Nyvin
Jul 11, 2005, 02:56 PM
I just want one thing to be added to Civ IV for sure...the simple idea of having the resources being quantitative rather then just simply 'existing'.
In civ III if you have just 'one iron' you can supply your entire empire with iron from that one supply. I don't think that's relalistic first of all, and also it's unbalanced since the one with the 'one iron' (using iron as an example, you could say spicies or wines or horses, or whatever) has a total advantage over the one who has nothing.
If you had it so that it's quantitative, you could make it so you could sell 'some' resource, and also it would make it so that the supplies could be set to be reasonalby exhaustable. You'd maybe need like 10 iron to build a swordman, and 200 for a factory. Maybe you could have 'some' iron, but not enough, so you have to buy from a supplier. It's much more relalistic with the real world, and adds a ton of dynamic to the trading aspect of Civ. There would actually be a true reason to develop a monopoly on certain resources like there is in the real world. :-P
I just think this would be the greatest improvement possible from Civ III to Civ IV of anything.
I'm new to this forum, and this is my first thread btw....yahoo! hehe.
In civ III if you have just 'one iron' you can supply your entire empire with iron from that one supply. I don't think that's relalistic first of all, and also it's unbalanced since the one with the 'one iron' (using iron as an example, you could say spicies or wines or horses, or whatever) has a total advantage over the one who has nothing.
If you had it so that it's quantitative, you could make it so you could sell 'some' resource, and also it would make it so that the supplies could be set to be reasonalby exhaustable. You'd maybe need like 10 iron to build a swordman, and 200 for a factory. Maybe you could have 'some' iron, but not enough, so you have to buy from a supplier. It's much more relalistic with the real world, and adds a ton of dynamic to the trading aspect of Civ. There would actually be a true reason to develop a monopoly on certain resources like there is in the real world. :-P
I just think this would be the greatest improvement possible from Civ III to Civ IV of anything.
I'm new to this forum, and this is my first thread btw....yahoo! hehe.