View Full Version : Sword of Geddon's Space Ships
muffins Jan 13, 2005, 09:37 PM Firstly, sorry for this thread :) I just need input from Sword of Geddon, since these units are his request, but the private message system doesn't allow attachments.
I'm not familar with the Colony Wars game/cartoon/film (or whatever it is :) ) so I've no guess on colours or textures. The textures on them now are just place-holders so ignore them. The rear of the ships have no textures or colours so they've lost a lot of detail in the pic
Work on these units is halted until I know what Sword of Geddon wants done with them. It's a good excuse to put my feet up anyway :goodjob:
Sword_Of_Geddon Jan 13, 2005, 09:55 PM They look fantastic so far Muffins! Fantastic! How did you get them so close to the lineart? My good God.....even the texture is what I imagined them as...
Check out my Colony Wars project at
http://forums.civfanatics.com/showthread.php?t=97395&page=1
its actually not from any existing media, but my own invention. The ships are based on Anime(Dragonair I believe) ships. I got the lineart from a page called the Mecha Domain btw
muffins Jan 13, 2005, 10:14 PM Check out my Colony Wars project at
http://forums.civfanatics.com/showthread.php?t=97395&page=1
My god! Are you writing a book in that thread?!?! :lol:
I'm glad you like 'em. :goodjob: I'll see if I can find some space-shippy textures that work better. How big do you want them? (In the pic they are the same size as the Civ3 battleship)
Sword_Of_Geddon Jan 13, 2005, 10:29 PM I think their current size works well, I like how the top one is smaller too, just like in my background of those units.. :goodjob:
I wanted the Mod to have a nice big history, since Colony Wars is sort of like my Pentagenisis(Neomega's mod)
Plotinus Jan 14, 2005, 04:37 AM Wow, I think he *is* writing a book there...
I don't know if it gets cleared up later in that thread, but it's worth pointing out that the UK is indeed part of the EU and people from any one EU country can live and work freely in any other. But the UK is not part of the European single currency, the euro (sometimes the term "Euroland" is used to refer to those countries that are) - this is a smaller group sitting within the EU, as it were. That must be what you're thinking of when you envisage Britain giving up its economic independence. Of course, since both Ireland and France are in Euroland, we're sort of surrounded... it's only a matter of time!
Xen Jan 14, 2005, 05:46 AM tres fantastique!
can you make more ships alogn these lines?
Dom Pedro II Jan 14, 2005, 09:43 AM Those are definitely tight! :D
I may have to set you to work on Eve ships when you're done with SoG's requests :)
Hunter Noventa Jan 14, 2005, 11:43 AM Although, there is a short series of COlony Wars videogames for the PS1...
Those do, however, look teh awesome.
Goldflash Jan 14, 2005, 11:56 AM Muffins has a new avatar... of Marines...! These Spaceships are.. neeto...
Snorken Jan 14, 2005, 01:33 PM Nice spaceships muffins! :)
Sword_Of_Geddon Jan 14, 2005, 01:43 PM Wow, I think he *is* writing a book there...
I don't know if it gets cleared up later in that thread, but it's worth pointing out that the UK is indeed part of the EU and people from any one EU country can live and work freely in any other. But the UK is not part of the European single currency, the euro (sometimes the term "Euroland" is used to refer to those countries that are) - this is a smaller group sitting within the EU, as it were. That must be what you're thinking of when you envisage Britain giving up its economic independence. Of course, since both Ireland and France are in Euroland, we're sort of surrounded... it's only a matter of time!
I was under the impression that Britain had its own economic allaince, via the Commonwealth. Alot of countries in my hemisphere us the Paso as currency, but the US doesn't for example. The UK is powerful enough, if they wished to, and pulled in willing Commonwealth members, to remain a separate economic power.
muffins Jan 14, 2005, 02:38 PM I was under the impression that Britain had its own economic allaince, via the Commonwealth. Alot of countries in my hemisphere us the Paso as currency, but the US doesn't for example. The UK is powerful enough, if they wished to, and pulled in willing Commonwealth members, to remain a separate economic power.
As all fellow Brits know ... the Commonwealth is NOTHING. It's little more than an ex-empire club with minimal economic ties other than an understanding that we 'prefer' products from Commonwealth countries (in regard to import quotas etc) and gives developing countires a vehicle with which to raise issues on the world stage.
Over 60% of our trade is with the rest of the European Union and our membership of the Union gives us guaranteed access to what is now the world's biggest economy. If we ever leave the Union and become one of those poor, unwashed nations outside the EU then we would loose our automatic rights to trade with the EU and will be faced with import quotas, duties, tarrifs etc.
We couldn't survive without the EU :) Eventually (you know it's going to happen) the Pound is going to be either pegged to the Euro or replaced altogether, which isn't a bad thing, economically.
