View Full Version : Hellenistic Times Scenario
Takhisis Aug 12, 2005, 05:16 PM I´m thinking of doing a mod of the remainders of Alexander´s Empire just after the time when the Parthians freed themselves of the Seleucid dominion.
What do you think?
EDIT (3rd September)
Here´s the map finished, with some resources missing (I´ll add them later)
Takhisis Aug 12, 2005, 05:27 PM Hi again!
I think the civilizatons most likely to appear will be:
Macedon; Independent Greek Cities; Thracians; Seleucids; Tolomeic Egypt; Parthians; Armenians;Kingdoms of Galatia, Cappadocia, Bitinia & Ponto; maybe also Arabs or Nabateans.
Later I´ll post a units request because I don´t have the list now.
Bye!
jobiwan7 Aug 12, 2005, 06:07 PM This sounds like an interesting scenario. Good luck with it! :goodjob:
(Also, it's Ptolomeic Egypt, not Tolomeic Egypt).
Takhisis Aug 12, 2005, 08:41 PM (Also, it's Ptolomeic Egypt, not Tolomeic Egypt).
At last! Someone has answered!
I´ve checked with the dictionary and its Ptolemaic, so we were both wrong.
I have already thought up a few units I´d tremendously thank anyone who makes them or, if already made, tell me where to download it:
Land units
Three Light Greek Cavalrymen-->Three Heitaroi-->Three Heavy Cataphracts (not AOE, please)
Three light Horse Archers-->Three heavy (armored) Horse Archers
A Phalanx of Six Hoplites-->A Phalanx of Six Heavy Hoplites-->A Phalanx of Six Spartan Hoplites
A Phalanx of Six Mercenary Hoplites
A Phalanx of Six Macedonian/Seleucid Sarissophoroi (Pikemen)-->A Phalanx of Six Macedonian Royal Sarissophoroi (Pikemen)
Thracian Horde (Thracian Mercenaries also)
Two War Elephants-->Two Armored War Elephants
Egyptian Pharaonic Guards
Egyptian Light Cavalrymen
Rodian Slingers (Mercenary)
Naval units
Bireme-->Trireme-->Tetrareme-->Quinquereme
Catapult Tetrareme-->Catapult heptere
Transport Galley
Note: Mercenaries should all be armored/dressed/covered in green for easier identification.
The units in bold are the ones I´ve got in these past few days from people… thanks!
Takhisis Aug 12, 2005, 09:04 PM Sorry, I forgot to add:
Peltasts
Heavy Peltasts
Three Cretan Archers (Mercenary)
Three Greek Archers
Three Mid-Eastern Archers
Three Camel Cataphracts (for Parthia, the Parthians were the only ones mad enough to put such an amount of armor onto a camel)
Three Camel Spearmen
I´ll try to make a few new reources (i.e. camels, bronze) with my beautiful Corel PhotoPaint 6 and/or GIMP, the only graphics programs that work on this *@%&** PC.
Also, does anyone know if you can make different units have different upgrades? It would allow me to make regular units with high costs & cheap upkeep, and mercenary units, (i.e. Cretan Archers) with low production costs & high upkeeps.
jobiwan7 Aug 12, 2005, 09:52 PM I have a few questions:
What do you mean by Three Light Greek Cavalry, Three Hetaroi, etc? Do you want three different units for that category, or a multi-unit with three soldiers in it?
Could you describe what you mean by "make different units have different upgrades"?
You play Rome: Total War, don't you? :D
Gunner Aug 12, 2005, 10:30 PM You play Rome: Total War, don't you? :D
The green mercs were a dead give-away :)
Sounds like a promising scenario. One thing I might add is that its usually better to see what graphics you have before you decide on the units.
R8XFT Aug 12, 2005, 11:13 PM I've created a ton of new Greek units for my Anno Domini mod, which is out soon. They're mainly hoplites and swordsmen. However they are single units - am I to assume by your request that you're looking for multi-units?
Takhisis Aug 13, 2005, 04:48 PM I have a few questions:
What do you mean by Three Light Greek Cavalry, Three Hetaroi, etc? Do you want three different units for that category, or a multi-unit with three soldiers in it?
I mean a m-unit with three soldiers in it.
Could you describe what you mean by "make different units have different upgrades"?
Sorry, I was half asleep when I posted that yesterady night. I meant "is it possible for units to have different upkeep costs", not upgrades
You play Rome: Total War, don't you? :D
I don´t play Rome:Total War, since for some obscure reason it doesn´t work on this computer. The only really useful idea I got from that game is separating Mercenaries by their color, ´cause I saw it once in a friend´s PC.
Answering to Gunner, I haven´t many units. Most of them are Roman or European, and since this is the Middle-East they aren´t of much use. But as I have planned this a bit, I think that I´ve got a general idea about it, except the tech-tree.
