View Full Version : AK08, The Isle of Forgotten Toys


Admiral Kutzov
Feb 13, 2005, 05:19 PM
Conquests 1.22; Monarch; parameters to be determined. There's all those units that never seem to get much use 'cause the game is usually over (helicopters, stealth, etc.). The AI will all be random. We're Willie Wonka and his chocolate factory (Dutch). Got paranoid about an AA GA with the Babs. Shooting for Dom. or Conquest win. 70% water 'pelago. Starts are in next post. No exploits as usual. No offensive wars until we have both marines and helicopters.
Roster:
Viper: start us off while the f1 is still ok
therat: suprised you're still willing to put up with me after Rat2
Bede: venerable, good taste in old westerns and early punk rock
whoknows888: made the mistake of sending me a PM
AK: waving epee (saber got too heavy), cackling gleefully
open

Admiral Kutzov
Feb 13, 2005, 05:20 PM
Uno
http://www.civfanatics.net/uploads9/12.jpg
Dos
http://www.civfanatics.net/uploads9/22.jpg
Tres
http://www.civfanatics.net/uploads9/31.jpg
Quatro
http://www.civfanatics.net/uploads9/41.jpg
Cinco
http://www.civfanatics.net/uploads9/51.jpg
Sorry about all the flip-flopping, but I like the UU and the possibility to do a Phil slingshot

bed_head7
Feb 13, 2005, 05:31 PM
This will be an interesting challenge. Unless you disable SS victory, getting to future techs fast enough to start wars before the SS launches could be rough, and you may then need multiple offensive wars.

By the way, not a sign up, though I am intrigued.

Admiral Kutzov
Feb 13, 2005, 05:34 PM
@bedhead - good call on the SS.

I'm thinking of disabling all VC except domination or conquest.

viper275
Feb 13, 2005, 07:17 PM
Checking in. My suggestions:

Monarch is a great difficulty, IMO. I think that this game is going to be a lot about having fun with the units we've never used, so it can't be too hard.

Civ: I'm going with Greece here. Sci/Com are great for research (the best combination IMO) and the Hoplite will help us defend until the Industrial Age.

Map: Small. We're going to be in the Industrial and Modern Ages a lot here, there would be probably be a bit too much MM. Also on a standard map there could be too many civs to conquer in too little time.

Landmass: No preference here, although it would be nice if it is helicopter/marine/paratrooper-friendly.

Only domination and conquest, and as you said, only defensive wars until Future Techs are reached (by then I doubt we'll research since we'll want the gold to rush stuff.) So we can only keep cities that we get through peace or culture flip, which I doubt will be many.
Edit: 1400th post. And BTW, I haven't used it much, but I wonder if Democracy would be any good in this game until the Future Era.

Admiral Kutzov
Feb 13, 2005, 07:31 PM
if we go with standard size, it will probably be 80% water. Don't want this to be a chore with MM.

dmanakho
Feb 13, 2005, 07:52 PM
What if AIs will get to 20K or 100K or run-away AI will be closing on domination victory before you are allowed to play offensive wars.

Pied Piper
Feb 13, 2005, 11:15 PM
I like the sound of this variant so far. Perhaps you would like to combine it with an idea I had for a "tightwad" variant, where we can never pay for unit support. All the special units would be excepted from this restriction.

soul_warrior
Feb 13, 2005, 11:42 PM
not a sign up.
too much as it is on my plate these days.
great idea admiral.
i will definitely lurk this one.
and dont forget the Explorer

Admiral Kutzov
Feb 15, 2005, 05:38 PM
I play tested this as the Sumerians and while it is doable, it's really boring (no wars until 350ad).

Maybe pump the level up to DG, dump the no offensive wars restriction and make trading of new techs mandatory on the turn we get them?

ThERat
Feb 15, 2005, 05:45 PM
lurking: am curious who are these people for reserved spots. not that I am jealous...have 11 games ongoing and thats a bit much anyway

Admiral Kutzov
Feb 15, 2005, 05:54 PM
@ therat - I'm opening this up to all. and signing you up. ;) Let's discuss how we can play with the forgotten toys.

ThERat
Feb 15, 2005, 05:58 PM
ok, let me give you some ideas then.

we should disable the Space ship victory. this game should and must be won using forgotten toys, isn't it?

no war until MA is a bit boring I guess so. so, we need to tech trade a lot to make the pace real fast. wouldn't dare that on deity, but DG seems a good choice.

maybe, the map size should be large continents to ensure many fights later on?

Admiral Kutzov
Feb 15, 2005, 06:02 PM
agree on DG and large continents. Thinking of Babs as our civ. Thinking of disabling all but conquest or domination VC. Small or standard? Comments?

Bede
Feb 15, 2005, 07:03 PM
:salute:

Got an open spot AdmK? If so I'll take the shillin'.

My suggestion would be to leave all victory conditions on, DG level, and a SCI/COM (Greeks) or MIL/COM (Romans) nation.

Admiral Kutzov
Feb 15, 2005, 07:15 PM
like romans better than greeks. will leave all VC on. however, none of the usual run to Rep. stuff. We may run to rep, but we will grab AF. Expectation is that we will grab Adv. Flight. and Amphi. War asap. Having visions of the helicopter scene in Apocalypse Now.

Admiral Kutzov
Feb 22, 2005, 08:48 PM
As the venerable one hath pointed out, I'm dilatory (check your dictionaries, I wasn't referring to hair removal products) in getting this going.

viper275
Feb 22, 2005, 09:29 PM
It's fine with me.

Admiral Kutzov
Feb 23, 2005, 05:57 PM
saves are up. sorry for all the changes.

ThERat
Feb 23, 2005, 05:59 PM
my vote goes to een(?) (hey, no Spanish, we are Dutch), so #1, since I see smiley below and we have a potential lake there. we have to grab land as much as possible.

viper275
Feb 23, 2005, 06:03 PM
#5. There is game (you can see it in the fog), 2 BGs, coast, gold, and hills. A good balance of food and production.

Bede
Feb 23, 2005, 06:09 PM
Gotta go with the viper. But then my start pickin' is the only thing worse than my city placement :D

Admiral Kutzov
Feb 23, 2005, 06:19 PM
But then my start pickin' is the only thing worse than my city placement
that's why I've kept my mouth shut. I think I almost killed gram's prodigal game with my early city placement.

