city graphics. do u thinks u could convert it into single era cities? tell me if u can.
the other graphics looks pretty good too... thanks for all the chinese graphics
hIdDeN_eViL Feb 05, 2005, 09:54 PM btw, shiro, are you going to make asian advisors?
Ogedei_the_Mad Feb 05, 2005, 09:56 PM actually, the provincial Magistrate would make fantastic city graphics. do u thinks u could convert it into single era cities? tell me if u can.
I'll get to work on it soon. :)
hIdDeN_eViL Feb 05, 2005, 10:00 PM could u make it all walled (except city level one)... if u could, that would be great
hIdDeN_eViL Feb 05, 2005, 10:02 PM and i will be using ur graphics for improvements. they are fantastic! please keep them coming!
mouselmm Feb 06, 2005, 03:33 PM I got some improvement graphics converted from EMPEROR - RISE OF THE MIDDLE KINGDOM By Sierra. The conversion was made by Moonbear of Civclub (a chinese civ site)
Here are some previews:
http://img53.exs.cx/img53/2081/buddhistpagoda6ow.jpghttp://img53.exs.cx/img53/1624/confucianacademy7es.jpghttp://img53.exs.cx/img53/8017/fishingwharf5ti.jpghttp://img53.exs.cx/img53/6387/foodshop7gv.jpghttp://img53.exs.cx/img53/366/stent3eh.jpghttp://img53.exs.cx/img53/806/tradingdock2kw.jpghttp://img53.exs.cx/img53/1606/wall3ty.jpg
Left to right
Buddhist pagoda, Confucian academy, Fishing Wharf, Food Shop, Hunter's Tent, Trading Dock, and Walls
mouselmm Feb 06, 2005, 06:49 PM Feel free to contact me for these graphics.
hIdDeN_eViL Feb 06, 2005, 11:23 PM love the graphics, could u give me the links?
Sarevok Feb 07, 2005, 01:25 AM argh, Im sorry I had to bail for a bit. I had a bit of a.... school problem to deal with.
Sarevok Feb 07, 2005, 01:27 AM ok, im seriously going to try to help get this running. Im tired of sleeping, its time for me to put my Scenario creation hat back on.
So, what do you need done here?
mouselmm Feb 07, 2005, 03:35 PM well, ive done the map with all the city locations. would u use it if i uploaded it?
I already started using the map uploaded by Citzen001.. ;)
love the graphics, could u give me the links?
As for the Graphics, since most of the files are in chinese, i will try to translate them tonight and upload them, It will be done no later than Wednesday
ShiroKobbure Feb 07, 2005, 05:13 PM yeah Im going to do some advisers
All era soldier yayoi armour, samurai, meiji period soldier, maybe admrial yamamoto for modern
a female not sure what she is going to where maybe a kimono in mideivil and a have a police uniform for modern
and a chinese scholar not sure what he will look like in all periods
hIdDeN_eViL Feb 08, 2005, 02:05 AM I already started using the map uploaded by Citzen001.. ;)
i have change the map alot since then, citizen001 and i went through it carefully and reviewed it. we found and fixed many errors. Here the new version. Map and cities only, and civilisation info...
hIdDeN_eViL Feb 08, 2005, 02:06 AM yeah Im going to do some advisers
All era soldier yayoi armour, samurai, meiji period soldier, maybe admrial yamamoto for modern
a female not sure what she is going to where maybe a kimono in mideivil and a have a police uniform for modern
and a chinese scholar not sure what he will look like in all periods
thanks shirokobbure :goodjob: :crazyeye: :goodjob:
dont mnd the clothing.. if it looks better then the current advisors, i'll use it ;)
mouselmm Feb 08, 2005, 04:13 PM Uploading complete, the building graphics can now be downloaded at the link below
http://earthd.mofile.com/2722711711815992/8280420410174004/2/A613FB35B7CE547B657E58FC6E43CD4F/Buildings.zip
hIdDeN_eViL Feb 09, 2005, 01:24 AM thanks :) .
did you dl the new map?
edit the link goes to a chinese site, and my mando is a little sketchy. help me!!! :cry:
edit from what i can tell, it wants me to register, is that right?
mouselmm Feb 09, 2005, 03:52 PM Thx, the new map looks much better than the old one, That really saved me a lot of work just connecting the cities
It looks like the site I that have use can only hold the file for 5 hours unless you pay and become a VIP... :(
Gotta find another site to upload... Sorry about that..
Sarevok Feb 09, 2005, 04:03 PM i have change the map alot since then, citizen001 and i went through it carefully and reviewed it. we found and fixed many errors. Here the new version. Map and cities only, and civilisation info...
Ill check it out.
Sarevok Feb 09, 2005, 04:10 PM The map itself seems pretty good, but I have a few minor questions:
- What is the purpose of the Railroads?
- Where are key strogpoints and fortresses? (Hu Lao, Tong, etc)
- Where is the development of the terrain
Since this is a "clean" slate, I will have to wait before I make comments (and likely, changes) to the actual workings of the scenario. You guys can deal with the map, Ill take care of design.
mouselmm Feb 09, 2005, 04:50 PM I broke up the files to two pieces... let's hope this works
ShiroKobbure Feb 09, 2005, 05:26 PM advisers:
do you want single era advisers wearing crazy clothing like in dynasty warriors
http://www.gameplanet.co.nz/images/mag/Reviews/Screenshots/0002576,09.jpeg
http://membres.lycos.fr/ps2tips/walldynastywarriors22.jpg
Sarevok Feb 10, 2005, 12:07 AM well, I just released Barbarossa 1.2. That hopefully wont kill this thread's chances for interest.
