View Full Version : Succession Game France


jest
Dec 04, 2001, 02:37 PM
Joan of Arc was standing still at the top of a magnificent mountain.
She gazed at the horizon silently. To the south after the river bank there was a green valley, wonderfull to raise cattle. A little further there it was, huge and furious, the ocean. To the North there was the mountains where she knew that precious resources could lie down. A source of gold was already visible from where she was. A mighty defense too, would anyone try to attack.

- Advisor !

Her voice sounded rispid but in fact she was only far away absorted in her thoughts.

- We shall found Mighty Paris in the valley next to the river Bank.

As soon as they settled an ancient tribe living in the valley thaught them the secret of pottery. Joan instructed the wise men to search for a new military unit through the warrior code. She had foreseen that some war would be fought sooner or later. She inclined to the sooner option.
The worker was instructed to build roads and mines on the better spots of the city and a warrior was ordered. By the time the warrior was produced Paris would rise its population in two cycles.
She knew that the populace would grow unrest had they not a garrison and ordered the warrior to stay in Paris. Joan asked some brave pioneers to volunteer for leaving the town and found Orleans nearby. They asked some time to decide, about 7 cycles. Joan agreed, and by the time the pioneers were ready she instructed the warrior to go with them and ordered another one for Paris would grow in a few cycles.

The new warrior is trained and barracks are ordered. Meanwhile word spread that Orleans had been founded on another beautifull valley to the west of Paris that was even richier. It had gems as well as gold. It was a tough decision not to settle the city with direct access to the gems, but in the future it would very much pay off.

Joan was in the exact same location she had been a 1000 years before. She now could see Paris and Orleans and a smile invaded her rude face as if she were imagining the bright things to come.

jest
Dec 04, 2001, 02:45 PM
Ok Hobbes you´r next. The order is as follows:

Jest ( done )
Hobbes
Fsume93
Cyrai
Atros

If someone wants to change the order feel free.

20 turns
72 hours

Hobbes
Dec 04, 2001, 03:27 PM
Got it, should have the description and file posted tommorow.

Hobbes
Dec 05, 2001, 07:43 AM
2950 BC – Our industrious worker has completed the road from Orleans to Paris. Travel times are slowed by the rivers that have to be crossed, but in time we believe we will conquer these problems.

2900 BC – We have completed the training of another warrior to add to our glorious armies.

2750 BC – One of the warriors we sent out to explore spots a village.

2670 BC – Our illustrious warrior persuades (extorts) the Hun tribe to donate 25 gold to "Improve Paris Fund".

2630 BC – Paris is growing, and that means disorder. One citizen is directed to collect taxes, until the next turn when another warrior is complete.

2590 BC – Garrison troops in Paris in order to keep population under control, and start barracks.

2550 BC – Rush build barracks.

2470 BC – Our wise men have discovered Warrior Code, it is decided to research Bronze Working next as our warriors are complaining about their stone axes.

2430 BC – Orleans has a large population and a large group of people decide that they want to settle the area North of the city. Though their route will take them over the mountains the lure of gems keeps them moving forward.

2390 BC – Settler sets out from Orleans, worker is sent to Paris to work on improvements and start road to the North of Paris.

2350 BC – Warrior spots traces of human habitation, goes to investigate.

2310 BC – Reports say that our warriors broke some major taboo at the Gephid village and were attacked and destroyed. It is rumored that they took two of the three tribe's warriors with them to the great beyond.

2270 BC – Parris is growing again, and the people decide to send another group out to conquer the wilderness. Meanwhile one of are warriors makes contact with the Angle tribe and they give us information about the area North of their village. It is an area lush with fruit for making wine. It is decided to send the settler produced by Paris to this area, and to send the warrior back to protect it.

2190 BC – Lyons is founded in an area rich with gems.

Some thoughts, we need to get Ceremonial Burial so that we can build Temples and send out a few more warriors to explore. Other than that, good luck and have fun

fsume93
Dec 06, 2001, 12:28 PM
Will get to it tonight and post the results. Viva La France!

fsume93
Dec 07, 2001, 03:46 PM
France is alive!

State of The Despot Address: We have 192 gold and +3/turn. Sci is @ 20%. We are moderately advanced but have no contact with outside world.

2150 BC Rheims founded NE or the gold in lush grassland. Must get worker to build roads tying all cities together and getting those gems to Paris. Boost Sci up to 90% @-2 gold/turn.

2110-1950 BC Explore with 2 warriors and build roads/mines.

1910 BC Orleans in chaos Sci @80% @0 gold/turn to maximize research, 3 turns left til Bronze working.

1870 BC Calm in the Despotic empire.

1830 BC Sci down to 60% to maximize profit, 1 turn left til Bronze working.

1790 BC Bronze working is ours/Ceremonial Burial is next in 6 turns. Warrior finds border to NW. Who could it be?

1750 BC Warrior in NE runs into Russian scout.

1725 BC Warrior in NW finds Greek city of Sparta. Greeks trade Writing for Masonry and 15 gold and 4 gold/turn (originally they wanted 80 gold, but i prefer giving gold per turn. They have something to lose then if they declare war on us.). Russians trade Wheel for 4 gold and 4/turn.

1700 BC Paris in civil disorder. Archer sent to explore in the south.

1675 BC Paris produces settler, off the the wine region in the great mountanous NE! Ceremonial Burial discovered, Iron Working next in 21 turns @ -6 gold/turn.

1650 BC Warrior in NW finds a Seljuk tribe that teaches us Horseback riding. Warrior in NE defeats a Sarmatian tribe and gets 25 gold. The People expand our Palace for the first time!

1625 BC Warrior in NE finds Greek city of Delphi! Be are bordered to the north by only the Greeks, the Russians must be beyond the Greeks! Greeks special unit is defensive so hopefully we wont have to worry about them attacking us.

1600 BC Archer to south rund into 3 Jute warriors. Kills them all and gets vet status.

1575 BC Road completed to bring Gems into Paris, they people will be happy about this. Russians begin building PYramids.

1550 BC Phoenician warrior approaches Lyon.

1525 BC Phoenician warrior killed attacking Lyon, Phoenician encampement north of Lyon, we need to take it out! Warrior in NW finds English scout. Elizabeth has communication with the Germans, Romans, and Egyptians. We get comm with all 3 for 76 gold. We also trade 54 gold for Iron Working. We then switch to Mysticism 8 turns @ 0 gold/turn. English have 5 cities to our 4. We trade Horseback riding to Egypt for Mysticism, we also get 1 gold/turn and 8 gold. Egypt has 6 cities to our 4.