Admiral Kutzov
Feb 23, 2005, 06:22 PM
here's cinco.
http://www.civfanatics.net/uploads9/5.SAV

Ginger_Ale
Feb 23, 2005, 06:23 PM
viper, that is not game, but a fish tile (fish gives 2 food, 1 commerce, whereas game only gives 2 food). Nonetheless, it's still a good start, but I fear you may be on a very small island. I'd personally choose #2, and move 1 SW, but it's all your choice - have fun with this entertaining game. :)

viper275
Feb 23, 2005, 08:04 PM
I'm an idiot. Now I don't know which start I want.

Admiral Kutzov
Feb 23, 2005, 08:13 PM
@viper - do you have the gold or platinum idiot card? Either way, you're entitled to change your mind. I've still got all the saves ready to go.

whoknows888
Feb 23, 2005, 08:52 PM
Nice Admiral Kutzov. Thanks for reserving me a spot and this should be an excellent challenge for me. Just to let you know I won't be home, out of town, from March 1-6. I don't know about the next week because I'd have to catch up on some homework also. If you don't mind with the final roster, I'd like to be in the middle or 2nd or 3rd to last.

As for the start, 2 should atleast be considered if you move the settler 1 sw, we could have the bonus resource and 2 BG's.

Admiral Kutzov
Feb 23, 2005, 09:24 PM
let's go with the snake's pick since I've already got that save up.

@ whoknows - you're already 2nd or 3rd to last. ;) Duly noted that you're goofin' until 3/6.

ThERat
Feb 24, 2005, 12:18 AM
AK, could you move me lower in the list, maybe swap with whoknows,am up in 3 games and tonight can't play. ;)

Admiral Kutzov
Feb 24, 2005, 05:02 AM
revised roster:
viper
bede
AK
whoknows
therat
open

ThERat
Feb 24, 2005, 05:25 AM
@AK, thanks

whoknows888
Feb 24, 2005, 04:40 PM
Thanks for placing me (and the invite) there AK. I'll be able to learn more about this SG as I play later.

Pied Piper
Feb 25, 2005, 07:57 AM
Another Dutch toymaker reporting for demigod duty.

Looking for clarification on defensive wars, does this mean we cannot declare war, or that we cannot attack cities (unless taken from us)? Also can we accept culture flips?

It appears important priorities will be aggresive early settling for territory and ship building if there are unihabited islands. In CotM8 I had all of "Greenland" to myself.

Admiral Kutzov
Feb 25, 2005, 03:26 PM
By defensive, I mean no declaring on the AI. If the AI declares on us, we can pursue as long as we see fit. WE may accept culture flips. Save 5 is up in post 24. IF we want a different one, please advise. otherwise :bump: viper

Admiral Kutzov
Feb 25, 2005, 03:28 PM
revised roster:
viper
bede
AK
whoknows
therat
pied piper (always wondered about the story. Why is the pied piper if a bunch of rodents followed him? Shouldn't he have been called willard?)

viper275
Feb 26, 2005, 03:46 PM
Didn't realize you were going to go with start 5.

1
Worker W, settler SW, although I don't know if it was really worth it.
2
Build Amsterdam, start curragh. Writing on minimum, again I wasn't certain here.
7
IBT- Curragh-->Warrior
11
IBT- Warrior-->Settler. Lux to 10%.
13
Contact Greece. Get Ceremonial Burial for Pottery and 27 gold. Maybe not the best deal, but it was the only thing they'd accept. Lux to 10%.
20
Spot purple-blue borders. Korea.

And you have to see our beautiful land to the south of us.
http://www.civfanatics.net/uploads9/ak83000bc.JPG

But Korea and Greece should help with the tech pace. And Alex has warrior code, I'm sure that when we meet Korea we can do some trading.
Edit: I think I got the minimum research thing wrong somehow.

Bede
Feb 26, 2005, 05:50 PM
#5. There is game (you can see it in the fog), 2 BGs, coast, gold, and hills. A good balance of food and production.

Famous last words.....

Tudra to the north and desert to the south.

Got it.

Admiral Kutzov
Feb 26, 2005, 06:14 PM
@viper - we need to have a chat about your fog gazing... :lol:

@bede - just remember no declaring until marines and helicopters ;) Hopefully this will be before you strap on the revolver... that looks like an all day project :)

Bede
Feb 26, 2005, 06:23 PM
@AdmK, Look carefully at the screenshot; looks to me like the snake just got his unobtanium idiots' express card.

And yeah this is up tonight, I haven't even found the cartridges for the single action Colt yet. Haven't needed 'em since I got rid of the last wife ;)

Admiral Kutzov
Feb 26, 2005, 06:32 PM
Look carefully at the screenshot; looks to me like the snake just got his unobtanium idiots' express card.


I saw that, thought WTH, then decided to let it slide. We really didn't want a capital anyway did we? :lol: Thought I already did rule of the idiots :confused:

OT - a Bass Pro Shop recently opened near me and they've got a single action Colt in the Gun Room. Not that I could afford it.

Bede
Feb 26, 2005, 06:57 PM
3000

Growth in 2 settler in 1 city pop2 :confused: Oh well.

Meet Korea, can't make a deal except for 45g for Ceremonial Burial, so let it pass and then the crafty Wang gets it and Warrior Code from somewhere other than the Greeks for 35g. Now that is a "ministerial discount"!!

In 2710 found Rotterdam on the west coast. See my penultimate post :D


In 2670 lose our warrior to a barbarian camp, leaving the pickings for the Greeks :cry:

In 2550BC find another island east of Korea.

http://www.civfanatics.net/uploads9/AdmK08_2550BC.jpg

http://www.civfanatics.net/uploads9/AdmK08_2550BC01.jpg

ThERat
Feb 26, 2005, 07:13 PM
nice land we have :crazyeye: ...next time we don't go by the people who selected AK7 and AK8 as a start.

viper275
Feb 26, 2005, 09:57 PM
@viper - we need to have a chat about your fog gazing...
I mistook a game for a fish (I hope I never do that in RL.) Time to talk to the eye doctor.
next time we don't go by the people who selected AK7 and AK8 as a start.
I just realized that I also chose the start we used for AK7 :blush: . I'm glad we're agricultural. Now I know why Bede puts disclaimers on this choices of starts. Anyway, Ginger_Ale did a good job of pointing out my fog-gazing. Everything I say regarding starts should be checked by him. At least this is proof I'm not cheating :lol:

Admiral Kutzov
Feb 27, 2005, 05:15 AM
roster:
viper
bede
AK - got it
whoknows
therat
pied piper

any suggestions?

