DaveShack
Mar 19, 2005, 01:48 AM
special 0-turn session to conduct the wheel trade
Previous instruction thread (http://forums.civfanatics.com/showthread.php?t=114511)
Starting Save (http://www.civfanatics.net/uploads9/DG6_BC2350_Turn13.sav)
Discussion thread showing support for 0-turn session (http://forums.civfanatics.com/showthread.php?t=114565)
Actual trade to be completed:
Japan The Wheel <-> Alphabet+8g
http://www.civfanatics.net/uploads9/DG6_BC2350_japan_trade.jpg
http://www.civfanatics.net/uploads9/DG6_BC2350_horse_sites.jpg
Ending Save (http://www.civfanatics.net/uploads9/DG6_BC2350_Turn0_SPECIAL.sav)
There are horses available, time to ask in the city 3 discussion if this maybe should be a higher priority than the cows.
Previous instruction thread (http://forums.civfanatics.com/showthread.php?t=114511)
Starting Save (http://www.civfanatics.net/uploads9/DG6_BC2350_Turn13.sav)
Discussion thread showing support for 0-turn session (http://forums.civfanatics.com/showthread.php?t=114565)
Actual trade to be completed:
Japan The Wheel <-> Alphabet+8g
http://www.civfanatics.net/uploads9/DG6_BC2350_japan_trade.jpg
http://www.civfanatics.net/uploads9/DG6_BC2350_horse_sites.jpg
Ending Save (http://www.civfanatics.net/uploads9/DG6_BC2350_Turn0_SPECIAL.sav)
There are horses available, time to ask in the city 3 discussion if this maybe should be a higher priority than the cows.