Varwnos Aug 13, 2005, 04:57 PM I think that Datych is making a map of the entire region of the hellenistic kingdoms, so you may want to pm him ;)
The Last Conformist Aug 13, 2005, 04:59 PM Different units cannot have different upkeep costs, except that they can require upkeep or not.
Varwnos Aug 13, 2005, 05:06 PM :hmm: i meant to post what i posted in another thread ;)
(deleted post)
The Last Conformist Aug 13, 2005, 05:11 PM I think that Datych is making a map of the entire region of the hellenistic kingdoms, so you may want to pm him ;)
I don't know what size Takhisis is looking for, but Yoda's "Persian Empire" (100x100) map covers about the right territory. Maybe goes a bit too far east if there's no Bactrians or Indians included, but if that's the only problem there's a utility for chopping maps out there somewhere.
Takhisis Aug 13, 2005, 05:22 PM I think that Datych is making a map of the entire region of the hellenistic kingdoms, so you may want to pm him ;)
Who´s Daytich?
Takhisis Aug 13, 2005, 05:41 PM Can I borrow your bizantine empire map, just to get an idea of the general distances in tile numbers?
jobiwan7 Aug 13, 2005, 06:39 PM I've made a few ancient multi-units for a mod I'm working on. You can use them if you want.
Another map you could use is Exsanguination's "Alexander the Great" Map.
Takhisis Aug 13, 2005, 09:56 PM All right, jobiwan, where can I download these "ancient units" from?
And who´s Exsanguination anyway? I´m new in this, so i know very few people from here.
jobiwan7 Aug 13, 2005, 10:35 PM Here (http://forums.civfanatics.com/showthread.php?t=30568&highlight=Alexander+Great) is Exsanguination's map.
Preview:
http://www.civfanatics.net/uploads/FINAL-med_map.jpg
As for my ancient m-units, I haven't released them yet.
Takhisis Aug 13, 2005, 11:58 PM Thanks for the map.
Tell me when you release those ancient units, please.
I am the Future Aug 14, 2005, 01:52 AM nice map.
If I ever rescue my AtG Scenario I migh use it.
Varwnos Aug 14, 2005, 09:41 AM very nice map there :)
my byz map doesnt have egypt or persia, and has the entire balcans, which is why i didnt suggest it ;)
Takhisis Aug 14, 2005, 09:39 PM Oh, I see. Well, Exsanguination´s map gave me an idea anyway, so thanks.
Does anyone know which games´ animations are possible to transform into civ3-flc? If so, how?
I´m now posting a few new m-units request:
Three Mid-Eastern Slingers
Armenian Armored Foot Spearmen
Hellenistic Sci-Leader & Great Leader
Mid-Eastern Light Spearmen.
And a leaderheads´ request:
Mitridates of Pontus
Orodes of Parthia
Seleuch Nicátor (Seleucid)
Spartacus the Thracian
Antigonus the Macedonian
Tigranes of Armenia
Nicomedes of Bitynia
A leader for Galatia and a Cappadocian one also (I do not know the names of any leaders from any of those two regions, what a shame)
A leader for the Independent Greek Cities.
Takhisis Aug 15, 2005, 02:25 PM Next weekend I´m gonna set on the map and do it once and for all. Now I´ve got to study (after a refreshing half-hour of reinstalling Conquests).
Don´t ask about the map until next weekend!
Gunner Aug 15, 2005, 03:05 PM Look at RFRE (in my sig) for ideas on the leaderheads. It has many of the civs you are requesting for.
Takhisis Aug 15, 2005, 03:05 PM Is there any way to download the separate files without downloading the whole thing? With my download rate, it would mean 8-10 hours of downloading, you know.Mi Internet connection is really slow.
Also,
I've created a ton of new Greek units for my Anno Domini mod, which is out soon. They're mainly hoplites and swordsmen. However they are single units - am I to assume by your request that you're looking for multi-units?
Could I have a look at those units you were talking about? Even if they´re not m-units, they might come in useful.
R8XFT Aug 15, 2005, 03:39 PM Here's the Greek units that I've done for my mod. Please note that they won't be released until the mod comes out on 7th September ;) .
Argean hoplite:
http://www.civfanatics.net/uploads10/Argean.gif
Argyraspid:
http://www.civfanatics.net/uploads10/M3Argyraspid.gif
Athenean hoplite:
http://www.civfanatics.net/uploads10/AtheneanHoplite.gif
Athenean swordsman:
http://www.civfanatics.net/uploads10/AtheneanSwordsman.gif
Macedonian phalanx:
http://www.civfanatics.net/uploads10/MacedonianPhalanx.gif
Spartan hoplite:
http://www.civfanatics.net/uploads10/Spartan.gif
Spartan officer:
http://www.civfanatics.net/uploads10/SpartanOfficer.gif
Spartan swordsman:
http://www.civfanatics.net/uploads10/Spartanswordsman.gif
R8XFT Aug 15, 2005, 03:49 PM Just a couple of notes:
1. The Spartan Officer's spear is thicker like the other ones in the previews. This preview was done before I changed it.
