View Full Version : Egyption Successtion


Josiah
Dec 05, 2001, 09:46 PM
All right this is my English Successtion game

Check Here First
Playing order will be
1) Josiah - Completed 3 rounds (playing)
2) Donsig Completed 3 rounds (on deck)
3) lKendter Completed 3 rounds
4) Pggar Completed 3 rounds
5) Jaffa Tamarin Completed 3 rounds

*Accepting no more playiers*

*We are now taking 15 turns*

Atros
Dec 06, 2001, 07:16 AM
I'll play

LKendter
Dec 06, 2001, 10:05 AM
Well if you want to change country, I might join. I already have an Egypt game going.

Josiah
Dec 06, 2001, 10:32 PM
In 4000 B.C. Josiah the Elder convinced his tribal group to stop there endless roaming and settle in fertile valley known forever after as London. Josiah decided that a means of storing grain would be benificial for future generations. Josiah took the strongest men in the tribe and dispatched them to a far mountain and beyond to explore for the expansion of the people.

3950 B.C. Josiah meet with the wise men of the city and they agreed that a means to worship the gods would be neccessary. (Ceremonial Burial) Josiah instructed the city's workers to build a mine out side the city.

3600 B.C. Josiah's mines extend westwerd

3550 B.C. Our scout notices smoke on the horizen. While investigating he wanders into a Magyar village and they instructed him on the ways of the warrior. (Warrior Code)
Also in this time London's contol over the wilderness expands.

3100 B.C. The Angle tribe taught the Brave scout how do work Bronze. Josiah the Elder passes away at the extream age of 67. The wise men begin there surch for another leader.

Atros or lkendter if you can play post

I can't find this Browse button that you speak of? How do I attach the save game?

Josiah
Dec 07, 2001, 12:21 AM
here you go Donsig...... I am wondering about Atros or lkendter....If i haven't heard from either of them tommorow than we should get some new players

***If anyone wants to sit on the bench than just let me know***

LKendter
Dec 07, 2001, 12:29 AM
Josiah - I am in with English.

donsig
Dec 07, 2001, 01:15 AM
1) I haven't figured out how to do that.

2) Edit the post you want to delete. Near the top of the edit screen is a line about deleting the post. On the left there's a box you must click on and on the right a button saying 'delete' now' that you must click on. Be careful: If you delete the first post in the thread you delete the whole thread!

3) You can post an image by attaching it - just like the saved game zip file. Valid file extensions are listed under the browse button and there is a maximum file size. When you attach an image it won't have to be downloaded - it will automatically show up in your post. I haven't done it myself but you can take screen shots from a game by using the 'print screen' button on the keyboard. This will give a large bmp file that must be converted to something like jpeg using something like Photoshop.

edit: All right, I'm home now and ready to play! lkentdar didn't play yet - no one has downloaded the save posted by josiah - so I will play now!:)

donsig
Dec 07, 2001, 06:03 AM
For five hundred years the settlement in London is serene. Mines and roads are built around the settlement. The settlement grows and some of the new English people, thinking the grass may be greener elsewhere, set off to the south to make a new settlement. The intrepid English scouts seach the jungle to the northwest. They find an insignificant little group of huts whose inhabitants fill the English treasury with gold. Soon after this the English begin to bury their dead with great pomp and ceremony. This leads directly to attempts to preserve the memory of the departed in more permanent ways.

Those who left London found their greener pastures and established Sussex in 2550 BC even as more Londoners set of on their own journey to a better place. Two hundred years later, as English scouts push ever deeper into the dense northern jungle, signs of another civilized people begin to appear. In 2230 BC these people are found and they call themselves Chinese. Some English learn the Chinese art of masonry while the English alphabet catches on in China. The English treasury realizes a gold profit from this exchange of knowledge. During this time a new English city is founded on the coast west of London and is called Bristol.

****** Suggestion: There is a patch of grassland just west of China. It has some mountains around it. I think we should try to get a city up there before the Chinese settle the area!

EDIT: Saved game deleted to conserve server space!

Pggar
Dec 07, 2001, 09:09 AM
I might join in if there's still a place for me. If so, i'm new to succession games, and I'm wondering if there's any different rules I should follow.

Jaffa Tamarin
Dec 07, 2001, 10:25 AM
I'll play if there's still a slot free.

LKendter
Dec 07, 2001, 11:35 AM
Based on the order up top. I think next up is - Atros

You probably want more then five. I have had drop out problems in my games, sometimes leaving to few players. I know play to go with 6 or 7.

Josiah
Dec 07, 2001, 12:00 PM
lkendter, from a lack of posting by atros I have moved him on the bench, so you are up next. Pggar you are player #4 and Jaffa you are player #5.....I am going to be off for the next 5 hours (Damn college) all be back around....well we all live in different time zones so never mind.

LKendter
Dec 07, 2001, 01:58 PM
2230 BC - I reviewed the End-of-turn situation. I got a chinese worker for $25! I dropped the science rate to 10%, as 50% gained us NO turns.

2110 BC - $25 from a tribe. Zzzzzzz

1990 BC - The Seljuk tribe has taught us the wheel.:) No sign of horses yet.

1950 BC - Crappy spot for a town, but incense spotted south of Bristol.

1870 BC - York formed by Wheat flood plains / Cattle. Tribe gives up a map.

1790 BC - Again, a tribe gives up a map. Boring. Good news. 3 cattle and 4 grapes spotted from the map. We have a goal to head towards.

1750 BC - Barbarian camp sited. Free warrior from a village. This is up by China, so I appreciate the extra exploring unit.