That also means I can devote my time to this now :)
hIdDeN_eViL Feb 10, 2005, 01:56 AM The map itself seems pretty good, but I have a few minor questions:
- What is the purpose of the Railroads?
- Where are key strogpoints and fortresses? (Hu Lao, Tong, etc)
- Where is the development of the terrain
Since this is a "clean" slate, I will have to wait before I make comments (and likely, changes) to the actual workings of the scenario. You guys can deal with the map, Ill take care of design.
about the railroad, they mean faster travel from major cities. ive change the railroad graphics, which u obviously dont have, so it'll look strange.
And the map is a clean version made for mouselmm so it doesn't have alot of stuff, eg game rules and improved terrain.
the roads across rivers dont have any function other than to mark common crossing points. AI will use it as i put victory points on either side of the crossing points.
hIdDeN_eViL Feb 10, 2005, 01:58 AM advisers:
do you want single era advisers wearing crazy clothing like in dynasty warriors
http://www.gameplanet.co.nz/images/mag/Reviews/Screenshots/0002576,09.jpeg
http://membres.lycos.fr/ps2tips/walldynastywarriors22.jpg
crazy clothes look fine :lol:
thanks Shiro
I broke up the files to two pieces... let's hope this works
thanks! dl now :goodjob:
Sarevok Feb 26, 2005, 02:09 AM do I need to revive this thread? What is going on?
hIdDeN_eViL Feb 27, 2005, 02:25 PM sorry....................
so much work.
i'll get it up next holidays
Sarevok Feb 27, 2005, 05:33 PM sorry....................
so much work.
i'll get it up next holidays
and what is the next holiday for you? Please tell me it isnt the summer...
If it is, give me the materials and ill do it all myself.
hIdDeN_eViL Feb 28, 2005, 01:05 AM mid april, i think
Sarevok Feb 28, 2005, 01:08 AM mid april, i think
Ok, I can live with that.
So is this thread just going to sleep until then or what?
citizen001 Feb 28, 2005, 05:56 PM Yes unfortunately. Mid april is autumn. everyone is busy with school especially those doing the hsc.
hIdDeN_eViL Mar 01, 2005, 01:27 AM hey citizen001
u seem to have resurfaced for a while,
if you have any spare time, tell me!
but ur probably buried under work... i know i am
citizen001 Mar 03, 2005, 04:18 PM It's true unfortunately i am.
i have free periods at school tho.
ShiroKobbure Mar 15, 2005, 10:33 PM Im updating the leader heads, can you send me the backgrounds you want me to give them?
hIdDeN_eViL Aug 08, 2005, 03:27 AM BUMP!!!!!!!!
sorriz... for bumping this dead thread and for the lack of progress...
in fact, no progress has ben made since i last posted. the fact is, work has finally caught up with me, as it had earlier for citizen001.
all the files have been passed to TETurhkan. I trust that he will do whatever is best.
whats been completed:
map, cities, improvements, terrain balance
technologies for all ages
some civilisation stuff
leaderhead animations (though ShiroKobbure did all the work for this)
thats all i can remember.
and chances are, this may be my last post here.
farewell CFC.. for a time at least
Admiralty Feb 04, 2006, 03:01 PM I am reviving this thread because I just want to let folks know I am working on a three kingdoms senario independently. Progress is slow and I don't have enough to justify a new thread yet, plus I want some feedback... (feedback from the orignal posters of this thread too.... if they are still here :rolleyes: )
I will post some screenshots soon....
Ogedei_the_Mad Feb 04, 2006, 03:06 PM That's good to know. :) I'd really like to see a Civ3 Three Kingdoms scenario, especially after having read a bit of "Romance of the Three Kingdoms."
By the way, how about using my "Three Kingdoms Period" city graphics set? It's in the "City Graphics Library" thread. ;)
Admiralty Feb 04, 2006, 03:08 PM Screenshot of the Northern Jing region....
Admiralty Feb 04, 2006, 03:14 PM Leaderheads and Tech tree. As you can see, there's still a lot of work to be done.....
Admiralty Feb 04, 2006, 03:22 PM More maps screenies: ChangAn, LuoYang, etc.... I made my own map, that was a pain in the bottom :sad: I don't know how long it will take me to release an alpha version of this senario... hopefully within this year :mischief:
Admiralty Feb 04, 2006, 03:40 PM From the screenies, most of the cities are building Rifleman... that's because I haven't got to the units yet... At my pace, I probably will get to the units in about 4 weeks... :crazyeye:
Originally posted by Ogedei_the_Mad
By the way, how about using my "Three Kingdoms Period" city graphics set? It's in the "City Graphics Library" thread. ;)
I am using the graphics in civ for now, but nothing is set in stone yet, so I just might use your graphics. :)
tomshwag Aug 03, 2006, 07:13 PM Hey all,
I am not sure what is going on here, but I am down to do some helping in some way. I am familiar with the ROTK story (too much so in fact) and have tried to make a scenario - it's hard (duh). If this one is done, let me know and please tell me how to install it correctly (I am kind of dumb).
-T
Red Door Aug 03, 2006, 09:15 PM It looks pretty dead ATM.
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