2. I'm aware that the Macedonian Phalanx was two-handed. I'm new to unit making and was practising with this type of model. I'll be using this as a Macedonian spearman and intend to at least try a two-handed model.
A big thanks again to Utahjazz7, who (with his tutorial and help) has made unit-making a possibility for me :goodjob: !
Varwnos Aug 15, 2005, 04:00 PM a phalanx is an entire band of hoplites, not something different than a hoplite in other ways. Also the macedonian phalangites were called 'sarissophoroi', due to the longer spear, the 'sarissa'.
btw hoplite comes from the word 'hoplon', which means weapon (i am pretty sure it meant the same in ancient greek too). So it doesnt mean spear in particular, although the bulk of the army consisted of spear holders, who also had small daggers to fight with when the spears broke, or when it was more effective in close combat.
Takhisis Aug 15, 2005, 07:42 PM What is an argyraspid? All I know is that it´s supposed to be the name of the Seleucid elite in Rome:Total War.
I´ll have to wait until Anno Domini is released in September 7th. Until then, all I can do is imagine!
Takhisis Aug 15, 2005, 07:47 PM btw hoplite comes from the word 'hoplon', which means weapon (i am pretty sure it meant the same in ancient greek too).
In History Channel they said a few days ago that the hoplites were called so because of the "hoplon" or big round shield they carried. But, since History Channel isn´t very accurate, I don´t know whether it´s true or not.
Varwnos Aug 15, 2005, 07:57 PM Hm, i am not sure if "hoplon" was the name of a special type of shield. But the basic word for shield is "Aspis". And (how convenient) argyraspid= argyro+ aspis= silver shield ;)
which is why his hoplite has a silver shield :)
btw the original word is:
singular: argyraspis
plural: argyraspides
R8XFT Aug 15, 2005, 10:30 PM Thanks varwnos, I thought I'd got the spelling of the Argyraspis wrong ;) . Yes, it is a silver shield carrier and they were noble Greeks. The hoplon as I understood it was the shield the hoplites carried and I thought that's where the name came from.
I'll have to try the sarissophoroi - looks like it could be a cool unit, but more difficult to animate.
The Last Conformist Aug 16, 2005, 12:46 AM Victor Hanson Davis in Warfare of the Ancient Greeks claims that hoplite derives from hopla, a word for their heavy armour and shield.
pinktilapia Aug 16, 2005, 01:47 AM Is there any way to download the separate files without downloading the whole thing? With my download rate, it would mean 8-10 hours of downloading, you know.Mi Internet connection is really slow.
Also,
Could I have a look at those units you were talking about? Even if they´re not m-units, they might come in useful.
Visit R8XFT's library, and use your imagination. Most of RFRE leaderhead were made by him :) Thanks again R8XFT!
R8XFT Aug 16, 2005, 01:50 AM No probs, pinktilapia :goodjob: !!
You could also wait for the mod to come out, as it has the leaderheads you want in it - and they've been improved :) .
Varwnos Aug 16, 2005, 02:23 AM That makes sense, since hopla is the plural of hoplon. In greek there is no "h". It is oplon/opla. Perhaps it means the same as the english "arms" (of war)
The Last Conformist Aug 16, 2005, 02:27 AM That makes sense, since hopla is the plural of hoplon. In greek there is no "h". It is oplon/opla. Perhaps it means the same as the english "arms" (of war)
I'd go into the history of the spiritus asper, but I think we're drifting off topic. :)
Mongoloid Cow Aug 16, 2005, 03:48 AM The Argyraspides were disbanded by the Seleucid Emperors very early in their empire though, due to the fact they were exceptionally disloyal. Theyn weren't particularily skilled either. You'd be better off leaving them out of your scenario.
Varwnos Aug 16, 2005, 05:21 AM perhaps the seleucid empire could have an elephant uu
Takhisis Aug 16, 2005, 11:50 AM perhaps the seleucid empire could have an elephant uu
Yes, that was mi idea, both Seleucids & Parthians would have regular War Elephants, which would require Elephants (replaces Ivory), and the Seleucids should have Armored War Elephants which would also need Iron. Both should also have Cataphracts later in the game.
The Argyraspides were disbanded by the Seleucid Emperors very early in their empire though, due to the fact they were exceptionally disloyal. Theyn weren't particularily skilled either. You'd be better off leaving them out of your scenario.
Yes, the best phalanxes will be Macedonian & Spartan. The Seleucids will only have normal (basic) phalanxes, but it will be outweighted by their heavy cavalry & elephants.
Which unit(s) should I mark as "Amphibious"? Let me know what you think of it.
Takhisis Aug 16, 2005, 03:56 PM Hm, i am not sure if "hoplon" was the name of a special type of shield. But the basic word for shield is "Aspis". And (how convenient) argyraspid= argyro+ aspis= silver shield ;)
which is why his hoplite has a silver shield :)
btw the original word is:
singular: argyraspis
plural: argyraspides
That makes me wonder…
In Rome: Total War, apart from the Seleucid Argyraspid Legionnaires and the Argyraspid Pikemen, there are Ponto´s Bronze Shields (phalanx). Does that mean that the shields´material had some kind of special importance?