1700 BC - $50 from a tribe.

1575 BC - The Angle tribe has taught us Mysticism. :)


Goals -
1 - With next tech, check science rate again.

2 - Are we playing with 7 or 8 civs? One of the circles is missing!

3 - London is a great production center. Finish the Pyramids.

4 - We need to get a luxury connected. I can't risk much whipping of people without 1 luxury in our network.

5 - Bristol and Sussex should produce more spearman. Our military is weak.

6 - York is a settler / worker factory. Manage it well. 1st settler in 5 turns. Manage York production carefully, and I think it can stay in worker / settler mode.

edit - Deleted old game save.

LKendter
Dec 07, 2001, 02:16 PM
I am downloading the patch as we speak. I suggest all succesion game players get the patch BEFORE moving, so that we are all on the same version.

http://www.civ3.com/patches.cfm

Josiah
Dec 07, 2001, 02:59 PM
Yes every one download the patch before playing.
Pggar you are up next.

I am going to be gone for 48 hours....if my turn comes before I am back just skip me and I will work myself back into the cycle.

Donsig and lkendter you both are running very good threads else where on this Forum so if you can watch this one for me over the weekend I would appreciate it. :king:

donsig
Dec 07, 2001, 03:46 PM
I have to see what's up with the GOTM & the patch before I install it...

I don't work until Sunday afternoon so I can help keep track of whose turn it is!

Good work lkendter. Sounds like we have a good start!:)

It is Pggar's turn now...

LKendter
Dec 07, 2001, 04:37 PM
Up next - Pggar
1 - Get the patch.

donsig - It will take time, but out position looks VERY strong. The only competion nearby is China with just 2 cities and no worker ;)

The key is to keep the settler factory at full output.

The potential dye city will be junk for a while, but over time it can be improved. I wouldn't do much jungle work until later.

If we do it right - Dye, Incense, and Wine in our reach.

Pggar
Dec 07, 2001, 04:40 PM
I'm just finishing downloading the patch. I'll start to play after i install it, and later today I will post the save game.

Jaffa Tamarin
Dec 07, 2001, 04:47 PM
Yay! Go Pggar!

Hopefully I'll be able to get my turn in tonight, too :)

donsig
Dec 07, 2001, 07:36 PM
All right - we seem to be moving along with this game!:goodjob: It would be great if Pggar and Jaffa both get a round in tonight. Since Josiah said to skip him that's means I could play too! (I've only been up for 4 hours so I've got plenty of time tonight!)

I agree that we shouldn't do much jungle work at first. I also think a city that gives us dye is a good city even if it does nothing else for awhile.

Pggar
Dec 07, 2001, 07:52 PM
It was a period of exploration and great scientific achievements. Throughout five hundred years the English expanded their borders by founding the city of Nottingham and they have almost completed its trade network. London is about to finish a great project, and the future of the English civilization seems very good.

1525 - Nothing important happened (Nih)

1500 - Lost a scout

1475 - Spearmen is built in Sussex (prod worker)

1450 - Settler is finished in York (prod worker)

1425 - Worker finished in Sussex (prod spearmen)

1400 - Nih

1375 - Spearmen built in Bristol (prod worker)
Barbarian village near ideal city position destroyed for 25 gold

1350 - As a demonstration of their love for their new ruler the English improve their majesty's palace
A tribe has given us the knoledge of horseback riding

1325 - Nih

1300 - Nih

1275 - Our people have learned writing skills and now persue the knoledge of mathematics
The English are a technologically advanced civilization
York has built a worker (prod settler)

1250 - Nottingham is founded near the grape valley (prod worker)
Bristol has built a worker (prod settler)
Spearman finished in Sussex (prod worker)
20 turns till math is discovered (science outpup 70%, -1 gold/turn)

1225 - Nih

1200 - The Bulgar tribe has taugh us philosophy

1175 - Sussex finished a worker (prod temple)

1150 - Nih

1125 - Nih

1100 - Nih

1175 - Chinese (sorry when i noticed, it was gone) worker settled in a dye supply.
Our people is pleased with this first perk they get, and they will demand for more soon.

1150 - The core of the English civilization is now connected by roads
Nottingham is the only unconnected city, and our crew of workers is heading there looking for
another luxurie (grapes) to satisfy our people
bristrol has built a spearman (prod temple)

Summary
- in 4 turns the pyramids will be finished.
- in 9 turns mathematics will be discovered.
- there's an extra spearman in bristol. i would use it for the next settlement, and i suggest you build it next the incense source.
- it is essencial that you finish the trade network to bring grapes to our capital.
- the temples are my idea as i like to have a compact border, feel free to change those productions if it doesn't suit your play style.
- i don't believe we need a strong military force at that stage of the game, but that is just me.
- i have't even talked with the chinese, so nothing has changed diplomatically
- the warrior fortified out of our cities is there to protect our workes
- the barbarian/scout situation is really funny. I just kept going up and down and he kept following me. It's a pity we lost a scout for now, but the barb warrior isn't going anywhere either. When the spearman gets to Nottingham, take the warrior in there and go rescue our scout.

That's it. Good game Jaffa.

Pggar
Dec 07, 2001, 08:01 PM
Double post.

Pggar
Dec 07, 2001, 08:07 PM
Ok i'm having some trouble attaching files. The message get stuck and when i click stop in my brawser the text is posted but the file isn't. I'll try one more time.

Pggar
Dec 07, 2001, 08:31 PM
I'll try later since it's not working.
One of you guys could Pm me your email so i can try to pass the file.

LKendter
Dec 07, 2001, 08:39 PM
Still no post.

Are you using IE? I heard somebody using an off-beat browser having problems.