1500 BC People expand our Palace again! Cultural expansion at Paris!

1475 BC Orleans builds Granary, Romans begin building Pyramids. Tours established in lush wine hills.

Hold on conclusion to follow (with game file)!

Cyrai
Dec 07, 2001, 04:18 PM
I resign from my post until further notice, as I am no longer able to play C3. I just installed Windows XP today, so I went to uninstall and reinstall C3. However, after the uninstall, the reinstall program has decided that it doesn't want to install, it wants to uninstall also. Thus, I am having a hard time installing C3. So skip me until I can play again.

fsume93
Dec 07, 2001, 04:29 PM
OK guys we have a lot of work to do. We are in last place on the Histograph at 188, Germans are next at 190, greeks at low 200's and the Russians are in first at 254.

We are lacking in all 3 areas: Military, cultural Improvements, and Cities and Infrastructure.

We have a small military, I for one didnt focus on that. I focused on road building, exploring and expanding. We have 2 new cities Tours and Rheims. Need to build a road between them.

When I took over Science spending was at a lowly 20%. Why was it so low? and for how long? We went from a moderate tech to an advanced one during my reign but at the expense of all our gold. Tech is the only area we are doing good.

All the other civs have more cities than us and stronger militaries.

We have our work cut out for us.

There is a barbarian encampement north of Lyon that needs to be taken out (was notified on second to last turn).


My suggestions:

Need to build road from Rhiems to Tours and then through wine tiles at Tours. Let temple at Rheims complete so we can get those gems. When we get roads to other civs we wil have a lot to trade. Need to take out the barbarians north of Lyon before they send out 15 units in one turn to Lyon. Find Iron

My accomplishments:

-Met 5 civs and traded with some. at peace with all of them.
-Built 2 cities
-Built roads (takes long time through mountains) and mines to connect cities and resources.
-bought techs and researched techs to get us advanced. although we have no iron to take advantage of iron working.
-explored great deal to the north.
-spent all our funds.

Whoever is next have fun and i hope no one attacks you...

fsume93
Dec 07, 2001, 04:37 PM
by the way, i tried to post a pic of our empire but the file was too big.

What is the trick to getting the size of the pic down? It was over 700k and that was in 256 color bmp not 24bit bmp.

LKendter
Dec 07, 2001, 05:01 PM
Post you pictures using .jpg

I have gotten files under 100K that way.

fsume93
Dec 07, 2001, 05:16 PM
Thanks Lee,

Let's try this pic

LKendter
Dec 07, 2001, 05:36 PM
:eek: :eek: :eek:
multiple gems and wines already!

Man, I can't remember the last time I had that many luxuries early on.

Atros
Dec 07, 2001, 08:39 PM
Since Cyrai quit, i guess its on to me

1450- An archer is sent north to prepare a site for the settler to be built in Paris, the temple in Rheims was hurried due to the despot's lack of patience with the long build time, unfortunatly, one citizen died, his death was blamed on his poor physical conditions. Various warriors explore the area near the Greek empire, however, it is not know whether we will be able to use it before they settle the area.

1425- the temple in Rheims is built, beneath it is the blood and sweat of the labourers who were forced to build it. Rheims starts production on a worker, which is intended to build a road to Tours and bring in wine.

1400- A spearman is built at Lyons, it is garrisoned in the city. Work is start on a settler, it will be done in 8 turns, with the city growing to a population of 3 in 6 turns.

1375- Paris is in disorder as the citizens were horrified over the oppresion of the despot and the despot's callous use of citizens' lives to build temples, they were bribed into silence with a few entertainers, coincidentally, the settler is finished the next turn

1350- We trade territory maps with the Romans, seems like they're far to the north, not much a threat now, but their military far outnumbers us. We also trade horseback riding, territory map and world map to them for philosophy.

1325- the settler is now on the move the plains north of Lyons. though with no resources and luxuries, we have to prevent the Greeks from expanding.

1300- The science rate had to be reduced as we were losing money.

1250- Lyons has produced a settler, the settler from paris is still a long way to its destination, it was decided that it go to the north of Tours instead as it would be faster. Science increased to 80% with a gain of 1 gold per turn.

1200- all the gem deposits now have roads to them, but we have to wait from the cities to expand to get the gems.

1175- yet another citizen was killed hurrying a temple in Orleans, but his sacrifice saved France six turns.

1125- a barbarian tried to ambush a settler, but was repelled by an elite archer.

1100- Founded Marseilles, although it is on plains, we can irrigate from a river next to it.

1075- we have learnt map making, starting research on Code of Laws, we shall soon be able to destroy corruption within our cities and after that we will have the republic. Bismarck of Germany trades us Code of Laws for Map-making and 3 gold.

1050- a barbarian appears out of nowhere and kills a worker near Orleans, the palace is expanded.

975- a road to Tours has been completed to bring wines into our cities. The governors and officials of the Great French Despotism gather at the palace in Paris for a party with wine!

Atros
Dec 07, 2001, 08:48 PM
The save file is here.

We have to get more culture and expand our borders to fill in the gaps between the new cities. The greeks are trying to expand towards us, i saw one of their settlers trying to settle where the new cities are, but i barely got there first.

There are a settler unit ready and more being built, i recommend we quickly settle the greek border so they will not expand.

Also some of the wines are not yet linked with roads, 2 workers are at that area.

We are currently researching Republic and we still do not have polytheism and Monarchy.

Atros
Dec 07, 2001, 08:55 PM
This is a screenshot.

Cyrai
Dec 09, 2001, 03:51 PM
I'm pretty sure my computer is back up, so I should be able to field this round. I'll just take my place after Atros from now on.

Cyrai
Dec 10, 2001, 08:18 PM
That didn't turn out so well. A thouroughly unsuccessful reign. I traded my world map for every territory map, thus giving me a pretty complete world map. I also managed to get Literature in a (failed) attempt at the Great Library.

Anyway, Russia calls me up and asks for my territory and 21 gold. I refuse, knowing that she's half the world over. The reign continues, Russia and my next door neighbor, Greece sign a Military Alliance against me. Germany later ALSO gets in on the act. During my reign, I manage to raze a Russian city, but a French city also gets taken. Not much good going on here.

fsume93
Dec 11, 2001, 11:01 AM
I am dropping out of this game.


Why would someone in last place decline offers and go to war? It is obvious that we are i a bad position.

fsume93
Dec 14, 2001, 01:53 PM
D*mn, it is Dec 14th and no one has posted yet! Real good game guys!

chainsawkiller
Dec 15, 2001, 05:40 AM
seems like jest isn't around. Actually, im atros.

