View Full Version : TOMO2 - Semi-OCC


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Tomoyo
Feb 19, 2005, 02:36 PM
Since Tomo1 died, and my Ank games have finished, I'll start a new SG.

Patch: 1.22 C3C
Level: Demigod (up for debate, though)
Variant: Continental OCC - more on it later
Civilization: Byzantines
Water: 70%
Map Type: Archipelago
Size: Standard
Age: 4 Billion
Temperature: Temperate
Climate: Normal
Barbarians: Roaming
Rivals: Random
AI Aggression: Normal
Victory Condition: All are enabled.
Culturally linked starts: Off
Respawn: Off
Preserve Random Seed: On
Cultural Conversion: On
Scientific Leaders: On

The Variant:

Continental OCC: We may never have any city other than our capital on our starting continent. We may build as many cities as we want everywhere else. We may never move our palace, however.

The Roaster:
Tomoyo
Bede
Admiral Kutzov
Cuivienen
Whomp

The Roster:
Tomoyo
Admiral Kutzov
Whomp
Bede
Cuivienen

Tomoyo
Feb 19, 2005, 02:38 PM
The rules:

(Plagarized from LKendter)
The following tactics are PROHIBITED:

RoP Abuse Tactics - Denying resources, blocking key tiles, RoP rape, or other ways to screw-up a civ via the RoP. A scout in AI territory has an explicit RoP and is subject to this rule.

Peace Treaty abuse - If you get concessions from the AI you must wait for the 20 turns to end before declaring another war.

Resource abuse - You can't disconnect / reconnect a resource every turn for the sake of building cheap units to upgrade with excess cash.

Ship chaining exploit - you can move a ship, unload troops to another ship in the same square not using any movement, move that ship, etc. This allows you to ship an indefinite distance, and that is why I consider it an exploit.

The negative science exploit - you can run a huge deficit (-250 / turn) of negative cash with a token penalty of one lost worker / cheap building. If cash will go below zero, the research level must be dropped.

Palace Jump - You abandon the capital city to move the palace to a new location. If you want to move the palace, build a new palace.

Mass troop jumping - You can't give away a give a city to transport a large amount of troops to another landmass.

Worker baiting - You can't spread around and sacrifice workers to an oncoming attack. This is often done to avoid losing real units or cities. This takes advantage of the AI failure to prioritize targets.

Tomoyo
Feb 19, 2005, 03:55 PM
Start 1:

http://www.civfanatics.net/uploads9/Tomo2start1.jpg

Start 2:

http://www.civfanatics.net/uploads9/Tomo2start2.jpg

Start 3:

http://www.civfanatics.net/uploads9/Tomo2start3.jpg

Admiral Kutzov
Feb 20, 2005, 06:34 PM
I'm in. I warned you. ;) Like #1. River, BGs and hut. 1st island is about getting a productive city, not expansion, right?

Bede
Feb 20, 2005, 06:35 PM
I'll take the shillin', Cmdr Tomoyo.

Order of preference for starts as pictured:
#2
#3
#1

Admiral Kutzov
Feb 20, 2005, 06:52 PM
@ venerable monk - why for you want cow over hut? Hills/mountains?

Tomoyo
Feb 20, 2005, 06:57 PM
Although I see why Bede wants number two, I'm leaning towards start three. It's more towards the center, which gives us more chance to get some offshore colonies that aren't tundra towns.

Mine order of preference is #3, #2, #1.

Welcome, both.

Bede
Feb 20, 2005, 07:17 PM
I like cows....but #3 makes more sense from a geo-political perspective, otherwise its kinda of bland.

I know your infatuation with intelligence Adm, but a barb hut can at best give us maps, and since they don't know how to row yet.........

Tomoyo
Feb 20, 2005, 07:42 PM
We might build a few settlers while we're waiting for Galleys, but I think we should approach this like a regular OCC, and get the Colossus. We do not need growth than badly, and it would be easier with a non-cow start (yes, I know we can just slow growth with the cow). #3 seems that it has more land tiles for a better city eventually, and it looks to have more river tiles. It's only missing the food bonus.

Cuivienen
Feb 20, 2005, 08:45 PM
I'll join, and I agree with Tomoyo that Start 3 is probably the best in the long run. It's just more central on the map.

Tomoyo
Feb 20, 2005, 08:49 PM
We have one vote for #1, one for #2, and two for #3. I'll wait until tomorrow, and if no one else joins by then (about noon Eastern US time), I'll start this with #3.

Whomp
Feb 20, 2005, 09:20 PM
Could I join in?

Tomoyo
Feb 20, 2005, 09:24 PM
Welcome, Whomp.

With that, here's our roster, and if you want to change it, let me know:

Tomoyo <-- UP!
Admiral Kutzov <-- On deck
Whomp
Bede
Cuivienen

EDIT: :wallbash: What start are we going to play? Whomp hasn't voted yet.

Whomp
Feb 20, 2005, 09:31 PM
I like #3 as well

Pied Piper
Feb 20, 2005, 09:47 PM
Aww shucks, he beat me to it.

Tomoyo
Feb 20, 2005, 09:51 PM
4000BC (0): I settle on the spot. Reveals a goody hut. Not good. I will work the worker away from the hut.

I go for Pottery at Max because we'll want a granary, and it's a required tech for Map Making and our Dromons.

3750BC (5): Warrior --> Warrior. Send warrior north.

3700BC (6): Warrior spots dyes within reasonable range.

3550BC (9): Warrior --> Curragh. Fortify warrior because the hut will pop next turn.

3500BC (10): The hut pops Ceremonial Burial!!! [dance] I can send the other warrior to explore.

3450BC (11): Meet the Sumerians. They are up Pottery, but down Alphabet and Ceremonial Burial. We will get Pottery next turn anyway, so no trade.

3400BC (12): Pottery --> Writing at MAX. We can make a serious dent with max, since we're size two, and already the reaserch time has been dented.

3350BC (13): Curragh --> Curragh

3150BC (17): Curragh --> Warrior

3050BC (19): Warrior --> The Colossus

3000BC (20): Meet the Aztecs.

Notes to the next player:
- I left it up to you to do the trading. Sumeria has Masonry and the Aztecs have Warrior Code. Both are down Alphabet and Ceremonial Burial.
- If possible, keep Alphabet to ourselves.
- Aztec island looks tempting, but can we get there before the Aztecs settle all of it?

T (http://www.civfanatics.net/uploads9/Tomo2_3000BC.SAV)he save

http://www.civfanatics.net/uploads9/Tomo2_3000BChome.jpg

http://www.civfanatics.net/uploads9/Tomo2_3000BCnothome.jpg

Whomp
Feb 20, 2005, 09:56 PM
Sorry PP. A great crew to run with so I couldn't pass it up.

Admiral Kutzov
Feb 21, 2005, 12:04 AM
got it. will try to keep monopoly on the crayons.

Admiral Kutzov
Feb 21, 2005, 06:48 AM
http://www.civfanatics.net/uploads9/Tomo2_AK_2550_BC.SAV

Our opponents are Sumeria, Celts, Iroquois, Aztecs, Germans, Chinese, Portugese

Recon: no changes. AI isn't willing to talk unless we bring in Alpha

IT: Gil learns CB

2550: Alpha to Monte for 35g + WC. Alpha + WC to Gil for masonry + 2 workers +10g

2850 IT: Our warrior defeats a barb

2800: sight dark blue borders

2710: meet Otto

2670: traade Otto Masonry for the Wheel and 35g

2550: nothing further

Gil is up Myst. He'll give it up for Wheel and 1gpt. Will leave to next player. Sorry about the lost crayon monopoly.

http://www.civfanatics.net/uploads9/Tomo2_2550.jpg

Tomoyo
Feb 21, 2005, 09:33 AM
Note: We are playing 15 turns each until we actually get to do something other than watch stuff get built and explore. If you want to play 5 more turns, do so, but if not, we can continue.

Tomoyo
Admiral Kutzov <-- Just played
Whomp <-- UP!
Bede <-- Preparing his scrolls
Cuivienen

Whomp
Feb 21, 2005, 09:45 AM
I got it and can play (now) for a couple hours. I am going to play 15.

Whomp
Feb 21, 2005, 01:27 PM
Pre turn--Sums have Pyramids in Ur and Colossus in Sumer.
1. 2510 BC Sums have wheel for myst. Don't need it yet.
IBT Cuman raiding party attacks redlines our warrior but he promotes to vet.
3. 2430 BC add mp and move lux to 10%.
4. 2390 BC Germs have HBR. Trade myst for wheel and 3g to Sums just in case. See horses on island to the south.
IBT Germs start Colossus in Leipzig
5. 2350 BC disperse Cuman camp and get 25g unscathed
9. 2190 BC zzz
IBT Aztec start Colossus at Tenchtitlan
10. 2150 BC move Writing to 80% lux to 20 as we grow to 5.
IBT zzzz
11. 2110 BC Colossus in 3. Send suicide near Aztecs and see purple border and Hiawatha has IW.
Trade masonry for 89g and IW. See iron 3 tiles north of Kish. The Sums have our iron and our dyes.
They must die.
12. 2070 BC Curragh survives!
13. 2030 BC Other curragh sees an opening and finds another island.
Aztecs have writing. Trade CB and 14g for writing. Set to philo in 18.
IBT Gil asks us to leave and goes cautious. Whatever.
14. 1990 BC We have Colossus. Set to temple.
Just kidding Brother Bede! Set to gran in 6 grow in 6.
Our other suicide curragh sinks. :( Other curragh near Cattaraugus spys a settler and iron.
Sums change to Oracle in Sumer.
IBT Iroq. move to pyramids in Salamanca. Ur and Berlin are working it too.
15. 1950 BC zzz

----------Summary----------
We are only down HBR to Germs and ahead of everyone on a couple. Germs will trade for Alpha all their 111g and/or techs. I set 80% philo but it just started so it can easily be changed. Aztecs are down other techs so we have a shot. I figured we could always trade for the other techs.

Whomp
Feb 21, 2005, 01:28 PM
Ain't it purty?

Whomp
Feb 21, 2005, 01:30 PM
Horse island to our south...

Whomp
Feb 21, 2005, 01:33 PM
Hiawatha's people.....

Tomoyo
Feb 21, 2005, 01:34 PM
Please note that if the granary completes on the same turn that the city grows, the granary will be empty. Please delay growth one turn, whoever's next.

When we get Philo, assuming we get it first, what should we get? I'm leaning towards Map Making, which I think is very necessary. Should we build a settler after our granary?

Whomp
Feb 21, 2005, 01:36 PM
Where we lost the curragh....maybe one of you can teach me how to place pics in one post...

Tomoyo
Feb 21, 2005, 01:38 PM
At the bottom of your screen, you'll see an "upload file" link. Click on it, and upload the images. Then, go to the folder, right-click the link to the image, and select "copy link location" (it may be something different for IE, though), and paste it between and .

Admiral Kutzov
Feb 21, 2005, 03:53 PM
I go to the bottom, click on upload file and upload the image. Then I physically type "" Then, when I get the upload confirmation, i view the uploads folder and right click on properties for my file. I then copy the properties with control c. then I paste the copy (using control v) between the image brackets. hope this helps. it doesn't make sense to me even though I know what I do. Then again, i r an idiot.

@ tomoyo - I warned you ;) Settler before Lighthouse assuming we get Phil. first. Send a boat home to upgrade or build a galley after the settler?

@ whomp - if you do control N before you make your image, you can take the shadows off and make it easier for the old idiots like me to see :)

Whomp
Feb 21, 2005, 03:59 PM
I go to the bottom, click on upload file and upload the image. Then I physically type "" Then, when I get the upload confirmation, i view the uploads folder and right click on properties for my file. I then copy the properties with control c. then I paste the copy (using control v) between the image brackets. hope this helps. it doesn't make sense to me even though I know what I do. Then again, i r an idiot.

@ whomp - if you do control N before you make your image, you can take the shadows off and make it easier for the old idiots like me to see :)
Admiral--I beg your pardon but it is OBVIOUS I am an older more "idiotic" idiot and heck I'm playing with a bunch of smarties from the east coast!!!

Tomoyo
Feb 21, 2005, 04:05 PM
I think we should build a dromon after the settler (we need a harbor to upgrade) and then we try for the Lighthouse.

Bede
Feb 21, 2005, 04:57 PM
And of course we need Map Making above all.

Got it.

BTW Whomp, playing a modified xCC, culture, like temples, helps to keep the AI off our front stoop. But the Colussus is worth more than a temple anyway.

Tomoyo
Feb 21, 2005, 05:04 PM
and heck I'm playing with a bunch of smarties from the east coast!!!:eek: Wow! I didn't realize it, but it's true! (The East Coast part :D)

MM as free tech if we get Philo first, if not, then get it ASAP.

I trust Bede with that. ;)

Admiral Kutzov
Feb 21, 2005, 05:20 PM
I trust Bede with that

I trust the monk with alot too. He's got a high tolerance for idiocy. ;)

Admiral--I beg your pardon but it is OBVIOUS I am an older more "idiotic" idiot and heck I'm playing with a bunch of smarties from the east coast!!!


