View Full Version : NewUnit: A-Wing (Aug 4, 2005)
Bjornlo Aug 04, 2005, 04:33 AM http://img206.imageshack.us/img206/5255/awingsplash0jg.jpg
Download the complete unit
Here (http://civ3files.com/cgi-bin/Civ3Files.cgi?Page=CivFiles&Section=Civ3-Units&FileID=2142)
Previews:
http://img206.imageshack.us/img206/4981/awingpreview4ay.gif
default -> run ->attackA ->attackB -> death
Since space mods can be set to use this as an air unit or a sea/ground unit, I made victory animations to cover both
http://img206.imageshack.us/img206/9880/awingvictoryroll3ij.gif
Victory if used as a land or sea unit (or alternate fidget for Air unit)
http://img206.imageshack.us/img206/3851/awingvictorybomb3qa.gif
Victory if used as a Air unit.
This unit includes
Civilopedia Icons
Units32 icon
Animation files (8 total)
AttackA/B, Fidget/fortify, Victory, Default(and alt), Defeat, Run
Sound files (10 total)
Attack, Fidget/fortify, victory, default, Defeat, Run
Civilopedia.txt content
Pediaicons.txt content
and 2 high-res wallpapers
http://img206.imageshack.us/img206/4265/awingbluemoon0ue.jpg
http://img206.imageshack.us/img206/7799/awingredlaunch7nq.jpg
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The Dodonna/Blissex RZ-1 or "A-Wing" is a space fighter from the Starwars saga. It is used by the Rebel alliance. It is armed with 2 laser cannons and 2 missle launchers.
It is amongst the fastest of all interceptors in the galaxy. It is also agile, capable of independent jumps. It is often used in solo-missions where its speed and tremendous firepower make it an excellent long range scout and raider.
aaglo Aug 04, 2005, 04:37 AM Very good :thumbsup: - I really like the bombard (air victory) animation. Cool explosions & blasts :)
Bjornlo Aug 04, 2005, 04:48 AM Thanks Aaglo. I had fun making it. I try to have the bombard match the attack. In this case AttackB is 6 beams and 2 missles, so the bombard is the same.
Getting the sounds to sync up was a bit of a chore... but the hardest part was to limit the animation of the unit to the more realistic but slightly boring movement.
Which is part of why I included the "victory at sea" animation ;)
Vuldacon Aug 04, 2005, 04:52 AM A Very Good Looking Unit Bjornlo...with those Large engines, this sharp little Ship should "Screem On" with Speed. Good Attacks and I like that Spiffy Victory Roll :goodjob:
polyphemus Aug 04, 2005, 05:42 AM wow. how do you manage to sync the sound files. Do you have a special program that aids in that process? Great unit!! Love the Victory!
Bjornlo Aug 04, 2005, 05:44 AM wow. how do you manage to sync the sound files. Do you have a special program that aids in that process? Great unit!! Love the Victory!
I wish I did. There might be some who have such a tool (if you do, please tell me what to get). I do mine the old fashioned way. I play the animation and sound at the same time a few 100 times.
I blame Vuldacon for this. :P
W.i.n.t.e.r Aug 04, 2005, 06:13 AM Nice one, you are really getting better with each unit- and in remarcably little time from one project to the next :o
utahjazz7 Aug 04, 2005, 07:09 AM Best Star Wars unit I've seen! Excellent job.
NavyDawg Aug 04, 2005, 07:16 AM Perfect A-wing. I really like the texture of the fuselage. Keep 'em coming.
la_dav Aug 04, 2005, 08:13 AM Good Unit Bjornlo!! Your unit will be always been pleasantly surprised to me!!
MarineCorps Aug 04, 2005, 08:22 AM Nice one, you are really getting better with each unit- and in remarcably little time from one project to the next :o
Hehe. Wait till the next one. :p
MarineCorps Aug 04, 2005, 08:56 AM Oh BTW Bjornlo, that model we've been watching is about to be released. The guy asked if there was any format we wanted it to be in so i told him .3ds. :D
odintheking Aug 04, 2005, 09:30 AM Wohoo! This is sooooo much better than the other A-wing! I love the missiles, :goodjob:
Orthanc Aug 04, 2005, 10:41 AM Did you make that model? Because it's really, REALLY good, even if you didn't excellent work with those animations.
Chris85 Aug 04, 2005, 12:36 PM An excellent unit. I like the victory roll! :thumbsup:
Bjornlo Aug 04, 2005, 01:36 PM Did you make that model? Because it's really, REALLY good, even if you didn't excellent work with those animations.
I made bits of it and re-textured it.
For the most part, I prefer to not make models but to make those bits that I need to finish it, and adapt parts from other units. The pilot is from a different model, same with the cockpit, landing gear and so on.
I can do some modeling, but the unit I did the most work on was the Hummer Avenger not this one. In fact for this unit I spent more time in photoshop (textures) and audacity (sound) then in my modeler (LW) or animator (Bryce).
My focus is on the product not the process.
@Everyone, Thanks for the kind words guys. I appreciate them. I'm very glad you enjoyed the unit.
Roman Legion Aug 04, 2005, 02:54 PM Great unit Bjornlo I love it.
Wolfwood Aug 05, 2005, 12:16 PM Ah, my favourite fighter in SW! Excellent work, Bjornlo!
Someone tell me as soon as there's a mod that uses this one! :)
odintheking Aug 05, 2005, 12:34 PM Well, there is a mod, but it's top secret. (http://forums.civfanatics.com/showthread.php?t=108383) ;)
Celtic Warrior Aug 05, 2005, 02:30 PM The victory looks great. :goodjob:
Bungus Aug 05, 2005, 03:33 PM Tthe texturing on the model is really superb. The attack blasters and the propulsion blasts are well done, too, but the death explosion is too red red and orby, me thinks. In future units, is it possible to do bright yellow and orange flash explosions light firaxis's? (I'm guessing it probably reqires special software).
Oh, and including sounds in your units is really a nice touch.
Bjornlo Aug 05, 2005, 03:58 PM Tthe texturing on the model is really superb. The attack blasters and the propulsion blasts are well done, too, but the death explosion is too red red and orby, me thinks. In future units, is it possible to do bright yellow and orange flash explosions light firaxis's? (I'm guessing it probably reqires special software).
Oh, and including sounds in your units is really a nice touch.
I agree that the 2nd explosion is too defined in shape. I like the color though.
I also like the first explosion. After posting it I was looking at the death and only then noticed that the 2nd one was too hard on the edges for my tastes.
The 2nd is more yellow /orange.
Right now the death-explosions consists of 12 fire objects and takes longer to render then the rest of the animatons combined (exluding only the bombing run). I use a series of over lapping different colors, each with shiftinf colors during the animation, and all vary in their relative opacity (see-throughness) as well. So fixing it will take a little while, and I might not bother. Since it is not perfect, but in my opinion, good enough for now.
Bungus Aug 06, 2005, 01:28 AM Yes, its not be worth redoing unless it really bothers you. I'm just used to the game's explosions. I really have no idea how a realistic explosion is animated, maybe alot of it is added in photoshop. Scaling/ distorting objects and applying textures and opacity maps does an okay job though. The bombing run came out good.
Bjornlo Nov 14, 2005, 03:37 AM Updated the DL link to point to the new database.
Unit unchanged.
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