Varwnos Aug 16, 2005, 08:11 PM Probably the others didnt use shields made of bronze that much, but ones made of iron. And the 'psiloi' were at best armed with wooden shields (if they were carrying shields at all). Bronze weapons are more ancient than iron ones; however perhaps in Pontos there were local bronze deposits, but they had to import iron, in which case they preffered to be able to maintain an army without relying on trade-partners. Just a guess ;)
That area is mostly made of mountains anyway, so they probably didnt field large armies.
Takhisis Aug 17, 2005, 11:30 AM Is it worth it to have copper (for bronze-made weaponry) as a resource?
Perhaps the more basic or barbaric units would need bronze instead of iron, which should be used for the elite and later units.
Should all ships require Timber, or should only the most advanced combat/transport vessels need it?
I´ve also thought of having a "Taxes convoy" unit, which would be marked as flag unit and give a small amount of Victory Points, perhaps 100-250. it would be produced at Gold Mines, Silver Mines, Trade Routes, etc, and should be taken to your capital. Is this just a mad idea of mine or does it make some sense?
If anyone comes up with any ideas, say them.
Takhisis Aug 19, 2005, 03:17 PM :hmm: i meant to post what i posted in another thread ;)
(deleted post)
Aaaaaaaaah, that´s why I didn´t understand anything about what you said in that post. :D
Mongoloid Cow Aug 19, 2005, 05:53 PM Is it worth it to have copper (for bronze-made weaponry) as a resource?
Perhaps the more basic or barbaric units would need bronze instead of iron, which should be used for the elite and later units.
Perhaps, but in ancient times the key resource in Bronze was Tin. Copper was relatively common and easy to acquire, whilst tin had to be important from distant places in Iran, Central Asia, or southern Britain.
Should all ships require Timber, or should only the most advanced combat/transport vessels need it?
You could have a weak little ship which doesn't require it, and have all the decent stuff need it. But it comes down to game balance at the end of the day. It would not be a good idea to punish civs without access to timber without reason.
I´ve also thought of having a "Taxes convoy" unit, which would be marked as flag unit and give a small amount of Victory Points, perhaps 100-250. it would be produced at Gold Mines, Silver Mines, Trade Routes, etc, and should be taken to your capital. Is this just a mad idea of mine or does it make some sense?
Depends if it would work, and if the AI would use it.
Takhisis Aug 20, 2005, 08:08 PM Well then, I´ll put Tin instead of Copper. Where should I put it?
I´ll make certain there are some half-decent ships without any resources, but the real cracks (Quinqueremes; catapult Triremes -this one has Bombard ability but is slightly weaker than the former-; etc) will need Timber, found at Phoenicia, up the Nile, somewhere in Asia/Mesopotamia and in Greece.
The elite navy will be available only for Greece, the Ptolemaic Empire, the Seleucid Empire, and, as I think about it, nobody else, ´cause the others had mainly land armies.
I don´t know about the taxes, but it should work as the Treasure in Firaxis´ Age of Discovery, or the Holy Relic in Middle Ages (I´ve captured the French & English Holy Relics with my Dane berserks ;)), as long as I set it on "Reverse Capture the Flag".
What does it mean when a unit is marked with the flag "Requires Escort", by the way?
Takhisis Aug 21, 2005, 06:11 PM Really, I need some help about the tech tree. I´m thinking of putting two eras, a basic one and an advanced one.
But first I´ll have to repair Conquests. It seems that I´ve managed to erase and/or rename half (or more) of the units animations of the original game :confused: . Result: the game doesn´t work.
Wish me luck!
The Last Conformist Aug 22, 2005, 01:17 AM Really, I need some help about the tech tree. I´m thinking of putting two eras, a basic one and an advanced one.
But first I´ll have to repair Conquests. It seems that I´ve managed to erase and/or rename half (or more) of the units animations of the original game :confused: . Result: the game doesn´t work.
Wish me luck!
I'd recommend a clean install.
Takhisis Aug 22, 2005, 11:47 AM I'd recommend a clean install.
Yeah, that´s what I did.
I have the original Civ3 in Spanish and I had installed Conquests (in Spanish).
A few days ago, I managed to get hold of a Patch that said it only worked with Conquests in English. I reinstalled Conquests in English, tried it, and mayhem broke.
Anybody got a clue? :confused:
Takhisis Aug 24, 2005, 08:49 PM YEAH! I finally found a way around it! All I have to do is rename the old files´ folders and .ini files and it will be all right! I´ll do it on Friday, thus reasserting my title of "Couch Potato". Even so, I´m not much of a couch potato, my maximum was seven-eight hours non-stop.