Well then, send me some beef. :lol:

Bede
Feb 21, 2005, 05:56 PM
Okay guys, Philo is in the bag as we still hold the monopoly on the enabling techs. Here is my dilemma: we will need the Great Light to make any use of the Isle of Pegasus, for example and almost any other uninhabited island we will find. We will undoubtedly build the Great Light unless SGL's are on and the smarty pants Sumerians or Germans learn something new then snarf Map Making and build the Lighthouse with an SGL. My problem, you ask? Can we tolerate a despotic GA, is my problem.

Any suggestions, or full speed ahead and damn the conventional wisdom?

Tomoyo
Feb 21, 2005, 06:00 PM
I say we damn the conventional wisdom and use the GA to prepare some dromons and troops for attacking someone. I think we can win some cities off the Aztecs, but that's just me. Hopefully, we'll get the western end of Aztec island off the war. We might get a Despot GA from Dromons anyway.

Bede
Feb 21, 2005, 06:16 PM
S'right, Commodore, one GA comin' up.

Admiral Kutzov
Feb 21, 2005, 06:28 PM
Going wacko idiot thinking here. our boats are the badest on the planet. If we build a 3-5 boat stack and send them out to whack the AI, what happens? With a 3 boat stack, we get 2 bombards and then a killer dromon. If the PRNG is close to fair, we can whack anyone who is going anywhere. This should enable lots of pointy stick or shut down the AI. So the bottom line is damn the greek fire and full speed ahead. Then agaiin, y'all should know about idiots. :)

Tomoyo
Feb 21, 2005, 06:36 PM
@AK: Dromons like lethal sea bombard, so if we get good RNG rolls, we don't even have to attack with our Dromons. I think, however, Bede was referring to the GA the Lighthouse might give us, but since when was the Colossus Scientific? :hmm:

Whomp
Feb 21, 2005, 06:48 PM
I have a semi-OCC question Cmdr. T Can we keep Kish if it flips? It's not like we asked them to do it.
@ Admiral Our dromons will be the "pain" of their existence with that kind of idiocy. ;)

Bede
Feb 21, 2005, 06:56 PM
Colussus isn't Scientific but it is Seafaring IIRC, as is the Great Light and I think with the two you get egg roll, don't you?

Admiral Kutzov
Feb 21, 2005, 06:59 PM
i throw lots of stuff up for discussion. My point here was to bring up that with our UU we can keep the AI from meeting peeps (pirates of the idiocy?)

Bede
Feb 21, 2005, 07:11 PM
We are really go to need the Great Light if those horses area going to be any use to us as there are no coastal squares between us and the Isle of Pegasus.

I can get Germany's cash for either Alphabet or Mysticism but we don't really need HBR.

In 1910 Sumer learns Polytheism. We still hold IW and Writing above them.

In 1870 Iro suddenly pick up 50+ gold pieces and our brave coracle spots the reason why as there are green norders to the north of the Land of Sky Blue Waters. (Longfellow wrote Hamm's beer commercials, don't ya know.)

In 1830 meet the Celts north of Hiawathaland. They have no money, no knowledge and can't write or put one stone on top of the other.

In 1750 our borders expand and we pull the dyes into our orbit just as the granary finishes with population growth due the turn after. Instead of building a settler who will just add to the unit support burden start the Pyramids to accumulate shields towards the Great Light. Of course now we have the Golden Age in despotism problem looming since we have finished the Colussus and it is unlikely the stupid gits our neighbors will learn something useful like a new government.

In 1675 the Iro learn Writing so I build an embassy to see if they know anyone important. They know only the Celts who have only 27 gold pieces so it is unlikely any serious trading will take place.

http://www.civfanatics.net/uploads9/tomo2_Iro_01.jpg

In 1600 just as we are about to road the Dyes the borders of Kish expand and we lose them. :pissed:, fortunately the power of the Colussus is such that Constantinople remains happy and contented. Open an embassy with Sumeria so we can continue to build the dyes roads and maybe he will trade some of his excess with us.

http://www.civfanatics.net/uploads9/tomo2_Sumer_02.jpg

Our vet warrior loses his life to barbarians in the Sumerian plains.

In 1575 sell Alphabet to Germany for 259g.

In 1550 Philosophy comes in and trade Writing to Germany for HBR and 28g, Sumeria is obviously working on Writing so I trade him HBR (he's got no horses and no iron in his borders) and Writing for Polytheism and 14g.

Switch the build at Constantinople to Great Lighthouse due in 13 and set a research course towards Literature and buy an RoP from Gil for 5gpt so we can buy some dyes from him later.

We are the technology wizards as we are ahead 3 to 5 techs on everybody. Set a course to Literature at maximum due in 23 @-6gpt with 418 in the bank and the Great Light due in 12.

Tomoyo
Feb 21, 2005, 07:38 PM
@Whomp: We can take the flip, but we can't end the turn controlling the city. We either have to abandon it or give it to some other civ.

Tomoyo <-- On deck
Admiral Kutzov <-- Being an idiot :crazyeye:
Whomp <-- Insert label here
Bede <-- Set up the Lighthouse
Cuivienen <-- UP!

EDIT: We won't get the GA with the Lighthouse. We need wonders fulfilling both of our traits, AFAIK. If we opt to try for the Library, then this becomes an issue.

Admiral Kutzov
Feb 21, 2005, 07:49 PM
skip the lib.
Longfellow wrote Hamm's beer commercials, don't ya know.)

:rotfl:

Whomp
Feb 21, 2005, 09:42 PM
Glib seems like a complete waste when we are the tech monster.
@Admiral I agree those dromons will have long lasting effects on our little world. We can wreak havoc on their trade lanes too by keeping them in the black fog.
Now that I'll be thinking of the "land of sky blue waters" song all night I'll be
Whomp<-- "Paws for refreshment"

-- another Longfellowism :lol:
O/T
BTW Congrats on your World Rankings!! (http://mahler.freefronthost.com/main.php?lang=1) It seems our best player is up to bat!

Tomoyo
Feb 22, 2005, 10:12 PM
It also seems that she has a tendency to join my SGs, but she has yet to play a turn... :hmm:

Anyway, I'm not that confident in that ranking thing. I still think a player's survey would be more effective...

Although it isn't because of nothing she got into the top 100...

Oh, and by the way, I'm using the not standard 24/48.5 rule here. The extra half an hour is for typing up the log, taking pictures, uploading saves and pictures, and doing a million other things while doing that.

Cuivienen
Feb 23, 2005, 06:46 AM
Sorry about that. I neglected to say that I was away for Monday and Tuesday.

Got it.

Cuivienen
Feb 23, 2005, 07:06 AM
1475 BC (1) –
I move the Worker to build a road to Kish.

1450 BC (2) –
ZZZ. Not much happening.

IT – Aztecs kick us out.

1425 BC (3) –
ZZZ.

1400 BC (4) –
The Germans seem to have a large island to themselves. We need to slow their growth to prevent them from running away too quickly. I demand all of their gold. Bismarck refuses, and I declare war. They don’t have Map Making so they can’t threaten us, but they will put priority to Military over Settlers and Culture, at least for a while.

1375 BC (5) –
Sumeria begins the Temple of Artemis in Lagash. We have a trade route to Sumeria now. The mildly-useless Horseback Riding gets us 147 gold from the Iroquois and 86 gold from the Aztecs. That’s the best we’re ever going to get for it.

1350 BC (6) –
The Aztecs begin the Great Lighthouse.

1325 BC (7) –
ZZZ.

1300 BC (8) –
The Germans begin the Temple of Artemis.

1275 BC (9) –
While exploring I discover a rather fertile island north of the Sumerians. We should be a able to settle a good part of it.

1250 BC (10) –
An Aztec Galley hoves into view south of Consta. They’ll meet the Sumerians soon, it looks like. The Great Lighthouse is due in one turn, Literature in 12.

Tomoyo
Feb 23, 2005, 09:16 AM
Tomoyo <-- UP!
Admiral Kutzov <-- On deck
Whomp <-- Paws for refreshment? :hmm:
Bede <-- No label
Cuivienen <-- Just played

Whomp
Feb 23, 2005, 09:27 AM
Tomoyo <-- UP!
Admiral Kutzov <-- On deck
Whomp <-- Paws for refreshment? :hmm:
Bede <-- No label
Cuivienen <-- Just played
But Commander T that's what the Hamm's bear does in the land of sky blue waters!!

Tomoyo
Feb 23, 2005, 09:35 AM
As I have no idea who this Longfellow fellow is, I'm just trying to use it somewhat correctly... :crazyeye:

Whomp
Feb 23, 2005, 09:45 AM
Bede was making a little joke as Mr. Longfellow was a famous poet and educator.

Tomoyo
Feb 23, 2005, 10:13 AM
1250BC (0): Looks good.

IT: The Great Lighthouse --> Dromon

1225BC (1): Workers mine.

IT: Germans call for peace. I refuse.

The Aztec galley takes the route that doesn't give them contact with the Sumerians.

1200BC (2): :sleep:

IT: Dromon --> Dromon

1175BC (3): Sink a barbarian galley, but get our Dromon injured. I guess the Aztecs will make contact anyway.

Sell Iron Working to the SUmerians for 122 gold before the Aztecs do.

1150BC (4): I could attack the Aztec galley this turn with the Dromon, but it's injured and I don't want to do it.

IT: Ur completes the Pyramids! :eek:

Dromon --> Settler

1125BC (5): The Sumerians magically know Monarchy. It's okay, since we don't want it anyway.

1100BC (6): :sleep:

IT: Settler --> Spearman

The Sumerians found a city to our northeast.

1075BC (7): Sumerians won't trade Monarchy.

IT: Entremont completes the Oracle.

1050BC (8): Spot an Aztec Settler pair near Sumeria.

IT: Spearman --> Settler

1025BC (9): Settler and spearman set sail.

1000BC (10): Iroquois have CoL. Trade Polytheism for it.

975BC (11): Race the Aztecs to Pegasus island.

IT: Settler --> Harbor

950BC (12): Land the settler pair

IT: The Aztecs found. Literature --> Republic. (at min)

925BC (13): Since the Aztecs took our spot, we head towards the horsie, but I won't go there yet.

900BC (14): Adrianople founded. Starts worker.

IT: Harbor --> Library

875BC (15): :sleep:

Feel free the change my build orders.

http://www.civfanatics.net/uploads9/Tomo2_875BC.jpg (http://www.civfanatics.net/uploads9/Tomo2_875BC.SAV)

Bede
Feb 23, 2005, 04:38 PM
A Lighthouse and boats that spew fire :cool:

Admiral Kutzov
Feb 23, 2005, 05:11 PM
Fire is good in the world of idiocy. magic craft that float and spew fire are almost too much. Give me your plans so I don't mess this up.

Tomoyo
Feb 23, 2005, 05:39 PM
One more thing: The Dromon with the Settler is going to claim the horses.

Admiral Kutzov
Feb 23, 2005, 05:54 PM
Got it. Grabbing equines.

Admiral Kutzov
Feb 23, 2005, 08:19 PM
Recon: Switch Constantinople to MoM.

850: join the native worker to Constaninople. Raise lux.

IT: Otto finishes Artemis.

800: Sell Gil CoL for 39g + Math (too cheap, too soon?), Sell Math to Hiawatha for 134g. Meet Mao, sell him HBR for 168g.

750: Peace +300g with Otto for Math. Build Caeserea, claim horses.

IT: Monte declares on Gil.

730: idiocy rules

IT: Lagash finishes MoM

710: Change Constantinople to GLib.

IT: Sumer finishes HG

690 IT: Adrianople worker > harbor

Nothing else. I tried to get the slaves to an iron colony, but the Sumerian borders filled. Hope the decision to go for the Glib won't be a disaster. I didn't see a whole lotta need (as opposed to a whole lotta led) to settle on Pegasus Island further. Here's the trade situation. I don't have a warm and fuzzy feeling about this set. Sorry.

http://www.civfanatics.net/uploads9/tomo2.jpg

http://www.civfanatics.net/uploads9/Theodora_of_the_Byzantines,_650_BC.SAV

Tomoyo
Feb 23, 2005, 08:24 PM
I think we should turn the GL into a regular library or a temple or something. We should use the shields to build some troops to hopefully invade someone (Aztecs?). Does anyone think that I'm crazy with this idea and I should be shoved into a room with X-man in the industrial age?

(BTW, I thought you were referring to the Ottomans, when you said "Otto" for a while... :crazyeye:)

Whomp
Feb 23, 2005, 08:27 PM
I got it. Any pre flight instructions? I will launch in 15 mins.

Tomoyo
Feb 23, 2005, 08:31 PM
Yes. How many shields do we have invested in the GL and when will we get it? If it's more than 20 turns, I think we should try building up military, but it's probably safer to keep on the Library.

Whomp
Feb 23, 2005, 08:41 PM
17 turns at pop 7 and we grow in 7.
BTW are we taking 15 or 10?

Admiral Kutzov
Feb 23, 2005, 08:42 PM
The Glib is why I don't have the warm fuzzies. IIRC, we can get it in 20 or less. That's a lot of builds, but it is also lots of future denial of tech for the AI. my concern about invading someone is that our magic fire boats are spread out and it will take a while to consolidate them.