You should simply be able to click browse, locate the file, double click the file.

NOTE: You must winzip the file. The .sav files are to large for the browser to accept.

If you really get stuck - email me the file. Only zipped!


Use my signature to e-mail me ;)

donsig
Dec 08, 2001, 06:10 AM
Any luck attaching that file Pggar?

When you double post you can delete the whole post. When you edit the post near the top of the screen you can click the box that says delete this file (on the left) and (on the right) click the delete now button. If we delete the non-game summary posts (like this one) then we'll save room in the thread.

I used to be able to delete my posts but now I can't...:crazyeyes

Pggar
Dec 08, 2001, 08:20 AM
I'm having some trouble with my DSL connection, so I had to reconfigure my modem, and I have finally sent the game to jaffa. About deleting my posts, the site keeps saying I am not authorized to do that. Anyway, here's the file.

donsig
Dec 08, 2001, 11:55 AM
Please let me delete this useless post.:p

Pggar
Dec 08, 2001, 12:10 PM
You're right, it's jaffa's turn.

About the delete post function, I posted a question (http://forums.civfanatics.com/showthread.php?s=&postid=127942#post127942) in the site feedback, and TF said we are only allowed to edit our posts. So i can't delete those posts above.

Jaffa Tamarin
Dec 08, 2001, 12:18 PM
The English throne is vacant! A mysterious stranger appears from out of the West, and takes the crown, much to the surprise of the legitimate heir. Surveying the surrounding terrain he observes, "My god that's a lot of jungle!"

(1) 1025BC Switched production in York and Sussex to settlers. Normally I like temples, but with this map I want to go and grab resources as fast as possible.

(2) 1000BC On further consideration, switched Bristol (with barracks) to archer, for probable forthcoming war with Chinese. I want those horses up near Shanghai! Dispatched spearman from Nottingham to deal with the Gepid conscript menacing our scout.

(3) 975BC Settler finished in Sussex. Dispatched towards horses.

(4) 950BC Pyramids completed in London :) Work started on Oracle (22 turns). The Chinese have no spare income -- they will not pay even 1 gold per turn for our technology.

(5) 925BC Nothing of significance happens.

(6) 900BC Settler finished in York, headed towards the absurdly productive river delta region up north. I think the incense can wait. London has grown to size 8, Oracle to be completed in 16 turns.

(7) 875BC Nothing.

(8) 850BC The Gepid tribesman who's been bothering our scout down on the southern promontory is finally dealt with by our spearman. We now understand the secrets of mathematics! Next is iron-working. The Chinese are backward and still have no money.

(9) 825BC The Chinese establish Nanking on the northern river delta. Bah. Our settler is diverted instead to the NW delta. The Chinese still don't know about the horses.

(10) 800BC A Seljuk tribesman is approaching London.

(11) 775BC Peace continues.

(12) 750BC Road to Nottingham is completed.

(13) 730BC

(14) 710BC

(15) 690BC Another settler form York to exploit the gold and wheat in the east of our lands. Wines bring much intoxication to all the English cities. The Chinese have iron working. We trade them mathematics for contact with many other civilizations (Germans, Russions, Indians, French). The Russians are the only Civ that are up with us in science.

(16) 670BC Iron working completed. Next up, map making.

(17) 650BC A Khazak tribesman approaches London.

(18) 630BC The Khazak infidel destroys one of our mines! An archer kills him.

(19) 610BC I hate when I try and click the Diplomacy button and the mouse slips and I get shunted to the next turn :( 25 gold from an Avar (?) encampment. Trading technologies for money and to develop good relations. The French must be in a really bad position -- they have no money and no technology at all. Hastings founded.

(20) 590BC Canterbury founded. Coventry founded to claim the horses near Shanghai.

Things to do:

Send some units west to wipe out the annoying barbarian tribes.

Build roads to connect our outlying cities.

Develop culture in our cities. We definitely should rush-build a temple in Coventry.

War with China.

Find some iron!

Jaffa Tamarin
Dec 08, 2001, 02:52 PM
Can't post attachments in an edit.

LKendter
Dec 08, 2001, 02:57 PM
Sorry for the confusing post. Looked at wrong file.

We have a good shot for Oracle also? I haven't seen Oracle and Pyramids in a long time.

Forget map making and switch to Literature. We may also get the Great Library. This could turn into a 20000 point city game!

We are ahead of EVERYONE we know in science and # of cities. Mostly veteran troops due to my barracks.

My only issue - Get those scouts exploring! Still a lot of unknown territory.

donsig
Dec 09, 2001, 12:55 PM
Since Josiah said he'd be gone a couple days I took my 20 turns. I am now officially patched.:)

The Oracle was built in 570 BC. After that not much of anything important hapened! We learned how to make maps in 410 BC and thereupon traded maps with the Germans, French and Indians. (No one had tech to trade us!) I built a colony on the incense in 310 BC. A temple was erected in Nottingham.

Many barbarian tribes were dispersed: the Khazaks, Phoenicians and Bulgars paid us gold; the Gepid tribe taught us polytheism. Our scout was saved.

Four cities were founded: Berwick, Newcastle, Rochester and Essex. There are more settlers to found more cities! I also built 2 catapults in ondon since there didn't seem much else for them to do at the time!

The biggest project of this period was begun and is still in progress: The Jungle Highway towards our northern cities. It has two branches with 4 workers on each spur...

lkendter: you are up! We have a descision coming up soon. Should we remain in despotism and attck China or should we sit on our three luxuries and become a peaceful republic? I think it's about time we also hit the high seas...

EDIT: Saved game deleted to conserve server space!

