View Full Version : Term 1 - Nominations for Domestic Counsul
Chieftess Feb 21, 2005, 03:52 PM Consul for Domestic Policy - Oversees long term settlement, long term work movements, and long term build queues goals(not specific goals). In charge of government switches.
This used to be known as the Domestic Advisor
DaveShack Feb 22, 2005, 01:41 AM I nominate Bill_in_PDX and Tim Bentley.
MOTH Feb 22, 2005, 06:30 AM I will self nominate and accept here. This is an important position. If two others will accept nominations then I will decline here and go back to the External consul position.
Black_Hole Feb 22, 2005, 03:02 PM Questions for teh Candidates:
1. How should cities be built, far spread, thin spread, or just near resources/good terrain?
2. Do we use the luxury slider(remember this is emperor) frequently?
MOTH Feb 22, 2005, 04:06 PM 1. Cities should be spaced to allow 12 citizens per city (not necessarily 12 tiles). Initial expansion should be such that we skip about half of the city sites and we will fill in the other half once we run out of room. Exceptions should be made to secure resources or good terrain.
2. I think we should use the luxury slider extensively and shift MP units as needed to reduce the demand. Note: I think control of the slider is in the Domestic Directors control.
Black_Hole Feb 22, 2005, 04:09 PM 1. Cities should be spaced to allow 12 citizens per city (not necessarily 12 tiles). Initial expansion should be such that we skip about half of the city sites and we will fill in the other half once we run out of room. Exceptions should be made to secure resources or good terrain.
2. I think we should use the luxury slider extensively and shift MP units as needed to reduce the demand. Note: I think control of the slider is in the Domestic Directors control.
short term slider is the Director of Commerce, long term is going to be under this position
Chieftess Feb 22, 2005, 04:18 PM 1. Do you use Ring City Placement or not? (that is, will you use this tactic, and how/why?)
2. You have the perfect spot for a city in your sights that's about 5 cities down the pipe. Problem it, it has a volcano next to it. Do you take the risk to build it? Why or why not? What if it were a chokepoint/canal? Would the benefits still outweigh the risks? Remember, if there are ships in the city when the city is destroyed, the ships will be destroyed also.
DaveShack Feb 22, 2005, 05:23 PM Correct, this position would determine general policy on how happieness should be controlled (minimize population by building workers vs MP vs slider vs specialists). The Director of Commerce and Governor would share the duties of implementing that strategy, depending on which one it is.
DaveShack Feb 22, 2005, 05:25 PM Another question:
Do you advocate building inner cities first and expanding outward, or building far away positions first and filling in?
MOTH Feb 22, 2005, 08:19 PM I will call CT's questions 3 and 4 and DS's number 5.
3(ct1). RCP placement is not critical. It is more import to pick good sites based on fresh water and enough food to support 12 citizens. If decent city locations fall in a RCP patern then great and would use RCP in this case.
4(ct2). No Risk, no gain. I'm willing to make my sacrifices to the RNG gods. Still, I would limit infrastructure growth in this city.
5(ds). I generally fill the first rank so that I have secure space on each side of the capitol and then will expand in more distant locations first and fill in the other sites later. The more important thing is that we secure good locations and beat the AI to the locations.
Chieftess Feb 22, 2005, 08:24 PM MOTH - yes and no. The answer I was looking for (to the RCP and inner-outer vs. outer-inner) questions was something like this:
The Civ3 Conquests 1.22 patch uses a different corruption model which renders the RCP useless, as corruption increases with each city. Outer-inner is bad, since the first city has less corruption, so inner cities would have the same as outer ones.
In short - "The C3C 1.22 patch renders both strategies ineffective".
MOTH Feb 22, 2005, 08:34 PM ok people, wake up. The External and the Domestic Consul are two of the most important positions during the early game. They will lead and guide the discussions to guide the tactical directors. I'm the only person running for both of these (and I don't own C3C!!). My intention is to make sure that both of these positions have a real election with real debates. To do this we need at least 3 more citizens split up between these offices. I will run in whichever office doesn't have 2 people running. Newbies, these offices are new to everyone. Here is your chance to place your mark on the game. I was a newbie half-way through the last DG. All you need is to be reasonably intelligent and be willing to state your mind and argue your positions.
This was be posted in the External thread too.