@ tomoyo - I've got a really warped sense of humor and posting but I've also got some previous history with everyone but you. I've been hauling on the leash to avoid offense. Are you easily offended? If not, I'll take off the gloves and tell you just how stupid I truly am :)

Tomoyo
Feb 23, 2005, 08:43 PM
It depends. If you want to take 10, then take 10. If you want to take 15, then take 15. You can decide whether to go for the Library or not, but if we can get something worthwhile without waste on the Library shields, I would build that.

I would like to see a Space Race victory on this, not a culture one, so we should go towards that, but if the team wants otherwise, I'll go with the flow.

EDIT: X-posted with AK. No I'm not easily offended, or at least I don't think I am...

Bede
Feb 23, 2005, 08:45 PM
Concur with the Commodore.

Whomp
Feb 23, 2005, 08:49 PM
AK do you remember if there were other builds available?

Admiral Kutzov
Feb 23, 2005, 08:52 PM
@ Tomoyo - okay gloves are off, you get uncensored idiocy. :)

Like I said, wasn't doing Glib for culture, but for denial. SS is fine. If we're going to war we need to consolidate the fleet and get some archers up. Pegasus Island will be a nice source of ponies in the future but what forces are we going to war with if we do it in the short term?

@ whomp - see above. Constantinople could do a normal lib, but saw that as a waste given our tech lead and the possibility for Glib denial. You could pump archers but the fleet is dipersed. Appears I'm talking in circles or speaking in tongues (Bede will translate and correct obvious idiocies) so I'll shut up for at least 2 minutes.

Whomp
Feb 23, 2005, 09:10 PM
There is no question we will get the GLib. We would lose about 80ish shields if I switch to temple.

Yipee!! We get idiocy!!!

Bede
Feb 23, 2005, 09:29 PM
So take the other GL just to couteract the idiocy now emanating from Hershey.

Whomp
Feb 23, 2005, 11:32 PM
Too many lost sheilds for Glib. Set science to 0%
1. 630 zzz
2. 610 New town Tamuin on Pegasus.
IBT Bismarck establishes an embassy. Thanks Biz
3.590 trade for dyes with Gil for 4gpt and 16g He is gracious. Try to get republic. Nothing.
4. 570 zzz
IBT 3 Aztec warriors drop off near Kish
5. 550 Casesarea worker-->harbor
IBT See Kish archer kill Aztec warrior
6. 530 Redline dromon runs from barb galley. That sounds weird. Trade Aztecs philo for wines and 96g. Worthless tech. Move lux down to 10%
IBT Aztec galleys everywhere
7. 510 See horse island west of Nuremburg. Germans have iron to trade. Wait.
IBT Sums start Great Wall
8. 490 Sums up 3 now.
9. 470 zzzg.
10. 450 worker finishes road to horses
IBT Sums start GLib. How are the getting all these techs.
11. 430 Sell Lit to Iroq. 158g. No one has g... Trade math for spices and 6g
12. 410 zzz
13. 390 zzz
IBT Bismarck wants C note. Nope. Declares. They start GLib
14. 370 WH kicks in. Lux to 0%.
IBT Aztecs start GLib
15. 350 zzz
IBT Sums start Sun Tzu. See a german galley (3 kliks north of where our healthy dromon stopped)
16. 330 Not sure how I screwed up but I went 16 and of course Caesarea goes into disorder. Must not of noticed on mapstat :(.
Turn into a taxpayer or lux would go to 50%.

==========Summary==========
GLib done in 1. I probably could've traded some techs for cash but waited too long. There's a german galley north of our healthy dromon. Time to crush. Where is Waldo the Portugese? There's a big black fog blob and I say he's there. Be back with a pic. Ok I'm tired and an idiot. Pic on next page.

Whomp
Feb 24, 2005, 12:02 AM
Here's a pic.....

Tomoyo
Feb 24, 2005, 10:10 AM
Tomoyo <-- In the hole
Admiral Kutzov <-- Trapped us with the GL ;)
Whomp <-- Just played
Bede <-- UP!
Cuivienen <-- On deck

Bede
Feb 24, 2005, 05:42 PM
Got it.

Build some military, some boats and some settlers and set up for Aztec incursion?

Admiral Kutzov
Feb 24, 2005, 09:35 PM
Trapped us with the GL

Just to make things interesting :) I probably should be banned from games until the MA since I have that idiot gene...

Bede
Feb 25, 2005, 05:10 PM
Not quite sure why we haven't bought some technology from Sumeria, at least to get us closer to the Middle Ages. We have a ton of cash and no real way to spend it for a while. So the first thing I do is make this deal:

http://www.civfanatics.net/uploads9/tomo2_330BC.jpg


I know the conventional wisdom says not to spend on technology when the Great Library is coming on-line but I look at the other nations in the game and realize that they aren't going anywhere fast. The conventional wisdom applies when you are really behind, but we are not behind, just behind-hand as we should have been buying and or researching sooner.

We need the commercial boost from a market in Constaninople to pay for our soon to be growing military and to pay our researchers.

We can't buy Construction....

Next item on my list to wonder about, is, why are we at war with the Germans, presumably to slow down their growth, so why aren't we using our allies in Sumeria to fight them for us? They can reach the German island across coastal squares. So I renew the Right of Passage at the same price of 5gpt and throw in an alliance against the Germans for a pot o' gold..

http://www.civfanatics.net/uploads9/tomo2_330BC01.jpg

The Great Library finishes and Contstantinople starts a Wal-Mart.

http://www.civfanatics.net/uploads9/tomo2_330BC02.jpg

And our Golden Age begins.

http://www.civfanatics.net/uploads9/tomo2_330BC03.jpg

In 290 we learn Monarchy from the Sumerians and Chinese.

And in 250 we meet the Portugese south of the Iroquois/Celt home island. Henry is poor but not far behind technically. And open an embassy...

http://www.civfanatics.net/uploads9/tomo2_250BC.jpg

In 230 the Iroquois learn Construction and get a huge infusion of cash from somewhere so I relieve them of both:

http://www.civfanatics.net/uploads9/tomo2_230BC.jpg

We enter the Middle Ages and draw Montheism as our free tech which is worth bupkus in our trade opportunties with Gil.

The Marketplace finishes in Constantinople and it is worth 18gpt in our Golden Age plus another 6gpt in the reduction of luxury tax.

The Iroquois are busy settling the Isle of Pegasus as are the Aztecs.

In 190 Sumer and Aztecs sign a Peace Treaty. And our Dyes deal with Sumer expires. It costs +1gpt (to 5) to renew.

In 170-150 not much happens. Build a horse in Constantinople but forgot the barracks first, he loads onto a boat and heads for Adrianople where the Iro have a scouting swordsman.

Whomp
Feb 26, 2005, 07:19 PM
Cmdr T. Hope you don't mind me throwing out the roster since Cuivienen may not be aware...
Cuivienen<-- UP!
Tomoyo <-- On deck and ready to take one "yahd".
Admiral Kutzov--well you know the story.
Whomp--> getting the feeling all 4 SG's will hit him at the same time!
Bede--focusing on Joannie and the western front I presume!

Tomoyo
Feb 26, 2005, 07:29 PM
One thing: I may be a Sox fan, but I talk more like a New Yawker. ("yawd") ;)

Whomp
Feb 26, 2005, 07:35 PM
Hope you don't mind posting this but I was so jacked...I just traded my Cubs vs Red Sox ticket at Wrigley for Yankees v Red Sox at Fenway. Weewho!

Tomoyo
Feb 26, 2005, 07:49 PM
Is it the home opener (or in that series) or just one of the other many games to be played between those two teams? (Great for you!)

Y'know, something about you reminds me of scoutsout and SesnOfWthr... but mostly scoutsout... :hmm: Can't put my finger on it, though.

Whomp
Feb 26, 2005, 07:58 PM
Scoutsout that I believe is quite an honor. I'm not familiar with SesnOfWthr...

Haven't looked at the dates but I've agreed in principal. I'd rather go in the summer cuz I have a friend here who has a place in West Dennis for the summer so I'll prolly do 5-6 days.

Tomoyo
Feb 26, 2005, 08:11 PM
SesnOfWthr disappeared a few months before scoutsout did... he was a pretty good civer, and a die-hard Sox fan. Come to think of it, he "died" a few days before the Sox won the World Series... :hmm:

Bede
Feb 26, 2005, 08:22 PM
@Whomp, give me a buzz if you get to West Dennis.

Whomp
Feb 26, 2005, 11:15 PM
I definitely will Bede as I figure out more details. You live in a magnificent part of the country. I was there two years ago and had a blast. My friend made the mistake of taking his children on my boat....he has a boat now. Great place to have one I am sure...Cmdr T. Actually dropped dead?? Ick. OK I could ramble all night. Sorry for getting so off topic. Speaking of which what happened to Cuivienen?

Admiral Kutzov
Feb 27, 2005, 05:08 AM
Sesn was forced into retirement for spending too much time on SG's. Whatever happened to Scout? He was lost when one of the hurricanes went thru reappeared briefly and then vanished. Maybe whomp is scout's secret identity? :lol:

Tomoyo
Feb 27, 2005, 09:28 AM
Naw, Whomp appeared a few days before scout disappeared. :p

Cuivienen is probably studying for her SATs or whatnot.

I don't mind rambling. No one will check the SG threads for spam. Besides, do we even have a moderator here? :hmm:

Cuivienen
Feb 28, 2005, 01:12 PM
Actually, I was away on a JSA (school program) trip to Washington. I'm back now (was away Friday to Sunday) and will play this afternoon or evening.

Whomp
Feb 28, 2005, 01:18 PM
BTW scoutsout's :bday: today. You can wish me a happy birthday instead if you wish. ;).

Good to have you back Cuivienen!

Tomoyo
Feb 28, 2005, 02:33 PM
Happy birthday scoutsout wherever you are! [party]

He never capitalised his name... :hmm:

Admiral Kutzov
Feb 28, 2005, 03:11 PM
BTW scoutsout's today. You can wish me a happy birthday instead if you wish. .

@whomp - are you a clone of scoutsout? :crazyeye:

@cvn - welcome back. :)

Whomp
Feb 28, 2005, 03:20 PM
According Cmdr. T. I remind him of scoutsout. So why not celebrate two b-days? Isn't that what any ordinary idiot would do? :p

Admiral Kutzov
Feb 28, 2005, 03:44 PM
Isn't that what any ordinary idiot would do?

Ah yes, but you forget, I'm almost complete (I would be complete if Igor had half a brain and wasn't such a friggin' slacker...)

@ Bede - you haven't been doing free advertising for your store in all your posts have you? ;)

@ CVN - save us?

Cuivienen
Feb 28, 2005, 07:05 PM
@ CVN - save us?

Save you? You three seem to be having a fine time right now. I'm up in bed05 as well, and that will take some time.

Tomoyo
Mar 04, 2005, 02:11 PM
Did you go on a school trip for two days, like me, since it's been three days. ;)

Cuivienen
Mar 04, 2005, 04:56 PM
Well, I did go away for one day, but actually my problem is more that the end of the trimester is approaching and I have a very heavy workload as a result. New Jersey standardized tests, the HSPAs, were also and are next week. Not hard, but stressful and cramp-causing.

Admiral Kutzov
Mar 07, 2005, 05:36 PM
yo' CVN, tests over soon? You're not on another trip?

Bede
Mar 08, 2005, 06:31 PM
Yo, Tomoyo,

Let's pick up and play, eh?

Whomp
Mar 08, 2005, 06:37 PM
I say it's time for a bump city bumpus.
I don't think anyone should be ashamed if they can't make their turnset. If RL gets in the way believe me I'll ask for a pass.

Cuivienen
Mar 08, 2005, 07:22 PM
I sort of did ask for a pass... Go for it, whoever is after me.

Tomoyo
Mar 08, 2005, 07:41 PM
Yeah, I kinda lost track of this today... or rather, the blizzard lost me my track...

EDIT: This is a got it.

Tomoyo
Mar 08, 2005, 09:13 PM
150BC (0): Looks good. I'll be building a little military. Knight's Templar also sounds like a good idea. I make Adrianople work another forest, and switch Caesarea to Harbor.

IT: Constantinople: Barracks --> Library

Lose our wines, but we don't need them. Get them back for Currency anyway.

130BC (1): This is probably :smoke:, but I turn research on max, on Feudalism. I figure that we will have to research this tech since it's so expensive to buy.

IT: The people love me.

110BC (2): Shinjite... la la, la la, la la...

IT: Constantinople: Library --> Temple. Research time falls from 21 turns to 15 turns.

90BC (3):

70BC (4):

IT: Lagash: The Great Wall --> ???

50BC (5):

IT: Constantinople: Temple --> Horseman

30BC (6): :sleep:

IT: Caesarea: Harbor --> Library

10BC (7): Lose some luxes and get them back for some outdated techs.

IT: Constantinople: Horseman --> Horseman

10AD (8): Bombard a German coast with a Dromon just to see the cool animation. Fails.

IT: Brennus demands that we give him Currency. Yeah, sure, like whatever.

And "Blessed be", replies he. :crazyeye:

IT: I'm SORRY I'm SSOOORRRRRRRRYYYYYYYYYYY!!!!!!!!!!!!!!!!!!!!!!! :cry: :cry: :cry:

I forgot we had the Great Library!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!