Josiah
Dec 09, 2001, 01:55 PM
Well the game seems to be moving along nicely. Its all ways a bonus to here that you are the most tech advanced people. I'm going to take my 2nd turn after lkendter. Sorry Pggar. :rolleyes:
After this round I suggest that we move down to 15 turns a round. Sound ok?
Game wise I think we should ignore the chinese untill we can pound them in just a few turns. Once we have a nice sized army we can make them cry :cry:

donsig
Dec 09, 2001, 02:58 PM
15 turns/round sounds good to me.

re deleting posts: I can't delete anymore either! Too bad, it saved space and made the thread better.:(

Pggar
Dec 09, 2001, 03:08 PM
Originally posted by Josiah
I'm going to take my 2nd turn after lkendter. Sorry Pggar. :rolleyes:
I was going to suggest that. So, no biggie.

Originally posted by Josiah
After this round I suggest that we move down to 15 turns a round. Sound ok?
That's fine by me.

LKendter
Dec 09, 2001, 03:28 PM
The son of Lee arrives.

I see I play much different. I hate colonies. No border locks from Colonies, and the computer can still build cities by them. I have only built ONE colony in all of my solo games.

Hastings rush builds a temple. Essex switched to temple. Berwick switches to temple, to close to China. Cantebury rush builds temple.

170 BC - Whip out temple for Conventry. Tribe gives up a Warrior - ZZZZZZzzzzzzz. Lost a scout to a barbarian horseman :(

150 BC - York is back to my intentions - A settle / worker factory. A worker is started. Trade territory maps with Russia. Build the hill town of Warwick - This will lock up the future resources from that area. Cantebury rushes barracks.

130 BC - Conventy whips out a barracks. A worker starts improving by Bristol.

110 BC - A worker starts new improvements by London. A worker starts improvements by York. $25 for a Barbarian camp destroyed, which helps offset our deficit spending. Automate a road to Warwick. Oxford formed near China, and starts a temple.

10 BC - Our road net is finnaly through the jungle. Cantebury in sight. This turns deficit is covered by Russia - Trade territory map for territory map + $10.

10 AD - Liverpool formed. Not a great spot, but I want cities near our capital.

50 AD - I establish embassies with all of the known civs.

70 AD - $50 from a tribe. Automate a worker to build a road from Hastings to Liverpool, so that both of them will be on our road net.

110 AD - Oxford whips out a temple.

150 AD - I automate a worker building a road toward our new southern city. Kill barbarian group for $25

170 AD - Finnally. Canterbury joins the road net.

190 AD - The Colossus is built :) Our golden age begins. Bristol begins the Great Lighthouse.

210 AD - Dover is formed - landbridge city - locks the computer walking units down toward another large area of land. The all but locks us into a lone ivory below Dover.


Summary -
1 - When the cities connect to our network, see if we can get rid of the entertainment in those cities.

2 - Cantebury has decent production. Keep building spearman, to increase our defense near China. Move the new ones to the other near China cities.

3 - The worker by Sussex should be used to build a road net to Essex.

4 - You get to place a new city. Spearman one space ahead of settler by mistake. Decisions - Head toward Dover and get the Ivory? City by the dye colony with low corruption? My prefence is the dye colony, and that is why the worker is clearing the jungle there.

5 - Keep York in settler / worker mode.

6 - Monarchy will be finished research just before the Great Library finished. Start the hanging gardens. London could easily be a 20000 culture city! 18 culture a turn already, soon to be 24.

7 - We may be getting close to culture flipping some Chinesse cities.

8 - Plenty of barracks. Concentrate on veteran troops.

9 - Concentrate the workers near London and our high production cities.

On the question of peacefull game or attack China. I vote peaceful game. We have a hugh tech lead, off the scale with culture (GL just a handlefull of turns away). We have one MAJOR weakness - no iron. I would avoid a war unless forced. Archers just aren't that great of attack units.


edit - Deleted old game save.

Josiah
Dec 09, 2001, 06:32 PM
Here i go

donsig
Dec 09, 2001, 06:54 PM
Re colonies: I built one and it was the first I built since my first game. I agree they are of limited use but since that area didn't look too good for a city and there's no other civ nearby that a colony was a good idea. I think part of the fun in playing these games lies in the fact that we all play differently!:)

Since we're pounding out the wonders let's not forget the lighthouse. After all, we are the English...

I see Pggar is on-line and he's up after Josiah. Looks like we might get alot played today!:goodjob:

Pggar
Dec 09, 2001, 07:07 PM
RE Re colonies: I think that was the first (maybe second) time I've built a colony too. I only did that because it was going to take too long for the borders to grow in the direction of the die, and because a city in that place was not an issue at that time (too many jungle tiles).

donsig
Dec 09, 2001, 07:22 PM
I can't remember what York did during my turns. London was the big settler/worker producer for me. (The only wonders available were the Colossus and Lighthouse - neither of which could be built in London.)

I rarely get the whip out to rush improvements. I'd rather wait until my civ is a republic then buy them. Since playing in these succession games I have been learning new things and altering my play style.:)

Josiah
Dec 09, 2001, 07:24 PM
I'll write my summery now, but here's the save file Pggar.

Josiah
Dec 09, 2001, 07:36 PM
In 210 A.D. a young priest named Josiah, apparently he had been named after some leader in the past, was picked to lead the council untill a new leader could be picked.
But Josiah new what England would need to deal with its neighbors. He bribed who could be bribed and poisoned who he could not. This is how the raign of the First king of the english started.

