View Full Version : COTM 09 Results and Congratulations
ainwood Mar 12, 2005, 06:47 PM In this game, Renata presented an excellent map in which players were made to cope with an isolated start that required them to decide on the relative merits of expanding to the main continent early with galleys (and the associated risks of sinking) or waiting until navigation / astronomy with the safer passage, but with the substantial delay in research.
Newcomer hendrikszoon showed the merits of taking risks, triggering a domination win in 310 AD, using suicide ship chaining to reach the other continent with Bezerks as early as 150 BC.
Dynamic was one of many who took the more cautious approach, waiting for astronomy / navigation and invading with knights. The more-mobile attack force meant that he was able to reach the domination limit only 20 turns after first landing on the other continent (compared with 30 for hendrikszoon).
klarius was also somewhat circumspect, waiting until 420 AD to attack the other continent, but completed a cavalry-enabled conquest victory and claiming bronze in 800AD.
Summary of Medal Winners:
http://gotm.civfanatics.net/players/awards/GoldMedal.gifhttp://gotm.civfanatics.net/players/awards/world.gif hendrikszoon: Domination Victory in 310 AD, 11361 points.
http://gotm.civfanatics.net/players/awards/SilverMedal.gif Dynamic: Domination Victory in 510 AD, 11008 points.
http://gotm.civfanatics.net/players/awards/BronzeMedal.gif klarius: Conquest Victory in 800 AD, 10443 points.
ainwood Mar 12, 2005, 06:57 PM Other Award Winners:
http://gotm.civfanatics.net/players/awards/visor.gif Kuningas: Conquest Victory in 740 AD, 10407 points.
http://gotm.civfanatics.net/players/awards/cow.gif A'AbarachAmadan: Histographic Victory in 2050 AD, 9861 points.
http://gotm.civfanatics.net/players/awards/SpaceShip.gif Jove: SpaceShip Victory in 1575 AD, 9759 points.
http://gotm.civfanatics.net/players/awards/MusicNote.gif Drazek: Cultural 100k Victory in 1750 AD, 8937 points.
http://gotm.civfanatics.net/players/awards/parchment.gif SirPleb: Diplomatic Victory in 1285 AD, 8508 points.
http://gotm.civfanatics.net/players/awards/goldnote.gif sockaka: Cultural 20k Victory in 1760 AD, 5261 points.
ainwood Mar 12, 2005, 07:04 PM http://gotm.civfanatics.net/players/awards/burgundyshield.gif logosmani: Conquest Victory in 1826 AD, 4527 points.
http://gotm.civfanatics.net/players/awards/oliveshield.gif Chamnix: Cultural 100k Victory in 1850 AD, 4327 points.
http://gotm.civfanatics.net/players/awards/blueshield.gif Tabolt: Domination Victory in 2022 AD, 2458 points.
http://gotm.civfanatics.net/players/awards/greenambulance.gif Major Geek: Domination Loss in 1930 AD, 1994 points.
http://gotm.civfanatics.net/players/awards/oliveshield.gif rebeljoe: Cultural 20k Victory 1986 AD, 1874 points.
http://gotm.civfanatics.net/players/awards/purpleshield.gif JohnnyMo: Diplomatic Victory 1974 AD, 1804 points.
http://gotm.civfanatics.net/players/awards/greenshield.gif Yang The Cat: SpaceShip Victory 2019 AD, 1646 points.
http://gotm.civfanatics.net/players/awards/redambulance.gif diophantus: Domination Loss 1971 AD, 875 points.
See the full results here (http://gotm.civfanatics.net/results/index.php?month=30009&submit=Go).
See the updated global rankings here (http://gotm.civfanatics.net/rankings/global.php).
Tubby Rower Mar 13, 2005, 07:09 PM woohoo!!! I'm not the worst for the 3rd straight time. This is the first event that I registered a win for.
79 Tubby Rower 1876AD Domination Victory 4703 25:32:44
Not the best but I'm thrilled!!
Thanks to all those who taught me how to win and to Renata for the interesting map!!