And let me repeat my first point ... the Commonwealth is NOTHING. :D
Sword_Of_Geddon Jan 14, 2005, 09:12 PM Its only nothing because nobody makes it something... :p
Xen Jan 14, 2005, 09:56 PM We couldn't survive without the EU :) Eventually (you know it's going to happen) the Pound is going to be either pegged to the Euro or replaced altogether, which isn't a bad thing, economically.
funny. considering th epound is (and more or less always has been) the worlds strogest currency- I doubt its going anywhere at the moment- consioder, even when the dollar was at its highest point, and most circulated (and still is for that matter) currency in the world, th epound was still stronger- i think that its because is realtive stavility ofd hieght is exponential- its always higher, because people always expect it to be higher, and invest accordinglly, which in turn, makes it higher, then the value of its competitor currecnies; the only way to devalue th epound to make it acceptable to adopt the euro, you woudl have to first drop the pound in the firs tplace ;) at least, thats the only way I can see it happening, and still averting some sort of economic disaster in Britian
Sword_Of_Geddon Jan 14, 2005, 10:54 PM Thats interesting Xen, I didn't know that you knew so much about economics...And come to mention it, the Pound is very strong as a currency, one time I checked one pound was worth two dollars...
So Muffins my friend, rest easy...your British, you don't need that awful Euro currency, for King and Country! :goodjob:
muffins Jan 14, 2005, 11:01 PM So Muffins my friend, rest easy...your British, you don't need that awful Euro currency, for King and Country! :goodjob:
But I WANT Britain to adopt the Euro! :lol:
Sword_Of_Geddon Jan 14, 2005, 11:06 PM but...getting rid of the pound is like getting rid of Big Ben or the Union Jack, its a cultural symbol of your country..
muffins Jan 14, 2005, 11:15 PM but...getting rid of the pound is like getting rid of Big Ben or the Union Jack, its a cultural symbol of your country..
So were Shillings but we got rid of them 30 years ago :)
If we're going to be part of this multi-national superstate then we're going to have to adopt the single currency eventually. Imagine if Texas used Yen instead of dollars :crazyeye:
Sword_Of_Geddon Jan 14, 2005, 11:21 PM Under the Articles of Confederation, each state produced its own currency, this was before the Constitution was adopted. The Union would have collapsed before it had even started..(Which would have led to a more interesting North America Geo-Political wise)....
Some things in my Colony Wars story are things I'd like to happen(Briton completely independant of mainland Europe), and some aren't(US getting nuked..), whichever helped the history arrive at the point the mod takes place in the most interestingly in my opinion..
Plotinus Jan 15, 2005, 04:40 AM Personally I'd rather have the euro than the pound. I have no interest in maintaining potentially divisive national symbols, and that goes for national flags as well! Muffins is quite right - THE historic unit of currency for the English was the shilling, which went back to the scillingas of Anglo-Saxon times. And that was abolished in 1970 when the currency was decimalised (before then there were 12 pence to a shilling and 20 shillings to a pound, which really confused Americans). The pound doesn't represent much compared to the shilling. And similarly, the Commonwealth simply doesn't have any economic clout - it really is fairly meaningless in real terms. I mean, which countries are in the Commonwealth, precisely? No economic superpowers, that's for sure. It's not an economic alliance but, as muffins says, a sort of club. Robert Mugabe didn't mind having Zimbabwe kicked out of it, and that didn't actually mean anything other than a symbolic "we don't like you any more".
It's true that the pound is strong at the moment, but I think that the fact that there are nearly two dollars to the pound is more because the dollar is very weak right now. Still, as long as the pound looks good, Britain probably won't join the single currency - this is what Blair and Brown's famous "five tests" are all about. There are five economic conditions that have to be fulfilled before they will advocate joining the euro.
Chieftess Jan 15, 2005, 12:15 PM I'm not sure what currency has to do with spaceships, but let's get this back on topic.
Sword_Of_Geddon Jan 15, 2005, 09:51 PM Well...anyway...how goes progress on these Muffins?
muffins Jan 16, 2005, 03:16 AM Models are just about done but I'm going to animate and render them along with the WH40K stuff (when it's ready that is) in one big batch of units. The downside of that is that I've got a lot of work yet before I'm even close to that point.
I'm guessing three weeks before completion of that batch, but I'm ploughing through my 'to-do' list much faster than I expected so it might be sooner :)
Sword_Of_Geddon Jan 16, 2005, 01:11 PM Don't force yourself, Its a miracle I've getting two the units, let alone them quickly.
Sword_Of_Geddon Feb 03, 2005, 10:56 AM Just thought I'd bump the thread so nobody forgets about it
muffins Feb 03, 2005, 02:07 PM By 'nobody' you mean me :)
I havn't forgotton, it's just that your units are going to get rendered when I render all the Space Marine units I'm doing ... so ... a few more weeks :)
Sword_Of_Geddon Feb 03, 2005, 02:17 PM What ever are you going to do when all the Warhammer 100000000K stuff has been made(Closer and closer every week here it seems with you, Apple and Smoke on the job)?
muffins Feb 03, 2005, 02:29 PM ... then ... I'll .... er .... make them all again! :D Yay!
Goldflash Feb 03, 2005, 03:34 PM Actually... after the units are done.. I might ask the unit creators to make some Buildings with their 3D programs. In theory they could bang out some rather fast, since all they would have to do its model it, not animate.... And then there are City graphics, Popheads, Advisors, and leaderheads to do.
