Jonesie85two
Jul 03, 2005, 03:51 PM
My questions are more about diplomacy,
1. I'm making a mod that involves a hidden city (El Dorado). The civ labled El Dorado cannot build any units more settlers. Its highly restrictive. In fact all it can build is gold units (flag unit, victory point thingy). But i'm concerned about other civs tacking advantage of the single city civ. Is there anyway to stop diplomacy/war between the El Doradan Civ and other civs (except human player)?
2. When you first come into contact with a civ via contact with a unit which belongs to said civ but is under the hidden nationality you get the knew diplomacy contact in your diplomacy list and you are able from then on to negotiate with said newly contacted civ. Can you stop that from hapening? so the civ remains undescovered until you properly contact it via any of t he other methods.
cheers for any help
1. I'm making a mod that involves a hidden city (El Dorado). The civ labled El Dorado cannot build any units more settlers. Its highly restrictive. In fact all it can build is gold units (flag unit, victory point thingy). But i'm concerned about other civs tacking advantage of the single city civ. Is there anyway to stop diplomacy/war between the El Doradan Civ and other civs (except human player)?
2. When you first come into contact with a civ via contact with a unit which belongs to said civ but is under the hidden nationality you get the knew diplomacy contact in your diplomacy list and you are able from then on to negotiate with said newly contacted civ. Can you stop that from hapening? so the civ remains undescovered until you properly contact it via any of t he other methods.
cheers for any help