Xevious Mar 13, 2005, 07:40 PM Congrats to all the winners. :goodjob:
I'm working on a comeback after being out since GOTM36. I've never medaled, but I'm learing quite a bit from Team Offa in SGOTM6, and hope to get up there one day. :crazyeye:
Methos Mar 13, 2005, 08:42 PM I never finished the game but I did submit a QSC and I’m shocked at my score! I expected to be at the bottom and was beginning to think my submission wasn’t accepted until I found myself at #7. Wow! I did even better than I thought.
Now I just need to learn exactly what everything means on that page so I can tell what I need to work on.
bradleyfeanor Mar 13, 2005, 09:20 PM Congratulations to everyone who played! The results for this one were quite competitive! I hope we see some posts in future spoilers from the winner, hendrickszoon. :goodjob:
Dynamic Mar 14, 2005, 12:29 AM Congratulations to every players! Especially for hendrickszoon who beats me on my favorite victory type. :king: :goodjob:
PS: In GOTM I had 5 Domination awards from 6 played games but in COTM I have none! :lol:
civ_steve Mar 14, 2005, 12:33 AM This was a really fun game! Congrats to the Winners (especially Kuningas)! :goodjob: And to all participants :)
Lots of players felt a Berserk Bloodlust and achieved Conquest Victories (11 in the top 20) :D Awesome Domination win by hendrickzoon; somewhat risky but the early GA combined with Berserks vs Spears (mostly) probably sealed the deal.
MiniMe Mar 14, 2005, 12:58 AM Congratulations to all the winners :goodjob:
Special nod to Kuningas for picking up what I for a moment hoped to be my first Conquest award and to Klarius for keeping me out of the top 3 (18 points).
Dynamic Mar 14, 2005, 01:02 AM Congratulations to all the winners :goodjob:
Special nod to Kuningas for picking up what I for a moment hoped to be my first Conquest award and to Klarius for keeping me out of the top 3 (18 points).
You played a very good game MiniMe! But in this game competition was too strong. I also lose the battle on my own field. ;)
Bedwyr Mar 14, 2005, 01:56 AM What is suicide ship chaining?
Offa Mar 14, 2005, 02:49 AM Well done everyone, especially Jove :( .
Did I miss the winners write up?
ainwood Mar 14, 2005, 02:53 AM What is suicide ship chaining?
Ship Chaining is where you move a ship transporting units into the same square as another ship, unload them into the other ship, then move that ship on to the same square as another ship etc etc. You can actually move units across an entire ocean in one turn doing this. "Suicide ship chaining" is the same, except is done where ships can sink at the ned of the turn.
Tubby Rower Mar 14, 2005, 07:27 AM I had forgot about the QSC stuff. Apparently lief erickson beat me out by just 2 points due to tech superiority. I had him beat in every other category except techs.....Hopefully next time. At least my beginning is good, now on to the rest of the game!!
Renata Mar 14, 2005, 08:26 AM Thank you for playing, everyone. :) And congrats to all the award-winners.
Renata
AlanH Mar 14, 2005, 08:39 AM Sorry the starting locations map was a little late arriving on the QSC results page. It's there now.
Congratulations everyone.
tron Mar 14, 2005, 09:41 AM Great job everyone! This was my first COTM/GOTM and only my second successful game at Monarch. Thanks to many on the SG boards, without the knowledge I gained there, I wouldn't be winning at this level yet.
It was an interesting game, no doubt. I wish the RNG would have been more kind to me. I lost a lot of boats on this one.
Rebeljoe Mar 14, 2005, 10:24 AM Yeah, this was my first XOTM, and I god a shield! Lowest scoring cultural 20K win. Don't know why such a low score. I had success in trading early, but after that, the AI just refused to trade with me. Even when I offered him way too much for anything. After fomenting some early wars on the mainland, I was able to get a city out of a peace deal. But, I was unable to reinforce it in time, before the Babylonians crossed my border with force. Damned Babs!
For me, I had a difficult time in being able to build small wonders for culture. I wasn't able to build Heroic Epic until a few turns before victory.
But, I had fun.
