Bobeugen
Aug 10, 2005, 10:42 AM
This set of borders results from the melting of ideas grabbed here and there :
floating aspect and overall shape (looking like a saw's blade with teeth directed towards the center of the territory) originates from JJansen's set of borders.
civ-independent colors idea (used for both brights teeth's tips and external line) comes from Pounder's set of borders whose stockades remain brown whatever the civ is.
thus, there isn't any combination of civ-color and terrain background where a border can disappear, thanks to either the shadow, or the civ-independent color, or the fact that these borders are dashed as genuine ones.
In order to smooth some transitions (the game engine sometimes mixes borders with mountains, rivers, roads, large units) and to make these cultural floating borders appear to be less massive, they've been given a chalky aspect.
Preview :
http://www.civfanatics.net/uploads10/bu200508borderspreview.png
In-game :
http://www.civfanatics.net/uploads10/bu200508borders_InGame.png
Note : works with [civ3], maybe also with other civ-flavors
Unzip,
backup ...\Civilization III\Art\Terrain\Territory.pcx,
then replace it.
floating aspect and overall shape (looking like a saw's blade with teeth directed towards the center of the territory) originates from JJansen's set of borders.
civ-independent colors idea (used for both brights teeth's tips and external line) comes from Pounder's set of borders whose stockades remain brown whatever the civ is.
thus, there isn't any combination of civ-color and terrain background where a border can disappear, thanks to either the shadow, or the civ-independent color, or the fact that these borders are dashed as genuine ones.
In order to smooth some transitions (the game engine sometimes mixes borders with mountains, rivers, roads, large units) and to make these cultural floating borders appear to be less massive, they've been given a chalky aspect.
Preview :
http://www.civfanatics.net/uploads10/bu200508borderspreview.png
In-game :
http://www.civfanatics.net/uploads10/bu200508borders_InGame.png
Note : works with [civ3], maybe also with other civ-flavors
Unzip,
backup ...\Civilization III\Art\Terrain\Territory.pcx,
then replace it.