30AD (9): *sobs*

IT: Constantinople: Horseman --> Horseman

50AD (10): Spot a German galley. Must kill.

70AD (11): German galley didn't follow me... Upgrade the curragh.

IT: Alliance versus Germans ends. Golden Age ends.

Constantinople: Horseman --> Horseman
Adrianople: Dromon --> Library

90AD (12): Woohoo! Dromon hits road!

IT: THe people love me although I just lost a Dromon.

110AD (13): Lose another Dromon attacking a galley. :mad:

IT: Learn Republic.

Constantinople: Horseman --> Horseman

130AD (14): Call a revolution and draw two turns. :)

IT: The Gauls don't like the Iroquois.

150AD (15): Vet Dromon attacks German galley. Loses without leaving a mark. :mad: (http://www.civfanatics.net/uploads9/Tomo2_150AD.SAV)

Bede
Mar 08, 2005, 10:08 PM
Scratch that "got it". looks like this one belongs to the Admiral.

@Tomoyo
Wha' fo' you worried about Great Library? I never shut off research when I have it, 'cause I hate depending on the whims of some stoopid confuser....

Admiral Kutzov
Mar 09, 2005, 01:26 PM
Be nice to idiots. I found the save after a little search. So I got it.

Whomp
Mar 09, 2005, 03:12 PM
Not that I'm going to pick up the save but I am an idiot where was the save hidden??
And what's up with your navy Cmdr. T?? I think the Admiral needs to step in and rectify that situation on the double!

O/T
Cmdr T. did you get a snow day at school and civ all day???
:xmas: I like how this one snows that's why I used it...

Admiral Kutzov
Mar 09, 2005, 04:17 PM
To find the save, go to upload file. View uploads nine then scroll through the list back to the time Cmdr T posted.

We drew a nice short anarchy (it ended right after 160). I picked Feudalism of course. :crazyeye: Changed Constantinople to KT in 170 after we learn Chiv via Glib. Rush library in Adrianople to keep the cash under control. Gil learns Theo. Dyes deal ends. Get RoP straight up with Gil (nobody was planning to attack him right?). Wines deal evaporates after 230. After 260 Otto vants to talk. We can have peace for just 200g. No. 280, the year of the great idiot trading boom. Pay attention there will be a homework assignment. Buy ivory from China for Lit. Buy wines from Monte for 6gpt. The following IT, Someone else learned Theo and just about all know Eng. Rush Lib at Caesarea and rax at Ardianople in 290.

Here's the homework. We were building KT at Constaninople. I switched that build to Zeus which is still on the table. Zeus is due in 2. The AI's are all building KT. Next player will need to explore where the KT is being built and if we have a shot at both Zeus and KT.

Should probably get some boats in the water. BTW :joke: about Feudalism, we're a Rep. :)

Here's the unhidden save: http://www.civfanatics.net/uploads9/Tomo2_idiot_300_AD.SAV

TimBentley
Mar 09, 2005, 04:26 PM
The link was at the end of Tomoyo's post. You just didn't look in the unexpected places.

Whomp
Mar 09, 2005, 06:51 PM
Waves everyone off "I got it!"
I'll be back after I look at the save and will check on the others for their capabilities. Do we have any clue what decade they started their builds?

Whomp
Mar 09, 2005, 07:35 PM
It seems worth the gambit for KT in 7. Unless there's a cascade from Sun Tzu it's ours. We still may get even with a cascade.
The biggest city building KT is Tlate:lol:co at 16 (corrupted?) shields and Umma has 14 shields.
Also we should start researching now-wah. I think we should go to max on invention, education will likely be learned on my turn. Thoughts?

Tomoyo
Mar 09, 2005, 07:41 PM
Invention sounds good. We'll get Education for free anyway.

Admiral Kutzov
Mar 09, 2005, 07:54 PM
@ whomp, the AI's all started KT during my set. Note I had been building KT for a few turns before I switched to Zeus. We have the money, you can establish whatever embassies you need to and investigate cities. KT will probably take at least 12 after Zeus, thus the homework.

@ tomoyo - where did you hide the link? I've been playing and can't find it. My thinking is too idiotic and linear...

Wish list: 4 dromons to start the GA or did we do that already? Not to beat a dead horse, but remember dromons have the lethal bombard (as I learned in CVN2 or CVN3)

Tomoyo
Mar 09, 2005, 08:23 PM
@AK: Under the last :mad: smilie. ;)

I inherited the game in a Golden Age, and it ended on my turns too. I think we got it from TGL.

Whomp
Mar 09, 2005, 09:54 PM
Pre Turn Calculate the chances on KT. It’s done and done so I switch to KT. We will get there first.
IBT Hiawatha asks us to exit.
1. 310 zzz
IBT spices, silks, furs and gems gonzo…
2. 320 Constantinople pop is very demanding. Dial up Henry furs, silks and gems for 20gpt. Sums are educated. Can get spices from Brennus. Wait.
Sci to 50%.
IBT Henry starts Sistine and declares on Brennus. Our island gets cultured. Chinese start SoZ in Beijing Celts start Sun Tzu
3. 330 zzz
IBT Hiawatha and Brennus smoke the peace pipe. Aztecs and Sums MA v Germs. Aztecs, Germs and Celts start Sistine. Celts start KT.
4. 340 zzz
IBT zzz
5. 350 Establish embassy in Beijing for 67g. Being an idiot forgot to take a snapshot. SoZ due in 8. Drag.
IBT zzz
6. 360 zzz
IBT Sums and Iroq MA vs Germs. We need to get us some of that action.

http://www.civfanatics.net/uploads9/kt.JPG

7. 370 KT--> dromon 10 for SoZ. Celts and Germs move Sun Tzu, Germs and Iroq move Sistine.
IBT zzz
8. 380 buy a worker from Aztecs for 120. Ports are educated. Bomb a elite germ galley 1hp gone.
IBT He goes in for repairs but 3 others appear. Aztecs and Sums start Leos.
9. 390 We are educated. No cash available for a trades.
IBT Celts move Sistine again.
10. 400 Dromon--> Dromon Constantinople people are awfully demanding. Call Brennus and get spices for engineering. invention just dropped to 7 as we are down on 4 AI. We can trade at 25 gpt or research 7 more.

Bomb 2 hp off Germ galley. That's her in yellow...or a square right there.

http://www.civfanatics.net/uploads9/germ_galleys.JPG

Summary
In hindsight I may have been able to pull off both SoZ and KT but KT would've been questionable with all the wonder building going on and I didn't expect the Chinese to start up SoZ.

I didn’t think we wanted to feed the AI with our gpt on invention so I will leave that up to Bede. I started the dromon fleet and Bede will need to rename the dromons because I am an idiot and don’t know how. Can we name one SS Juicy? It's my boat's name...

Bede
Mar 10, 2005, 07:31 AM
Got it.

Off to war with our shiny crusaders and a couple of horsies....

Bede
Mar 10, 2005, 06:34 PM
Built some more ships, bought some iron, trained some knights built a university in Connie and a courthouse in Adrianople.

Apply some of my own thinking here and buy Invention from Sumeria for a pretty good discount from total research cost. (20%)


http://www.civfanatics.net/uploads9/tomo02_400_01.jpg

Made a deal with the Celts for Iron :smoke:

http://www.civfanatics.net/uploads9/tomo02_420_01.jpg

And should have thrown some money in as he later screwed us for 32g which I didn't want to give him as I was putting the heat on Banking.

And ended up at war with the Celts who were supplying our iron.

Lots of wonders completed (SunT and Copernicus in Azteca, Sistines in Happy Hiawatha Land, Leo's in Sumer and SoZ in China) and started (Magellan's and Bach almost everywhere that can).

Maps are on sale so keep trading til we get a complete world map from somebody.

We could invite the Iro to fight the Celts for horses but it looks like Hiaiwatha has taken a beating from the Celts in the past.

We might want to launach an invasion against the Celts at Cattaruagus (an iron source), though we probably wouldn't hold it.

Looks like Longbows and trebs are the order of the day. We really do need to kick over a can of whoop to get back in the hunt here though.

Admiral Kutzov
Mar 11, 2005, 05:06 PM
So who's up?

@Tomoyo - you feel okay? Your avatar hasn't changed in at least 12 hours. ;)

Bede
Mar 11, 2005, 05:36 PM
Tomoyo <-- on deck
Admiral Kutzov
Whomp
Bede <-- Just played
Cuivienen <-- UP


Looks like Cuivienen is up, but my money is on Tomoyo.

Admiral Kutzov
Mar 11, 2005, 06:17 PM
CVN's got some type of test or is on a school trip to Nevada to view Area 61 or something (wish i coulda done stuff like that)

Tomoyo
Mar 11, 2005, 06:21 PM
Ack, I've been rather absorbed into other things recently, so my avatar changing is off schedule...

I'll get it tomorrow afternoon if CVN doesn't pop in.

Whomp
Mar 11, 2005, 06:22 PM
SAT's tomorrow. New essay thingy I heard. Soooo happy I didn't have to do that. My money's on Tomoyo.

Tomoyo
Mar 12, 2005, 03:08 PM
Whilst Cuivienen and company were taking the SAT, I was preparing for it. :crazyeye:

Anyways, got it.

Tomoyo
Mar 12, 2005, 04:03 PM
550AD (0): Send the FS Kutzov and the FS Juicy off to Adrian's Island. Rename the Crusaders "Plus Sign Warriors". Sorry if anyone's offended.

Press Enter.

IT: Adrianople's borders expand, and Erech completes Magellan's Voyage.

560AD (1): Lower science to 60% because we're running out of money. Sumeria has Banking but there's nothing we can do about that.

IT: Looks like we don't have iron anymore. Can't get it either.

Connie: Knight --> Dromon. Pops a Plus Sign Warrior.

570AD (2): I'm gonna prepare to attack Monty. He's the closest island. Fill up FS Tomoyo and send it somewhere.

580AD (3): I don't know what to do...

IT: Sumerians enter our border.

Constant: Dromon --> Longbowman

590AD (4): Full Dromon meets Gaelic Galley. Decide that it's better to attack than to risk being attacked.

IT: Aztecs declare war on the Sumerians. Quoth the Foreign Advisor, :eek:.

600AD (5): Uh oh, FS Tomoyo meets German Galley...

Land some troops in Germany just for kicks. Germany still wants Caesarea for peace.

IT: German galleys avoid us! Sumerians are building Smith's. :eek:

610AD (6): Lose a Knight, and take Bremen! Now Germany will take peace if we give them Bremen back.

Try some bombarding with our Fire Ships, but nothing happens.

IT: Watch a lot of intimidating German troops move around.

Constantine: Longbowman --> Dromon
Caesar: Courthouse --> Marketplace

620AD (7): Think about it a lot, and end up making peace with Germany after sinking a galley with FS Cuivienen (or however you spell it) and moving our Crusaders into Bremen, for Bremen.

IT: Sumerian ROP ends.

630AD (8): Get ivory from China.

Attack of Celtic city miserably fails and the injured Knight and FS Tomoyo return home.

IT: Germany and Iroquois sign peace. :), says the Advisor. :(, says I.

Con-con: Dromon --> LBM

640AD (9): Chase a Gaelic Gaeley.

IT: Iroquois and Sumeria have signed an alliance against the Aztecs. :)

650AD (10): Bomb the Gaeley with two Dromons.

Notes:

I've got three Dromons hot on the tail of a Gaeley. Hunt it down.

Next better player (http://www.civfanatics.net/uploads9/Tomo2_650AD.SAV)

Admiral Kutzov
Mar 12, 2005, 04:29 PM
I think I'm next in the roster but the save is entitled next better player and that would be bede. :confused:

Cuivienen
Mar 14, 2005, 04:44 PM
Ya, SATs on Saturday and away on Sunday. Back now, I guess I'll take it (?)

Tomoyo
Mar 14, 2005, 05:15 PM
Go on and take it, CVN.

Cuivienen
Mar 14, 2005, 06:30 PM
We should really attack the Aztecs soon. Nice as 3CC is, I don't think that it was the variant.

660 AD (1) -

The FS Juicy and FS Kutzov sink two Gaeleys. Lowering Science gets up +16 gpt next turn.

The Aztecs tell us to withdraw or else. We do.

670 AD (2) -

We discover Banking. The Iroquois give us Astronomy and their World Map for it. The Germans give us Iron and Gunpowder for Astronomy and Banking. The Portuguese give us 16 gpt and 40 gold for Banking, but not Navigation or Music Theory (which is useless anyway). The Aztecs give us Navigation and 29 gold for Banking. I waver a bit, then set research to Chemistry.

680 AD (3) -

Watch an Iroquois Longbow lose spectacularily attacking an Aztec Longbow.

The Germans are building Bach's.

690 AD (4) -

The SS Maroon, FS Dearest and FS Cuivienen make good use of Lethal Sea Bombardment and sink a Gaeley without attacking.

700 AD, 710 AD (5, 6) -

La La La...

720 AD (7) -

The SS Maroon, FS Cuivienen and FS Dearest approach Cattaraugus holding four Knights. Hopefully we can take the town (which has Iron) from the Celts. Adrianople finished its Marketplace. The Germans want an alliance Vs Sumeria. Yeah, right.