Joe
Tubby Rower Mar 14, 2005, 10:41 AM Yeah, this was my first XOTM, and I god a shield! Lowest scoring cultural 20K win. Don't know why such a low score.
Your low score was probably due to the lack of territory which is part of your Fraxis score. Then your Fraxis score is used when calculating your Jason score.
Basically to get a high score you need to get to the domination limit (obviously without going over) ASAP and then work on your victory condition.
Congratulations on your shield!!
solenoozerec Mar 14, 2005, 11:43 AM Congats to everyone and many many :thanx: to Renata.
A question about Jason score. The best date for Conguest is two hundred years later (750AD) than for Domination (550AD). I got domination in the same year with Bradleyfeanor conquest with only 100 more Firaxis points. How come that I have higher Jason score? His victory is only 40 years away from the best date, while mine is 240 years away :confused:.
I did not know that Firaxis score is so valuable.
AlanH Mar 14, 2005, 12:07 PM Your Firaxis difference of 100 was a large percentage of base score. Subtract your Firaxis bonus of 5040 to get base scores:
Solen=850, Bradley=750. Difference = 13%
Your relative dates were 20 turns apart = about 5% of turns remaining, which reduced the base score difference, but wasn't enough to cancel it out.
Xevious Mar 14, 2005, 12:48 PM Sorry the starting locations map was a little late arriving on the QSC results page. It's there now.
Very interesting. In case anyone is interested, I'm the one that settled SW of the start. Didn't seem to hurt my early game too much as I finished 10th on the QSC list. I wonder how I would have done settling in place like most of the rest of you did.
Tubby Rower Mar 14, 2005, 12:55 PM Very interesting. In case anyone is interested, I'm the one that settled SW of the start. Didn't seem to hurt my early game too much as I finished 10th on the QSC list. I wonder how I would have done settling in place like most of the rest of you did.
I'd like to know who the one person was to settle on the west coast with the first settler!!!
DBear Mar 14, 2005, 02:00 PM That was me, Tubby. I ended up abandoning this one for GotM40, particularly after I didn't get the GLib or Lighthouse.
Tubby Rower Mar 14, 2005, 02:04 PM I noticed that you didn't post a concluded save for this one and was wondering what happened.
Just out of curiosity why did you move so far? Were expecting the map gods to give you a bonus grassland?? :lol:
DBear Mar 14, 2005, 02:21 PM I kept looking for a better start, and after not finding it, decided to go for the quick SoZ. Just a terrible start all around. Also, the RNG was unkind to my curraghs--no contacts in the QSC.
Noticed you had the 2nd highest QSC, found that amazing. :wow:
Tubby Rower Mar 14, 2005, 02:47 PM Noticed you had the 2nd highest QSC, found that amazing. :wow:Yeah I was surprised too. I didn't think that I did especially well. Looks like lief's extra tech pushed him over the edge by 2 points. I guess all of that training in SG's helps some.
CoolioVonHoolio Mar 14, 2005, 03:33 PM Good job winners
By the way how can you get into these tournament like games? I'd probably lose but i still want a try at it!
a space oddity Mar 14, 2005, 03:41 PM Welcome to GOTM, Hoolio. :)
Just download the save from this page (http://gotm.civfanatics.net/games/index.php?month=30010) and start playing. Look around the site to find out the rules and the way to enter your final save.
Feel free to PM one of us if you still have questions after reading through all the info.
Enjoy!
Methos Mar 14, 2005, 04:36 PM Basically to get a high score you need to get to the domination limit (obviously without going over) ASAP and then work on your victory condition.
I did not realize this, so to get the best score even when going for the space ship or even diplomatic it's best to gain as much territory as possible? Interesting.
Redbad Mar 14, 2005, 07:20 PM Congratiolations to the winners, and especially to the "son of Hendrik" for surprising everybody with the gold, Jove on his first award (why did they ship Cape canaveral to Colorado?), and ofcourse Sockaka for smashing my 20K date with a massive 25 turns.
Well done :goodjob:
Kuningas Mar 15, 2005, 02:49 AM Conquest is tough. Not only in COTM but in GOTM as well.
