View Full Version : Gauge of Interest - A Feudal Mini-Game


Octavian X
Aug 11, 2005, 04:39 AM
Is there any interest here in starting a minigame similar to the RPG we had running in DG2. For those who weren't there here to participate in it, it was basically a little game were people could purchase land, use it to accumulate gold, and use that to as they wished. The economic part didn't work so well, I think (something about gold continually entering the system and hardly ever leaving didn't make it so important), but I think we could try the things again.

As I've thought about it, land is bunched into groups of three to five tiles and sold while at the beginning of the game, it would be given away for free, representing people claiming unpopulated land. The tiles can't be seperated again. Additionally, since the 5BC will limit our land area, we'd break from prior game tradition and hand out land outside Fanatik in-game borders.

Land revenue would be derived from totaling up the total number of food, commerce, and shields produced by the indivdual tiles (thus a little incentive to try to get your land improved ;)). The money would be used to raise and maintain troops, build and maintain certain buildings on pieces of land (maybe fortresses, watchtowers, markets, castles, palaces, etc.). A nice smattering of random events would keep money constantly moving in and out of the economy, as well as a King (played by a manager) who acts as a deus ex machina that'll make requests for gold and troops to serve for him, with the power to punish dissenters.

We could also hand out titles of nobility, and arrange vassalage of one player to another. Titles would come with additional land and additional responsibilities. To encourage establish player nobles to take newer players under their wings as vassals, armies could gain bonus by being commanded by actual players, as well as gain some economic bonuses.

Enough ranting of ideas - nothing will get off the ground without interest. Is there anyone interested in devoting some time to a game like this? Please state if it would be a little time (like an occasional lurker), a lot of time (an active player), or a heck of a lot of time (manager role for the game). Any takers?

Ranger99
Aug 11, 2005, 09:57 AM
Hmm.. That sounds kinda fun!

Count me in Octavian

Strider
Aug 11, 2005, 10:51 AM
This might be better off as a poll ;).

admiral-bell
Aug 11, 2005, 10:57 AM
way cool, count me in

RegentMan
Aug 11, 2005, 12:42 PM
Sounds interesting. I'd probably be a partially active individual.

greekguy
Aug 11, 2005, 02:09 PM
I guess i could participate a little bit.

Octavian X
Aug 11, 2005, 03:22 PM
This might be better off as a poll ;).

I was hoping for suggestions, comments, or general discussion on the subject as well. :D

Civlord
Aug 12, 2005, 08:01 PM
Sounds good, Octavian X. You can count with my support.

Octavian X, let's begin voting for it now. I am sure that we will have the majority of the votes.

Kentharu
Aug 12, 2005, 11:41 PM
im in... though my participation may flux from time to time (i get side tracked a lot)

Nobody
Aug 13, 2005, 01:06 AM
i will play, if i can work out how

Icmancin
Aug 13, 2005, 04:11 PM
I would be interested in playing. I have a question too: Would our government style affect gameplay? That is what we build, our titles etc?

CivGeneral
Aug 13, 2005, 04:14 PM
Lost interest in it after losing so many times back in the RPG of DG2.

Octavian X
Aug 13, 2005, 08:19 PM
I would be interested in playing. I have a question too: Would our government style affect gameplay? That is what we build, our titles etc?

Probably not. I'd try to seperate the the mini-game from the DG. It just screws the RPG up too much when we try to to base it too much on the concurrently-running DG. I think the whole thing would be a lot more fun if we just stuck to a medieval mode the whole time.

Strider
Aug 13, 2005, 08:20 PM
Probably not. I'd try to seperate the the mini-game from the DG. It just screws the RPG up too much when we try to to base it too much on the concurrently-running DG. I think the whole thing would be a lot more fun if we just stuck to a medieval mode the whole time.

I think it would be interesting if we go along with the DG's tech progress, but act as if Nationalism never happened.

classical_hero
Aug 14, 2005, 01:28 AM
Not interested. RPG is dead.

Octavian X
Aug 17, 2005, 12:57 AM
Bump.

I think this is an okay base with which to start. We could start drafting rules soon. :)

truckingpete
Aug 17, 2005, 05:50 PM
This sounds fun..I'll think I'll do it..

I just hope RPG comes back for Civ4 DemoGame...

Ranger99
Aug 23, 2005, 11:30 AM
when will it start?

Octavian X
Aug 23, 2005, 06:27 PM
I have no idea. Basiaclly, whenever we get organized enough, have drawn up a ruleset and selected a game master or manager, we'll get going. :)

Ranger99
Aug 23, 2005, 07:16 PM
well is anyone currently drawing something up??

If not I can give it a shot.