Hobbes
Dec 17, 2001, 08:03 AM
I'm still here, kinda of. :sleep:

Hobbes
Dec 21, 2001, 10:34 AM
Executive decision. This weekend I am going to pull down the last save, play 20 turns and post. Hopefully someone will pick up the ball.

Cyrai
Dec 26, 2001, 09:49 PM
I'll take second slot. Order will be whoever signs up.

Hobbes
Dec 28, 2001, 03:27 AM
Upon assuming power of the French Empire, Hobbes notices a few things that are in direct contradiction to the despots handbook (hopefully these hints help).:enlighten:

Grassland irrigated while we are in despotism: This does not help us at all, as it will not produce any more food until we switch governments, mine instead.:confused:

Building mines on mountains tiles, or multiple mountain tiles mined in one city radius: Too early in the game to work mines tiles, we need food in order to crack the whip.:cry:

Too many regular military units: We need barracks to produce veteran units, and a barracks only costs one citizen.:eek:

Archers sent out without any defensive support: Always send defensive units out with archers, otherwise they get killed by the counterattack.:(

No harbors: Until our road network is finished, we need at least one harbor if we hope to trade with other civs.:sad:

Researching Republic: We can’t afford to give up the ability to rush build units, we need other civ advances.:vomit:

Reminds me of an old joke “Well other than that Mrs. Lincoln how was the play?”

Well here is a brief description of what happened during my twenty or so turns.

Upon taking power I notice that we are at war with multiple countries and our military is not doing well. All troops are recalled home, and barracks are rushed in all cites that do not have them. We are too weak to fight a offensive war, so all resources are directed towards two goals: Produce defensive units and find iron, without iron our civ will perish. During this time I contact every civ that we are at war with and attempt to make peace. The money machine is cranked up in order to bribe our way out of this situation. This ends up working with the Greeks (160, 10/turn) but the other civs want a city, no way. Other civs noticing our weakness, pounce on our carcass. During this period a city is built on the far end of our continent and a galley is rushed. This galley explores the island to our South-East, and we find iron. A settler is rushed to this island, and harbors are built ASAP.

Well this is how I leave the French Empire, we now have iron to build swordsmen,:goodjob: so rush build swordsmen. We are at peace with the Greeks but the other civs are trying to kill us off. They have to attack us from the North, so build walls on our border cities. Also the island we have settled should be ours put some settlers on it, along with a strong military (we have to keep that iron). There is another island directly to our South, we should try to settle that also. Don’t trade maps unless you have to, or the other civs will rush to take those islands. Make peace if you can by buying, but don’t give up cities, unless you have to. And most important of all, crack that whip, we need swordsmen and they only cost one citizen. Good luck.

cdub
Dec 29, 2001, 12:53 AM
I will join this game! To speed this up I will download and post results in a few hours.... ;)

cdub
Dec 29, 2001, 03:36 AM
Here are my twenty turns---

King Cdub is shocked at the state his beloved France has fell into.... a world that is against him, a pitiful army, and no advanced tech's to speak of :( . Cdub pulls his sword from the case and stabs it into the earth "This will not be tolerated!"

70 BC- Signed peace treaty with Germany, territory map, and mathematics for 39 gold and our world map. Russia wanted peace for a steep price 106 gold 1/ turn, King Cdub rebuffed the offer. Cracked the whip in Orleans for settler, changed Paris to settler.

50 BC- The wicked Greeks built Troy south of Paris. Cracked the whip in Tours for settler. Bescanon ordered to produce another galley.

30 BC- Yes King Cdub's subjects of France began to squint every time he appeared for the time of crackin' the 'ole whip had definitely begun. Cracked the whip in Lyons for swordsman, Rhiems creates a swordman, and Paris creates Settlers for the eastern island.

10 BC- Lyons creates swordsman. Barracks are constructed in Avigron, a worker is ordered to be constructed to link up some cities with roads.

10 AD- Tours is ordered to create a swordsman, Rhiems cracks the whip on a settler, and a galley is unloaded north of Rouen (eastern island) which contains a settler and spearman.

30 AD- Tours constructs swordsman, King Cdub realizes there needs to be some culture and orders a temple to be constructed. The King takes out the trusty 'ole whip and cracks Lyons for a swordsman.

50 AD- Paris, Lyons produce a swordsman they are both ordered to produce two more. The great king consults his military council and finds out he is at the helm of the world's weakest army :( .

70 AD- Grenoble is founded south of Orleans on the southern tip of our continent. Dijon is founded north of Rouen (on the eastern island) and his fortified with spearman. Rouen completes a worker.

90 AD- Rouen's worker is set out to build a road connecting it with Dijon. The worthless Greek's build Marathon north of Tours.

110 AD- Cracked the whip on Lyons for a swordsman, we now have a whopping total of 10 swordsman :rolleyes: . Orleans creates a swordsman and is ordered to make another. The Great King is sending 2 swordsman to the eastern island, and the rest to help defend the northern frontiers.

130 AD- A worker is connecting more French fine wines to Tours. Our galley has unloaded a settler south of Rouen. A new settler is creating in Rhiems. A worker is created in Avigon to help construct new roads. We gain peace with Greece and get construction in exchange for 90 gold and our world map :) .

150 AD- Amiens is built south of Rouen on our eastern island. Two swordsmen are set to land there next turn. The dirty Egyptians have attacked us just north of Chartes we completely wipe them out with no loss of life on our side. Avignon has been connected to the rest of the civilization with a road, they are now instructed to build a swordsman.

170 AD- Egypt offers peace for 44 gold 4/ turn, the Great King thought it over and decided the 4/ turn would greatly hinder our science purhcasing abilities. Orleans creates a swordsman. Our glorious armies pounce on an invading Egyptian chariot and destroy it, we then enslave the two workers that were captured! Are armies then turn are attention to 3 invading Roman warriors and quickly dispose of them.

190 AD- Signed a peace treaty with the Romans and got currency and polytheism from them for 20 gold, wines, and gems!

210 AD- And just 20 years later Caesar tries to give us a bum deal on his territory map (our territory map + 50 gold for his!) HA! We quickle shew him away.

230 AD- We destroy more Egyptians near Chartes with no loss to our armies.

250 AD- Rouen completes a worker, we need some culture over there so I ordered a Temple.

260 AD- Paris creates a swordman, the King cracks the whip on Orleans for another swordsman ( The King wants to send these to the Eastern island, hint, hint.) Our galley circumnavigates the small southern island and finds it has nothing to offer.

270 AD- The King is so bored this turn he pees in the wind to find out what really happens, and then he decides to pet a burning dog, errrr.......

