View Full Version : Need help: bmp to flc


hIdDeN_eViL
Jan 14, 2005, 09:56 PM
i recently dl SBB and after making a few .bmp storyboards realised i didn't know how to turn them into usable flcs

can anyone help me?

mrtn
Jan 14, 2005, 10:13 PM
what gfx program are you using?

hIdDeN_eViL
Jan 14, 2005, 10:56 PM
Civflcedit to convert to storyboard, SBB to create new storyboard

and i'm using photoshop7

muffins
Jan 14, 2005, 10:57 PM
i recently dl SBB and after making a few .bmp storyboards realised i didn't know how to turn them into usable flcs

can anyone help me?
You need to grab FLICster (and the version 18 patch).

Export a blank storyboard from FLICster with the same frame dimentions and frame numbers as your .bmp storyboard. It'll be in .pcx format.

Use PEdit to create a custom palette from your unit's storyboard/frames (use FLICster to get a palette from an existing Civ-unit and modify it)

Load both .bmp and .pcx storyboards into a good graphics prog like PSP. For both, press Shift-O to load a new palette. For the .pcx storyboard select 'Maintain Indexes'.

Once both have the same palette, copy-and-paste the .bmp into the .pcx storyborad. Save it and then drool over your animation with FLICster :) Once you're done drooling, export it to a flc

hIdDeN_eViL
Jan 14, 2005, 11:04 PM
could the new civflc editor do that?

muffins
Jan 14, 2005, 11:06 PM
No idea :) ... never used it

hIdDeN_eViL
Jan 15, 2005, 07:48 PM
a bit of help pls.

problem is, i dont know the frame size produced by sbb.

GrandAdmiral
Jan 15, 2005, 08:21 PM
Don't you choose the framesize yourself in the SBB settings?

hIdDeN_eViL
Jan 15, 2005, 08:36 PM
not when making munits

Dease
Jan 15, 2005, 08:46 PM
determining the frame size shouldn't be hard with a graphics program (just copy&paste one frame)
With the new flic editor (Civ3FlcEDIT) it's now extremely simple to go directly from bmp to flc.
Though, frist of all, you'll need to make your palette in Pedit
In Civ3Flc just select "import to storyboard", specify the location of your bmp storyboard and the palette, change the offsets so it's centered and alter the frame delay as you wish. say "ok" and then export to a civ3 flc :D

hIdDeN_eViL
Jan 15, 2005, 09:33 PM
i'm using the civflceditor! its pretty good, but still its determining the frame size thats the problem.

the frames of the autogenerated storyboard isn't defined by a border, so copying one frame is not possible.

Aluminium
Jan 15, 2005, 11:37 PM
Here are the formulas for the calculation of the frame size.

For the width use this formula: f (F,W) = ( W - F - 1) / F | F = number of frames ; W = width of the storyboard file

For the height use this formula: f (H) = ( H - 8 - 1) / 8 | H = height of the storyboard file

hIdDeN_eViL
Jan 15, 2005, 11:47 PM
thank u so much aluminium!!!!!!!! the formula works!!!!!!!!!!
i tried it. thanx again