Admiral Kutzov
Feb 28, 2005, 12:32 PM
Moving the boat. More moving the boat. Yet more moving the boat. Rotterdam finished worker 2, started another boat to move. Amsterdam finished the garnary and started settler. Met Osman in 2230. No new techs. Spices got hooked up just before the end of the set. Seoul finished Collosus. We're down BW, Masonry, Wheel, WC, Mysticism to all. I think I forgot to reset the opponents to random and we're playing all scientific AI.

http://www.civfanatics.net/uploads9/AK08_ak_2150_BC.SAV

Not much changed so no pix.

whoknows888
Feb 28, 2005, 05:51 PM
Got it, but if I dont post by tonight someone can take that turn. AK I will be gone from 3/1 to 3/6.

ThERat
Mar 01, 2005, 05:37 PM
since whoknows888 didn't post, does that mean i should take the turns? git it then, if AK says ok

Admiral Kutzov
Mar 01, 2005, 06:50 PM
Take it ThERat. Whoknows is on hiatus until 3/6

ThERat
Mar 02, 2005, 05:45 AM
save (http://www.civfanatics.net/uploads9/AK08_1750BC.SAV)

nth much to do
Koreans learn writing, in 1910BC (turn 6), we meet Babs in the west across the channel
turn 9 The Hague is founded by the fish, we discover there are gems north of Amsterdam :)
curragh spots another possible crossing to the east, but we can continue journey south
last turn Babs learned writing in addition to Koreans, we can buy it and sell to 2 others. leave it to next player, I am sure we can gain a lot of techs here, if we trade smart. (remember there are hidden techs after BW etc.)
http://www.civfanatics.net/uploads9/ak81750.jpg

Admiral Kutzov
Mar 02, 2005, 06:55 AM
roster:
viper -:bday:
bede
AK -
whoknows - gone away until 3/6
therat - just played
pied piper - up!

Pied Piper
Mar 02, 2005, 07:25 PM
Got it, will play after my hot date tonight.

Pied Piper
Mar 02, 2005, 11:53 PM
Save File (http://www.civfanatics.net/uploads9/AK08_1500_BC.SAV)

1650: Greeks declare war, attack Rotterdam with single warrior, which dies, surprisingly.
1625: Meet the Russians, Found Utrecht in the interior, barbs to the north, Greeks to the south.
1600: Greeks burn The Hague and take 30g
1575: Now Korea wants 30g, not from me and not today.
1550: Spear attacks Rotterdam for a promotion without a scratch.
1525: Survive another attack, redlined spear but have no extra unit to take it out. Finish research.
1500: Finally some luck, get a veteran defending Rotterdam, archer south of border is killed, by barbs I presume.
1500: Greeks move redlined spear on spices, kill with veteran.
1500: Move out of city, see redlined barb horse and die trying for promotion.

ThERat
Mar 03, 2005, 02:12 AM
Greeks declare waryou mean they just declared and sneak attacked?

Pied Piper
Mar 03, 2005, 07:29 AM
Surprised the heck out of me, only had one warrior to defend Rotterdam, half the army at the time IIRC.

Admiral Kutzov
Mar 03, 2005, 05:54 PM
roster:
viper - up
bede
AK -
whoknows
therat
pied piper - cursing the greeks

ThERat
Mar 03, 2005, 05:57 PM
hey, now reading the turnlog again, did we do any trading at all here? there were great opportunities, but it seems you didn't trade at all. this is very important, that we use all possibilities for 2-fer etc

edit: SAVE link doesn't work, please fix it, Pied

viper275
Mar 03, 2005, 09:38 PM
I didn't realize I was up. Got it, then.

Pied Piper
Mar 03, 2005, 09:40 PM
Fixed the link, forgot to replace a space with underscore.

Nope did not trade, saw the Russian border so I waited, then the Greeks attacked and we were back to 4 partners and then 3 with Korea jumping on the war wagon. So any trades we had we should have done before, got writing though on turn 9 so I saved the trading for the next guy. Maybe Viper can get a quick peace deal.

Admiral Kutzov
Mar 04, 2005, 05:15 PM
viper - up
bede - on deck
AK - buried with got its
whoknows - gone away until 3/6
therat -
pied piper - wary of greeks bearing gifts

viper275
Mar 04, 2005, 05:16 PM
@AK: You know, you posted a roster yesterday and nothing has changed. ;)

I'll play my set of turns sometime today.

Admiral Kutzov
Mar 04, 2005, 05:35 PM
yet another in a list of idiot moments...

viper275
Mar 04, 2005, 08:25 PM
Preturn: Is this ICS? Surely that can't be because of the beautiful land nearby... I see a trade opportunity. Trade 220 gold to the Ottomans for Philosophy. Trade Philosophy to Babylon for Warrior Code, Bronze Working, Masonry, and 32 gold. Get Iron Working from Russia for Philosophy and 8 gold. There is iron on those ruins in the desert, so I think we should get a city there soon.
IBT- Greeks start ToA, Ottomans start MoM.
2
Lux to 10%.
4
What a turn. Lux to 0%. Contact Germany, we're up Alphabet so buy Mysticism for Alphabet and then buy Polytheism for Writing, 89 gold, and 2 gpt. Get Mathematics and 25 gold from Babylon for Polytheism, then get The Wheel and 74 gold from Russia for Polytheism. Get Horseback Riding and 125 gold from Germany for Mathematics and Philosophy. We're caught up in techs, plus we have enough money to buy more if needed! Alex will talk but he wants Rotterdam, so no deal.
IBT- Babylon finishes the Pyramids, starts ToA along with the Ottomans and Koreans.
5
Korea will talk, and they're VERY advanced (almost Middle Ages!) Greece will take a little less, pretty much all of our gold and most of the gpt, but at this rate of decrease peace will be affordable soon anyway (Korea only wants all of our gold, but we'll want that for Greece.
IBT- Russia starts MoM, ToA, and Germany starts SoZ.
8
Found Groningen and grab iron. Babylon has Map Making but won't trade and there's no use for it anyway.

Greece is no threat (and Korea obviously isn't either), so I'd wait a few turns until it's really cheap. Attack that barb camp next turn.

Admiral Kutzov
Mar 04, 2005, 09:38 PM
viper - nice trades
bede - up
AK - buried with got its; posting rosters like an idiot
whoknows - gone away until 3/6
therat -
pied piper - wary of greeks bearing gifts

ThERat
Mar 04, 2005, 10:00 PM
great trading, viper :goodjob:

Bede
Mar 05, 2005, 05:55 PM
Way to horse tradeout of that hole.

Got it. Play tomorrow.

