View Full Version : land mines/naval mines


apatheist
Jul 02, 2005, 08:37 PM
I realize this is highly unlikely to be in the civilization games due to political correctness, but I believe it would enhance the game to have land/naval mines (things that blow up if you touch them, not mineral extraction). This has been modeled as a unit in some mods, but I believe it would be better as a terrain "improvement." It acts as an artillery unit that attacks any unit (friendly or otherwise) that enters the square, with a set bombard, rate-of-fire, etc. (in civ3 language). Mined tile are not visibly mined to civs who are not allied with the civ that laid the mines, unless that civ had the misfortune of entering that particular tile already. Mines can only be laid and swept by a "combat engineer" unit. Sweeping mines takes longer than laying them, especially if the sweeper is from a different civ from the layer. Sweeping and laying mines can be accelerated by putting more combat engineers on the job. At some point, laying of mines becomes a (minor) atrocity.


Other capabilities of combat engineers: can build military improvements like forts, walls, etc. like ordinary workers (or perhaps instead of them), but they do it faster. They also have a non-zero defense and a move rate of 2. If navigable rivers are in the game, a combat engineer can be a bridge over the river, kind of like those portable folding bridges. In the absence of a bridge across a navigable river, I assume there would be some additional movement penalty. This penalty is omitted for friendly units entering the tile that has a combat engineer on it already.

Mines can also be laid at sea and have the exact same behavior. I don't have a single suggestion for the unit that does that at sea. It could be a special unit, it could be a function of a destroyer, or it could be a function of a new, multi-purpose naval unit.

Perhaps bombers could also lay mines, both on land and at sea.

GoodGame
Jul 02, 2005, 11:23 PM
Mines limited to sea coast would be great, if only about 1-2 tiles wide.

1. Block amphibious assault.
2. Block shipping in channels, or even block Harbors.

troytheface
Jul 03, 2005, 06:31 AM
yes a great idea suggested and seen in a mod or two - graphics are the real appeal of this game and the 3d is banking on this - blowing things up? hell yeah - of course!
and someone in another thread wrote about Flak and spot lights and air raid sirens-
great ideas! They are adding life to civ4 - and any graphic movement can only help in this...(and a mine that kind of just sits there the whole game and then.... Bam! explosion followed by another explosion and a sinking ship or infantry guy flying in the air- cool)

BobCW
Jul 03, 2005, 10:32 AM
Fantastic idea... I'm not sure why mines would be any less politically correct than killing people with swordsmen.

apatheist
Jul 03, 2005, 11:29 AM
Mines limited to sea coast would be great, if only about 1-2 tiles wide.

1. Block amphibious assault.
2. Block shipping in channels, or even block Harbors.

Why would you want to limit it to the sea coast? Why not allow players to plant them out in the deep blue ocean? It might be completely useless, but I think the game should allow the player to pursue stupid and wasteful strategies.

GoodGame
Jul 03, 2005, 11:26 PM
Why would you want to limit it to the sea coast? Why not allow players to plant them out in the deep blue ocean? It might be completely useless, but I think the game should allow the player to pursue stupid and wasteful strategies.

Yet, that'd be rather expensive, given that the tiles are 100's of square miles. The necessary realistic cost, to avoid cheeze, would be too high for them to actually be used.

Placing mines in channels is believable, since they're less wide, it'd be easy to anchor them, and the actual passable area is narrow.

Using them along coastline would be believable, since the mines would be in shallow water to block amphibious attempts/submarine reconnaissance.

Also, it'd be quite an operation to do deep-ocean mining----they either have to be anchored to the ground, or they'll easily disperse with the waves.