MOTH Feb 22, 2005, 08:38 PM @cheiftess,
That's why I can't run the tactical offices. No actual experience with C3C, just theory. Many people still use RCP even in C3C as its a convient way to make sure you are placing your cities evenly. I forgot that about the city order being a part of the corruption formula as well.
In this case, I would lead the discussions on settlement patern, but the Director of Expansion would use these guidelines to determine the order in which sites would be settled.
DaveShack Feb 22, 2005, 10:55 PM MOTH - yes and no. The answer I was looking for (to the RCP and inner-outer vs. outer-inner) questions was something like this:
The Civ3 Conquests 1.22 patch uses a different corruption model which renders the RCP useless, as corruption increases with each city. Outer-inner is bad, since the first city has less corruption, so inner cities would have the same as outer ones.
In short - "The C3C 1.22 patch renders both strategies ineffective".
The outer first strategy is still valid in C3C, if the primary objective is to get more space or to move the border toward the AI. Of course we could make the game more fun by toning down corruption, but apparently that's not as popular as I would have liked.
MOTH Feb 23, 2005, 03:24 PM I nominate Ulyaoth and Sucha Soorma for this position.
MOTH Feb 23, 2005, 03:31 PM I also nominate Sir Donald III for this position. Does the Birthday Boy SD3 even check these forums lately?
TimBentley Feb 23, 2005, 04:18 PM Upon some thought, I'll decline here. I'm not a very good long-term city settlement planner, IMO.
Provolution Feb 23, 2005, 11:54 PM Actually this position requires C3C, as you need screenies at all times and some graphics program to present the plan properly. Ideally, city settlement should be at the Director level.
MOTH Feb 24, 2005, 07:43 AM Actually this position requires C3C, as you need screenies at all times and some graphics program to present the plan properly. Ideally, city settlement should be at the Director level.
As right now I'm the only one running for this position and don't own C3C, will have to see how the Freedom of Information Act works and what type of cooperation I get from the DPs to provide screen shots. It does seem that I can load the C3C save files into the CRPSuite applications like viewer and rings, so I should be able to gather some info myself. These applications don't show improvements or bonus grass though, so some of the details will need to come from in-game screen shots.
Arphahat Feb 24, 2005, 10:08 AM As MOTH requested, though a newbie to the Demogames, I was considering nominating myself. However, I was curious about game play and, in particular, are we to play this game as we would a single player game but with more input, or are we to play from the viewpoint of a citizen in the world we are creating? The answers to the questions posted here would change dramatically for me, since a citizen in the game world would likely have an agenda that might not necessarily coincide with the best strategy for winning a civ game.
mhcarver Feb 24, 2005, 10:17 AM As MOTH requested, though a newbie to the Demogames, I was considering nominating myself. However, I was curious about game play and, in particular, are we to play this game as we would a single player game but with more input, or are we to play from the viewpoint of a citizen in the world we are creating? The answers to the questions posted here would change dramatically for me, since a citizen in the game world would likely have an agenda that might not necessarily coincide with the best strategy for winning a civ game.
I'll try to answer this to the best of my abilities
in my opinion, the game is usually played from the point of people trying to win a civ game. Typically you see the civ experts that know everything about the game plotting what to do based on the way civ works, not the way a citizen of the nation would do something,
MOTH Feb 24, 2005, 10:30 AM As MOTH requested, though a newbie to the Demogames, I was considering nominating myself. However, I was curious about game play and, in particular, are we to play this game as we would a single player game but with more input, or are we to play from the viewpoint of a citizen in the world we are creating? The answers to the questions posted here would change dramatically for me, since a citizen in the game world would likely have an agenda that might not necessarily coincide with the best strategy for winning a civ game.
Since you haven't decided yet, I will nominate you :) You just have to decide if you will accept the nomination.
We play as a single player game, but on the strategic level you need to determine the majority viewpoint and reconcile compromises in close calls. There is some element of "role playing" done as well. There will be some players who take the role of Dove or Hawk or who will take the honor of our nation to heart when making decisions. Decisions are sometimes made on these basis that are contrary to getting the highest score possible.
As for this position, it to lead and guide discussions and polling on Domestic Policies. The most important part of this in term 1 is Settlement paterns.
Ulyaoth Feb 24, 2005, 10:35 AM I accept my nomination.
1. How should cities be built, far spread, thin spread, or just near resources/good terrain?
We should build our first cities in good positions close to our capital, then build from the limits of what we think our boundaries will be, and fill in the spots.
