View Full Version : GOTM 42: Saves now available


ainwood
Apr 15, 2005, 01:22 AM
GOTM 42: Rome

http://gotm.civfanatics.net/games/images/gotm42civ.jpg

Civilization: Rome (Militaristic, Commercial; Starts with Warrior Code & Alphabet).
Land Form: Continents.
Barbarians: Raging (what else, for Rome?)
World Age: 4 Billion Years.
% Ocean: 70%.
Climate: Normal.
Temperature: Temperate.
World Size: Standard.
Rivals: 7 (Pre-Selected).
Difficulty: Emperor.
Rule Changes: Iron Disappearance probability == 0.


Therefore: Wherever you find iron, its where I put it! :D

In addition to the other 'normal' gotm rules (ie others same as last month).


http://gotm.civfanatics.net/games/images/gotm42large.jpg

http://gotm.civfanatics.net/games/images/gotm42mini.jpg


Conquest and predator class details:

Conquest Class:

Players start with 2 spearman.
Players start with 50 gold.
Players start knowing Bronze Working in addition to Warrior Code and the Alphabet.

Predator Class:

AI Unit Support increased to 'demi god' level equivalent.
Attack bonus vs barbarians removed.



Enjoy!

You can download the starting save files from here (http://gotm.civfanatics.net/games/index.php?month=42), or, from here (http://gotm.civfanatics.net/games/gotm42release.shtml).

Please note: Once you have downloaded the starting save file, please DO NOT post in this thread or the pre-game discussion thread, EXCEPT to alert us to any problems!

Methos
Apr 15, 2005, 07:36 AM
Well, our taxes are in the mail so why not. Besides, I've never played Emperor level before. Hehe, can't even win on Monarch. Oh well, can't be worse than filing taxes! Good luck everyone.

Megalou
Apr 15, 2005, 07:55 AM
Oh well, can't be worse than filing taxes!
Hear, hear! I can do with some barb bonus in my spare time so I'll change to open class.

ionimplant
Apr 15, 2005, 08:08 AM
i think i'll try conquest this time for the two extra scouts (spearmen)!
why no worker this time?

Scourge of God
Apr 15, 2005, 09:15 AM
Well, our taxes are in the mail so why not. Besides, I've never played Emperor level before. Hehe, can't even win on Monarch. Oh well, can't be worse than filing taxes! Good luck everyone.
Well, neither can I! :) It's the very first time I play a GOTM so I will admire any help. Could anybody tell me a bit about Jason score?

ionimplant
Apr 15, 2005, 09:22 AM
Well, neither can I! :) It's the very first time I play a GOTM so I will admire any help. Could anybody tell me a bit about Jason score?
http://forums.civfanatics.com/showthread.php?threadid=44177
http://gotm.civfanatics.net/games/score.php
i hope these two links can direct you to what you want to learn about.

i have another question:
for Jason score, i know there's a penalty like substracting 20% of your socore if you play conquest. but for the earlies winning date award, what kind of penalty is there for choosing conquest?

Tubby Rower
Apr 15, 2005, 09:25 AM
I don't think that a Conquest player can win an award.

MOTH
Apr 15, 2005, 09:25 AM
http://forums.civfanatics.com/showthread.php?threadid=44177
http://gotm.civfanatics.net/games/score.php
i hope these two links can direct you to what you want to learn about.

i have another question:
for Jason score, i know there's a penalty like substracting 20% of your socore if you play conquest. but for the earlies winning date award, what kind of penalty is there for choosing conquest?

The penalty for score is you only get 85%. I don't know if there is an awards penalty. However, I'm not sure you qualify for Conquest class.

From this thread: http://forums.civfanatics.com/showthread.php?threadid=53303
Players who have played previous GOTM games and finished in the upper 50% of the rankings should continue to play the Open Class games and will not have the option of recording scores for the Conquest Class versions of the game.

I did a quick check and it looks like ionimplant finished 57/114 in GOTM40 (just barely in the top 50%) and 67/117 in GOTM39. Is the above a hard and fast programmed rule or would ionimplant be allowed to submit?

Could a staff person issue a ruling before ionimplant starts play?

ionimplant
Apr 15, 2005, 09:31 AM
The penalty for score is you only get 85%. I don't know if there is an awards penalty. However, I'm not sure you qualify for Conquest class.

it's good to know that one may not be qualified for conquest class. :) i just never think about this before. since i'm always playing for 20k recently, i guess very soon my ranking will drop below 50% :rolleyes:

AlanH
Apr 15, 2005, 10:16 AM
The rules are:

- Any player who has achieved a ranking in the top 50% in any individual game can no longer play Conquest class. So IonImplant cannot play Conquest class now or in the future. 57th is in the top 50% of 114, I'm afraid. It's designed as a way to let new players into the competition gently for a couple of games, not to provide an easy option for experienced players.

