View Full Version : AI Building Problem


Arturus
Feb 03, 2005, 02:30 PM
I have noticed this error several times in games in the past.

Map size: Huge
Difficulty: Warlord

Game Limits:

All victory options
Cultural linked start
scientific leaders
civ specific abilities
mass regicide
victory points
capture the princess
respawn AI
preserve seed

When playing a game on Huge like this, I have encountered AI who never build a second city. They have 7 kings, the princess, and keep building warriors as they don't seem to build improvements, research techs, or build cities. I have seen this happen with the following civilizations so far:

Rome
Byzantines
Netherlands

I was playing as France. I have seen this error happen in at least 10 games, generally with Byzantines and Netherlands since I like to play against the newer civs. The first time I played against Rome in this type of game it had the same problem.

thescaryworker
Feb 05, 2005, 09:08 PM
Maybe the AI 'thinks' that the best way to protect the king units is to build warriors continuously. It is a low difficulty level, so it might just be the AI probability of NOT reacting or 'thinking' enough.