View Full Version : New units: Skeleton spearman & tomb guard (Jan 18th, 2005)


aaglo
Jan 18, 2005, 12:51 PM
I believe them bones are me
some say we're born into the grave
I feel so alone, gonna end up a
big ole pile a them bones
- Alice in chains

Here are a couple of skeleton units: spearman and swordsman (tomb guard).

Skeleton Spearman (http://www.civfanatics.net/uploads8/SkeletonSpear.zip)

Tomb Guard (http://www.civfanatics.net/uploads8/TombGuard.zip)

Attached are animated previews of them both.
And also a fixed skeleton spearman and tomb guard ini-files

aaglo
Jan 18, 2005, 12:52 PM
Here is a civilopedia preview of them both:

Mr. Do
Jan 18, 2005, 01:18 PM
Wow, now you've made the entire Chaos Dwarf and Khemrian races perfect in WH mod (Well, except for the odd monster)... let's "hope" you never get intorduced to the Beasts of Chaos or ED will never get 2.1 out! :D

Antiochus VII
Jan 18, 2005, 01:20 PM
I was afraid to ask if these were coming and jinx it! This is a FANTASTIC collection, I'm going to have to put them all in (Warhammer) as soon as possible! :dance:

I'll risk this question though - are there any plans for an undead worker?

aaglo
Jan 18, 2005, 01:27 PM
well, there's the embryodead's zombie worker - right? :hmm:

CamJH
Jan 18, 2005, 02:21 PM
Awesome aaglo. :thumbsup:
I'm looking forward to a 2.1 also with all of these wonderful creations put into the mix, but if it keeps getting pushed back because more of these beauts keep coming... then I'd say that's a good tradeoff. :)

aaglo
Jan 18, 2005, 02:31 PM
...let's "hope" you never get intorduced to the Beasts of Chaos ...
Actually, my fingers started itching because of those beasts about a month ago :lol: - I haven't anything done from those yet though :)

Drift
Jan 18, 2005, 02:34 PM
These are amazing, the detail is great and your animation skills are fantastic, period. Not just fantastic for someone who uses pov-ray.

You mentioned an axe skeleton with the spearman gear... That might come in handy... :)

BTW ED's zombie doesn't have all the worker anims and it doesn't have civ color. That's why MoM uses Kindred's palette edited goblin worker.

Kinboat
Jan 18, 2005, 03:19 PM
Yes Wonderful... But particularly so because I'm mystified how he manages to get them done so fast. :D

Gomurr
Jan 18, 2005, 03:19 PM
Excellent units, aaglo. :D I really like the attack anims for both units, especially the spearman. Nice job!

Abaddon
Jan 18, 2005, 03:24 PM
wicked as ever!

DoubleT
Jan 18, 2005, 03:29 PM
Yes really great :) but when you make "real" units again aaglo? :D

Goldflash
Jan 18, 2005, 03:41 PM
I dunno.. these guys look pretty lifeless.....

:lol:

I made a bad joke!

aaglo
Jan 18, 2005, 04:25 PM
...but when you make "real" units again aaglo? ...
I'm tempted to say "never", since there can never be enough fantasy units... :p

I made a bad joke!
Yeah, it's not only bad. It's also old. :p

..But particularly so because I'm mystified how he manages to get them done so fast...
And I sometimes wonder why does it take for you so long... ;) :p

tjedge1
Jan 18, 2005, 05:05 PM
Man these units are great. I'm going to have tomake some updates and add them to my mod as well.

Cimbri
Jan 18, 2005, 05:52 PM
Looks like I’ve got a bone to pick with my editor.


Awesome stuff, Aaglo. :goodjob:

Goldflash
Jan 18, 2005, 07:14 PM
And I sometimes wonder why does it take for you so long... ;) :p

Its probably because Scandinavians are Hard workers and Americans are Lazy. :D

Enkidu_Warrior
Jan 18, 2005, 08:19 PM
these undead units are really awesome. beautiful work.

mrtn
Jan 18, 2005, 09:13 PM
Cute! :goodjob:

Pantsofpower
Jan 18, 2005, 10:07 PM
Yay, dead people! :goodjob:
Nice job! Now what to do with these dead folks...
Kill live folks, I guess. :crazyeye:

skam0073
Jan 19, 2005, 06:34 AM
Great job once again aaglo! There are tons of "real" units but as you said there can never be enough fantasy units... so keep them coming ;)

BeBro
Jan 19, 2005, 07:09 AM
Cool units. Remind me on "The Mummy" :D

Great job.

joeskip
Jan 19, 2005, 06:01 PM
Ive never heard of warhammer before your units, but I might have to try this mod out.

Pantsofpower
Jan 19, 2005, 10:51 PM
Ooh, creepy.... :eek:
Nice job aaglo! :goodjob:

EDIT
Whoops! Posted twice to the same thread. Oh well, I guess you can never compliment aaglo's excellent units enough!

Snorken
Jan 20, 2005, 09:51 AM
I see dead people! :lol:

Awesome units aaglo! :)

sarmapvbp
Feb 01, 2005, 01:06 PM
Dear Aaglo,

Those units are really good! I really like the detail which you made them. :goodjob:

Regards,
I-Max

Beast Master
Feb 03, 2005, 11:03 PM
Aaglo, ever consider making "were" units. It could be something like this, the unit looks like a normal warrior, but during attacks morphs into half human, half animal shape. Beast Master needs some beast to destroy worlds with.

KUSANG
Feb 04, 2005, 12:30 AM
I've done some units where the unit is a normal custom unit and most of the flics don't change. The ones that's changed are the attack, victory, and death, where frames of an animal flashes into the intiation of combat, the unit then uses the animal's normal attack flic for the duration of the attack, after the battle, victory and death flics show the animal turning back into a human. LOL I know it might sound confusing, but since the original units are not made by me, I don't want to infringe on their creators intellectual property without permission. So I can't post it. But to create your own were unit, is pretty easy task. You just have to have a good image editor and flicster, as well as abit of patience.

sarmapvbp
Feb 04, 2005, 12:32 PM
Dear Friends,

Wanted a help from you guys in terms of cutomizing the Pegataur picture. I want the face of the pegataur to be changed to that of an elephant and the tail of the horse to that of the tail of a fish/mermaid.

Hope you guys can help me out in this.

Thanks in advance. :goodjob:
Regards,
I-Max

KUSANG
Feb 04, 2005, 02:03 PM
LOL a pegaphantaurish? Well that's just about the most unoriginal thing I've heard!
But, seriously, good luck with that :D