Bede
Mar 06, 2005, 09:59 PM
Not much happens until 1050 other then barbarian suppression and the connection of our iron. I did change our research path to Currency and increase the budget to maximum. Otherwise we were going to end up with an expensive tech already known to most of the world and not enough invested to get a decent discount.

In 1050 I meet Sumeria who demands this kind of money (I shut off the research for the trading round to increase our visible gpt) for Construction:

http://www.civfanatics.net/uploads9/AdmK08_1050.jpg

That is clearly absurd, yet I note he lacks Map Making as do roughly half our trading partners so go make this deal:

http://www.civfanatics.net/uploads9/AdmK08_1050_00.jpg

And then try to buy Construction and get sneered at by the crafty Gil and I end up selling Map Making for a pittance.

http://www.civfanatics.net/uploads9/AdmK08_1050_01.jpg

I need to wait a couple of ticks to do the next deals because Amsterdam is about to get sacked by some yokel from the tundra and I had moved the warrior out to cover the settler moving north to claim the gems.
Then foxy Fiona from the Foriegn Office brings a cable:

http://www.civfanatics.net/uploads9/AdmK08_1025_00.jpg

Could get ugly.....

You will note the advancing settler and his covering warrior in the upper left and the waiting barbarian squatting at the gates of Amsterdam.

As expected Amsterdam gets whacked and we lose some of our people but no cash as the deficit research consumed most of it.

And then in 1000BC the following deals are struck:

http://www.civfanatics.net/uploads9/AdmK08_1000_00.jpg

http://www.civfanatics.net/uploads9/AdmK08_1000_01.jpg

And the heat gets turned on under the science wallahs.

And here is the end o' set pic:

http://www.civfanatics.net/uploads9/AdmK08_1000_02.jpg

Drop DeBeers where the warrior now stands and we willl have claimed the second lux.

ThERat
Mar 06, 2005, 10:13 PM
have I ever mentioned that I HATE barbs...anyway we have a really sorry empire, but the military is even worse :lol: we will need those special forces later on really badly

whoknows888
Mar 07, 2005, 04:45 PM
Ok, I am back guys. Thanks for passing me AK and sorry about the progress of our efforts. Seems like everyone hates us :(.

Admiral Kutzov
Mar 07, 2005, 05:23 PM
viper - nice trades
bede - cool shell
AK - caught up, can finally play in own games. got it
whoknows - back from gone away Seems like everyone hates us you get used to this if you're an idiot :lol:
therat - getting tired of AK procrastinating
pied piper - waiting

Admiral Kutzov
Mar 09, 2005, 04:57 PM
Where are the f'n tanks?

DeBeers founded per instructions in 975. Osman demands 27g. Go pound sand. We're already at war with the world. You think your pre-sipahi stuff scares us? Lost a boat to barbs. Hoplites running towards our spices to pillage. Korea learns currency (as opposed to obsolete whatever). In 825 the people celebrate a glorious victory for our feeble forces when a sword kills a hoplite. The celebration ends when evil Osman sinks our last boat. Another feeble victory is celebrated in 800 when our wonderous warrior whacks Wang's archer. Wang finishes HG in retaliation. Greeks destroy our expeditionary forces which consisted of a warrior and an archer.

Not gonna quit. Ain't gonna do it (even though viper picked the start). Greek super spears moving in. Need to do something. The old "accidently" knock over the board trick seems appropriate.

Go do some magic.

http://www.civfanatics.net/uploads9/Toys_ak_750_BC.SAV

Admiral Kutzov
Mar 11, 2005, 02:37 PM
viper - how's the schedule?
bede - visions of blitzkreig dancing in head
AK - doing rosters, hopefully not playing 7 SG's this weekend
whoknows - up :bump:
therat - take it if whoknows doesn't get it in the next 12 hours
pied piper - on deck

viper275
Mar 11, 2005, 04:23 PM
viper - how's the schedule?
I'd only be able to get this done if I get a couple of hours tomorrow morning, but I doubt that can happen with this schedule. Otherwise it would be late Tuesday.

Admiral Kutzov
Mar 11, 2005, 04:33 PM
just fail nuclear war and do what's really important and play Civ :)

whoknows888
Mar 12, 2005, 01:04 AM
Sorry again guys and AK, but I am going to have to post a skip because my hard drive went down because of viruses and had to buy a whole new drive. I will ask my dad if it is ok to install Civ on here or not in case of another attack.

ThERat
Mar 12, 2005, 01:16 AM
means I am up I guess, but currently helping my better half to write a experiment report, might get to it tomorrow only

ThERat
Mar 12, 2005, 07:57 PM
save (http://www.civfanatics.net/uploads9/AK08_550BC.SAV)

Pre-turn
we're trying to take on the whole world here since we are fighting a few Civ's already

connected gems, found Arheim in the east
turn 10 we get currency and since I didn't do anything these turns I trade
Russia gives lit and CoL for currency
give Ottoman CoL and currency for peace, construction
CoL, currency and lit and 3gpt for monarchy from germany

can't quite get feudalism and republic, next player maybe gets better luck

Admiral Kutzov
Mar 13, 2005, 03:27 AM
pied piper -> up!
viper -> grading SAT's, can't seem to find any Grants stapled to the answer booklets
Bede -> on deck

Pied Piper
Mar 13, 2005, 04:43 PM
T2: Lose sword to barbs, korean bring another ship
T4: Koreans sink our boat chasing wounded persian galley
T6: Koreans land a horse and archer, we get an elite but had to vacate Arnhem and lost a pop and 16 shields to barbs
T9: build aqueduct in Amsterdam since korean landing gave 29/30 shields for sword.

No trades available.

Save File (http://www.civfanatics.net/uploads9/toys350bc.sav)

viper275
Mar 13, 2005, 06:29 PM
You know, I just may be able to squeeze this in now. Got it.

whoknows888
Mar 14, 2005, 09:49 AM
AK you can add me back on to the roster as active. I got a new hard drive until my dad fixes the other one.

viper275
Mar 14, 2005, 10:49 AM
Preturn- Change Groningen to library. I also think that this desert is settleable since we're agricultural (but we'll need some workers for that.) Speaking of workers, we have 4 of them, which isn't quite enough for me. Can't see any good spots to build them now, though. Check the diplo situation and see an opportunity. Sign peace with Gilgamesh and give him Currency. He's got Monotheism. The Ottomans only have Feudalism. Therefore, I want Engineering, but I (sadly) can't get it.1
2
IBT- Korea starts Leonardo's.
4
IBT- Lots of Greek units running around...
5
IBT- Catherine demands 35 gold. Okay.
6
The Greek stack of units increases. They have 11 near Rotterdam (9 archers and 2 hoplites), a hoplite and an archer just south of that, and 2 archers near Groningen. Peace doesn't sound bad ATM, but I'll at least fight back a bit. Sign peace with Alex and give 140 gold.
8
IBT- Sumeria starts the Great Library.
9
IBT- Babylon starts Leonardo's.