280 AD- Okay back to the action at hand. The great King gets monarchy off the English for our world map and 100 gold. Then Cdub decides to take out the whip for his last turn as king. He ruthlessly cracks the whip on Tours for a temple, on Orleans for a swordsman, and on Chartes for a Temple. Yes its good to be king :p .

There you have it, 20 turns. I believe this game is going to be very challenging to get through, but if we stick to it we might just pull out of this. I have got our swordsmen total up to 17, along with the archers and spearmen that were already there when I began my turn. I have positioned our troops into four clusters along four Greek border cities, one to the northeast even has a settler with it so you can raize and build a city if you wish to. The Greeks seem fairly weak to the south of us, they should easily be disposed of.

I built 4 new cities, 13 swordsmen, and gained 5 techs through trading, polytheism, monarchy, currency, construction, and mathematics. :goodjob:

Good Luck to who's next!!!

Thiazi
Dec 30, 2001, 04:30 PM
I'll jump in and try to right the ship. we have a big army and if the oppurtunity presents itself I won't hesitate to use it.

Thiazi
Dec 30, 2001, 06:06 PM
I just finished my turns and I will write the review now. If anyone wants to jump in after me, the save is attached.

Thiazi
Dec 30, 2001, 06:26 PM
My first 20 turns as the Emperor of France were moderately successful, we gained a few technologies (engineering, monotheism, and feudalism), we gained a few cities and we have gnawed the Greeks down to about our size. Whoever takes over for me, will need to focus on building another attack force to take out the Greeks, we already have 9 swordsmen in Chartres but we will need more than that to finish off the Greeks. The English and Germans are also fighting the Greeks, so if you wait a few turns for the Greeks to divert their attention to the northern front, then we could make significant gains; possibly even claiming Athens for ourselves. Good luck for the next emperor and here are the “minutes” for my 20-turn reign:

280 AD: Emperor Thiazi I take over a nation set on exterminating the Greeks. In order to put our full attention on the war efforts, we make peace with Russia at the cost of 45 gold and 1 gold per turn. We also make peace with Egypt for no cost. We will need money to finance the war effort so, we sell wines and gems to England for 8 gold per turn and 7 gold per turn respectively.

290 AD: Our troops are being positioned for war. We capture two Greek workers, forcing Greece into war.

300 AD: Marseilles captured and razed; this city was of size 3 but it was a prime target to be recaptured. The cites of Marathon and Troy are also captured; none of our soldiers have been lost.

310 AD: We attempt to take the Greek city of Eretria but we are met with a massive counter attack and our remaining forces are taken out by a solitary legion of hoplites.

320 AD: Herakleia captured!

330 AD: Herakaleia recaptured. Halicarnassus razed.

340 AD: The Russians have completed the Great Lighthouse in Odessa.

350 AD: War.

360 AD: We establish an embassy with the English at the cost of 85 gold. We offer England our world map, 19 gold per turn and 163 gold to join us in the fight against the Greeks, they accept without any hesitation. England brokers a deal with Germany and German declares war on Greece. Our people have added a third level to our palace.

370 AD – 380 AD: War.

390 AD: Russia completes the Hanging Gardens of Moscow.

400 AD: Catherine the Great gives us the option of supplying them with wines or war; we choose wines. We then trade Russia gems for 8 gold per turn.

410 – 430 AD: War.

440 AD: Our troops are marching on towards Marseilles and the Greeks finally agree to broker a peace treaty. In exchange for us stopping our troop movements they offer us Feudalism, Monotheism, 79 gold and 2 gold per turn. We accept peace for now but production of our war machine continues unabated. We trade gems to the Romans for 6 gold per turn. We offer our world map to the English as a sign of good will, we jumped out of the war early and we do not need Elizabeth to be furious with us.

450 AD: Germany and Russia have declared war on Egypt. Our soldiers to the west have destroyed a barbarian encampment, brining back 25 gold to the empire. We then purchase Engineering from the Romans at the cost of our world map and 280 gold.

460 AD: We sell Engineering to the Germans for their territory map, world map, 60 gold and 3 gold per turn.

470 AD: The Emperor Thiazi I resigns after nearly a 200-year reign. He feels that he has done his small part to make France the great empire it is destined to be but he regrets not finishing off the Greeks and not switching to a better form of government.

chainsawkiller
Dec 31, 2001, 09:22 PM
Im Atros from the original people, i though the thread died already so didn't look for a while :cry:
I guess i'll continue from here.

chainsawkiller
Dec 31, 2001, 11:01 PM
470- When the next Emperor Atros (my real account) takes power, the French empire had grown in power, but not without costs to the people, many were unhappy with the despotic rule and the conscription and people who lost their lives to fuel the French war machine.
Hurried in Lyons as the city wasn't growing

480- The city of Orleans was overcrowded and the people were unhappy, so I hurried a swordsman to reduce the population by 2 people who were basically entertainers. :)
I hurried Tours as it wasn't growing too

490- hurried temples in Rouen and Amiens to save about 30 turns each, Russia approached me for a peace treaty for nothing and i agreed.

500- traded world map and 300 gold to England for Theology. Hurried swordsman in Tours at cost of 1 citizen.

510- Orleans rioting again.

520- Told Greek settlers to get out of my territory, they moved to out near Grenoble, probably trying to settle that area. Hurried in Orleans to reduce population. Also hurried at Paris and drop one citizen.

530- Hurried at Orleans again. Moving units to border in prepartation for an attack on the greeks.

540- Still moving units

550- Told greeks to get units out of our territory, they declared war.

560- WAR. Captured Herakleia.

570- Attacked a city which they settled in the southern peninsula, it was 1 citizen so it was destroyed.

580- Captured Eretria. Romans extort wine from us

590- WAR

600- Eretria defected back to Greeks, was then recaptured.

610- Continued Rioting at Eretria

620- WAR

630- WAR

640- Captured Sparta

650- WAR

660- Sparta had many resisters and defected back to greeks. Hurried stuff in multiple cities.

670- The end of my reign, Emperor Atros captured two cities from the greeks and razed one, but only at the waste of many soldiers by pouring them onto the walls of the heavily defended Greek cities.

PS: Remember to get back Sparta, it defected so prob only has 1 or 2 defenders. Also buy invention as we do not have it and are researching chivalry.

Garsonga
Dec 31, 2001, 11:32 PM
You guys still looking for another player? Looks to be an interesting finish.

Garsonga

cdub
Jan 01, 2002, 05:23 AM
chainsawkiller we need the attachment, Garsonga--- feel free to play the next turn when it becomes available...

chainsawkiller
Jan 02, 2002, 04:56 AM
Oops, sorry, i though i had put the attachment.
Here it is now.