Takhisis Aug 29, 2005, 02:26 PM Well, I finally managed to re-install this f***ing game and I promis that, by next Sunday, I´ll have the basic landscape done.
Anybody got any of the m-units I requested earlier?
aaglo Aug 31, 2005, 11:18 PM Look at my sig (my units), there are some ships included that might interest you: (greek trireme, phoenician bireme, war transport, siege quinquereme).
About other units: kinboat, utahjazz and kryte have made a lot of units that would fit in your scenario. There's also a lot of stuff from other guys too. Have you checked the unit library and the creator library in the units -subforum?
Takhisis Sep 01, 2005, 03:48 PM Have you checked the unit library and the creator library in the units -subforum?No, I haven´t checked it except the Munits forum, where I didn´t find anything worth downloading for this mod.
Don´t take it badly, but that Siege Quinquereme is anything but historical or practical. Nobody would put a Siege Tower on top of a ship. The other ships are fine. I´ll start downloading them right away.
btw your Siege Tower´s really good, so I think i´ll use it in HTS.
jobiwan7 Sep 01, 2005, 03:59 PM Aaglo's siege quinquereme is historically accurate. They were very useful for blockades.
Takhisis Sep 01, 2005, 04:43 PM Really? When were they used?
btw varwnos is uncntactable since his PM box is full. Any other way of reaching him?
Varwnos Sep 01, 2005, 04:50 PM preferably i can be reached by sending some $$$ in this bank account:
or you can try pming me again, i emptied the pm box now ;)
Takhisis Sep 02, 2005, 03:25 PM Well, I started half an hour ago and I´m making Thrace. It looks pretty good. I think I´ll be able able to have the map by Sunday night if I keep it at this pace.
Varwnos Sep 02, 2005, 04:36 PM ok, as you requested, here are the greek names for those units:
Land units
Three Light Greek Cavalrymen-->Three Heitaroi-->Three Heavy Cataphracts (not AOE, please)
greek name (in the future i will use the abreviation GN for this) : Prodromoi---> Hetairoi (or Etairoi) ---> Kataphraktoi
A Phalanx of Six Hoplites-->A Phalanx of Six Heavy Hoplites-->A Phalanx of Six Spartan Hoplites
GN: Phalanx (surprise :lol: ) ---> Omoioi Phalanx (spartan)
A Phalanx of Six Mercenary Hoplites
A Phalanx of Six Macedonian/Seleucid Sarissophoroi (Pikemen)-->A Phalanx of Six Macedonian Royal Sarissophoroi (Pikemen)
GN: Sarissophoroi is fine. I think that the "pezetairoi" (which means foot companions) is a good name for one of the sarissophoroi strong units.
Thracian Horde (Thracian Mercenaries also)
Two War Elephants-->Two Armored War Elephants
Egyptian Pharaonic Guards
Egyptian Light Cavalrymen
Rodian Slingers (Mercenary) GN: peltastai (it means peltasts)
Naval units
Bireme-->Trireme-->Tetrareme-->Quinquereme GN: dieires is bireme, and trieires is trireme, but i am not aware of a greek name for the other two (it doesnt mean that it doesnt exist)
Catapult Tetrareme-->Catapult heptere
Transport Galley GN: Galley is 'Galera', but i am not 100% sure that it was called than in ancient greek too.
Peltasts
Heavy Peltasts (GN peltastai, as was already mentioned)
Three Cretan Archers (Mercenary) GN: mercenary is 'misthophoroi' in plural, and 'misthophoros' in singular. It comes from misthos (salary) and phero (hold, possess). Just like sarissophoroi means to hold sarissai ;) Cretan in greek is Kretai
Three Greek Archers GN:Archers= toksotai
Three Mid-Eastern Archers
Three Camel Cataphracts (for Parthia, the Parthians were the only ones mad enough to put such an amount of armor onto a camel)
Three Camel Spearmen
as for the wonders of the greek world:
Colossus of Rhodes= Kolossos. Rhodes= Rodos in greek
Library of Alexandria= Bibliotheke (it means library)
Mausoleum= Mausoleion
that is all i think ;)
Takhisis Sep 02, 2005, 04:47 PM Galley is 'Galera'
In byzantine Greek, Galley is "Galea".
Etairoi (hetairoi) is a greek word, it means "companions".
In Ionian (Athenian) Greek, "hetaira" means a high-class prostitute or "companion-girl".
Takhisis Sep 02, 2005, 04:51 PM I´ve already done 2/3 of Anatolia, and Pinktilapia has accepted my use of all the material in RFRE? Isn´t that wonderful?
@varwnos: What do you call Hoplites, Heavy Hoplites, and Slingers?
@The Last Conformist: you who are the resource-man, has anyone made a Camels resource?
Gunner Sep 02, 2005, 05:28 PM I've seen a camel resource before in something.
Varwnos Sep 02, 2005, 05:37 PM Etaira i trust also comes from companionship, which would be obvious in the meaning ;) But it isnt the same word as etairos.
hoplites= hoplites ( :lol: ) but it is pronounced differently in greek. You could also have it as 'hoplitai' if you want to show that it is in greek.