- We do not award medals or fastest victory awards to Conquest players. They can win lowest scoring victory awards or ambulances.

- Conquest entries score 85% of the full Jason score for their date/score/victory condition. Win or lose.

AlanH
Apr 15, 2005, 10:21 AM
Well, neither can I! :) It's the very first time I play a GOTM so I will admire any help. Could anybody tell me a bit about Jason score?
Welcome :wavey:

There's a page about it here (http://gotm.civfanatics.net/games/score.php)

AlanH
Apr 15, 2005, 10:31 AM
EDIT: issue solved for anyone. Conquest player can win awards. Just look at the scoreboards of past GOTM games.The awards situation is implemented in the scripts as I have described it. If you know of specific instances where this didn't apply, please let me know. They may pre-date the automatic award script that we now use, or there may be a bug :eek:

tR1cKy
Apr 15, 2005, 10:41 AM
No, i saw only shields and ambulances awarded to conquest players. But if i see any contrary evidence i'll warn you. BTW, knowing that conquest players cannot compete for major awards is a sufficient reason to stick on the open class.

solenoozerec
Apr 15, 2005, 11:25 AM
No, i saw only shields and ambulances awarded to conquest players. But if i see any contrary evidence i'll warn you. BTW, knowing that conquest players cannot compete for major awards is a sufficient reason to stick on the open class.

I downloaded both, open and predator. I will decided what to play in the last moment.
In fact it is not predator that scares me, it is conquest with two spearmen and a free tech :wow: This game must be tough, but maybe I will play predator anyway.

Tubby Rower
Apr 15, 2005, 11:50 AM
Good point. Those two spearmen are intended for barb slaying? I wonder if this is a relatively isolated start with loads of barbs. That way we WILL have to deal with the barb issue. In recent xOTM's barbs really haven't been an issue at least for me because the AI will take care of them.

Tomoyo
Apr 15, 2005, 02:50 PM
I hope to make my return to GOTMs in this one. (couldn't finish the others)

akots
Apr 15, 2005, 03:15 PM
Looks very tempting, especially the open class. ;)

I'm having a very strong allergy to Emperor-level games as Rome after SGOTM3. :lol:

tR1cKy
Apr 15, 2005, 03:52 PM
You still have 1 day left to finish game 41 Tomo-chan :D

Tomoyo
Apr 15, 2005, 04:00 PM
You still have 1 day left to finish game 41 Tomo-chan :DI haven't played past 2000BC yet. :p

ionimplant
Apr 15, 2005, 04:09 PM
I haven't played past 2000BC yet. :p
why is it taking you so long? i normally spend 2 hours to get past 0BC. ;) you don'thave to play every game perfectly, right?

Tomoyo
Apr 15, 2005, 04:10 PM
why is it taking you so long? i normally spend 2 hours to get past 0BC. ;) you don'thave to play every game perfectly, right?Taking notes. Planning carefully. Staring at the screen for 10 minutes.

Methos
Apr 15, 2005, 05:28 PM
We do not award medals or fastest victory awards to Conquest players. They can win lowest scoring victory awards or ambulances.

Hmm, I find it odd that this question initially came up. A player who decides to play a conquest game shouldn’t be expecting to win a fastest finish award or high score. Most people who play conquest typically due to unfamiliarity or lack of experience for that level of game.

I guess some may choose to play conquest in the hopes that the bonuses would allow them a quicker victory than those playing an open or predator class game. In other words abusing the class.

Of note, I am playing conquest class this game and I’m hoping just to survive.

DBear
Apr 15, 2005, 05:43 PM
Wow, those are some bonuses for conquest! I'm gonna be brave and try the open, though. Wish me skill :dubious:

Zeppa
Apr 16, 2005, 04:13 PM
Long time lurker, seldom poster here. I know spoilers aren't allowed here, but I had something I've never seen happen and am concerned it is a bug. I built a FP in athe former capital of a rival and it flipped back to that civ. A search of this web site says that's impossible. Also, after I retook the city the FP was gone. Is this a fluke event or??

killercane
Apr 16, 2005, 04:17 PM
It has happened to me before. The FP city can flip, the palace capital city cannot. Thats why I sometimes rush the capital to the new front if I can handle the rampant corruption in the old core.

Denniz
Apr 16, 2005, 05:15 PM
I don't remember ever losing an FP in a game, I assume you cannot build another one. True?