2. Do we use the luxury slider(remember this is emperor) frequently?
If we are havnig trouble with unrest, we should use the slider, otherwise we should attempt to keep people happy without having to increase the slider.
3. Do you use Ring City Placement or not? (that is, will you use this tactic, and how/why?)
I don't use it, never saw the purpose, always prefered to just build where good terrrain was.
4. You have the perfect spot for a city in your sights that's about 5 cities down the pipe. Problem it, it has a volcano next to it. Do you take the risk to build it? Why or why not? What if it were a chokepoint/canal? Would the benefits still outweigh the risks? Remember, if there are ships in the city when the city is destroyed, the ships will be destroyed also.
I would build. Why? Because until the volcano erupts if will give a good power boost in that area. After the volcano we can just rebuild it. If it was a chokepoint/canal, then we shoulds still try to get it.
5. Do you advocate building inner cities first and expanding outward, or building far away positions first and filling in?
Outer cities first, fill in gaps.
mhcarver Feb 24, 2005, 10:45 AM Ulyaoth, currently you have announced plans to run for this and the external consul , You can only run for one position per term.
MOTH Feb 24, 2005, 10:45 AM @Ulyaoth,
You can only accept 1 nomination. You should decline either this one or the External Consul nomination. I forget which one will go through if you don't specify.
Ulyaoth Feb 24, 2005, 10:47 AM oh, sorry, I forgot. I'll decline this one then.
Bill_in_PDX Feb 24, 2005, 11:24 AM I appreciate the nomination DS, but I must decline.
Arphahat Feb 24, 2005, 12:50 PM Since you haven't decided yet, I will nominate you :) You just have to decide if you will accept the nomination.
We play as a single player game, but on the strategic level you need to determine the majority viewpoint and reconcile compromises in close calls. There is some element of "role playing" done as well. There will be some players who take the role of Dove or Hawk or who will take the honor of our nation to heart when making decisions. Decisions are sometimes made on these basis that are contrary to getting the highest score possible.
As for this position, it to lead and guide discussions and polling on Domestic Policies. The most important part of this in term 1 is Settlement paterns.
As there does not seem to be much excitement about this position, for the good of the people, I will accept your nomination. ;)
I am curious though, how are decisions made with regard to popular opinion? Is it expected that majority rules, or is the final decision made by the elected official? Also, what kind of time commitment does this take? I have been scanning through these forums and have been having a hard time figuring some of these things out.
mhcarver Feb 24, 2005, 01:45 PM Arphat, there is no simple answer to youer question about the deciscions because quite frankly were not always sure either. I'll try to put it like this. The president must follow the posted instructions of the leaders, the leaders must follow the Will of the people. many leaders determine the WOTP by posting discussions and polls since they are tasked with following the WOTP. not all leaders poll or post discussions(governors rarely poll anything) . I would like to point out a concerned citizen can post a poll on an issue if he/she believes that the leaders instructions are not the WOTP. for your second question the commitment level really depends on the position and I am not sure what will require more commitment since we are using a new government structure, though you may wish to commit several hours a week if you are in an elected position.
Arphahat Feb 24, 2005, 03:21 PM short term slider is the Director of Commerce, long term is going to be under this position
I am re-reading through the posts and was confused by this. Couldn't this mean a conflict about how the slider is going to move every turn?
ravensfire Feb 24, 2005, 03:32 PM Err, not really.
The Consul positions are the strategy leaders. They create the strategic goals, the broad plans that don't get into specifics. For the slider, this might be, keep science high to maximize research while still allowing for the occasional cash rush.
The Directors, or tactical leaders, create the specific instructions. They are limited to the plans posted by the Consuls, however. Continuing the example, the Director couldn't post instructions week after week with no science - the plans were for high research.
Basically (and very broadly speaking), Consuls determine what should happen, and might be looking 30-40 turns in the future, or more! Directors decide how to make those ideas happen, and look 5-15 turns into the future.
In all cases, discussions are held where all can participate. Polls are used where needed to resolve disputes and settle on courses of actions. The discussions the Consuls have are wide-ranging, but won't get into specifics of how to implement the plan. The discussions the Directors have are focused, however, and limited by the Strategic plans, but get into the details.
Does that help some?
-- Ravensfire
Arphahat Feb 24, 2005, 05:53 PM Yes, I think that does help. Thanks. :)
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