Sword_Of_Geddon Feb 03, 2005, 04:05 PM sounds like you've got everything planned out GF...this is probably the most ambitious project I've seen in along time on this boards, seeing how much stuff you need for the mod, I wonder if it will ever be truly finished(the fantasy Warhammer mod continues to be a work in progress for example..)
Goldflash Feb 03, 2005, 10:27 PM Well, its not like I can use any of the Firaxis Graphics, or Most of the Custom Graphics.
muffins Mar 24, 2005, 02:15 AM I've gotta clear my plate of promised units before I work on the second batch of Space Marine units :rolleyes:
Sword of Geddon, do you need the ships to cast shadows on the ground? If they do then it might look odd if you intend to use them on black space/starfeild terrain
aaglo Mar 24, 2005, 02:33 AM Nice :) - that ship looks a lot like its from Gothic (?) tabletop game :) (propably somehow related to games workshop - I dunno). Since it is a spaceship, I don't know if the shadow on that is necessary at all... or what do you think?
Actually... after the units are done.. I might ask the unit creators to make some Buildings with their 3D programs. In theory they could bang out some rather fast, since all they would have to do its model it, not animate.... And then there are City graphics, Popheads, Advisors, and leaderheads to do.
:lol:
This can be said (atleast for my part - and I believe in everyone's part): modelling things from scratch is far more time consuming than animating things. So, I think that your theory fails a bit :p ;)
Goldflash Mar 24, 2005, 03:17 AM Battlefleet Gothic is a Tabletop, made by Games-Workshop. Interstellar Battles of the 41st M.
At Aalwhatever
Soley Modeling would take less time then Modling and Animating, regardless. WHAT THE **** IS UP WITH PEOPLE MISREADING WHAT I SAY TODAY?
muffins Mar 24, 2005, 03:22 AM This can be said (atleast for my part - and I believe in everyone's part): modelling things from scratch is far more time consuming than animating things. So, I think that your theory fails a bit :p ;)
Agreed :)
As an example, the model for the above spaceship took two days to make while the animations (which are 90% complete) I did during this morning :D
Sword_Of_Geddon Mar 24, 2005, 08:10 AM I've gotta clear my plate of promised units before I work on the second batch of Space Marine units :rolleyes:
Sword of Geddon, do you need the ships to cast shadows on the ground? If they do then it might look odd if you intend to use them on black space/starfeild terrain
Well, the starships have a duel purpose. I was thinking Starcraft-type ship. In space, the ship would still be casting a shadow, but it would only be visable when the ship settles over a planetary surface or asteroid field or something along those lines.
Like missiles...more fire-power than a third-world country..mhahahaha
Any chance you could add a few starwars style laser blasts to the mix(Make the lasers civ-colored...hehe)
Snorken Mar 24, 2005, 04:20 PM Very nice, it looks a little like the Terran Battlecruiser in Starcraft... :)
muffins Mar 24, 2005, 08:50 PM Any chance you could add a few starwars style laser blasts to the mix(Make the lasers civ-colored...hehe)
Something like this? It might look odd for some civs (like black or dark green civ colours) but it'll work. If you don't like it I can always give the laser thingies the standard hot-glow effect.
EDIT - Later animation attached
Smoking mirror Mar 25, 2005, 07:29 AM Looks awesome. I'll maybe use it as a heavy automated hovertank in the mars mod, so please leave the shadows on. :)
junkiexl Mar 25, 2005, 11:57 AM Whoa, those are some real sweet ships. I was wondering has anyone here ever played Colony Wars for the Playstation? The first game in the series was real sweet, and had rediculous graphics for its time. The premise was pretty straight-forward. A Galatic Navy rules over five solar systems and its colonies. You are a space fighter with the League of Free Worlds and you would play all these missions trying to defeat the Navy. What was cool was depending on how well you performed, you would end up at one of five different endings on the "mission" tree. That game had some real cool ships. The game actually produced two sequels but I never thought they surpassed the original. This game actually was pretty crazy. There was this database of all the fighters, capital ships, and worlds available at the main menu, and this cyber-voiced girl would just go on and on about the history. I remember for one the "orbital battle platforms" (think Death Star) she rambled on about wormhole travelling and the history of its creation. Unfortunately, Colony Wars never really took off and its maker Psygnosis no longer develops games. Despite all this, it would be cool to see some units inspired from the ships in that game.
I found a Japanese site that has a handful of the ships in the game. Try exploring the rest of the site beyond just the link and you'll find some other pictures as well. Anyways, thanks, and hope maybe one of you awesome unit makers will get some ideas from these!
http://www.artdink.co.jp/japanese/title/colonywars/craftd_2.html
black_rose Mar 25, 2005, 01:06 PM That looks great! I know it's not up to me, but I'm not sure about civcoloured lasers. Just picking a great colour might be a better idea.
I also think letting one of the best unit creators go for buildings instead is wasting resources, because units are both more difficult to make and far more important during the game than buildings.
again great unit so far!
Peter
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