210 A.D. Fighter ambushed by barbarians and killed
250- People decided to enlarge castile
270- Our fighter is avenged and 25 gold is added to our coffers
280- The evil Huns kill our longtime scout. This leads to revolution across our mighty empire. In many large citys Josiah must employ entertainers to keep the fithy mobs from destroying buildings

320- We love Josiah day started in York. Also our spies tell Josiah that The chinese have started the Great Wall. Josiah fines his best prouduction city and begines it to. Josiah will not let any infidels have a wondor.
330- the people decied that they only want 1 leader, Josiah. He is made king and the monarchy begines in our empire.
350- we get construction from the russians and the chinese, thanks to the new Great Library.
400-We now no the secrets of currency and have entered a new age.
:king:

I built all of those citys in the jungle because if we can get a "culteral" border we can start settleing that penisula with all the sweet resorces.

Pggar
Dec 09, 2001, 08:27 PM
On it as we speak. I'll post the results here soon.

LKendter
Dec 09, 2001, 09:02 PM
Pggar - A couple of short comments.

Change the production in Brighton / Leeds to something OTHER then worker. They are going to waste a lot of turns producing NOTHING waiting for the city to grow before the workers are produced.

Kill the aqueduct in York and make it a worker. Kill the tax collector, and use the other flood plains. The city will grow every other turn, and let us pump out a lot of workers. We have a lot of crap terrain to clean up.

Pggar
Dec 09, 2001, 10:21 PM
Here's the file. I'll post my log in a few minutes. You're up now Jaffa. Remember that you should play 15 turns.

Pggar
Dec 09, 2001, 10:44 PM
A new ruler arises to the throne. Your majesty Pggar looks at his kingdom and sighs. WTF those cities are too close together and in the middle of the jungle, but life must go on.

(1) 420ad - Killed a Vandal warrior. Producing temple at Leeds.

(2) 430ad - Our golden age has finished. Bulding courthouse in Coventry. Hasting producing courthouse instead of Great Wall.

(3) 440ad - Canterbury building marketplace. Norwich a temple.

(7) 480ad - The Hanging Gardens finished in London. London now producing The Great Wall (10 turns). Rushed a library in Dover. Finished courthouse in Nottingham.

(8) 490ad - Finished library in Berwick.

(9) 500ad - Finished worker in Nottingham. Dover built a spearman.

(10) 510ad - We now have acces to horses. Berwick finishes a worker. Newcastle built a courthouse. 25 gold from Vandal encampment.

(12) 530ad - Worker in Newcastle. We discovered Republic. Now going to research Monotheism. I'm not changing government right now as it doesn't seem to be the best option at the time. Our cities should grow a bit more.

(13) 540ad - York and Hasting have built courthouses.

(14) 550ad - Canterbury buids a marketplace. Liverpool built a library. Speraman finishe in Dove

(15) 560ad - Warwick finishes temple.


Summary

- Since the chinese were faster expanding to the north, we will have have to settle in the south peninsula. The group settler/spearman to the south is automated and they will move 2 times to the south (diagonal) to get to the city location. There's a spearmen outside Dove waiting for the other settler to come.
- I don't think that changing to republic will help us much because everything we win will be lost to unit upkeep, but the decision is up to you.
- I think we should destroy China because they are in our way, we will get another luxurie (fur), and they don't have a good defense against the horses we can build now.
- With 4-5 luxuries marketplaces are really helpfull in keeping our people happy, and when we build Smith's Trade, they will become free.

That's it. If something else comes up, I'll let you know.

donsig
Dec 10, 2001, 12:47 AM
The south peninsula looks good for cities - lots of grassland and an elephant. Luxuries are good - and we've got lots of vino! How's about some road to India and China so we can trade? We may be able to make some good profits. War with China is not inevitable and republic may not be so bad with all those markets we're building and all the luxuries we're garnering.

I guess it all depends on how we want to win...:D

Should we try to plant a city in the plains near India?

LKendter
Dec 10, 2001, 01:09 AM
I agree - The southern Pennisula :D

I can even be irragated - Clear the jungle by the river, and irragate south. Of course, that will take a long time.:crazyeyes

Jaffa Tamarin
Dec 10, 2001, 10:53 AM
Okay :) I'll play when I get hom e today -- should have my turn posted early this evening (PST).

Josiah
Dec 10, 2001, 11:24 AM
Pggar,
the reason I put those citys so close togather is I hate it when civ build in "My" area and I wanted all the jungle to ourselves. If Just one more city could be built west of the ones I built we would have a culter border from sea to sea.

Jaffa Tamarin
Dec 10, 2001, 09:21 PM
(1) 570AD Switched research to Feudalism for Art of War. Let's go get those wonders :) Traded old technologies for cash and everybody's world maps. The other civ must be stuck on an island somewhere. -- switched Liverpool to producing a galley for exploring. Cancelled order for temple in Norwich -- this town should be eliminated.

(2) 580AD Russia gave us Feudalism in exchange for Republic (their idea). London finished Great Wall and started on Art of War. Our elite archer on the peninsula was attacked by a stream of Gepid horsemen, and barely survived.

(3) 590AD Chinese settler+warrior crossed into our territory from Nanking. Warned China to remove their troops. We'll see if they comply...

(4) 600AD Of course, they didn't. Does the AI ever remove troops after saying their going to? Went to the 'remove your troops or declare WAR' option, and they actually did take their troops out. Whoo!

(5) 610AD Galley finished in Liverpool. We're going exploring!

(6) 620AD Road to China completed. Unfortunately they don't connect to anyone else, and I don't want to set up trade agreements with China as I expect to be at war with them soon.