730 AD (8) -

We land outside Cattaraugus on a Mountain. The three ships bombard the town, redlining the Pikeman and injuring the Spearmen, which seem to be the only defenders. Almost too good to be true.

An Aztec Cavalry (!!!) mutilates an Iroquois Longbow on the southern island.

The Iroquois begin Smith's.

740 AD (9) -

No Celtic attacks. Our Dyes deal expires, I rebuy for 40 gold and 4 gpt.

Bombardment of Cattaraugus gives us the same results as last time. The Pike is redlined and the Spera injured. We attack...

And discover that at least one Longbow is in the city. The Spearman humiliates our Plus Sign Warrior and kills him 1-4. *sigh* Our next Plus Sign Warrior kills the Longbow, then the last two kill the Pike and Spear and Cattaraugus is ours! It's already linked up via the Iroquois Harbors, so it begins a Temple to prevent it from flipping to the Iroquois (the Celts had no culture in it).

Cattaraugus is renamed to Cataragea.

750 AD (10) -

The Wines deal expires, I rebuy at the same price (6 gpt, some small change and WM.)

Portugal and Sumeria sign against the Aztecs.

Tomoyo
Mar 14, 2005, 06:34 PM
Good job getting us iron!

Aztec Cavalry? :eek: It doesn't look very safe attacking them, but we will have to do it sooner or later.

Where's the saltpeter? Any chance we can disconnect the Aztec on with Dromons?

Cuivienen
Mar 14, 2005, 06:49 PM
I wrote that comment before seeing the Cavalry. They must be importing Saltpeter, though, as I see none in their territory.

EDIT: Must be buying from either the Celts or the Germans. Those are the only two with excess Saltpeter.

Another EDIT: The three ships north of Aztec lands are headed for Camulodunum, which has Saltpeter and an extra source of Iron as well as a convenient Mountain for safe landing. We have Navigation now, so we can cut across the open ocean.

Whomp
Mar 14, 2005, 06:59 PM
Nice trading Cuivienen!!! Progress too. We have increased our kingdom by 33%! Wee who! Cmdr. T is the Admiral up next?

One more thing....how do you change a unit's name?? I can't figure it out. I'm so lame I have to create a leader to rename units. ;)

Tomoyo
Mar 14, 2005, 07:56 PM
Tomoyo <-- Played before Cuivienen
Admiral Kutzov <-- UP!
Whomp <-- On deck
Bede <-- Hoping not to have to face a monster Sumeria
Cuivienen <-- Just played

EDIT: Shift-N renames a unit. :D

Admiral Kutzov
Mar 14, 2005, 09:32 PM
Got it tomorrow. plan?

Whomp
Mar 15, 2005, 02:24 PM
Another EDIT: The three ships north of Aztec lands are headed for Camulodunum, which has Saltpeter and an extra source of Iron as well as a convenient Mountain for safe landing. We have Navigation now, so we can cut across the open ocean.
A-K--Saltpeter and a tradeable resource seems to be an obvious objective. Hopefully the Aztecs will be a little gassed once we shift objectives.

Admiral Kutzov
Mar 15, 2005, 07:10 PM
need a delay or swap. young cat. which has lived with old cat for 3 years, has decided it must kill old cat all of a sudden. I've got hissy fits left and right and the damn vet hasn't called back. The hissing and spitting ain't pretty. I should be able to grab this tomorrow if I don't have a dead pet to bury.

plarq
Mar 15, 2005, 11:09 PM
@A-K,what's your blah-blah,I can't understand. :hmm:

Tomoyo
Mar 16, 2005, 06:29 AM
@A-K,what's your blah-blah,I can't understand. :hmm:Translation: Little kitty attacks old cat. Old cat injured. He must take the old cat to the vet so he doesn't have to bury it?

Whomp
Mar 16, 2005, 08:31 AM
That's not cool. Take your time A-K.
We got a new puppy recently that is terrorizing the older dog so I can sympathize with the poor old cat.

plarq
Mar 16, 2005, 10:10 AM
Translation: Little kitty attacks old cat. Old cat injured. He must take the old cat to the vet so he doesn't have to bury it?

THX,I understand idiot language a little now. :)
Bede and Sirian's words are often hard to catch...

Admiral Kutzov
Mar 16, 2005, 06:04 PM
kitty psychosis temporarily under control... idiot psychosis running rampant...

push button

IT: Here come the celts. Volcano smolders near Cataragea.

760: Pillage road near Cataragea. + warrior falls to 2 MDI

770: Gil and Brennus ally v. Otto. Celt MDI lands near Constantinople. Volcano erupts.

770: + warrior kills MDI at the capital. 20+ celts tramping south.

780: fire boats go 1 for 6. Kill 5 celts at Cataragea . More celts tramping south.

790: Chem > metal.

800: peace with Brennus. He gives us a WM.

810: rush temple in Cataragea. Gil and Monte sign peace.

820: lose ivory supply.

830: trade Mao mono for ivory. Henry's boats sailing around.

840: Henry lands SoD at Tamuin. This should be fun to watch. Monte finishes Bachs.

Goal accomplished. didn't lose what cvn gained?

@ CVN - how was the essay?

I don't see any salt to grab with our meager military. I've kind of got us in holding pattern. IMIO, Henry should be our next target. He's got some nice lux.

http://www.civfanatics.net/uploads9/Tomo2_idiot_850_AD.SAV

Cuivienen
Mar 16, 2005, 06:11 PM
The essay was fairly easy. They gave us a quote about how majority rule was often wrong and that we shouldn't follow majority rule, then you had to argue for or against majority rule. I argued for, saying that majority rule doesn't always work, but it's better than anything else. I didn't remember that Winston Churchill said something very similar or I would have included it, but I did mention Apartheid and pre-civil war Lebanon and crazy monarchs. All in all fairly easy.

Looks good on the game, too. We should begin repositioning troops for the inevitable war with the Aztecs.

EDIT: Or Portugal, that works too.

Admiral Kutzov
Mar 16, 2005, 06:17 PM
Really glad I'm old and didn't have to do the essay thing. It bothers me how different graders will rate the essay. Not convinced it will be apples to apples to apples.

Think we should avoid Monte until we at least have muskets. Henry appear to be easy pickings and just as backwards as we are.

Tomoyo
Mar 16, 2005, 06:26 PM
If we can't get Monty we should attack Porty.

I'll have to take the SAT in two years... I have time to wait for the SAT people to realize that the essay just doesn't work...

I hope. :(

Admiral Kutzov
Mar 16, 2005, 06:30 PM
SAT people to realize that the essay just doesn't work...
Don't think they move that fast.

Someone said that democracy will fail when the masses are given the right to vote for increase benefits for themselves. that's a paraphrase, but you get the point. Good luck on the score CVN. Although this is comparing apples to oranges...even idiots can get a 1290 :lol:

Cuivienen
Mar 16, 2005, 06:36 PM
Don't think they move that fast.

Someone said that democracy will fail when the masses are given the right to vote for increase benefits for themselves. that's a paraphrase, but you get the point. Good luck on the score CVN. Although this is comparing apples to oranges...even idiots can get a 1290 :lol:

I got a 230 on the PSATs (equivalent of a 2300 on the new SAT or about a 1530 on the old SAT), so I'm not worried.

Tomoyo
Mar 16, 2005, 06:54 PM
If anyone can get a really good score, I know you can, CVN. From what I've seen from you on this forum...

The only time I've taken the SAT (7th grade) I got a 1240...

Cuivienen
Mar 16, 2005, 06:56 PM
Awww... Thanks. :blush:

Tomoyo
Mar 16, 2005, 07:09 PM
Now where's that smilie...? :hmm:

Here it is: http://67.18.37.17/2135/53/emo/pat.gif

Oh, and:

Tomoyo <-- Probationi meo Latine Studens
Admiral Kutzov <-- Lusisse est
Whomp <-- VERS TUUS EST!
Bede <-- Proximus
Cuivienen <-- SATes tantum confecit

Admiral Kutzov
Mar 16, 2005, 07:19 PM
please put that last post into idiot speak. Never actually took a dead language class.
@ CVN - I wouldn't joke with you if I had any doubt you aced the stupid test. :rotfl: after Tomoyo's smilie.
@ Tomoyo - did I say anything stupid in the past to get put on your list? Just curious.

Whomp
Mar 16, 2005, 07:20 PM
Y'all are way too smart for me. I may have to bail on this game....

Kidding..I got it. Build military to take Henry's lands. Play nice nice with everyone else. Anything else? I will bring some pics since AK forgot how.

O/T
Good going Cvn! I think my girlfriend is really smart (teacher). She got a 1425 and went to Berkeley and Columbia. If you get a 1530 you're off the charts kid! I'm sure Cmdr T will do the same. On essays she said it's very easy to grade essays.
Ivy League?

Tomoyo
Mar 16, 2005, 07:21 PM
Tomoyo <-- Probationi meo Latine Studens - Studying for my Latin test
Admiral Kutzov <-- Lusisse est - Is to have been playing (Why doesn't latin have a perfect active participle? :cry:)
Whomp <-- VERS TUUS EST! - It's your turn!
Bede <-- Proximus - Next
Cuivienen <-- SATes tantum confecit - Just completed her SATs

Admiral Kutzov
Mar 16, 2005, 07:28 PM
I will bring some pics since AK forgot how.
It was that second time when I tried to sharpen the cutlass on my head. The blackouts are decreasing in frequency however. Not much changed, didn't see the point. i was just happy we kept the iron.

OT - friend of mine in high school had a prig for a dad. the dad said, "If you can't get into haavard you may as well not even go to college" Friend went to Columbia, is doing very well with creative writing. his dad is still teaching at Bucknell. We're still laughing about the qoute.

Cuivienen
Mar 16, 2005, 07:29 PM
I was wondering what "Probationi" was. We call them "Quaestiunculae."

And, rather than the awkward "lusisse est," use "lusit." Has played. Much simpler.

Tomoyo
Mar 16, 2005, 07:39 PM
"Quaestiuncluae" sounds like a combination of "quaestio" and "uncula". I think the uncula suffix means "small", so it sounds like a "small question".

Regarding lusisse est/lusit, I was originally trying to making all the descriptions adjectives, so I was desparately hunting for a perfect participle...

We call our tests "tests".

Cuivienen
Mar 16, 2005, 08:06 PM
I'd never thought about it, but quaestiuncula is probably closer to quiz than test, actually. My Latin teacher speaks only in Latin to us (but we respond in English).

Tomoyo
Mar 16, 2005, 08:25 PM
What if your teacher needs to use a word that didn't exist in Latin, though? My Latin teacher is very proficient in Latin-related English grammar, but can't speak Latin.

More Off Topic: Does your school participate in the National Latin Exam?

Even More Off Topic: Hey, you're an "Althistorian"!

Cuivienen
Mar 16, 2005, 08:50 PM
Well, he'll call something a "computer" if he needs to, but there aren't many words that can't be expressed in Latin even if Latin had no word for it.

We sort of do. I took it this year, but taking it is completely voluntary. (This is also my first year taking Latin in high school. I started in Latin III because I took it in middle school. I don't know if it was available in previous years.)

Yes, I am, it was originally an NES thing.

Tomoyo
Mar 16, 2005, 09:01 PM
I was just thinking of the word "adorandum", the gerundive of adoro, (which I'm not sure is a word) to mean cute...

In my school, the NLE is voluntary too, but everyone takes it. Also, not not to brag, my entire class received awards in the NLE last year. :D (I got a perfect score)

Cuivienen
Mar 16, 2005, 09:34 PM
Which NLE level did you take?

Tomoyo
Mar 17, 2005, 06:05 AM
Latin II... I take it you took the Latin III one, right?

Last year, Latin I.

plarq
Mar 17, 2005, 07:06 AM
Latin?!I'm blessed that I'm not studying medicine or biology related subject in college.
A teenager gonna graduate from college!But what next? :hmm:

Whomp
Mar 17, 2005, 11:34 AM
I looked at the save.
If nobody objects the Iroquois have no horses, iron or pending deals. This could be leader farm heaven. As well they have spices and are right next door to Cataragea. Grand River is 1 turn away.

I plan to start on them before the Ports.

Admiral Kutzov
Mar 17, 2005, 12:53 PM
Check F4, there may be a deal running with Hiawatha

Whomp
Mar 17, 2005, 01:27 PM
No active deals AK.

I think we would have to switch to war settler at Caesarea in 5 because of the Iroq. capital being so close to Grand River but this is very doable.

As well they are on our little island which we would take and keep. We could hurry the knight at Adrianople for 152 and there's a horseman in Adrianoble that could be upgraded, a bow, and two knights on the caravel right there. Then start a settler (or I could change it to a settler but that would give up 6 shields which doesn't make much sense to me).

My thoughts are to dispatch 4-5 dromons to pick up some troops. There are 4 crusaders, 2 knights, a bow and whatever else gets cooked up in between at the capital. Bring them back to Cataragea (6 turns in each direction)where we have 6 knights and 2 crusaders already so I could probably start on them at turn 9 or 10. Earlier? Should I fill the boats and let Bede do the warring? He be really good at dat.

