finalhistorian
May 31, 2005, 10:35 PM
i think that there should be a popularity category for your rule and if your pop. gets low enough in a city/state it rebells causing a civil war. popularity should be based on how far away cities are from capitol, amount of corruption in city, and how other civs think of you. (more ideas welcome) an example is trying to build a courthouse in a corrupt city. the cities mayor could try to block the courthouse because he is corrupt. if your popularity was at say 30% then building the courthouse has a big chance of causing a rebellion. say the city rebels. i think it should be allowed to build units faster they have a higher def. value and it has to be recounquered in a cetain number of turns to give it a better chance to win. improvements or criticsims welcome