(7) 630AD Rush-built temple in Leeds. When Leeds expands it's culture will fill the hole left when Norwich goes away. Sussex finished first horseman.

(8) 640AD Ho hum.

(9) 650AD The Chinese have a ship exploring round OUR peninsula. I sense war coming soon..

(10) 660AD Disease hits Leeds :(

(11) 670AD Disease hits Brighton :( :(

(12) 680AD More disease in Brighton. Now at size 1. Can disease completely wipe out a size 1 town?

(13) 690AD Great Lighthouse completed in Bristol :) Birmingham founded.

(14) 700AD Chinese build Macao and block the road I was building to India. Grrr.

(15) 710AD Norwich converted to settler. Harbor built in Liverpool.

We're researching chivalry. Upgrade the horsemen when we get it.

War with China, or trade with China. Either works.

We have a spare settler who used to be Norwich. Not sure what to do with him. Fill in gaps, or send him off in a galley.

We're so far ahead we could do pretty much anything from here. Pick a higher difficulty level next time :)

Josiah
Dec 10, 2001, 10:10 PM
I will d/l the save later this evening (sorry, I'm out of my room). I am also sorry about the difficulty level this is my first succsession game. If you guys want to restart on a harder difficulty b/c this is not interesting thats ok, but I am having a blast. I love civ3!:goodjob:
Man I don't get all the whinners on the gen discus Forum.

donsig
Dec 10, 2001, 10:38 PM
This difficulty is ok. I spent all morning playing on emperor level - and boy, does that hurt!:spank:

Josiah
Dec 11, 2001, 01:12 AM
Well my 15 were kinda boring but thats b/c I don't now what we are doing. All I did was start a jungle clearing project with some of the workers. I think before we go on we should decied if we are going to war or not. I say yes, it looks like an easy grab.

710 -Changed the sci rate so we were out of the read.

750 -Archer puts down some barbs.

780 -We learn chivalry, one of our gallys was lost at sea

790 -Palace expanson

820 -New city founed on island south of main land

So your up Donsig, everybody post your ideas on china :king:

donsig
Dec 11, 2001, 02:42 AM
870 AD: 2 libraries built and 2 harbors started. A great capital expenditure program is undertaken. Traded maps with Ghandi.

880 AD: Sun Tsu is English.

890 AD: Traded maps with Catherine and Bismark.

900 AD: Magyars dealt with.

900 AD: English theology blossoms while a more down to earth (moving) subject is popularly studied.

970 AD: Celts dispersed.

990 AD: LAND HO! A new island discovered near Russia! We see horses.

In addidtion to the many new improvements to our English cities, the jungle clearing continued and Jersey, Northumberland and Hong Kong were founded. (I wish I could do a screen shot. Hong Kong is on the coast between two Chinese cities. :D )

There are settlers on the way to the southern peninsula. We need some for our new island now! Our horsemen and catapults are concentrating near the Chinese border. I say we pound them like there's no tomorrow. I was very tempted to start a war when three of their workers wandered right by one of our horsemen.

Do we have any embassies? Are we a republic? I wasn't even paying attention. London is working on the Sistine Chapel.

EDIT: Saved game deleted to conserve server space!

LKendter
Dec 11, 2001, 02:29 PM
Why did we build Hong Kong? Way to squeezed.

1020 - Our homeland defense sucks! My fifteen years will be getting rid of warriors in place of veteran spearman.

1030 - We peacefully get Anyang via culture. Switch Jersey to temple. I want to get the cow on-line.

1040 - I catch Automated workers and kill them. They are incredibly stupid, and I never use them.

1050 - We peacefully get Nanking via culture.

1060 - Cambridge is formed, ending the incense colony.

1130 - We begin researching Education. Lots of nice wonders down that path.

1140 - Land ho! Who cares? A 2 square island with 2 mountains. :lol:


Can we come to an agreement to NOT automate workers? I simply do not enjoy the game with automated workers


edit - Deleted old game save.

donsig
Dec 11, 2001, 06:03 PM
Culture conversions?!? Does that mean no war with China?

I never automate workers either, but I don't know how to unautomate them.:(

"Get the cow on line." I love it!:lol:

Pggar
Dec 11, 2001, 06:24 PM
I can't play right now, but in 3 hours i'll start the game. Later this night I'll post the results.

Originally posted by donsig
I never automate workers either, but I don't know how to unautomate them.
Just click them.

Josiah
Dec 11, 2001, 11:08 PM
I ' sorry. I am really lazy and then to automate my workers. Sorry I know its crazy :crazyeyes and that micromanaging them is much more effecent. If it bothers you, from now on I will take care of them

donsig
Dec 11, 2001, 11:16 PM
Why did we build Hong Kong? Way to squeezed.

Built it for the fun of it. I was hoping we'd soon be at war with China and would end up razing those cities that are squeezing Hong Kong. I didn't count on the Chinese cities culture flipping to us...