Tomoyo
Mar 17, 2005, 02:52 PM
Your plan sounds good to me. I would not upgrade any Dromons because I want to keep the lethal sea bombard. I say start on the Iros once most of our troops are in position.

Whomp
Mar 17, 2005, 03:01 PM
No way on dromons. They'll be sinking frigate escorts before you know it.
I think I will get within a couple turns of the destination and launch from there.

Admiral Kutzov
Mar 17, 2005, 04:08 PM
sounds well thought out. Did I just use proper grammar? Oh shi*, editing.

Seriously, whomp, go as you put out the plan. Bede will compensate if needed.

BTW - the friar's getting old :bday:

Whomp
Mar 17, 2005, 09:43 PM
IBT Carrack sinks a Monty caravel. A Port warrior attacks something in Temuin :crazyeye: Sums start Smith’s and Newts, Celts and Iroq start Smith’s.
860 zzz
IBT 2 more carracks appear near Monty
870 zzz
IBT see two carracks sink vs. a Az caravel goes elite.
890 zzz
IBT Germs and Celts smoke peace pipe. Iroq and Sums MA vs Germs….:hmmm:
900 Pick up at Constantinople. SS Tomoyo waits for settler.
910 Zzz
IBT 4 carracks drop off a musket and MI and they attack at Temuin and they both lose :crazyeye: Maybe we should've gone after the Ports. Not so smart.
920 Load 2nd settler
IBT Another MI loses at Temuin
930 Oops hit the wrong button and SS Tomoyo goes south instead of east. Germs get econ and can be traded straight for chem. Don’t need it.
IBT YES! Our target Grand River finishes Smith’s. Can we keep it?
Gil increases dyes to 7gpt and 6g. Sum frigs head to Berlin.
940 Settler lands at Cataragea
IBT Port archer, warrior and spear at Tlacopan :crazyeye:. Renew wines at same 6gpt but add 14g to Aztecs. More Sum frigs. Sums change to Newtons and finish it in Sumer.
950 We are in place and I’ll leave it to Bede whether he starts up before the IBT.
I even added a pic!
http://www.civfanatics.net/uploads9/Grandriver.JPG

Tomoyo
Mar 17, 2005, 09:45 PM
Good job Whomp!

I trust Brother Bede with this. Just hope he's not having a hangover. :D

Whomp
Mar 17, 2005, 10:55 PM
Bede should have some firepower to work with. The Smith's thing is wow! What should we do there?

O/T Cuivienen since you've played a pbem are you going to help Cmdr. T and I beat the Russians?

MOTH
Mar 18, 2005, 07:20 AM
If your SOD attacks from the Southern mountain they can attack Grand River on the same turn you declare war.

Bede
Mar 18, 2005, 11:31 PM
Hangover done. Got it. Play tomorrow. Somehow I seem to have lost a day in here.

Bede
Mar 19, 2005, 06:16 PM
I not be so good at dat this time.

950AD

:hmm: Hiawatha has gone industrial, so we will probbal be facing rifles with knights and our "pikes with attitude" and no artillery to speak of. Stick my nose over the mountain at Grand River and there is a spearman sticking out over the smokestacks. :D

http://www.civfanatics.net/uploads9/tom02_950_01.jpg

Sell Chemistry to Bismarck for Printing Press and some cash and try and squeeze a few more dinar out of map trades. Not a lot but get a few.

http://www.civfanatics.net/uploads9/tom02_950_00.jpg

And Crusaders carry broadswords, not sabres, only hussars and naval officers carry sabres.

After recon of the Iroquois cities position the strike force of knights and crusaders above the city of Grand River (why do we have no trebs?)

http://www.civfanatics.net/uploads9/tom02_960_00.jpg

And put some skirmishers at the biggest town on the out island. The Aztec Cavalry at Tamuin does not give me a warm and fuzzy feeling.

http://www.civfanatics.net/uploads9/tom02_960_01.jpg

And the Iroquois start Shakespeare's Theater in Salamanca and the Germans drop off a knight at Kahnawake. Thanks for the support Otto.

And in 970 the time has come to carry the Iroquois off the stage. Grand River falls which brings spices into our marketplaces and we incur no casualties.

http://www.civfanatics.net/uploads9/tom02_970_00.jpg

Caughnawaga is a little tougher, the spears kill a knight and retreat another.

The Iroquois counter attack of two longbows kills a wounded knight at the gates of Grand River.

Portugese make a landing at Tamuin and three Aztec cavalry are not enough to finish them. There are still two Porto archers in the field.

In 980 a treb is produced at Caesarea and joins the seige of Caughnawaga.


Cleaning up the Iroquois counter attack produces Justininan who forms a Crusader army but a Crusader is lost in an attack on an Iro spear.

http://www.civfanatics.net/uploads9/tom02_980_00.jpg
Moving forward to Salamanca shows a pike inthe garrison yet Hiawatha has no iron.

Aztecs kill the two Portugese archers at Tamuin. Two Aztecs longbows combine to retreat then kill a knight on the road to Salamanca.

In 990 Justinian's Legion forms and two crusaders join up. They are covering the mountain pass between Grand River and Cataragea.

http://www.civfanatics.net/uploads9/tom02_990_00.jpg

Our advance is stalled by the defenses of Salamanca. Six attacks kills only three defenders, only two attackers are unscathed. One crusader dies to a rSpear.

Grand River flips back to the Iroquois and we lose a wounded eKnight.

In 1000 shift some troops around to cover the wounded at Salamanca and fail once again to take Caughnagawa.

In 1010 retreat from both Caughnagawa and Salamanca and don't even try to recapture Grand River.

Ten-twenty and ten-thirty are hunker down and heal time. The Iroquois have four longbows at the gates of Cataragea and another flying a solo mission on the out island.

In 1040 the Iroquois ally with the Aztecs against us. We lose the wines, the cities riot and four Aztec cavalrymen show up at the gates of Adrianople. Adrianople and Caesarea will be green soon so I give the cities to Henry and buy the horses back for 7gpt, less than what it was costing us to support those two towns.

Spend 1050 wondering who to invite to the war and decide no one. Spend some gold with China to get our ivory back but it is not enough to do us any good and luxury impost stays at 10%. Rush a treb at Cataragea. We can probably start the march on Salamanca next. Trying to capture and hold Grand River before knocking the Iro capitol out is just not a good idea. With Salamanca out of the picture maybe then we can turn our attention to Grand River and claim Smith's and hold it.

What I am afraid of right now are the Celts. They join the fight on the wrong side and we no longer in tall cotton.

Hiawatha will talk.

Admiral Kutzov
Mar 19, 2005, 09:53 PM
naval officers carry sabres Idiot naval officers carry cutlasses. :)

Doesn't sound like we have anything to trade but maps. Would be nice to entangle Otto, Gil and Mao in the conflict on our side. Glad I'm not up. Blame it on the hangover.

And why is being in tall cotton good?:confused:

Bede
Mar 20, 2005, 07:30 AM
We can certainly try to pit them against the Aztecs but it will just make it harder to get the resources from Azteca when the time comes. If we can finish the Iroquois war we will have another base of operations, but without horses.....

And tall cotton is good because tall cotton is good....

Whomp
Mar 20, 2005, 08:46 AM
Is that like being long tall cabbage?
Sorry about the buchets...I wanted to get a war settler in your hands.

Bede
Mar 21, 2005, 07:22 AM
:bump: Et tu, Cuivienen?

Admiral Kutzov
Mar 21, 2005, 03:42 PM
And tall cotton is good because tall cotton is good....Now I'm really confused. Is this like a long tall woman in a short dress?

Yo CVN, SATs are over, you passed. The invites are in mail to you. Go pull a rabbit out of a hat.

Bede
Mar 21, 2005, 03:50 PM
WIth legs all the way to the ground, kinda like my third wife....

Admiral Kutzov
Mar 21, 2005, 04:00 PM
That's the one you did in with the colt single action right?

Cuivienen
Mar 21, 2005, 05:27 PM
:bump: Et tu, Cuivienen?

Doesn't AK come before me?

Whomp
Mar 21, 2005, 05:41 PM
Nope. You're up Cvn. Here's a lineup.
Tomoyo --> on deck
Admiral Kutzov
Whomp
Bede--> just went
Cuivienen--> up

Cuivienen
Mar 21, 2005, 05:45 PM
I guess I should stop reading the roster on the front page; this one is completely different. Got it, then, and sorry for the delay.

Tomoyo
Mar 21, 2005, 05:46 PM
The roster on the first page was the order in which we signed up. ;)

Cuivienen
Mar 21, 2005, 05:49 PM
*sigh*

No wonder I had no idea when I was up.

Tomoyo
Mar 21, 2005, 05:54 PM
I've added the order of play to the first post as well as the roaster.

Cuivienen
Mar 21, 2005, 08:30 PM
Thanks. Just fyi, I won't be able to play tonight as we had a meeting at school this evening about our out-of-school internships during senior year (next year for me). Left at 7 and got back just now at around 9:30, so I've lost most of the evening. Sorry about that.

Cuivienen
Mar 23, 2005, 05:39 PM
I think we may be screwed...

(Interturn): Sumeria demands our Territory Map and 5 gold. Cave. The Iroquois move a Pike up to Cataragea.

(1)

Consta: Knight-Knight
Cata: Treb-Treb

The Celts start Shakes.

Leaving a Crusader, and two Knights, one wounded, in Cataragea I send the rest of our army towards Salamanca to raze it.

(2)

The Iroquois land a Longbow outside Cataragea. Our Elite Knight kills it.

Our stack continues towards Salamanca.

(3)

The Iroquois are more than slightly pathetic. They show up with a Warrior and Spearman outside Cataragea, easily dispatched. Our Crusader promotes to Elite.

Salamanca is defended by a Pike on top.

(4)

An Aztec Frigate attacks and sinks the SS Maroon :(

The Aztecs have also landed a Musket, a Longbowman and two Cavalry on a Mountain outside Cataragea. *gulp* There isn't anything we can do.

We lose a Knight and a Crusader attacking Salamanca, but kill a Pike and 4 Spears... and are left with a single, one-hp Spear defending Salamanca. *sigh*

(5)

The Celts declare war on Portugal. Our Caravel is sunk by the Aztecs. We lose a Crusader at Cataragea, but the city holds.

Consta: Knight-Knight

We lose nothing, kill two Spears and a Longbow and raze Salamanca and the Sistine Chapel. Five Iroquois Workers join our (2CC) Empire.

(6)

The Aztecs land another Cavalry, an MDI and another Musket outside Cataragea and a Cavalry outside Constantinople. It feels as if we're playing AW here. We kill the Cavalry outside Constantinople but can't do anything about the troops outside Cataragea.

(7)

In the interturn, the Aztecs call up and offer peace. It costs us 143 gold and 10 gpt, but it's better than being reduced to an OCC without Iron. I agree.

We lose a Crusader and two Knights to an Iroquois counterattack.

Using the captured Iroquois Workers as "shiny objects", our surviving Crusader and Army flee back to Cataragea. (It only sort of works and we lose the Crusader.)

(8)

War Weariness increases (or maybe War Happiness from the Aztecs ends). Both cities riot.

(9)

Sumeria declares war on Portugal and begins Universal Suffrage. We kill and Iroquois Longbow.

(10)

Germany and China sign peace. The Germans want 140 gold and 2 gpt for peace. We need to end some wars, so I take it.

Consta: Knight-Heroic Epic (due in 10).

Cataragea riots. Again.

I'll let the next player choose the course of action to take against Grand River.

Tomoyo
Mar 23, 2005, 05:44 PM
Umm... I think I got it.

Well... got it, but I'm not sure if the save will work. Random saves have been loading properly and others do not.

It does look like we're screwed, though. Maybe we should have just went straight OCC and went for the 20K.

Admiral Kutzov
Mar 23, 2005, 06:45 PM
we can always try the falling on the sword ploy...

Whomp
Mar 23, 2005, 07:14 PM
That sounds fatal. Is it a do over?

Tomoyo
Mar 24, 2005, 12:23 PM
Pre-flight: Hire a clown in Catar.

We're not gonna be winning any wars any time soon. Unit support is also killing us.

Advance troops on Grand River.

Disband our two warriors.

IT: China and Portugal have signed a military alliance against Sumeria.

Iroquois and Sumeria sign a military alliance against China.

1160AD (1): Bombardment of Grand River shows two vet spears and a reg Pike.

Army kills Pike losing one hp. Shows reg spear.
Army kills reg spear flawlessly.
Knight kills wounded vet spear flawlessly.
Elite knight kills wounded vet spear and Smith's is ours.

IT: Lose a longbow.

1170AD (2): Advance on Gandasetaigon.

IT: Aztecs and Iroquois sign an embargo versus us. :(

1180AD (3):

Elite knight loses three hp versus reg spear, wins.
Army kills reg spear flawlessly and Gandasetaigon is ours.

Peace with the Iroquois for Physics, Economics, and 50 gold.

Physics to Germany for saltpeter, horses, 2 gold, and his WM.
Chemistry to China for Music Theory, WM and 2 gold.
110 gold to Portugal for Furs.

Nicaea founded.