Found on the spot that the spear/settler pair is, it should get fresh water to irrigate the desert.

Admiral Kutzov
Mar 14, 2005, 03:13 PM
New roster:

viper - just played
whoknows - up
bede - still on deck
therat - mango tangoing
pied piper - waiting
ak - fun with rosters

whoknows888
Mar 14, 2005, 06:13 PM
Got it and will play later.

whoknows888
Mar 15, 2005, 10:58 PM
Preturn: I check out our current situation, and it looks pretty bad. A few cities and 4 workers. Build up an army for war with the Greeks.

Turn 1: Utrecht – barracks -> spearman. I figure that building a spearman then a settler would be good for keeping the pop around 4. Maastricht is founded.
Turn 2: Amsterdam marketplace -> spearman.
Turn 3: move lux slider up to 20%. Debeers swords->swords.
Turn 4: Korea and Greeks signed a MA against us. Make peace with Korea and give 180 gold.
Turn 5: Rotterdam swords->swords.
Turn 6: Amsterdam spearman->spearman.
Turn 7: Utrecht spearman->swordsman. Attack Greeks SoD.
Turn 8: Arnhem catapult->catapult, Amsterdam spearman->swordsman.
Turn 9: made a misjudgement and a worker got captured and disbanded.
Turn 10: Greeks threaten to eliminate our road work. Wiped out the archer attempting to do so.

ThERat
Mar 17, 2005, 08:38 PM
bede, do you know you're up in this one?

btw, happy belated b'day, not knowing in which age group you belong, hopefully much younger than us old hacks.

Bede
Mar 17, 2005, 09:06 PM
So sorry gents.

Got it.

Thanks for the greetings. And I'm a lot older than you think.

ThERat
Mar 17, 2005, 09:21 PM
I don't know what others think, but I have no clue about your age. :) in fact I guess when it comes to CIV, there might be a whole lot of people whom I consider 1st generation of computer players. we started off with whacky computers like C64 and Atari, an experience I wouldn't want to miss.

plarq
Mar 18, 2005, 10:59 AM
O/T:I'm on the age around Tomoyo,Cuivenien and Ginger Ale,that kind of guys and gals.

Admiral Kutzov
Mar 18, 2005, 05:28 PM
OT - lots of old people here. I still remember when video games were a quarter and we had to actually go to the mall to play. :lol:

Bede
Mar 18, 2005, 06:22 PM
At about that time AdmK I was playing Pacman in bars....

The little lost Dutch boys (where's Tinkerbelle when we need her?)

About the only thing I can think of to do here is whack on the Greeks 'till they cry uncle and maybe we gets us some knowledge....

The Greeks send a passel of archers towards Groningen and Masstricht so I try to pull the workers back out of harm's way then play whack an archer with cats and swords. I can only wound four of them and kill two but at least that's better than the eight healthy ones that were on their way in, and the wounded will have to pass our cats and swords before getting home.

The Greeks use the road network to capture the workers and kill them so now we are down to one worker, thankfully well out of harm's way.

The Greeks attack Rotterdam but the town holds barely, and three more archers stand at the gates in 130AD. Ship reinforcements in from the north.

Leader fishing at the gates of Groningen in 130 nets no leader but does kill three more Greek archers.

Rotterdam falls to three Greek archers in 130 and there goes the iron and the spices and the cities riot. We will get it back as I block the road from Groningen to Rotterdam with an eSword and bring down yet more reinforcements from the north.

The Greeks whip a hoplite at Rotterdam and upgrade their archer to a longbow thanks to the barracks. A cat shot and three swords are not enough to retake the town in 170AD.

This has got to stop. Rotterdam is retaken in 190AD. And so I make peace with the Greeks and a deal for Engineering. It isn't worth squat for trading but at least get us on the road to Invention and was the only useful tech I could even touch.

http://www.civfanatics.net/uploads9/AdmK08_190_00.jpg


I whip the library in Groningen to get some border expansion. And skim a settler out of Utrecht to settle the east towards Ephesus and get some relief from the riots.

In 210 Hammi comes a calling and demands money. Yeah, sure, whatever....take 21 gold and get out of my face.

Found Haarlem in the desert in 250AD

The Isle of the Forgotten

http://www.civfanatics.net/uploads9/AdmK08_250_00.jpg

I have no clue where to go next. Pump up the military to the support limit, upgrade the cats to trebs and march on Greece again....Remove the Babylonian blot from our island....settle the tundra and fish for char?

Research is set at Fuedalism at minimum just to have some skin in the game when we have to buy it. Need some MP's in most of the towns till we go to war again....

ThERat
Mar 18, 2005, 06:29 PM
Pump up the military to the support limit, upgrade the cats to trebs and march on Greece again we aren't allowed to wage any offensive wars until the modern units come in, beautiful

got it

viper275
Mar 18, 2005, 07:57 PM
I'm going to be gone 3/24/05 through 3/31/05. I'll also be pretty busy this weekend, so I'll most likely need a skip.

Admiral Kutzov
Mar 18, 2005, 08:00 PM
There's gotta be some way to blame this on viper...

Bede
Mar 18, 2005, 08:14 PM
There's gotta be some way to blame this on viper...

:lol: :rolleyes: :groucho:

plarq
Mar 18, 2005, 08:49 PM
OT - lots of old people here. I still remember when video games were a quarter and we had to actually go to the mall to play. :lol:
Oh,I actually did that 10 years ago,'cause I didn't get enough money to buy one,SNES and later PS.

ThERat
Mar 19, 2005, 09:56 PM
save (http://www.civfanatics.net/uploads9/AK08_350BC.SAV)

Pre-turn
no attacking in the rules, we a huge empire indeed with more tundra to settle
believe it or not, every single AI got mono at turn 1
Germany demanded 22g
found Holwerd in the far east for whales, contemplate trading our only iron for republic, but hold on for team decision
feudalism in in 3 , maybe then we should trade iron if there is an opportunity for a 2-fer

Admiral Kutzov
Mar 19, 2005, 10:00 PM
hold for fuedalism before the iron trade. Heading for the PS2 where I can't screw up any more SGs tonight.