Different nation states had different names for their heavy hoplites. The spartans were called omoioi i think. Athenian were argyraspides, the theban phalanx post peloponnesian war was the 'sacred band' (ieros lochos).
Takhisis Sep 02, 2005, 06:01 PM Is there any way to crop the map, because I´ve made it too big (it should include Nubia and Bactria if keep the dimensions I´m using now?) without starting all over again?
The Last Conformist Sep 02, 2005, 06:57 PM The spartans were called omoioi i think.The omoioi (homoioi) were the Spartans proper ("Spartiates"), exclusive of the Perioeci ("perioikoi" in Greek, I suppose) and Helots. Of course, not all Lacedaemonian hoplites were Spartans.
There's at least one camel resource around. I'll be looking in a minute.
Edit: Nicked a camel from the WHmod:
Takhisis Sep 02, 2005, 08:03 PM Thanks for the camels thing.
The omoioi (homoioi) were the Spartans proper ("Spartiates"), exclusive of the Perioeci ("perioikoi" in Greek, I suppose) and Helots. Of course, not all Lacedaemonian hoplites were Spartans.
The homoioi were the "equals" i.e. those who had a right to vote, were part of the army, and were considered human beings.
The periekoi were those living in the outskirts, they paid relatively smalll taxes and were free men, had some basic rights, and sometimes were part of the army.
The Helots were slaves of the state, they didn´t have any rights, not even the right of living, and were allowed to live just because the homoioi were too lazy to feed themselves.
Takhisis Sep 02, 2005, 08:16 PM Chack the first post (updated) for the map so far.
Varwnos Sep 02, 2005, 09:47 PM It's true :( Ancient Sparta must have been a very strange place. It wasnt very much like the rest of the ancient greek world. I have heard from somewhere that there were even special 'games' of initiation, where young spartan citizents were hunting down helots (although i am not at all sure that this was the case. It could have been like that though).
What definately was happening was the throwing of 'imperfect' children from cliffs in the Taygetos mountain.
Sparta had no philosophy or theatre, and probably painting wasnt developed either. Corinth and Sikyon were leading cultural powers in the Peloponnesos, and also Elis was culturally superior (the olympic games were held in its territory, in Olympia, and at one time the Eleans even forbid spartans to take part in the games, which was considered a great insult).
Nearby Argos was also a militaristic state, but it would appear that it was more reasonable, and most of the other peloponnesian states sought alliances with Argos instead of Sparta. Argos also had some cultural singificance, as home of the Nemean games (in Nemea), and also since the ancient mycenian cities of Tiryns and Mycenae were in its territory.
Gunner Sep 02, 2005, 09:48 PM I really like the map so far. I think you can use the Map Tweaker utility to crop maps. Varwnos should know.
The Last Conformist Sep 03, 2005, 05:52 AM I have heard from somewhere that there were even special 'games' of initiation, where young spartan citizents were hunting down helots (although i am not at all sure that this was the case. It could have been like that though).That one appears to be true.
I believe some of the Cretan cities had Spartan-like social systems.
Varwnos Sep 03, 2005, 06:12 AM Probably you are confusing them with the "taurokatharpsia" games, which werent violent though. Ancient Crete appears to have been a peace-loving civ.
The Last Conformist Sep 03, 2005, 06:38 AM Ancient Crete wasn't one civ. The Minoans were quite different from the Doric cities of the Archaic period, frex.
Varwnos Sep 03, 2005, 08:00 AM Ancient Crete wasn't one civ. The Minoans were quite different from the Doric cities of the Archaic period, frex.
in the old days people used to cut pieces off newspapers, if they saw something strange, and glued them on album pages.
Nowdays one can preserve a weird quote, tone and all ;)
Takhisis Sep 03, 2005, 06:31 PM Well, I´ve downloaded MapTweak so going to do a little experimenting.
I´m gonna start doing southern Egypt, Mesopotamia, and Armenia. I hope I´ll be able to finish in a few hours.
Takhisis Sep 03, 2005, 08:48 PM Check the updated first post for a more advanced version of the map.
Varwnos Sep 03, 2005, 09:29 PM Call the civ "Macedonia" ; 'Macedon' means person from Macedonia.
Takhisis Sep 03, 2005, 09:34 PM Hey, I´ve finished the map (look at the first post), very soon I´ll have it resized with Map tweak and I´ll start adding the missing resources
Takhisis Sep 04, 2005, 08:23 PM Well, I´ve been thinking about it and decided that, perhaps, instead of putting a Greek nation, we could put many Greek city-states grouped in a locked alliance, the Aetolian League.