IT: China and Portugal have sign a military alliance against the Celts.

Constantinople riots? I could have sworn I fixed it last turn... :hmm:

1190AD (4): Varna founded.

Physics and Metallurgy to China for Democracy, 30 gold, and 3 gpt.

1200AD (5): Rush the library in Grand River.

IT: Aztecs and Sumeria sign a military alliance against Germany.

Grand River: Library --> Marketplace

1210AD (6): 330 gold, WM, and our only spices to China for Free Artistry.

Switch production to Shakespeare's theatre.

1220AD (7): Nothing.

IT: Lose the FS Cuivienen to an Aztec privateer. :rolleyes:

Celts and Sumeria sign a military alliance against Germany.

Tenochtitlan finishes Shakespeare's Theatre.

1230AD (8): Switch Constantinople to Heroic Epic.


227 gold, 45 gpt, WM, and our only iron to Portugal for Magnetism.
Magnetism and 7 gpt to China for Theory of Gravity.

And...

We draw Medicine!!!! :dance: [party]

Hold off from trading, though.

IT: Germany and Sumeria sign peace.

1240AD (9): Hire a scientist in Constantinople. Start Sanitation. Start slimming down our army.

IT: The people expand our palace twice.

1250AD (10): Start a fort.

Notes:
- We have a monopoly on Medicine. Use it well.
- The world is at war with itself. I forgot to take a picture, but everyone but us is in at least two wars.
- I've been trading away some of our only resources. If our iron runs out, we're screwed.

Tomoyo
Mar 24, 2005, 12:25 PM
http://www.civfanatics.net/uploads9/Tomo2_1250AD_Home.jpg

http://www.civfanatics.net/uploads9/Tomo2_1250AD_Colony.jpg (http://www.civfanatics.net/uploads9/Tomo2_1250AD.SAV)

Bede
Mar 24, 2005, 12:57 PM
Nice recovery, boys and girls. It's far from a do-over and I knew you could pull it off.

Over to AdmK, I think.

Whomp
Mar 24, 2005, 01:18 PM
Sounds like a mighty recovery!! Great work Tomoyo! Did you check sales prices on medicine? Next?

microbe
Mar 24, 2005, 01:23 PM
Why you are cleaning the valcano before jungles?

Tomoyo
Mar 24, 2005, 01:50 PM
Why you are cleaning the valcano before jungles?Because I pressed Shift-D thinking that it would bring up the diplomacy screen. :blush:

Admiral Kutzov
Mar 24, 2005, 04:31 PM
got it. Need to think. Probably tomorrow.

Cuivienen
Mar 24, 2005, 06:09 PM
We should probably declare war on Portugal and see what we can gain from them. They look like they're about to collapse.

Tomoyo
Mar 24, 2005, 06:51 PM
Umm... oops I disbanded a knight?

MOTH
Mar 25, 2005, 08:47 AM
Has Newton's already been built by the AI? Could you switch Constantinople to it if not and maybe be able to do some self research?

Tomoyo
Mar 25, 2005, 09:43 AM
Has Newton's already been built by the AI? Could you switch Constantinople to it if not and maybe be able to do some self research?I didn't check, but I would think so, considering that all civs were building Shake's, then Shake's was finished and there was no cascade, although many civs had ToG.

Admiral Kutzov
Mar 26, 2005, 09:23 PM
1250 - no changes

IT - Ivory deal expires. HE finishes > cathedral. Roit at GR :blush:

1255: Idiot trades. Medicine to Henry for 1080g, MT, WM, 140gpt. 200gpt, WM, 115g to Gil for Nationalism. Medicine to Monte for 11gpt, +20g. Upgrade some knights. Embassy with Monte. http://www.civfanatics.net/uploads9/tomo1.jpg

IT: Riot in Cataragea. :blush: again

1260: More idiot trades. Mag to Otto for iron, WM, 3g. Nationalism to Otto for Steam. Upgrade both trebs. Steam to Monte for 165g, 109gpt. RoP with Monte; we give 8gpt. Crank science to 90%. Rush libraries at Nicea and Varna.

1275 IT: Celts and China sign peace.

1280: Steam to Hiawatha for 22gpt, WM, 45g

IT: Renew peace with Monte straight up

1285: RoP with Brennus for Steam

1295: Railing

IT: Otto and Brennus sign peace. Renew peace with otto straight up.

http://www.civfanatics.net/uploads9/tomo21.jpg
http://www.civfanatics.net/uploads9/Dude_wheres_your_brain_1300_AD.SAV
Not sure if I've done good or bad. At least we're alive.

Whomp
Mar 26, 2005, 10:23 PM
OK I got it. Hopefully I will be able to concentrate after going to one of the most depressing and great comebacks games of all time this evening. There is much sadness in my heart. :(

Oh yeah do we have a plan or target?

Bede
Mar 26, 2005, 10:28 PM
OK I got it. Hopefully I will be able to concentrate after going to one of the most depressing and great comebacks games of all time this evening. There is much sadness in my heart. :(

Oh yeah do we have a plan or target?

I think the plan is in your first sentence...something about a "great comeback"

Admiral Kutzov
Mar 26, 2005, 10:33 PM
my plan was to keep us alive. we lived. ergo, I'm an idiot. I've doomed you to builder turns with all the deals. Set up for war on Henry?

Whomp
Mar 26, 2005, 10:45 PM
OK Bede you're right let's do it! Building turns will work just fine for me. This time develop stuff with emphasis on arty so Bede can lob a few bombs.

BTW Igor getting a little sumpin sumpin?
I just read the save....:lol: Dude_where's_your_brain_1300.sav?

Tomoyo
Mar 27, 2005, 08:20 AM
About that great comeback: :(

About our great comeback: Get on it. :D

Whomp
Mar 27, 2005, 01:04 PM
The Dude where’s your brain round starts.

1st I trade China our WM and 82g for Ivory. Reduce lux to 10%. Entertainment goes to 10gpt from 21gpt. Send off 4 cav.
IBT China and Aztec MA vs. Ports
1305 zzz
1310 Change some builds since our salt and horses end in 1.
IBT Lose salt and horses. Aztec and Iroquois trade embargo ends vs. us
1315 The Iroquois will let us having a launching pad for our forces on Port island for 22g and WM. Wait. We can get back salt for 21 gpt but I wait for we have some other things we can trade with Germs later. Horses are cheaper with China at 10gpt.
IBT zzz
1320 zzz
IBT Sums ask for MPP and ROP. Exchange maps.
1325 zzz
IBT Trade maps with Mao. Kish finishes Univ Sufferage. Volcano goes active at Rio.
1330 Get spices back.
IBT Germs and Port make peace.
1335 Ah crap. Germs must've traded our salt to ports. :(
Iroquois lose he city Guimarblahblah and my launching pad strategy goes kaput.
IBT Volcano erupts near Rio! Iroquois and Ports smoke peace pipe.
1340 Oops I create a gapers delay by trading TM’s with Gil so I can see the volcanic ashes around Rio. Not quite as exciting as I hoped. But here's a pic...

http://www.civfanatics.net/uploads9/VOL.JPG

IBT zzz
1345 Germs and sums have sanitation and we can get it now in 1 at 10%. Blah.
IBT zzz
1350 Everyone has sanitation.

==========Summary==========
Pretty uneventful round. I turned off research so we can see which path from here. 2 have industry and Gil has electricity. Our 200gpt deal paying Gil is up next turn but so is our receiving deals with Aztec for 109gpt and Ports for 140 gpt. I parked the cav on the Celt island north of the Ports. I don't think we have enough ships yet. I think I got way too cute on the saltpeter thing. That was poor judgment.

Admiral Kutzov
Mar 27, 2005, 07:24 PM
Sorry about the screw up on the trades. What should I have done?

Whomp
Mar 27, 2005, 08:51 PM
How do you feel you screwed up the trades? That was me and I should have pulled the trigger earlier to buy the saltpeter back. If we want to take on the Ports we will need to get the Germans involved to get the salt back. (I presume the Ports took the saltpeter).

BTW Happy Easter everyone.

Bede
Mar 28, 2005, 08:55 AM
Got it.

Post Paschal Feast.

Admiral Kutzov
Mar 28, 2005, 04:35 PM
Cmdr. T seems displeased about my trades, but I'm lost on what I should have done? :confused:

Tomoyo
Mar 28, 2005, 04:37 PM
Cmdr. T seems displeased about my trades, but I'm lost on what I should have done? :confused:Huh? You might want to read my post again. You seem to have missed the operative word: "that".

Whomp
Mar 28, 2005, 10:35 PM
AK--Cmdr. T was feelin' my pain after my AZ Wildcats stuck a dagger in my heart.

Bede
Mar 29, 2005, 09:02 AM
1350
Sumeria and China sign a peace treaty.

1360
Sumerians start ToE.

1380
Hospital finishes at Connie so start a cathedral and send a citizen fishing so the city will grow.

I've been scoping the Portugese coast and it appears that the silk town at Guimares is the best target. The troops are ready and Henry has a rifle and longbow crossing the Iroquois territory for a causus belli. It will also get us allied with Sumeria and if we can break the German Portugese trade then we will get our saltpeter back.

Henry doesn't bite on a declaration of war...so I have to do it the hard way. Sign in Germany, Sumeria and Aztecs to alliances, then buy saltpeter and horses from Germany and China, then land the troops at Guimares.

Germany wants an alliance against the Aztecs, no way, but I do sign an RoP with him.

The Celtic borders expand and we lose our coal to Brennus but the good news is that the Portugese counter our landing by moving their workers into Guimares.

1385
Guimares falls easily, disband a couple of galleons and some Portugese workers to rush a harbor. Then sail the Dromons and a spare galleon up the coast to Lisbon.

The Portugese counter attack at Guimares with a single cavalry that kills a wounded garrison troop, but that's it.

1390-1395
Sink a Portugese galleons and disband some more Prortugese workers then buy a rifle in Guimares. In 1395 since we have no coal sell our iron to the Aztecs for 283g+56gpt and thier World Map. Then use the cash to rush a library in Guimares.

1400
The Portugese cultural borders prevent any trade with Guimares so the silks are not in our inventory yet....and Guimares does not participate in the Byzantine trade net. Used some more cash to rush walls in Guimares even though there has been no meaningful Portugese counter other than one cavalry and a pillaging rifleman.


The cathedral at Connie should finish shortly saving us a ton in entertainment costs, and it just might give us a 20K victory in 2050 (right now we will have 19170 at EoG).

I'm not worry about Guimares holding as the Protugese seem to be out of troops. Reinforcement is a ways away however, so advancing deeper into the Portugese island is not an option AORN.

http://www.civfanatics.net/uploads9/tom02_1400.jpg

Roster:

Cuivienen--> up
Tomoyo --> on deck
Admiral Kutzov
Whomp
Bede--> just went

Whomp
Mar 29, 2005, 09:28 AM
Good work Bede. Bummer on the coal.
Is there anything else we can do for a 20k?
If you don't mind me asking do you remember how much you paid for the saltpeter?

Tomoyo
Mar 29, 2005, 02:39 PM
This looks pretty good. 20K is out of the question, since an AI will probably get space first, so I think diplo is the best way. Space if we're feeling lucky/confident.

Cuivienen
Mar 29, 2005, 04:32 PM
Good work. Got it. I'll try to take another Portuguese city or three.

Tomoyo
Apr 01, 2005, 04:24 PM
Cuivienen? You also need to change avatars. Like fast. :)

Cuivienen
Apr 01, 2005, 04:34 PM
Sorry, I've fallen behind due to school work. Fortunately, today is Friday. I'll play it tonight, I promise.

Whomp
Apr 01, 2005, 04:55 PM
Would that be your school work or your Civ play? :lol:

Tomoyo
Apr 01, 2005, 05:03 PM
One would assume her civ play. (I got confused by my own avatar. :lol:)

Whomp
Apr 01, 2005, 05:08 PM
With your vastly improved vocabulary I'm kind of getting used to the new Bedeyo.

Admiral Kutzov
Apr 01, 2005, 07:14 PM
I'm really confused. CVN hasn't changed her avatar in 24 hours even though Tomo would have changed his. But Tomo is Bede so he gets to verbalize. And Bede is viper so there will be bad decisions on city placement.

But seriously, I've never had a diplo victory. If we're gonna go for one, I will need a serious tutorial with lots of words of five letters or less.

Tomoyo
Apr 01, 2005, 07:20 PM
There was an avatar missed in the Sakura series (the one intended for March 31) because I switched too early and Cuivienen switched too late.
But seriously, I've never had a diplo victory. If we're gonna go for one, I will need a serious tutorial with lots of words of five letters or less.1) Start to build the UN.
2) Gift the AIs much money and gifts so that most of them are p'lite or have huge grins.
3) Find out who's your rival. It's most of the times the most big AI.
4) Sign every AI in favor of you and not in favor of that AI.
5) Build the UN.
6) Hold the vote.

:crazyeye:

Cuivienen
Apr 02, 2005, 05:52 PM
I expected to be able to get back online last night, but for some reason we lost our internet connection. For that reason, I didn't change the avatar *and* didn't get a chance to play the game (quizbowl tournament all day today). I'll play this evening, for real this time.