Pggar
Dec 12, 2001, 01:05 AM
1 1170 - A militaristic leader, Pggar III, is the new ruler of England.
2 1180 - Kzack tribe destroyed. English army being mobilized for the beggining of operation "That squirrel is mine".
3 1190 - Our army is now in position. Next turn war begins.
4 1200 - Huge offensive group in Chinese territory
5 1210 - Nanking is rioting. *Macao was destroyed. Canton and Shangai (along with 2 workers) were captured.
6 1220 - Softened Beijing's defense.
7 1230 - Out of 4 catapults only one hit something in Beijing, but in the end the Chinese capital is captured.
8 1240 - Discovered Education. Now pursuing Economics (first Banking) for Smith's Trade Corp. Great Library obsolete. Chinese still don't want to talk. I wonder why. :rolleyes:
9 1250 - Temple built in Beijing. Chengdu captured along with 3 workers. Shantung captured. Still no word from chinese leader. So, the war continues.
10 1255 - Sistine Chapel completed in London. Finally Mao want to talk. Operation " That aquirrel is mine" comes to an end. In return of peace we receive 3 cities (Tatung, Tiesin and Macao), W map, 3gold/turn and 2 gold. The Chinese empire is reduced to 3 cities. I guess in 20 turns we finish them (just to avoid staining our reputation). The best part is that when they give the city to us the nationality of the people is english. The greatest military operation of the English empire has come to an end.
11 1260 - The people love their ruler. Palace improved (2 times in the same turn). We now have a pretty ugly palace.
13 1270 - Once again the English improve their beloved ruler palace. Traded territory map to the Russians W map + 11 gold.
15 1380 - End of my turn.

Combat Log
- One horseman (1220) lost fighting unfortified warrior on plains. (bad odd result)
- Two chinese archers were lost when attacking unfortified longbowman on grassland (good very odd results)
- 2 Horsemen (1250) lost fighting Chengdu's and Shantung spearmen

Summary

- In the next turn there will be an settler and a spearman in Sussex. I suggest you take them to the island to the east of our territory.
- Check cities production. I didn't paid much attention to it. I was too involved in the war.
- I'm tired, so if there's anything else to be said, it'll be said it tomorrow.

Good game.

donsig
Dec 12, 2001, 06:13 PM
Sounds like some real progress was made!:goodjob:

Jaffa Tamarin
Dec 12, 2001, 07:17 PM
Well, peace with the Chinese didn't last very long. I decided our first priority was to establish a supply of iron from the deposit outside Bonn, and China was just in the way :) We've taken Tsingtao and Xinjian, and China is down to just two cities.

We do have iron now. Yay! And there was saltpeter on our territory after we researched gunpowder.

Corruption sucks. Rushed a courthouse in Coventry and it's now building the Forbidden Palace - might want to cut down some of the forest there for extra shields.

India sneaked round the coast and built New Madras in our territory. Bah.

Our settler has just landed on the small island to the east.

We need to rebuild the roads to the furs around Tsingtao, and build a road to the iron colony that isn't going through German territory (and then we can safely go to war with Germany to safeguard the iron supply :) )

LKendter
Dec 17, 2001, 01:28 AM
Josiah,

It has been 4 days since a post. Who are we waiting on?

Jaffa Tamarin
Dec 17, 2001, 02:38 PM
We're waiting on Josiah.

Pggar
Dec 19, 2001, 02:42 PM
Should we wait for Josiah or should we get this game going? It's been 6 days already. :eek:

I'm pming him just to check if he's still alive. :D

donsig
Dec 19, 2001, 02:42 PM
I can play tonight or we can wait - it's up to the rest of you.:)

Jaffa Tamarin
Dec 20, 2001, 02:38 AM
I vote carry on without waiting any longer for Josiah.

Pggar
Dec 20, 2001, 05:50 AM
Go Dosing. :D

donsig
Dec 20, 2001, 11:40 AM
1365 AD: England is the most advanced country! Dublin founded on our island. Made deals with both France and Germany to import luxuries to reward our citizens! The King is good to his people.:king:

1370 AD: English scientists develop maps of the skies and try to figure out how this will help England to build a great navy.

1380 AD: Chinan occupied. German settler and escort asked to leave our territory. Bismark says they will...

1385 AD: Barbarian uprising on the peninsula, workers killed!:eek: German settlers (see 1380 AD).

1390 AD: German settlers surrounded. Ultimatum sent to Berlin. Bismark capitulates and settlers are gone. London builds Leonardo's workshop.

1395 AD: German settlers back - see 1390 AD. 500 gold spent on armor and lances for our horsemen. More money spent on muskets.

1400 AD: Hangchow taken and Chines country ceases to exist. More gold spent on muskets.

EDIT: Saved game deleted to conserve server space!

donsig
Dec 20, 2001, 11:45 AM
I reduced our science and luxury rates to accumulate gold for upgrading our forces. Once the upgrade is complete we should re-up the science rate. Luxury rate can stay down if we can import enough to keep the people :) .

Where do we go from here? I did not start any new wars though I think we should annex India.

It is not neccessary to do that - we could win any way we want.:goodjob:

See the blue guy with his back to the ocean and surrounded by orange guys? That's the German refugee/settler that kept wandering into our country. If he makes a city there I say we declare war on Germany!:spank:

LKendter
Dec 20, 2001, 05:27 PM
Drop me from this one

At chieftan, this game has been boring to begin with.
The delays have caused me to lose all interest.

Pggar
Dec 21, 2001, 08:34 AM
Drop me as well.

Sorry, I didn't realize it was my turn. I was going to play the game, but as Lk, I lost interest because of the delays. I think chiefian is not a challenge as well. Next time start in a higher level and keep us updated.

Jaffa Tamarin
Dec 21, 2001, 12:50 PM
Well, I guess this game is dead :arrow:

donsig
Dec 21, 2001, 01:34 PM
Go ahead and take your turn Jaffa. I'm still in maybe we can scare up a few new people. I'll see what I can do!:)

EDIT: Hobbes has made a thread of openings in succession games and I just posted our open spots!

Pggar
Dec 21, 2001, 06:32 PM
Dosing, to make an hiperlink, you press the http:// button. A box will pop and you name the link. Then another box pop an you insert the link. I hope the picture helps you.