Pied Piper
Mar 21, 2005, 10:15 AM
Sorry guys, I was away for the weekend. Am I up or has AK taken it? Can never get that guy to post a roster.

ThERat
Mar 21, 2005, 10:17 AM
scroll up a bit, yes, you're up

Admiral Kutzov
Mar 21, 2005, 03:47 PM
Sorry guys, I was away for the weekend. Am I up or has AK taken it? Can never get that guy to post a roster.

Viper complains cause I post too many rosters, Piper cause I post too few. Is it any wonder I'm an idiot? :lol:

Just noticed the one letter difference between Piper and Viper. Could it be Jekyll/Hyde? I knows I can't spell.

Pied Piper
Mar 21, 2005, 04:30 PM
Save File (http://www.civfanatics.net/uploads9/Toys450AD.SAV)

Slightly confused by the save file being BC instead of AD.
Rush settler in Gron and change to temple
Flip risk is astronomical, replace swords in Maas with spears.

T1: Send exploring spear off into Greece.
T2: Korea extorts 28g,
T4: Trade Hammy Iron/Gems/175g/12gpt for the BIG 3, Republic/Monotheism/Invention
Holy Smoking Techs Batman, they all have Theo/Chiv/Gunpowder and who knows what else.
Must antagonize Babs instead of Greece since we are paying them 12gpt and cant afford a single scientist
Who wanted war with Greece? Need growth to pay off foreign debt, irrigate to Haarlem a priority.
Send sword out to attack barb camp up north.
T7: Sumeria extorts our last 3 gold pieces and Babs beat us to the camp and build a city (with Longbow).
T7: Babs finally hook up the Iron and it flips to Greece
T8: Sign peace with Greece and a gpt deal ends so we are no longer living paycheck to paycheck
T10 Forgot to rush temple in Gron last turn, may still wish to do so.
Have been sending units into Babylon to provoke a war, would be much more manageable, and profitable, than with Greece.

http://www.civfanatics.net/uploads9/ToysSumeriaExtortion.jpg

Bede
Mar 23, 2005, 09:57 AM
:bump: AdmK, yo, you up :whipped:

:D

Admiral Kutzov
Mar 24, 2005, 04:51 PM
got it ........

whoknows888
Mar 28, 2005, 05:17 PM
AK you still alive?

Admiral Kutzov
Mar 28, 2005, 06:36 PM
please skip me until 3/30 - I've got half an inch of water in the basement.

whoknows888
Mar 28, 2005, 09:55 PM
Dang dude that sucks. Do you live in California? Alright next ;).

Bede
Mar 29, 2005, 09:11 AM
@vipr, you up, brother. :whipped:

viper275
Mar 29, 2005, 01:00 PM
I'm on vacation, no civ access. It would probably be Friday at least.

Bede
Mar 29, 2005, 02:16 PM
With vipr taking the vacation skip: Who's up!

:crazyeye:

But I thought he was on second....

whoknows888
Mar 29, 2005, 05:14 PM
Got it. Will play later if not tomorrow.

viper275
Mar 31, 2005, 09:13 PM
:bump: http://andjo.free.fr/nil.gif

whoknows888
Apr 04, 2005, 05:23 PM
my bad guys, I will have the time in a few hours, however if I do not post again by tomorrow morning (6 CST) skip me.

Admiral Kutzov
Apr 04, 2005, 07:01 PM
ready to assign Igor to serious roster duty soon. Never ever again will I get more than 5 SGs going at once. Whoknows is up. Viper on deck. Will redo the full roster after that. @ viper - hope you had a nice vacation while bede abused your avatar. ;)

Admiral Kutzov
Apr 05, 2005, 05:32 PM
viper -
whoknows - skipped
bede - up
therat - on deck
pied piper - waiting
ak - fun with rosters, will actually play provided the heavans don't pour forth water this week

Bede
Apr 05, 2005, 06:32 PM
Got it. Now to remember what it was.

Bede
Apr 05, 2005, 08:07 PM
http://www.civfanatics.net/uploads9/admK8_450_00.jpg

What to do, oh what to do? We are broke and ignorant and corruption and despotism food limits are killing us. Babylon doesn't want to play war. We have no iron.....not enough luxuries and becoming the Dutch Republic will break us. Becoming a feudal state would be even worse than Republic as the forced labor doesn't work very well when you don't have enough people anyway.

And then this:
http://www.civfanatics.net/uploads9/admK8_470_00.jpg

And this:
http://www.civfanatics.net/uploads9/admK8_530_00.jpg

So in an excess of frustration I do some counting and decide Monarchy would be a good choice for us. Unit support only +7, corruption down enough to make up for it, though. Net income goes up, we get advantage of the water that is finally making it's way to the core. And no war weariness to contend with.

So the san-culottes take to the streets and William becomes a Monarch in 550AD. Groningen continues to riot. Will be over soon.

At least now we can start chopping some trees and getting some population growth. And in another half-millenium revolt ot the Dutch Republic.

@vipr, I love this start, no simple answers to anything. The high food high commerce starts are just too easy. :D

Admiral Kutzov
Apr 05, 2005, 08:55 PM
viper -
whoknows - skipped
bede - just played
therat - up
pied piper - on deck
ak - igor now on serious roster duty

OT: thinking of AK9 - the governors rule. Regent. Workers must be automated at all times. Or is that just too stupid?

ThERat
Apr 05, 2005, 09:03 PM
well well well, this game is 'nice'. let's see whether we ever get to use those fancy units before Ai's won. by the way, when are the fancy units deemed to come in and enable us to attack. Marines? Paratroopers?

Admiral Kutzov
Apr 05, 2005, 09:11 PM
let's go with marines (idiot command decision)

ThERat
Apr 06, 2005, 06:50 PM
sorry, played 2 huge SG's last night, tonight RL D&D, will have it up by tomorrow night

ThERat
Apr 07, 2005, 10:57 AM
save (http://www.civfanatics.net/uploads9/AK08_650AD.SAV)

Pre-Turn
we have no money and no cities, well

at turn 4 our iron deal is up and we can renew it to get all 3 visible techs. go for it and we get chivalry, gunpowder and theology

for once we are blessed and we have saltpeter, but the other Civ's are up all visible techs

swap 3 towns to musket and see what we could get for salt
give Germany gems, salt and 4gpt and we get ivory and education
Ottomans show as lacking techs to others finally

a turn later we can get banking for our spices, 39gpt and 170g, pretty much all we have
sell it to Ottoman for PP 16gpt and 31g

at the end of my turns, Ottomans still lack techs and we should try and broker for 2fers if at all possible

Admiral Kutzov
Apr 08, 2005, 07:27 PM
viper -
whoknows -
bede - having 'fun'
therat - just played
pied piper - up
ak - igor now on serious roster duty and cracking the :whipped:

OT - quick, stupid poll for participants only: maryann or ginger? :love:

Bede
Apr 08, 2005, 08:43 PM
Gotta be ginger......