Takhisis Sep 04, 2005, 08:25 PM I´ve been thinking about it
Dad was peering over my shpoulder while I wrote that and said that i coulñdn´t be thinking, only stinking. :lol:
Varwnos Sep 04, 2005, 10:41 PM How old are you? :)
You could have the aetolian league, the achaean league, some city states in asia minor, macedonia, and the rest
Takhisis Sep 05, 2005, 11:50 AM How old are you? :)
I´m fifteen years old.
You could have the aetolian league, the achaean league, some city states in asia minor, macedonia, and the rest
the two leagues, which states did each one include?
Takhisis Sep 05, 2005, 02:34 PM Should the Nile, Tigris and Eufrates be navigable? they were fairly wide rivers at that time and sometimes invasions were taken up/down them.
Varwnos Sep 05, 2005, 02:55 PM I think that in your map due to the scale it would be better to avoid making them navigable.
Btw i am 26. I am a bit surprised that you are 15. Although i remember being 15 perfectly well... :)
Takhisis Sep 05, 2005, 03:07 PM Why? what happened when you were 15?
What a pity, an invasion up the Nile would have been spectacular…
Can someone crop the mapm for me, because MapTweak doesn´t work on this bloody machine… Dad managed to uninstall ALL the drivers a few months ago and I had to spend 8 hours non-stop to make it (more or less) work again, so I´m stil, trying to get some programs to work… Well, I´m off to lunch.
Yoda Power Sep 05, 2005, 03:14 PM Btw i am 26. I am a bit surprised that you are 15. Although i remember being 15 perfectly well... :)
Why? Most people around here are teenagers. I started comming to this forum when I was 14 I think.
Varwnos Sep 05, 2005, 03:24 PM i meant that i was suprised due to the fact he was 15, not because he was here. I know that there are people in their early teens in these forums, but for me there is a clear generation gap, which caused the surprise :)
You are an ex -spammer, arent you? :p
Yoda Power Sep 05, 2005, 03:32 PM i meant that i was suprised due to the fact he was 15, not because he was here. I know that there are people in their early teens in these forums, but for me there is a clear generation gap, which caused the surprise :)
You are an ex -spammer, arent you? :p
It's not the age that matters, it's the brains;). Believe I've seen examples on this forum that proves it.
Indeed I am an ex-spammer:p
Takhisis Sep 05, 2005, 03:41 PM Instead of discussing my age (if you want, start a new thread called "The real age of Takhisis: truth or myth?), could anyone please answer my questions:
Can anyone use MapTweak on my map, because, as I said earlier, it doesn´t work ion this bloody machine, etc, etc;
Which cities should I put for the Greek Leagues? Athens, Sparta, Tebas, Corinth, Argos and Megalopolis are a sure thing, -btw which were their elite troops´ names, varwnos, please?- but should I add anyone else?
The Last Conformist Sep 05, 2005, 03:53 PM It's normally spelt "Thebes" in English.
Sparta, AFAIK, was never in any of the leagues.
Takhisis Sep 05, 2005, 04:01 PM What does AFAIK mean (sorry for the stupid question)
Takhisis Sep 05, 2005, 04:03 PM You say that Tebas is spelt "Thebes" in English but, in case you missed a few posts, I must tell you that most names (except techs, game concepts, and city improvements) will be in Greek (translated by varwnos, unless Yorgos wants to join in)
Gunner Sep 05, 2005, 04:10 PM I actually think having navigable rivers would be pretty cool, it would force you to fight for the river crossing cities. Who cares if its a little bit inaccurate for the map scale ;) It would make for great gameplay.
AFAIK means 'as far as I know.'
Takhisis Sep 05, 2005, 04:16 PM Hmmmm… that makes me be torn between each other, but, as varwnos said, I should have to re-do the whole effing map again :confused:
As I have said before, can anyone resize the bloody map, because I don´t want to do it, unless enough people wanted me to redo it so that navigable rivers could be added?
Varwnos Sep 05, 2005, 04:57 PM Thebes= Thebai in greek. Or Thevai.
Btw the sphinx was in the greek city of Thebes, not in the egyptian one. The sphinx is a character from the theatrical play(s) about Oidepous.
The Last Conformist Sep 05, 2005, 05:08 PM "Thebai" would be the more appropriate transliteration for ancient Greek. And it's certainly not spelt "Tebas" in any Greek. :p
LouLong Sep 05, 2005, 05:46 PM It's not the age that matters, it's the brains;). Believe I've seen examples on this forum that proves it.
Indeed I am an ex-spammer:p
Hey Yoda. You would not be thinking of an old man you know...., would you ? ;)
@ Thakhisis : more on topic. Give me a link to the map, tell me what new limits you want and I will post it here the next day (if I am not away).
Varwnos Sep 05, 2005, 06:31 PM By resizing you mean changing the scale? If so it has to be done from the start again.
If you just mean changing the size of the map itself (ie making something that is aXb to be cXd) then you can use maptweak. But i trust you mean the first one, so it cannot be done.
As for your age, i was surprised because that part of my youth (15) has been very extensively thought of, by me, so i tend to be interested in that age. Adolescence is ussually an interesting period due to its clear boundaries, but also prospects that are formed for times to follow the end of adolescence.