Garsonga
Jan 02, 2002, 05:20 AM
Thanks, Chainsawkiller, I've got it playing now will post in a couple of hours.

Garsonga

Garsonga
Jan 02, 2002, 06:40 AM
At the death of King Atros, King Garson the confused comes to power. The follow are the sequence of events:

670 AD Review of the Kingdom reveals trouble ahead, the city of Erieta next to Athens is sorely under defended the whip is cracked and a Spearmen built.

680 Russia has declared war on us, not too worried they are well north of us, a passing Russia spearman escorting a settler is destroyed yielding two Russia worker anxious to work for the French. Sparta is retaken.

690 AD Moving troops toward Delphi.

700 AD War continues

710 AD Sparta Flips again!:mad: I'm thinking raze next time! Delphi taken! 8 resistors, probably should raze that one too but I'll hold off.

720 AD Moving swordsman to retake Sparta.

730-750 AD Sparta is retaken and RAZED!!!:nuke:Cutting all roads to Athens, we may be able to keep Delphi if we can take out Pharsalos.

760 AD Moving swordsman towards Pharsalos, King Garson poisoned by outraged Spartians. Short but war torn reign is ended probably won't even get a blip in the history books.

I only took 10 turns, they are long with all the troop movements and a gazillion automated workers. Plus I wanted to get a consensus before continuing.

Do we want to continue this war? We are in desperate need of better forces 3.2.1 Swordsman vs 1.3.1 Hoplites is not really a good thing. We need some mounted forces or artillary. I recommend peace until we can build Knights, thoughts?

Good luck to the next ruler!

Garsonga

cdub
Jan 02, 2002, 08:22 PM
I have downloaded, will post results in an hour or two....

cdub
Jan 02, 2002, 10:15 PM
The honorable King Cdub looks over his French Empire and pulls out, not a sword, but a shovel....

Inherited Turn
760 AD- Cdub brokers deals with nations around the globe- We get Invention and Education off England for our world map and 950 gold. We get Invention off Rome for Education and 230 gold. We exchange our fine wines and gems to Egypt in return for there ivory and 3 gold/turn. Strike a deal with the Germans out Gems and wines for 10 gold/turn. The city of Herraklia is changed to a temple.

770 AD- The Great King decides to starve Delphi out and spawn French people in the city. 4 cities have there production changed to granaries. The palace is expanded, the Great King celebrated by dancing butt naked to "Macarena" :eek: .

780 AD- Granary is produced in Paris, a worker is ordered. A peace treaty is agreed to with the Russians, we shell out 60 gold for it. We in in turn sell them our gems for 5 gold/turn, so we are actually making 40 gold off them ;) .

790 AD- Cdub learns from his military council that Russia and England have signed a military alliance against the Greeks, too bad for them. Walls in Eretria are changed to a temple.

800 AD- Greeks offer peace treaty, the Great King makes them give the French people Astronomy and 1 gold/turn before they will sign. France falls into Anarchy! Monarchy will soon come though.

810 AD- Greeks settle Sparts on the southern tip of the mainland.

820 AD- The Great Kings "Period of Infrastructure" is in full swing, stacks of workers across the land are furiously building improvements.

830 AD- The greedy English extort our territory map and 37 gold :mad: . King Cdub is now a true king, monarchy is set in place. Science is boosted to 70%, and luxories are set to 10%.

840 AD- Two workers and a pikeman are completed, more workers are ordered.

850 AD- More workers are constructed across the land, temples and more workers are ordered to be constructed.

860 AD- Two granaries and a worker are completed. Barracks and another worker are ordered to be start construction.

870 AD- Paris completes a worker, a marketplace is ordered.

880 AD- Germany and England sign a military alliance against the Greeks, too bad for them, again :) . More granaries are ordered to be constructed across the land. King Cdub is infromed by his scientists that Chivalry has been researched, Chemistry is the next item on the list.

890 AD- Granary is constructed in Rouen, barracks are ordered. Pikeman in Marathon changed to temple.

900 AD- Infrastructure is being improved slowly but surely, the great King knows this will be the key to victory in the future!

910 AD- Lyons builds a temple, granary is ordered. The courthouse in Amiens is constructed, a granary is ordered.

920 AD- We ship our wines to the Romans for 15 gold/turn. We exchange our territory map with the Germans. Tours builds granay a worker is ordered.

930 AD- Troy and Grenoble build barracks, workers are ordered. Our workers have constructed a road to connect our cities with saltpeter :goodjob: .

940 AD- Russia extorts Territory Map and 30 gold :mad: . Paris build marketplace, a cathedral is ordered. Worker in Tours complete, a marketplace is ordered. Temple in Besancon is complete, granary ordered.

950 AD- Rouen creates barracks, a library is ordered. Troy and Grenoble complete workers both are instructed to produce workers.

960 AD- A deal is struck with the pathetic Greeks, we give them our gems for 5 gold/turn.

Well there is my 20 turns. Infrastructure, Infrastructure, Infrastructure was the game plan. I found that many of our acient cities had yet to build a temple :eek: . I produced many temples and granaries in my reign, with more soon to be complete. I also unautomated the work force! I HATE AUTOMATED WORKERS!!! I stacked the workers and put them to work on some much needed roads, irrigation, and mining. To the next leader--- may I suggest we keep up with the infrastructure, this may keep us down for awhile, but the future output will help us immensley!!! We are not at war with any nations, and none seem to be bothering us at the moment, either. Good Luck :king: !

LKendter
Jan 02, 2002, 10:35 PM
Originally posted by cdub

I also unautomated the work force! I HATE AUTOMATED WORKERS!!! I stacked the workers and put them to work on some much needed roads, irrigation, and mining

I am glad to see somebody who hates them as much as me. The ones that really annoy me - They tend to create cities with WAY to much food.

Plus during Railroad time, I set very specific rail building patterns.

No to mention mining 5 mountains with a size 3 (maxed out city).

Garsonga
Jan 02, 2002, 11:52 PM
Way to go Cdub, that's what I wanted to do. Shutdown the automated workers, they are a pain. Build Temples and Libraries get some tech and then kick some a$$. When it takes 32 turns for a tech with 70% in research you know there's problems. I still think we can turn this game around. :goodjob: :goodjob:

Two thumbs up for Cdub

Garsonga

cdub
Jan 03, 2002, 02:28 AM
Thank you! Thank you! :D There is still some hope in this game! good luck to the next ruler..... :king:

Hobbes
Jan 03, 2002, 05:13 AM
We need to make a new turn list, here is my proposal:
Current player is the king.

cdub - :king:
Hobbes -
Thiazi -
chaninsawkiller - just played
Garsonga -
grey fox - just played

Any opinions?

cdub
Jan 04, 2002, 01:01 AM
Sounds good to me!