Pied Piper
Apr 09, 2005, 10:26 AM
Got it. Just got done with SG6.

Whomp
Apr 09, 2005, 10:34 AM
Ginger..nothing like a hot red head

Pied Piper
Apr 09, 2005, 11:30 PM
Turn 181
Furs deal with Korea ends, they want 9gpt instead of 6gpt.
I know that a 10% lux bump will cost 6 gpt.
Make deal anyway to keep the option alive and in case we get future growth.
Korea and Russia get Economics

Turn 187
Found Middelburg
Maastricht grows to size 7 which also reduces unit support costs
Rotterdam and Utrecht must grow next

Turn 188
Babylon and Germany also get Econ, still no deals available
corruption increase steals a shield which delays build in Gronigen

Turn 189
Babylon completes Mag Voyage

Turn 190
Ottomans destroyed by Sumeria.
Must have terminated a major trade deal since our cash flow just went out the window.
Border expansion allows new port city SSW of Haarlem

http://www.civfanatics.net/uploads9/OttoDestroy.jpg

No denying it, I am so in love with Maryann :eek:
Save File (http://www.civfanatics.net/uploads9/Toys750AD.SAV)

Pied Piper
Apr 11, 2005, 02:12 PM
Also Forbidden Palace now available.

Whomp
Apr 11, 2005, 02:34 PM
:hmm: Somehow I see you as a Maryann type.

Admiral Kutzov
Apr 11, 2005, 07:43 PM
got it. Maryann :love:

Admiral Kutzov
Apr 12, 2005, 06:46 PM
So little happened, it's difficult to report.

760 IT - Gil demands TM + 21g. ok.

780 IT - Otto finishes Bachs

810 IT - Cathy finishes Smiths. Ham. finishes Shakes. Wang finishes Newtons.

850 - throw caution to the wind and build Delft

viper - up
whoknows - on deck
bede -
therat -
pied piper -
ak - just 'played'

http://www.civfanatics.net/uploads9/toys_850_AD.SAV

viper275
Apr 12, 2005, 08:18 PM
Very quiet turns. First off, though, I changed some builds so we could do better with science.

Preturn- I wish I could find some trading opportunity, but I can't... ;)
IBT- Renew furs deal with Wang Kon. Pay 10 GPT and 18 gold.
4
After experimenting with the science slider, I decide to put it to 100 (you heard me right). Astronomy due in 7, and there should be enough money left. And I ran out of stuff to built at Amsterdam, so it's temporarily on wealth.


Not much in the way of notes, just try to turn the desert into one big farm and the snow into one big forest. Astronomy comes in next turn :)

Admiral Kutzov
Apr 12, 2005, 08:58 PM
I wish I could find some trading opportunity, but I can't... me too. For the team's consideration: I think (yes I know the alarms are sounding throughout the civilized world, pun intended), if we that long, we need to go commie.

ThERat
Apr 12, 2005, 09:03 PM
we need to go commie.correct, stealing our way back is the only way to go. but this will take some more turns I guess. Sorry for the trading, I spent a good bit of cash during my turns to gain some techs, it should be available now.

Admiral Kutzov
Apr 12, 2005, 09:03 PM
padding the post count

viper - just played
whoknows - up
bede - getting ready for more "fun"
therat - contracting snipers to take out the admiral
pied piper - sorry he ever committed to this
ak - trying to find igor and maryann. found a note with something about elvis and vegas. Hopefully the wife will make igor literate

Admiral Kutzov
Apr 12, 2005, 09:05 PM
@ therat, i'm not complaining about your turns. we're where we are because we let viper pick the start :lol: BTW, how about a link to your Sid victory? I'd like to read it.

ThERat
Apr 12, 2005, 09:10 PM
Sid win (http://forums.civfanatics.com/showthread.php?t=111532)

you can learn a good bit about communism and steal from that game

whoknows888
Apr 13, 2005, 07:58 AM
got it, won't be able to play today though.

viper275
Apr 14, 2005, 10:31 PM
I have good news. F1 is working again!!! This one hasn't reached any problems, but it won't.

But I'm going to be really busy in the next few days, so I may not be able to do it then.

Admiral Kutzov
Apr 21, 2005, 04:11 PM
viper - just played
whoknows - skipped
bede - up
therat - preparing to depart for the homeland
pied piper -
ak -

Bede
Apr 21, 2005, 05:12 PM
Got it.

Rasputin is taking a spin in the Duesenberg right now but will be back tonight.

Bede
Apr 22, 2005, 07:37 PM
So little happened, it's difficult to report quoth the Admiral.

Learned Astronomy started Chemistry. Picked up another lux from the Germans and renewed the Korean deal for furs. Started a cathedral in Amsterdam and cut and planted forests in the tundra. To get the most out of our research budget we are going to need everybody working so the happy gas will pay for itself.

Everybody in the world started Universal Suffrage so whenever anybody called to demand something paid them off as I could just see the cavalry pouring across the borders.

We have no leverage with anything as we are a full age out of it and as near as I can tell there are no optional techs left to research for some trade bait.

It is going to be a long hard slog to the Admiral's Marines and Paras.

Do we want to become a Republic? The added commerce might be worth it and will get us to Communism that much faster. Fuggedaboutit, Just checked the unit support costs and they will kill us.

The Dutch Republic 1050AD (http://www.civfanatics.net/uploads9/AdmK08_1050AD.SAV)

Admiral Kutzov
Apr 22, 2005, 09:11 PM
viper -
whoknows -
bede - just played. Starting to think the monk lives in an airplane hanger with his car collection
therat - up
pied piper - on deck
ak - Thinking of better ways to get the toys. AK9 appears to be a step in the right direction

OT - just as something absolutely silly - an SG where workers must be automated? the human could use road to, automate this city only, automate clear wetlands, etc, but never just single mine, road or irrigate commands. Or do I just need to get out in the real world more like my wife tells me to? Regent?

@ Bede, awaiting, with baited breath, your set on LK's centennial. I'm waiting for the cities to go down and the warmongering to begin. I don't want to hamstring it too much.