Cuivienen
Apr 02, 2005, 05:54 PM
One would assume her civ play. (I got confused by my own avatar. :lol:)

No, school work is definitely NOT play. Especially not pseudoschool work like the History Day paper I need to finish by April 18th.

Tomoyo
Apr 02, 2005, 06:28 PM
No, school work is definitely NOT play. Especially not pseudoschool work like the History Day paper I need to finish by April 18th.:confused: I meant that it was your civ play that got behind... because your schoolwork was killing you (which usually means you were behind)...

Also, how did I imply that school work was play? :confused:

Cuivienen
Apr 02, 2005, 06:47 PM
Well, I was adding to what you said, not responding. Whomp asked if it was my school work or my civ play when I had explicitly said "I'll play it tonight."

Tomoyo
Apr 02, 2005, 06:48 PM
Oh, sorry then... :blush:

Cuivienen
Apr 04, 2005, 07:00 AM
I'm having computer problems; my computer won't turn on and stay on. (I'm at school right now.) Skip me for now.

Tomoyo
Apr 04, 2005, 02:27 PM
I guess that puts me up. I'll get it and play later today (or tonight).

Tomoyo
Apr 04, 2005, 05:16 PM
1400AD (0): Good to go. Now the going just needs to be good.

IT: Guimeraes: Walls --> Worker. The Portugese land a longbow next to Nicaea.

1405AD (1): Like, nothing.

IT: Nicaea: Courthouse --> Aqueduct
Varna: Courthouse --> Aqueduct

1410AD (2): Bombard a Portugese ship pair. Redline and kills a Portugese Rifleman.

IT: Constantinople: Cathedral --> Cavalry

1415AD (3): Bombard another Portugese Galleon. This is getting nowhere. Cuimeraes expands its borders.

1420AD (4): Nothing happened. At all.

IT: Dromons witness an attack on Lagos.

1425AD (5): Send cavs up to cherry-pick.

IT: Cataragea: Courthouse --> Marketplace

1430AD (6): Sink a galleon with bombardment. :D

Decide to take a chance. Battle of Lagos:

Vet cav defeats conscript Rifle, losing one hp.
Vet cav defeats conscript Rifle, losing two hp.

And... Lagos is ours! :dance:

Yay, I love cherry-picking. :)

My mouse has suddenly decided not to work in civ. :confused:

Save and load the game and it's good as new. :confused:

IT: Guimeraes riots! :blush:

1435AD (7): Note that Sumeria has taken two Eastern Portugese cities.

IT: Constantinople: Cavalry --> Cavalry

1440AD (8): Portugese Galleon bites the dust as two dromons score back-to-back double hits.

1445AD (9): Destroy another Galleon. This one was in Lisbon.

IT: The only two spare Riflemen the Portugese have attack our cav stack on a mountain, and win once. :mad:

Lisbon is rioting.

1450AD (10): Move the cavs back into Lagos.

Here's the plan:

1) City on blue dot.
2) Colony where it says "colony here". (:crazyeye:)
3) Incoming Crusaders can try to cherry-pick Lisbon. Land them next to Lisbon and wait until the Sumerians launch an attack on the city. Most likely they will fail and we get a weakened city.

http://www.civfanatics.net/uploads9/Tomo2_1450AD_Port.jpg (http://www.civfanatics.net/uploads9/Tomo2_1450AD.SAV)

Tomoyo
Apr 04, 2005, 05:36 PM
Cuivienen just posted on my forum, so...

Cuivienen <-- UP! (And somewhat connected)
Admiral Kutzov <-- On deck (and reserve)
Whomp <-- In the hole (and the reserve on-decker)
Bede <-- Last reserve
Tomoyo <-- Just played

Admiral Kutzov
Apr 04, 2005, 06:56 PM
I was gonna post a got, then I saw the roster. This is a good thing cause I was confused about where to put the colony. ;)

Whomp
Apr 05, 2005, 08:48 PM
:bump: Cvn must be out of commission still.

Tomoyo
Apr 06, 2005, 06:44 AM
Okay, AK's up.

Admiral Kutzov
Apr 06, 2005, 01:58 PM
got it. Where shall I place the colony and city? ;)

Tomoyo
Apr 06, 2005, 02:21 PM
City one tile south of the coal. Colony, once Portugal loses Lisbon, build colony on northernmost gem. If possible, however, cherry-pick Lisbon.

Whomp
Apr 06, 2005, 02:32 PM
@T--AK was being himself hence the ;)

I think the discussion should be what to do after Lisbon?

Admiral Kutzov
Apr 06, 2005, 04:21 PM
http://www.civfanatics.net/uploads9/tomo2_1500.jpg

IT: Henry & Mao sign peace

Lots of paying more to renew deals. sumerians are military idiots, opting to pillage rather than attack Lisbon.

To make a long story short, Took Lisbon in 1495. Setler is moving on the coal. I'll try to get up a more detailed log later with the save.

Tomoyo
Apr 06, 2005, 04:35 PM
Nice! :D

I think the settler should change course and go to the spot one tile west of the lake.

Admiral Kutzov
Apr 06, 2005, 04:50 PM
I think the settler should change course and go to the spot one tile west of the lake

I saw that too after I did the initial post. I agree.

Renegotiating all the deals was really annoying since everyone wanted more.

1455: zip

IT: dyes deal ends. Get them back for WM +8gpt

1460: zip

IT: Gil bldg Hoover

1465: zip

1470: @ Lisbon: 4/4 cav does 1 damage to 3/3 rifle. 4/4 cav kills 3/3 rifle. ditto.

IT: 4/4 plus sign kills LB. wines deal ends. Get them back for WM + 8gpt

1475: up the lux.

IT: Sumerians adopt the idiot plan and start pillaging instead of attacking the rifles we've weakened with our boats. horses deal expires.

1480 IT: salt deal ends. buy horses and salt from otto for WM + 44 gpt

1485 IT: Henry drops a LB by Lagos. RoP with Brennus ends. Get it back for 6gpt

1490: 4/4 plus sign kills LB @ lagos

1495: Feeling lucky. @ Lisbon - 4/4 cav killed by 2/2 rifle. 4/4 cav kills 3/3 rifle (don't ask, that's the way it happened). 4/4 cav retreats from 2/3 rifle doing no damage. 4/4 plus sign kills 2/3 rifle, take lisbon.

IT: Port galleon attacks our 5/5 dromon and kills it! WTF?

Situation per last post. http://www.civfanatics.net/uploads9/Tomo2_ak_1500_AD.SAV

Whomp
Apr 06, 2005, 08:35 PM
Got it. Any thoughts before I roll the bones?

Bede
Apr 06, 2005, 08:49 PM
Finish Portugal?

Whomp
Apr 06, 2005, 08:53 PM
Right-o. No deals with Iroquois as well.

Whomp
Apr 07, 2005, 08:19 AM
Sorry for the big pics. I may need one of you to pm me on the art of the "resize".
Pre turn A little mm for growth. Load the 2nd cavalry at Constantinople.
IBT Ivory deal up. New deal is ivory 19g, TM for silks. Mao goes from annoyed to polite. Celts MPP and 18gpt up. Cancel. The AI in this game are a bit edgy. Palace gets some landscaping.
1505 Smyrna Founded.

IBT nada
1510 nada

IBT Port carrack attacks 2 dromons. Dromons are flawless. Ur finishes Hoovers. Sums lose 3 units but kill 2 at Coimbra. A galleon is now the Ports best defense. :D
1515 Kill the bow left in Coimbra and the city is ours. Utenic Knight flawless and promotes vs. wandering bow.

IBT Our people want a Forbidden Palace.
1520 nada

IBT The elite rifle pops out of Leiria. :crazyeye:
1525 Cancel MA and 29gpt with Germans, MA and 8gpt with Aztecs then MA and 9gpt with Sums but sign a ROP and get his maps. He's gracious. We can get Electricity from him for 2074g and 55gpt but it would just fuel that machine. Nope...but we can steal it safely from the Chinese for 1995g and all we have is a lux for lux deal going......try it and we like it. Sell electricity to Otto for Industry, 83g and maps. We can trade Industry and Electricity for Commie to Hiawatha. Don't think we need that yet.

IBT Elite rifle keeps moving away.
1530 Cannons worthless this round. Vet Cav redlines at Leiria vs rifle conscript.

IBT Where is that rifle guy going? Bow pops out now and is wiped out by a Sum infantry. :crazyeye:
1535 2nd Cav unloads at Lagos but there are 5 Sum units at Leiria's doorstep. Cannons go 2/3. This could be the last chance for Leiria. Send in Utenic Elite and he goes 0 for 5. :( Now what? I can make peace with Ports but they won't give Commie. :hmm: Decide to see what happens.

IBT Unreal. The Sums sign peace with the Ports. :lol: The Sums finish ToE (I think right around here)
1540 2nd Cav will be there next.

IBT Ports and Iroquios embargo against us. Really...Aztec promotes rifle in Leiria. Gil tries to plant a spy and is caught. Yeah like we'd do anything about it.
1545 Cannons go 2 fer 5. FS Tomoyo knocks a pop to 5. 1st cav flawless. 2nd Cav goes 2/4 and the best way I knew how to stop an embargo...

http://www.civfanatics.net/uploads9/ports1.JPG

This is the end my only friend the end...

http://www.civfanatics.net/uploads9/ports2.JPG

IBT Add a roof to the palace. Cancel ROP's with gpt to Aztecs (annoyed) and Germans (polite still). So touchy...
1550 nada

------Summary------
There are cavs that can be moved. Workers are in transit to Port island and two are starting on the coal and another on the extra silks. Gil needs silks. The Iroquios will trade commie for industry and electricity. I didn't see the need. The Chinese have the best deal for Corp at 919g and 73gpt but I didn't see the need there either. The Sums have a monopoly on RP. We are building the FP on Celt island. I would say the Iroquois are next but most of their stuff is junk. The Aztecs may need to be appeased unless we are going to mix it up with them.

Bede
Apr 07, 2005, 12:49 PM
Gots it, my precioussss. Henry won't be missed.

Tomoyo
Apr 07, 2005, 02:28 PM
Okay, hunker up and try for space?

EDIT: Do we have enough cities for the FP? :D

Whomp
Apr 07, 2005, 02:37 PM
FP is being built on the Celt island (in 12-14 IIRC). Forgot which city :hmm: Senior momentitus.

The Iroquois should be pretty easy to handle. After that....Chinese? The others well I think we need them to start in on each other and we jump on the pile.

Admiral Kutzov
Apr 07, 2005, 03:44 PM
yo gollum, hook up the gems...

nice job whomp, considering revoking your idiot card...

and stop those comments about snipping, it's somehow a painful tribal memory...

"we have destroyed the strong ports" what is the AI smoking?

China's next.

Bede
Apr 07, 2005, 09:42 PM
Sumeria now officailly qualifies a a "runaway freight train". Byzantium is, effectively, a 4CC with all that that implies when it comes to Industrial and Modern Age research. :( :eek:

The idiot epidemic affects me and I make a boneheaded deal with China, buying Ironclads for a lot of money 85gpt, thinking I could sell it to Gilgamesh for money. Well, he already had it.....Sell electricity to Iroquois for cash and 12gpt, then cancel the Iron deal with Aztecs. The only available in the market right now is from Germany and they are at war with Germany. Will wait a turn then maybe sell it back to him if he is feeling generous. Now that we have iron we can build factories...so start one in Constantinople and another in Iroland.

And that was the year that was, 1550....

http://www.civfanatics.net/uploads9/tom02_1550_00.jpg

In 1555 our supply of Dyes from Sumeria cancels and theprice goes up 25%....to 15gpt.

Somehow I expected this...

http://www.civfanatics.net/uploads9/tom02_1555_00.jpg

And Sumer takes Oporto...

Leaving this....

http://www.civfanatics.net/uploads9/tom02_1560_01.jpg

Then Iroquois and Germany sign a Peace Treaty in 1560

In 1565 Celts join Sumer against the Aztecs..

Sumeria is now flying bombers against the Aztec navy.

In 1570 Aztec wines deal expires...and it costs another 25% to renew, up to 17gpt. They also must have bought iron from Germany after the Peace Treaty....

In 1575 the Celts kill the Aztec musket blocking coal moutain on the Iroquois island so a settler is ordered up out of Grand River.

The Sumerian landing force sails right by the furs peninsula.

In 1580 the gems colony goes down on the mountain and we hook up another silks,

so in 1585 sell silks to Sumer for 55g+25gpt. It is feeding the beast but we need the money...

And after founding Coaltown in the Celtic hills and hooking up the Portugese coal sell Brennus's coal back to him for 150g+58gpt.

In 1585 the horse deal and the saltpeter deal expire and I don't renew, the Age of Cavalry is over.

And we get this surprising message....

http://www.civfanatics.net/uploads9/tom02_1585_00.jpg

Then in 1590 sell Gems to Sumer for 528g.

And then the Celts declare on Sumeria betraying their ally against the Aztecs.

In 1600 acquire Replaceable Parts from China for 209g+182gpt then sell it forward to Germany for the Corporation.

All the rubber in the workld appears to be in Germany, Sumeria and Azteca and only Germany has spares. Sumeria is already building the SETI program BTW.