Good luck finding players.

donsig
Dec 21, 2001, 06:48 PM
Thanks pggar! I edited my post in the openings thread and added the links.:D

Jaffa Tamarin
Dec 23, 2001, 06:38 AM
Well, this is how it went:

1410 Declared war on India after Gandhi looked at me funny :D Razed New Bombay.

1415 Took Lahore and Jaipur.

1420 Took Bangalore (more iron!) Razed New Calcutta.

1430 Lost Bangalore to a war elephant. Took it back again same turn. Razed Pine. Took Bombay.

1440 Razed New Delhi and New Bangalore.

1445 Copernicus's Observatory built in York :)

1455 Took Bengal.

1460 Took Hyderabad and Delhi.

1470 Took Madras.

1475 Took Kolhapur

1480 Took Chittagong. Our troops now advancing on Calcutta.

donsig
Dec 24, 2001, 10:09 PM
1485 AD: Joan of Arc demands incense. :lol:
1490: Calcullta captured.
1495: Riots in Bombay. New Madras destroyed. the jungle is all ours now.
1500: Karachi occuppied. No sign of the Indian army. The Royal Navy finds a new island and is ambushed by Libyans. The Lbyans are swatted like flies.
1505: Maps traded with Rome.
1510: Maps traded with Germany. Dacca captureddespite being defended by war elephants.
1515: Hyderabad rioting. Punjab occupied. Metalurgy discovered, research into military tradition begun.
1520: Rioting in Madras, Indus captured, Ipswich and German squatters attacked in our jungle.
1525: Rioting in Hangchow.
1530: Fighting in Germany intensifies. Unlike India, the Germans have an army.
1535: Rome establishes an embassy with us. Despite the German army, Leipzig, Frankfurt and Bremen are taken.
1540: Barbarians near Leicester and the German kill one of our knights!:eek:
1545: Another knight lost. New Berlin destroyed. Stuttgurt and Bonn occupied.
1550: Magellan has sailed around the world for England! Another knight dies but we take Heidelberg and Cologne.
1555: Lost two knights and 9 cannon!:mad:
1560: Rioting in Stuttgart and another knight casualty. Berlin occupied.
1565: Military Tradition in England, research into banking started.
1570: German horsemen attack English cavalry in Berlin.:lol: The Forbiddin Palace is built in Coventry.:)

EDIT: Saved game deleted to conserve server space!

donsig
Dec 24, 2001, 10:11 PM
Somebody, anybody, please take a turn!

Here's a look at what you can conquer:

Jaffa Tamarin
Dec 25, 2001, 07:55 AM
Might as well finish it between us, donsig :)

Indians wiped out. Germans down to two cities on islands. Our cavalry are moving rapidly through the French empire :D

donsig
Dec 25, 2001, 10:43 PM
1650 AD: Orleans captured.

1655: Avignon taken. Revolution strikes and England descends into anarchy!

1660: French settlers spotted south of Leicester. They are enslaved. Rioting in a couple old French cities. Toulouse and Salzburg occupied.

1665: Barbarians kill our new French slaves. :( Dijon and Cherbourg annexed.

1670: Bayonne added to English domains.

1675: War declared on Russia. They take one of our workers hostage. Kharkov, New Berlin, Bordeaux and another Russian city destroyed.

1680: We lose 3 cavalry killing a Russian knight on a mountain. Vladivostok and Strasbourg conquered. French annihilated.

1685: Kiev surrenders to us as Brandenburg and the last of the Germans perish.

1690: English republis formed. St. Pete 'voluntariy' joins the republic. English scientists back at work figure out how magnets work. Turn their attention to steam power.

1695: Smolensk now English.

1700: Minsk, Yakutsk and Moscow taken.

Russia is almost done Jaffa. They are on that island with us. Then there is Rome which is far away. Guess we need a navy to finish this one...

EDIT: Saved game deleted to conserve server space!

Jaffa Tamarin
Dec 26, 2001, 09:07 AM
1710 Captured Odessa.

1715 Captured Sevastopol, Sverdlosk and Novgorod. Made peace with Russians in exchange for 3 of their 4 remaining cities.

1750 Our first troops land on the Roman island (an army under the command of Great Leader Edward).

1754 Captured Pisae and established our forward base.

1760 Sacked Rome :)

Our cavalry is waiting in Novgorod for transport to the Roman island. The last Russian city is on the big island, and we can take it at our leisure :D

Jaffa Tamarin
Dec 26, 2001, 09:09 AM
Attachment...

donsig
Dec 26, 2001, 10:33 PM
1764 AD: Learn electricity. Byzantinium taken.

1766: Neapolis and Ravenna captured.

1768: Lutetia, Veii and Antium occupied.

1770: Brundisium destroyed.

1772: Palmyra destroyed, Pompeii and Hispalis annexed.

1774: Viroconium captured as we learn medicine.

1776: A bad year for England: we lose a cavalry division near Cumae. Dastardly Roman archers killed and Cumae razed. Southern Roman island now all English. War declared on Russia and some old Russian cities riot. Newton's University done.:)

1778: Bath founded south of Leicester to forstall barbarian activity.

1780: Riga captured and Russia eliminated.

EDIT: Saved game deleted to conserve server space!

donsig
Dec 26, 2001, 10:35 PM
Here's what is left Jaffa. If you can finish it up go ahead. Please post the final score!

Jaffa Tamarin
Dec 27, 2001, 03:13 AM
Domination Victory in 1790 :D

Score 1268

donsig
Dec 27, 2001, 04:03 AM
We had to conquer just about everything for a domination victory. That's weird. When I took my last turns I thought domination victory was off and we had to take everything!

At least we finished it! Thanks Jaffa!:goodjob: