View Full Version : Turnchat - 1270AD: Sunday, June 19th 12:00pm EDT (16:00 GMT)
Chieftess Jun 17, 2005, 04:20 AM Previous Turnchat (http://forums.civfanatics.com/showthread.php?t=121202)
1270AD - Gamesave (http://www.civfanatics.net/uploads9/DG6_AD1270_Turn10.zip)
Chieftess Jun 18, 2005, 01:00 AM DP's note: I might be visiting family at 12:00pm (not sure on the exact time), so I may or may not have time to play this turnchat. The CoC would go down to the advisors as listed in the constitution.
zyxy Jun 18, 2005, 08:32 AM Instructions Governor of MiddleEarth for TC 4term 4, June 19
General
The given queues are to replace existing ones. Each queue starts with the current build.
Current turn is turn 0.
If one of Middle-Earth's cities is chosen to get the Military Academy, please slip it in at a convenient moment, when this particular city has an empty or nearly empty shield bin.
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Build queues
General: ACE = Army Corps of Engineers. These units are meant to be disbanded for shields.
donsignia: Factory -> ACE cavalry.
Roosting Tree: cathedral -> ACE cavalry. Irrigate horse tile for faster growth.
Warm'ogh: cathedral -> ACE cavalry -> ACE cavalry.
Bentley: aqueduct -> cathedral -> AE cavalry. Switch citizen from grass to coast.
Delhi: ACE cavalry -> ACE cavalry -> ACE cavalry.
Auchtermuchty: ACE cavalry -> settl -> ACE cavalry.
Ela Springs: uni -> settl.
New London: bank -> cathedral.
Husborne Crawley: factory -> cathedral.
Chaos: uni -> cathedral.
Skye: settl -> aqueduct -> university.
Nijmegen: uni -> cathedral. Switch citizen from hill to grass.
Tracheon: temple -> settl -> aqueduct.
Falls Church: harbor -> settl -> aqueduct. What is that explorer doing here?
Mr Roboto: court -> settl -> aqueduct.
Barchester: bank -> settl -> university.
Rivendell: university -> settl -> cathedral.
Halls of Mandos: factory -> cathedral.
DNA: market.
NaN15: lib -> temple.
NaN11: cathedral. Hire engineer.
Riva: cathedral.
Arglebargle: settl.
NaN2: lib -> temple.
NaN1: lib -> temple.
Liveratica: cathedral.
Los Lobos: lib -> cathedral. Hire an engineer.
Quetzal: temple -> cathedral.
Triventon: lib -> temple.
Any new cities: lib -> temple.
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Rush requests
Turn 1, Bentley: rush aqueduct to 65 shields (use Man-of-War), for 224 gold.
Total cost: 224 gold.
classical_hero Jun 18, 2005, 09:07 AM Every city that does not have any culture in it must be switched to be producing a library. Once we have built library we immediately then build a temple. To accomplish this we can use Engineers to give us two extra shields, we can disband units that we do not need, and we lastly can cash rush these units. This is offical Culture policy for the rest of the term.
PS. Madame President, can you please post a link of a .sav file. Thanks.
Chieftess Jun 18, 2005, 12:11 PM http://www.civfanatics.net/uploads9/DG6_AD1270_Turn10.sav
Black_Hole Jun 18, 2005, 01:14 PM Chieftess please remember to post the TCIT 3 days in advance...
RegentMan Jun 18, 2005, 02:31 PM Continue researching to electronics. The science rate is up to you (depending on gold you need for rushing), but please don't put us in the red, nor make a tech's research time last above ten turns.
greekguy Jun 18, 2005, 05:13 PM Peace Treaties: Do not sign peace treaties which have us making concessions. Only sign peace if a rival will give us something of worth.
Wars: Continue to press on all fronts against Byzantium, Maya, and Hittita. Raze all cities according to this poll (http://forums.civfanatics.com/showthread.php?t=121462). Keep on good terms with the French, but if some rival units are trying to attack them, don't try to stop them. Do not capture any cities at all, it will put us over the domination limit. Pillage at will.
Long Term Foreign Affairs: Do not sign any Right of Passages. President may use her discretion when it comes to Espionage Missions, Millitary Alliance, and Trade Embargos, if they become available. Do not sign any Mutal Protection Pacts.
Chieftess Jun 19, 2005, 08:46 AM DP's note: Seems we're leaving now (wow, it's kind of early...) So, I might not be at the turnchat. Hopefully Furiey, or someone is there...
Furiey Jun 19, 2005, 01:22 PM Well hopefully I am in the CoC as I'm playing.
Turn 0: 1270AD (http://www.civfanatics.net/uploads9/DG6_AD1270_Turn0.sav)
The French have a death wish, they formed a Military Alliance against us with the Maya and declared War!
Byzantines built Magellans Voyage in 1270 AD in Adrianople.
Maya built Magellans Voyage in 1280 AD in Tikal
Our Cav Army goes pillaging.
Turn 5: 1295AD (http://www.civfanatics.net/uploads9/DG6_AD1295_Turn5.sav)
I turn over to CT
Double Stack Jun 19, 2005, 04:13 PM City Intstruction:
No_Where: Convert mountain worker to Civil Eningeer
Camelot: Man-o-war[3]>Man-o-war>Man-o-war>Factory- when the city grows to 12, take surplus food into Sci
Provolutia: Colosseum[5]>Factory
Sebadoh:ACE Calvary>Factory>ACE Calvary>Cathedral- city size 12, convert surplus food into Sci
The Black Hole: University[6]>Courthouse>Ace Calvary
Oxford: No change
Blather: Harbor>Calvary>Colossuem
Spichester: No change to queue, city reach size 12,assign 12th worker to rubber, mine it
Regentham: No change
Kingdom Hearts: Marketplace[6]>University
Striders Haven: University[13]>Bank
Chieftess Jun 19, 2005, 05:56 PM Turn 10 - 1320AD (http://www.civfanatics.net/uploads9/DG6_AD1320_Turn10.zip)
save file (http://www.civfanatics.net/uploads9/DG6_AD1320_Turn10.sav)
Estimated time of culture victory is 19.7 turnchats. With cpt (culture per turn) increasing, it could be turnchat 16 at the latest. (2 more full terms)
Furiey Jun 19, 2005, 06:01 PM The Chatlog (http://www.civfanatics.net/uploads9/DG6_2005-06-20_Chatlog.zip)
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