View Full Version : Corruption in CIV IV


Sir Stabalot
Jun 02, 2005, 07:18 PM
Corruption... Gah, I'll be honest, I hate it. I loathe it to the very depths of my soul. I really hate having a city work at less then 50% production. Really hate it.

So, my question is this: Has there been any information on corruption in CIV IV?

Thanks for reading, and even more if you respond! :thanx:

warpstorm
Jun 02, 2005, 07:43 PM
Well, other than the very early note from Soren that it's gone, no.

Sir Stabalot
Jun 02, 2005, 08:34 PM
Excuse me for a second...

:dance: :dance: :dance:

I should really check the news articles before I ask questions.

TruePurple
Jun 02, 2005, 08:45 PM
Corruption is good, keeps things on a even foot. Gives you reason not to spread your towns half way around the world. Dulls the expansion advantage, though a rework of how population expands is in order and if they did rework corruption wouldnt be needed any more.

RoboPig
Jun 02, 2005, 08:46 PM
i think they said corruption and pollution are eliminated.

DBear
Jun 02, 2005, 09:34 PM
Corruption is good, keeps things on a even foot. Gives you reason not to spread your towns half way around the world. Dulls the expansion advantage, though a rework of how population expands is in order and if they did rework corruption wouldnt be needed any more.

Civ3's model was simply unrealistic, though. If anyone thinks Washington is the least corrupt city in the US... :rolleyes:

covok48
Jun 02, 2005, 11:24 PM
Seriously, there was nothing more frustrating thatn having a city of a million people producing A shield even when I was in a Democracy. There were many times where I thought I was in Despotism!

TruePurple
Jun 03, 2005, 01:08 AM
Lots of stuff in civ is unrealistic, if you had that much corruption covok then you had a ton of cities, which is a good thing isn't it? Lots of ways to deal with corruption anyways.

covok48
Jun 03, 2005, 02:02 AM
Well yeah I did have alot of cities, but to have them well below (and I mean like 12%) of their production capacity in resources really discourages civ developement.

I know alot of stuff in civ is unrealistic, but I'd rather have the unrealism more fun than frusturating.

TruePurple
Jun 03, 2005, 02:20 AM
And you had a courthouse in that city? Worth rushing in, also, a good spot to use specialists in.

covok48
Jun 03, 2005, 03:25 AM
Yes, it's a given that I had a courthouse.

Luthor_Saxburg
Jun 03, 2005, 07:18 AM
Corruption... Gah, I'll be honest, I hate it. I loathe it to the very depths of my soul. I really hate having a city work at less then 50% production. Really hate it.

I think that the IDEA of corruption was good:
1. Limitate power of "bigger" nations. Otherwise this would be a cycle - once a civ got to a certain stage, would be impossible to stop it.
2. It's real: big countries\empires had problems with this. But empires like the Roman one had huge corruptions problems, not to mention USSR or China. USSR didn't swallow their neighbours... well, OK, the Russians did that, but then after 50 years it collapsed, it didn't became stronger.


The problem for me was the extent in which it was done - having 1 shield cities is not real and (more important) is not fun. Having a city with 50% production is good. The issue was with those trillion 1-shield production cities!

I'm curious to see how the "health" system and laizy workers will replace this, but I expect to be some penalty for "large" Civilizations.. UK is much smaller than China but still a match.