Garsonga
Jan 04, 2002, 01:11 AM
Sounds good to me also, I'm there.

Garsonga

Hobbes
Jan 04, 2002, 05:00 AM
Ok, I will download and post today or tommorow.

Hobbes
Jan 04, 2002, 03:38 PM
Here it is, I will have the write up tommorow. No wars, just building up the civ and trading some techs.

Thiazi
Jan 04, 2002, 04:34 PM
I'll take my turns now.

Thiazi
Jan 04, 2002, 07:00 PM
When I came into power, our country was in a dismal state. Culturally we were doing all right, in fact we were ahead of quite a few nations in that respect, but our military presence and power was almost nonexistent. Then factor in that we are boxed in by the Greeks and Egyptians and I think you can understand, that we are fighting an uphill battle. I continued the cultural improvements, since they are and probably will be our bread and butter, but I also started pumping out knights (they have since been upgraded to Calvary). Once I built up a good attack force about 10 knights and 4 swordsmen, I declared war on the Greeks and within 4 or 5 turns, they ceased to be. I have an attack force of 10 Calvary in Thermopylae, that is set to invade the Egyptian heartland but I would upgrade the defense in the newly captured Greek cities and I would probably try to double that attack force. We can take out the Egyptians quickly and maybe within 20 or 30 turns we can be knocking on the Germans door. I would have liked to win culturally but China already has twice our score and their own continent, so we need to make up a lot of room and fast. We should also look into building a forbidden palace but we have more immediate needs. I also worked on building up our nonexistent navy, it may not factor in now but it will make distant conquests and possibly even sneak attacks on the Egyptians easier. We should actually use the attack force of 10 Calvary to attack Egypt from the east and we could have another force of 10 or so land and attack them from the west. They are already at war with two other countries, so I imagine that they couldn’t hold up a three or four front war for very long.

1150 AD: Paris starts Smith’s Trading Company.

1160 AD: Forces begin to assemble at Eretria, which is the staging point for our invasion of Greece.

1170 AD: Null.

1180 AD: We sell economics to the Egyptians for their world map, 11 gold per turn and 100 gold. We sell the printing press to China for their world map, 4 gold per turn and 5 gold up front. (They may be powerful but they are poor). Science is raised to 80% and luxury is raised to 20%. We trade wines, world map and 100 gold to the Egyptians for Ivory. We Trade gems to Egypt for 6 gold per turn. (I would probably wait until these deals expire before I would seriously consider attacking them)

1190: Null.

1200: England demands our territory map and 38 gold and we oblige. We have good defense at home but I do not like the idea of fighting a war, where we would have to travel through other nations and especially for such an insignificant tribute. Our scholars have discovered metallurgy and will not focus on military tradition.

1220: We trade gems to China for their world map, dyes and 100 gold. I let the settler join Eretria, for some reason I felt it would jump-start their production but I was wrong. Greece wishes to extend peace and since I was not yet ready for war I agreed to their wishes. Though in hindsight, that may have not been the greatest reputation builder. Greece then offers their territory map for ours and I accept.

1230: Upgraded all but 1 spearman and disbanded warrior.

1240: Hurried knight at troy for 80 gold.

1250: Purchased a Greek worker for 35 gold and then sold them economics for their world map and 130 gold. I felt it was a fairly good strategy to bankrupt before we attack.

1260: England and Rome are at war with Russia. Germany and England are at war with China. Marseilles deposes to Egypt, the traitors should be razed when we get the opportunity.

1265: Null.

1270: War declared on Greece.

1275: The Greek cities of Sparta, Ephesus and Athens are captured. We purchase physics from Egypt for our world map and 470 gold. If we are effective early on in the war but do not have enough forces to conquer all of Egypt, we could extort several techs from them. Rome demands a tribute of our territory map and 27 gold, we agree. England completes J.S. Bach’s Cathedral and Rome completes Smith’s Trading Co.

1280: Science is lowered to 60. We captured the Greek city of Thermopylae. Paris constructs a University from the leftover Smith’s Trading Co. shields.

1285: We trade territory maps with Germany.

1290: The final Greek city of Argos is captured and we have successfully destroyed the Greek empire. Our palace has been expanded.

1295: Trade military tradition to China for their world map, democracy and 16 gold per turn. They are not on our continent and by the time we are ready to attack them, Calvary will be outdated.

1300: Barracks hurried in Thermopylae for 130 gold.

1305: Egypt and Rome are at war with Russia. I upgraded the 10 knights stationed at Thermopylae for 200 gold.

cdub
Jan 06, 2002, 05:55 AM
If chainsawkiller has not downloaded in 12 hours I will pick up the pace and play on...

gonzo_for_civ
Jan 06, 2002, 10:19 PM
If you guys ever need someone to take a turn for whatever reason. Drop me an e-mail. I'd be glad to help. Sounds like this one is rapidly turning around. What difficulty level is it? Just curious.

SPIKEYSUNCLE@CS.COM

Garsonga
Jan 06, 2002, 10:32 PM
Don't worry there CD, if Chainsaw doesn't show in 7 more hours I'll take my turn that way the order doesn't get messed up.

Garsonga

cdub
Jan 06, 2002, 10:44 PM
Garsonga, play on by all means!!! :king:

Garsonga
Jan 07, 2002, 03:35 AM
Okay, I've got it. Playing will post in a couple of hours or so.

Garsonga

Garsonga
Jan 07, 2002, 05:59 AM
So begins the reign of King Garson II the Builder:

1305 AD On survey of the Kingdom I see we are weak in culture and determine this shall be my number one priorty. Those two Eqyptian cities in the center of our territory must be added to the kingdom. Libraries are ordered in Cherbourg and Avignon and a couthouse ordered in Herakia.

1310 AD Improvements and started temple in Athens.

1315 AD More improvements

1320 AD Same same.

1325-1330 AD Renew wine trade with Eqypt for 8 Gold per turn. More improvements

1335 AD Courthouse finished in Grenoble ordered Aquaduct.

1340-1345 AD Improvements

1350 AD Aquaduct finished in Troy ordered Library.

1355 AD Courthouse finished in Delphi ordered Library.

1360 AD Improvements

1365 AD Germans declare war on Russians. Rushed temple in Thermopyale we really need the culture expansion to give our people more land to work.