AlanH
Apr 16, 2005, 06:07 PM
I believe you can build another FP if you abandon the first, so I would imagine you can build another if it gets captured or flips. I assume it's destroyed in the capture/flip because it's a cultural building, and all foreign cultural buildings are destroyed if they aren't Great Wonders.

Xerol
Apr 16, 2005, 11:15 PM
I've had that happen with a city with battlefield medicine; if a small wonder gets destroyed because of a flip/capture, you can rebuild it.

denyd
Apr 18, 2005, 02:32 PM
Not sure where to post this, so I chose this thread.

It seems the gods are against me ever winning a game as Rome. I played at work during Friday lunch and some on Saturday when I came in to run some network maintenance getting to about 500 BC. Doing pretty well and looking forward to finally winning a game as Rome.

I come in this morning and someone has stolen my laptop off my desk. Needless to say I'm pissed. I'll be able to recover most of my work either from the server or from the sent e-mail attachments, but GOTM 42 is gone and since I've already explored a portion of the map, I can't replay it. At least I'll be able to work on an HOF game on my home system. One small bit of luck is I took my PTW CD out of the system before I left so at least I still have the software.

Jonesy10
Apr 18, 2005, 11:23 PM
Looking for some guidance...
Played a couple trial games on Emporer level as Romans. Gotta say that I cannot keep up. I mean not even close. When one is playing at this level, do you:
1) assume you will be tech backwards most of the game
2) assume you will have difficulty with happiness
3) get used to all other civs wanting to thrash you because you are the weakest
Is there a good thread somewhere that might help me?

denyd
Apr 18, 2005, 11:39 PM
In general what I try to do early is expand and explore. Try and trade my 2 starting techs and maybe a researched one for an AI's 2, then trade that and one or 2 of my to another AI for one of theirs. Try to keep the AI's apart as long as possible while trading a new tech to the AI's for 2-3 techs. Try to research things that the AI usually skips like Code of Laws, Literature & Currency. Once you've grown large enough to risk a war, pick a attack route with a small defensive front and advance with a 10-12 unit SOD taking and keeping the AI cities until you've reduce them to 2-3 cities, then sign peace for all their techs and a city or 2. Wait 20 turns and eliminate them. That will give you a large enough production base to repeat that on the next AI. Once you've taken out a pair of AI, you'll have sufficient research and production capacity to stay even or ahead of the AI until the industrial age, then research to steam power, electricity, replaceable parts and scientific method. With a properly timed pre-build you'll be able to complete TOE and the should give you the tech for the rest of the game. You should then be able to sell Atomic Theory to all of the AI to finance future research and still have time to complete Hoover Dam before the AI, giving you the production edge on the AI. After that, all you have to do is pick your victory option. Of course it's not that simple, but that's the Reader's Digest version.

Drakan
Apr 19, 2005, 04:52 AM
Hi everyone. I'm a nOOb to GOTM. It's been now almost two years since I played PTW, and last night playing as the Romans on this GOTM 42 I saw many tweaks which I'd forgotten. I'm totally used to playing C3C and this seems like, almost, a new game to me.

Do you guys know where I could possibly find info on the subject. I've already printed SirPlebs post on the matter, but I find it incomplete. i.e. In C3C when suing for peace the AI will hardly, If not at all, give you techs and cities whereas in this PTW game they give you plenty of both. This totally changes my strats. Is there a more up-to-date comparison of the changes from PTW to C3C ? I feel somewhat lost and cannot remember how I used to play back in PTW. Thanks.

Drakan

AlanH
Apr 20, 2005, 05:59 AM
Hi

I don't know of any guide for going backwards. Maybe there's a gap in the market here. I guess reading SirPleb's article "backwards" is the best you can do. The rest you'll have to make up as you go along, or browse through some of the pre-C3C strategy articles and discussions, and GOTM spoilers, to see how players handle these issues. Certainly "pointy stick" research has always been a major option in Classic games at higher levels, and as I don't play C3C, I'm surprised to hear that it isn't possible in Conquests.

Drakan
Apr 20, 2005, 06:13 AM
Thanks Alan. I guess the pointy-stick research is possible in C3C but they give you very few techs. In this GOTM PTW game I was really surprised to find out that they gave me ALL their AA techs when suing for peace (that was more than 5 or 6 techs IIRC) aswell as 4 or 5 cities which justs seems to me doesn't happen in C3C. Perhaps this was toned down for C3C, I could be mistaken, though.

AlanH
Apr 20, 2005, 07:51 AM
I suggest this discussion should wait until the spoiler. You're not supposed to talk about your game once you've opened the save.

Drakan
Apr 20, 2005, 09:38 AM
Ok, sorry. I'm a nOOb to GOTM, not familiar with all the rules yet.