ThERat
Apr 23, 2005, 04:04 AM
save (http://www.civfanatics.net/uploads9/AK08_1150AD.SAV)

Pre-Turn
swapped some to scientists to get chemistry in 3 iso 4

at turn 3 we get chemistry
can't get any other tech, trade salt to germany for 24gpt
enables us to increase science to 70% to get physics in 9
nothing else happened, a couple of universities were completed and reduced tech turns
physics is in next turn, meanwhile some started ToE last turn.
we will have to beeline to communism and then steal our way back into the game

Admiral Kutzov
Apr 23, 2005, 05:19 AM
viper -
whoknows -
bede -
therat - just played
pied piper - up
ak - strangely silent

Bede
Apr 23, 2005, 03:54 PM
viper -

OT - just as something absolutely silly - an SG where workers must be automated? the human could use road to, automate this city only, automate clear wetlands, etc, but never just single mine, road or irrigate commands. Or do I just need to get out in the real world more like my wife tells me to? Regent?


goz and the gang did that one on both Emperor and Demi-god. So how about an Emperor game with automated workers and governors on?

Admiral Kutzov
Apr 23, 2005, 07:03 PM
pied piper - up
ak - pondering. this involves all digits. please be as quiet as possible.

So how about an Emperor game with automated workers and governors on?
I did this pre-clive1 on regent. My best effort was with Mongols, with a 6245 score (knew I shoulda submitted that puppy, but I didn't think it would stand). Regicide appears to be the path to the toys and their use. Don't worry about the smoke, just igor stoking the coals...

ot - is anyone interested in doing a beta test on an AK scenario? Once I get the editor figured out, I'd like to do a napolenoic wars with the WWII rules. BTW, if someone shows up at your door, just tell them I'm harmless and say you heard me mumbling something about eight ball.

Pied Piper
Apr 26, 2005, 12:36 PM
Will post Wednesday night.

Game File (http://www.civfanatics.net/uploads9/Toys1250AD.SAV)

Not much going on these turns except mm and watching the world fleets sail by.
On the last turn finish Magnetism and renew Ivory deal for WM/12gpt.

viper275
May 02, 2005, 03:03 PM
:bump: AK?

That game with automated workers sounds fun to me. If I have time, I might join.

Whomp
May 02, 2005, 03:41 PM
I would call that variant the "Chicago Streets and Sanitation patronage" variant. Those guys got it made. Sit in a truck, eat donuts, get paid, life's good....

In this variant the worker will irrigate before mining. Why? Wouldn't you rather use a hoe rather than a pick? :rolleyes:

I think you also should put governor's on too. Emphasize whatever you want these guys should get paid to do something too you know. Let them do their freakin' jobs!!! You have big picture things to attend to. Delegate man delegate!!

Admiral Kutzov
May 02, 2005, 07:36 PM
I missed the post and need a skip (RL has got me until Friday night

soul_warrior
May 03, 2005, 07:42 AM
we are the robots.... *distant cling clang heard through the din of the factory*
why not make the game with an IND civ? or maybe even an Agricultural one?.
i say choose the Maya or somesuch.
and that fully automated game should be nice.

if and when... sign me up.

an afterthought - turn on the option to let gov choose build for us? or would that be pushing it?
it would surely give the AI some advantages.

Whomp
May 03, 2005, 09:25 AM
an afterthought - turn on the option to let gov choose build for us? or would that be pushing it?
it would surely give the AI some advantages.
No I think you do the builds. Remember you're a big picture guy. You're concerned about construction projects, military, economy, diplomacy, corruption, technological advances. My God man isn't that enough?

However I think the governor choses what citizens to work (or not if he puts in a clown). You can tell him what to emphasize. IE growth or production
I want in too. I think the variant should only allow a space victory too. :lol:
AK should I do this as Who1? Maybe Who2 could be a Zulu game. :lol: Man, I've got some serious mental issues....
Any other thoughts?

Admiral Kutzov
May 04, 2005, 06:57 PM
@ whomp, set it up. my plate is full. My one brain cell has distinct memories of surrounding the AI on a mountain using those rules and scoring around 6200 on regent. Do it as Abe or Ugly. me likes efficiency or easy rax. Zulu okay too if in you ins got your heart set on it. Schedule clears in 2 days..

viper275
May 04, 2005, 09:36 PM
ot - is anyone interested in doing a beta test on an AK scenario? Once I get the editor figured out, I'd like to do a napolenoic wars with the WWII rules. BTW, if someone shows up at your door, just tell them I'm harmless and say you heard me mumbling something about eight ball.
Interesting, and that shouldn't be too hard (I like messing around with the editor).

Warning: Potentially dangerous material ahead. May cause head implosion to some idiots. Please proceed with caution.

Just open the Napoleonic scenario, go to File-->Import, then check rules, but hit the plus sign on rules and uncheck civilizations. Then choose the WWII Pacific scenario. Go to Scenario-->Scenario Properties, then paste this into "Scenario Search Folders":

Conquests\Conquests\Napoleonic Europe;..\..\Conquests\Conquests\WWII in the Pacific

And hit apply. Then exit the scenario properties menu and hit Save As (make sure you do that and not Save, or you'd erase the Napoleonic Europe scenario) and it should work fine (go to CivContent in C3C to play it). The only problem is that the cities would have the wrong units in them (for example, Paris has 1 combat engineer, 2 jet fighters, and Napoleon). But now that I think about it, if you tweaked the scenario a bit more (like changing civs), you could have an okay WWII Europe scenario.

Maybe I could test a bit when my schedule gets better.

Oh, and also, I just realized, I think I'm up, so got it. I'll try to find time to play it sometime.

Beorn-eL-Feared
May 04, 2005, 09:41 PM
sorry, played 2 huge SG's last night, tonight RL D&D, will have it up by tomorrow night
God I miss those days. Ginger for me, no doubt:love:.

Whomp
May 05, 2005, 08:57 AM
OK I'll will post a "worker variant" on Saturday. Cinco de Mayo, 70 degree weather and the start of 16" softball plus a Cubs game tomorrow spells trouble for my brain cells till Saturday.

Admiral Kutzov
May 09, 2005, 06:02 PM
If there are no resounding objections, I'm going to declare this one dead in the water. It's all viper's fault with the choice of the start. :lol: This seems to be an excercise in futillity with our current lands and the results of the early wars. If everyone wants to play on, I'm good to go.

Bede
May 09, 2005, 07:27 PM
Dead in the water is right, let's move on.

Pied Piper
May 10, 2005, 05:51 PM
Works for me, now why didn't we do this a month ago?

ThERat
May 11, 2005, 02:10 AM
go ahead and bury this