1370 AD Chinese finish Newtons University, DARN! we missed it by 10 turns.

1375 AD Discover Magnatism start Nationalism

1380-1390 AD Improvements

1395 Marsellies returns to FRANCE!! My cultural policy is working!!

1400 More Improvements.

So ends 20 years of peace and cultural expansion. Garson the builder happyly retires to the summer house in Marsellies. Satisfied France will one day be the cultural center of the world.

Hobbes
Jan 07, 2002, 11:05 AM
cdub I think your up next.

cdub
Jan 07, 2002, 02:48 PM
I have to leave for work pretty soon, but I will play as soon as I get back!

Grey Fox
Jan 07, 2002, 09:04 PM
Can I join?

Well I don't know how many you are or how long you have played, but It would sure be fun to play a Succession game. I have never done it before. Recently I have been playing the Emperor difficulty, and I think I can manage to play that difficulty quite good I think.

So can I play?

Well if you are to many already, please tell me and you can join my game instead. (that is, I will start a game after yours is finished and you can join)

cdub
Jan 08, 2002, 12:33 AM
The Great Cdub has noticed great strides in the cultural department, city and infrastructure improvements are moving at a rapid pace...

1405 AD- The dumb broad Elizabeth extorts our Territory Map and 33 gold.

1420 AD- The Forbidden Palace begins construction in Chartes.

1435 AD- The scientists report to Cdub that they have mastered "Nationalism", Steam Power is ordered to be researched.

1440 AD- Cdub and Caesar exchange Territory Maps.

1455 AD- The dumb broad Cleopatra tries to trade her Free Artistry for our Nationalism, we quickly shew her away.

1475 AD- Germany's Bismark extorts Territory Map and 23 gold from us.

1490 AD- We discover "Steam Power" :) , then find out we have no coal on any of our land :mad: . It seems that only the English have any at the moment. Industrialization in ordered to be researched.

My turns were again--- infrastructure, infrastructure, infrastructure! There were STILL cities with no temples or granaries, I quickly ordered some up. Marketplaces and banks were also high on the list to get some revenue going. I also did some very, very minor military improvements by building some rifleman in Paris and sending them up north. To the next leader--- WE HAVE NO COAL, England did not want to trade with us, this is a major problem. Are cities still need a lot of improvements also, RULE WISELY! Good Luck.... :king:

chainsawkiller
Jan 09, 2002, 05:06 AM
Sorry for missing my turn, my computer broke down and it was only repaired finished today. I'll just wait until its my turn again.

Hobbes
Jan 09, 2002, 06:20 PM
Well, here is the short version, I will post the rest tommorow.

Redo all of our trade deals, we were not even getting close to market price. Manage to trade gems to Elizabeth for coal :goodjob: We are now showing a much better cash flow. Start rush building railroads, while we have the coal. Chinese try to extort maps and gold from us, I tell them “Your father was a hamster and your mother smelled of edelberries [sic].” They declare war, land troops near Athens and guess what, we get a great leader, Napoleon. :) . Next turn we discover industrialization, so guess what, we now have Universial Suffrage. Fight Chinese to a draw, and we now have peace. Rest of the world is fighting, we should try to stay out of it, until our factories come on line. Elizabeth has MPP’s with other civs, we need to watch out, as she is our source of coal. I am not lumping workers to build railroads as our coal deal is almost over, so I am trying to get as many squares as possible with RR’s.

Full Version
1505 – The noble Hobbes assumes the French throne, and he makes a few changes. Granaries are being built in cities with inadequate water supply, so production is switched to adequate. We have no coal to build railroads, so a source must be discovered. We have no coal nearby, so we must trade for it. The only people with coal to trade is the English and they do not want to trade, ok, I guess we don't wont to trade wines and gems with you. The English trade us coal for gems. :goodjob: I then renegotiate our gems/wines trade with everyone and get a much better rate of return. :D Note, the English are now our best buddies, we need them until we get another source of coal.

1510 – We are now running a positive cash flow, so science rate is bumped. Start building our railroad network now that we have coal.

1515 – As more money becomes available, start updating our military.

1520 – Continue to upgrade our military, build RR's.

1525 – 1545 Build up infrastructure :sleep:

1550 – Chinese try to extort map and gold, France is too great a country to put up with this, we decline, China declares war. :eek:

1555 – Chinese land troops near Athens, our elite French cavalry attack, Napoleon rises from the ranks. We are one turn to discover Industrialization, it looks like we will get Universal Suffrage. Chinese shell improvements, a navy is ordered. After making sure we were producing non-military items in as many cities as possible, French economy is mobilized for war.

1560 – Discover Industrialization, start US in Paris, hurry with GL. Chinese continue to shell improvements, our only defense is to bombard with cannon. Bombard Chinese ironclad till one hit point left and then attack with caravel (it's all we got), it works, veteran caravel sinks ironclad.

1565 – Build US in Paris. Chinese continue to shell improvement, harbors and ironclads are rushed. Science rate is set low in order to generate cash.

1570 – Chinese continue to shell improvements. First ironclads come on line, we mange to sink Chinese frigate, sink ironclad in counterattack, but second counterattack sinks ours. Upgrade caravels to galleons.

1575 – Chinese continue to shell improvements. Rush ironclads, ship cannons to island, bombard ironclads when possible.

1580 – Chinese continue to shell improvements. Rush ironclads, ship cannons to island, bombard ironclads when possible.

1585 – Chinese continue to shell improvements. Rush ironclads, ship cannons to island, bombard ironclads when possible.

1590 – Bombard Chinese ironclads with cannons and then attack with ironclads, we sink three. :spank: This time the Chinese talk to us, we get a peace treaty. England and Egypt sign MPP.Start building factories.

1595 – Numerous countries sign MPP's and declare war, we stay out. Start building factories.


1600 – Coal trade with English is about to expire, do not know if they will renew, so workers are spread out, in order to cover as much area as possible, in case we lose coal.

Just a though, now that we have US we should switch to Democracy, once our factories come on line and our military (don't forget the navy) is built up.

Hobbes
Jan 09, 2002, 06:22 PM
Grey fox, your in if you want, I will put you into the list.

Thiazi
Jan 09, 2002, 07:11 PM
I'll take my turns now

Grey Fox
Jan 09, 2002, 07:13 PM
Tell me when I can play, or where the list is!

->Thiazi: Hello there!

Thiazi
Jan 09, 2002, 09:12 PM
GreyFox, I am at the end of the rotation, so I think you should be able to go after me.

1600: Russia and China sign a military allegiance against Rome. A factory is rushed in Paris at the cost of 332 gold.

1605: Paris begins construction of Wall Street.