Out of 5 attempts I have won it once. I'm not good at early military
rushes, usually I try to maximize Firaxis score. While somebody goes
straight to conquest and tooks the award. :crazyeye:
Jove Mar 16, 2005, 03:25 AM Arrrr, yay! My first award ever, out of so many attempts. I'm happy, in fact, me buzz beats aboot the brae (bet ya thought we didn't have those in Colorado). Thanks Offa and Redbad, thanks to all the other folks who usually win faster and didn't go space this time. Thanks Renata, for the scenario in which I finally took an award! :love:
Hey SirPleb, when is the last time you went for a diplo victory and Didn't take the fastest finish? Nice one! :goodjob:
HangingChadDad Apr 27, 2005, 12:36 AM ...showed the merits of taking risks, triggering a domination win in 310 AD, using suicide ship chaining to ...
...waiting for astronomy / navigation and invading with knights.
.. somewhat circumspect...
hmmm.... how do u know these and make these conclusions? I can of course tell by looking at the save games I can SURMISE how it was done, but I find no log records for these games. Are the logs somewhere else? Isn't a log a requirement? Or is this another case of my not seeing the nose on my face.. :lol: [PS: I know about the FORUM THREADS, but I am looking for the logs that go with the file that is downloaded.. I know I dl'd some that DID have logs attached, but it seems to be the exception.]
Also does anyone know how to get the "video replay" that plays at the end of a game? I can find no way to get this to happen for games I download, even though I get em for my own games. As you can tell I am interested in learning how people find the best paths.
I also tried the "suicide path" to send waves of ships to find other lands, but early on I was 100% failing. According to the civilopedia, the ship should not be able to cross until nav and/or magnet, but somewhere around 200AD I was just able to cross MOST of the time. Anyone know the math for this and how to estimate your chances? As I understand it if you have the LIGHTHOUSE it IMPROVES your chances, but it still is a risk.
I notice none of the early winners built ANY wonders... just GROW & UNITS..
Anyone have hints/tricks for SUPERCHARGING the generation of EARLY settlers for RAPID GROWTH seeding?
I know this is a LOT OF QUESTIONS, but I'm not too shy about showing my ignorance.. lol :blush: I DO TRY BEFORE I ASK.. haha.. in case you wondered.. :)
Thx for any helpful hints..
AlanH Apr 27, 2005, 04:03 AM Logs are only a requirement for QSCs. The forum spoiler threads are the place to look for details of people's games. Most of the good players share most of their secrets in the spoilers.
The best way to replay the completed games is to grab Dianthus' great CRpSuite of utilities. It provides a lot of useful information about the games, and allows you to replay them. It can also replay pairs of games so that you can compare different players' approaches, or match your performance against SirPleb's. CRpSuite is here (http://forums.civfanatics.com/showthread.php?t=52902)
Non seafaring galleys survive 50% of turns spent in dangerous water. So if you have to cross where there are three turns in sea or ocean, before astronomy, you have a 1 in 8 chance of getting across intact. You can usually improve your chances by building or capturing the Great Lighthouse, as this allows you to start and end on sea squares. It doesn't change the sinking probability on an ocean tile.
Wonder building takes a lot of shields. Particularly at higher levels, it's usually better to let the AI build them and then capture the ones you need.
Read RFHolloway's article on Settler Farms here (http://forums.civfanatics.com/showthread.php?t=100256) to find out how to build settlers fast. Also have a look at Bamspeedy's definitive Deity Settlers (http://www.msnusers.com/BamSpeedysCiv3Screenshots/babylonsdeitysettlersgotm14.msnw) pages, where he shows the turn by turn progress of a 4-turn settler farm.
HangingChadDad May 03, 2005, 05:10 AM Thx kindly AlanH. Nice info.. I did find the Curragh data.. 75% per turn for seafaring ppl, 50% for non .. I had very bad luck based on this.. it is a 4 turn leap at the most favorable point which should give about 1 in 3 chance (81/196), but I lost 12 Curraghs trying to cross before I finally got one over.. lol.. pretty sad.. hehe
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