1610: Trade wines, world map and 75 gold to Rome for 29 gold per turn. Trade gems and world map to Germany for 19 gold per turn. Sell wines to Germany for 5 gold per turn. Germany is on the verge of collapse and any money we can get from them is a bonus.

1615: Sell gems to Rome for 20 gold per turn.

1620-1630: Null.

1635: Egypt and Rome agree to a peace accord. Our scientists have discovered electricity and will now focus their attention on replaceable parts. The science rate is lowered to 60% so that we can operate at a profit.

1640: Null.

1645: Germany and England agree to end their war.

1650-1655: Null.

1660: Paris has completed Wall Street!

1665: Rome and England agree to peace.

1670-1675: Null.

1680: Toulouse (sp?) founded to secure a formerly Roman silk supply. Russia’s and China’s trade embargo against us has expired. Rome pleads for us to enter a trade embargo against Russia but we decline.

1685: Our scientists have researched replaceable parts and will now focus their attention on medicine.

1690: We trade gems to China for rubber. England and Egypt sign a MPP.

1695: Bayonne founded in land north of France.

1700: Germany and Rome declare war on Russia. We have lost our supplies of fur and ivory.

This is going to be a very hard game for us to win. We are at least three techs behind both China and England but we can trade for at least one tech, however it will take most of our cash to do so. Our only other options are to wage a war with one of the other civilizations and hope to extort techs from them but we need to upgrade our military first. The next leader should start pumping out infantry and war equipment like there is no tomorrow and once we have a sizeable attack force, possibly in 2 or 3 cities, then we will make some noise. It will need to be a quick strike campaign and maybe they will give us some free techs to get us off their shoulders, of course this could backfire but we need to do something to get us back in the game. Good luck to the next leader and may luck be on your side.

chainsawkiller
Jan 10, 2002, 04:50 AM
Grey fox the list is on the 3rd page in hobbes's post. You're after garsonga

1700- I decided to attack the romans and take the whole island east of the mainland for ourselves, so an attack force is being built, the university at amiens is changed to calvary. We offer to ally against romans to Russia for 59 gold, she takes it.
Romans and germany:lol: ally against us.

1705- We trade saltpeter to Russia for 1 gold a turn, since saltpeter is not very useful now and we have 2. We sell replaceable parts to egypt for 450 gold and 15 per turn. We are attacking the roman cities, china is doing so with many ironclads too.

1710- Germans killed by the egyptians. England declares war on China. Captured the roman city of caesaragusta.

1715- England extorts 100 gold from us, since we're preoccupied with romans, we give in. They take away their supply of coal, but i traded for it back.

1720- Researched medicine, starting on sanitation.

1725- Massing some troops in troy awaiting sea transport.

1730- Fighting continues.

I end my turn now as the turns are getting quite long and i don't have much time. Continue attacking the roman cities, and transport the troops at troy to the island to fight.

Hobbes
Jan 10, 2002, 05:40 AM
I posted the full story, it's on page three. chainsawkiller is up, Garsonga and then grey fox (welcome aboard).

Here are my thoughts, build up our military, do a little conquest (Germany/Egypt/Rome depending on the situation) and then switch to democracy we should be ok. We can turn on the money machine and buy our way back into the tech race.

chainsawkiller
Jan 10, 2002, 06:02 AM
Here is the save file

Hobbes
Jan 10, 2002, 07:54 AM
Garsonga your up, grey fox is on deck.

Garsonga
Jan 11, 2002, 02:57 AM
OKay, I've got it, will post in a few. Kill the Romans, switch to Democracy and make money. Sounds like a plan.

Garsonga

Grey Fox
Jan 11, 2002, 05:55 AM
Could someone post a picture of the latest? Or mail me one: frst01@student.bth.se

Garsonga
Jan 11, 2002, 07:09 PM
King Garson, assumes the throne in 1730. We are at war with the Romans and our military needs modrernizing. At tremendous task to say the least.

1730 The war continues against Rome, bombarding coastal city on the island. Rushed Barracks at Bayonne Roman Calvrey seen headed that way. City is undefended sent a rifleman to try to make before Romans arrive.

1735-1740 The Romans sneak thru english lands and attack Toulouse completely destroying it ah the evil romans will pay for that.

1745 Romans again sneaking thru English land attack Bayonne before our noble rifleman can arrive. It is captured by the Romans.
Our noble rifleman fends off two Calvry befored been killed by the Romans.

1750 REVENGE is ours Brundism is captured only one Roman city left on the island. It is under bombardment by our Ironclads

1752 Romans attack Delphi, bad mistake move more Calvry reinforcements in 6 Roman Calvery destroyed.

1754 Revenge is sweet again, the last remaining Roman city on our island is destroyed. Will be replaced by loyal France patriots.

1756 Romans sign a peace treaty for World and Territory Maps no tech to trade darn! Would not give our city back. Ahh will repay them later for that wait until tanks roll across the French countryside!

1758 Ordered hospitals built in several cities to ease the pains of our valiant returning soldiers.

1760 Toulouse is once again founded, now on our lovely new island. Russians come seeking a trade embargo against the Romans, not wishing to reopen freshly healed wounds decline and redo gem trade for 1 gold per turn. The reign of King Garson quietly ends. The romans have be purged from our Island and the military has been improved. To the next leader will be given the honor of forming France's new Democact government.

Grey Fox
Jan 11, 2002, 07:52 PM
I will be playing now, but i'm kinda confused on how many turns I should play? I will start by playing 15-20 but if I should be playing less please post on this Thread quickly (cus' I will get an email and I will be ably to stop playing)

Grey Fox
Jan 11, 2002, 10:03 PM
1: 1762 AD Swithed production to Hospital in Paris, Besancon,

Herakleia,
3: 1766 AD Built Hospital in Paris, Bescancon, and some other cities.
4: 1768 AD
5: 1770 AD Extended the deal for rubber by giving them Gems and 238 Gold.
7: 1774 AD Built Hospital in Thermopylae,
11: 1782 AD Built the Battlefield Medicine in Paris.

I only played 12 turns... building railroad and building troops...

Never changed to Democracy because I built the battlefield medicine... and I thought that it should be wise to take ot the Egyptian cities before that...

Hobbes
Jan 14, 2002, 04:40 AM
Cdub is up.

kyloon
Jan 17, 2002, 04:23 AM
Hi guys, i am a france supporter and i've monitor this sucession game for quite some time, why there is no update recently? i want to see France wins :)

Hobbes
Jan 17, 2002, 05:25 AM
I've been waiting for Cdub, but it's time to get off the pot. I figure we skip his turn and I will play tonight.

kyloon
Jan 29, 2002, 03:47 AM
where is your update Hobbes?