As was failed to be seen my surprise had nothing to do with "brains". As someone said "People are envious of many things others have, but no one appears to be envious of another person's brain" (meaning that this lack of envy isnt based on any real importance of them in that aspect either, but merely out of a functioning urge to maintain any possibility of survival and mental balance).
Whereas this isnt true in all cases, it holds mostly true for some semi-illiterate rubble that lurks in specific internet threads :lol:
Takhisis Sep 05, 2005, 07:01 PM By resizing you mean changing the scale? If so it has to be done from the start again.
If you just mean changing the size of the map itself (ie making something that is aXb to be cXd) then you can use maptweak. But i trust you mean the first one, so it cannot be done.
Well, I meant for someone to try and get off the extra space, so
Give me a link to the map, tell me what new limits you want and I will post it here the next day (if I am not away).The link is the attachment on the first post (edited)
As for your age, i was surprised because that part of my youth (15) has been very extensively thought of, by me, so i tend to be interested in that age. Adolescence is ussually an interesting period due to its clear boundaries, but also prospects that are formed for times to follow the end of adolescence.
As was failed to be seen my surprise had nothing to do with "brains". As someone said "People are envious of many things others have, but no one appears to be envious of another person's brain" (meaning that this lack of envy isnt based on any real importance of them in that aspect either, but merely out of a functioning urge to maintain any possibility of survival and mental balance).
Whereas this isnt true in all cases, it holds mostly true for some semi-illiterate rubble that lurks in specific internet threads :lol:
Could you explain that more closely? I don´t grasp the meaning of it. I have had enough trying to do Maths homework (polynomiums stink)
Varwnos Sep 05, 2005, 08:06 PM Here you are:
Gunner Sep 05, 2005, 09:00 PM I'm 15 too! And I have to go do my math hw now. Isn't that just an amazing coincidence?
Takhisis Sep 06, 2005, 11:49 AM Thanks to all! this is post number 100! [party] :beer:
Thanks for the cropped map, it´ll be easier now. btw Where do I download C3CQST v1.22?
What´s hel.png?
Takhisis Sep 06, 2005, 04:06 PM Should I let the Parthians have War Elephants and/or armored Elephants? The Sassanids used them, but the Parthians were originally Scythians with some Mongoloid mixture, so they preferred heavy cavalry and horse archers.
LouLong Sep 06, 2005, 04:27 PM I got the map but what changes in size do you want ?
Takhisis Sep 06, 2005, 04:33 PM Don´t worry, varwnos beat you to it. But what I meant was for the map to be taken to the limits of the land, actually. Still, i think that the Parthians will have almost no infantry but excellent cavalry (both light and heavy), and almost everyone else will have good infantry.
The Last Conformist Sep 06, 2005, 04:57 PM According to Roman writers, Parthian armies often include large numbers of local levies on foot, troops that were no match for Roman legionaries. Could make for a cheap defender. No professional foot troops seem to have existed.
Takhisis Sep 06, 2005, 06:23 PM Hey, Conformist, how many thours non-stop are you online? I have found you available at any time I´ve tried. Do you ever log off?
btw what about the Parthian War Elephants?
The Last Conformist Sep 06, 2005, 06:47 PM I tend to be intermittently online during the evenings. I logged in here when I come home from uni around seven, but since then I've also reinstalled CivIII, played it some, visited other webpages, and read bits of a book on steel warships and another one on the scientific worldview. I should also have been reading a book on the merits of animal rights (they're a bad idea according to the author) and done some homework, but that'll have to be tomorrow.
Takhisis Sep 06, 2005, 07:11 PM I tend to be intermittently online during the evenings. I logged in here when I come home from uni around seven, but since then I've also reinstalled CivIII, played it some, visited other webpages, and read bits of a book on steel warships and another one on the scientific worldview. I should also have been reading a book on the merits of animal rights (they're a bad idea according to the author) and done some homework, but that'll have to be tomorrow.
:D I sometimes do that of intermitently logging on/off, and sometimes remember to do my homework. What time is it there now?
…
Still no answer to the Elephants thing. Is everybody ignoring it on purpose?
The Last Conformist Sep 06, 2005, 07:12 PM I'm afraid I do not know for sure if the Parthians used war elephants. I can't recall hearing of it.
Takhisis Sep 06, 2005, 07:14 PM Well, in Rome: Total War the Parthians do have War Elephants, but since RTW´s inaccuracies are quite big, I´m not so sure.
Takhisis Sep 06, 2005, 07:18 PM I have a strange querie- why, if there are only a hundred-odd posts in this thread and a dozen or so subscripted, are there 1500 views, more or less?
Well, I´m off to dinner. Fish with rice, delicious!
The Last Conformist Sep 06, 2005, 07:20 PM A GIS for "parthian war elephant" finds an notably elephant-less Parthian courtier and a Sassanid war elephant, for what it's worth.
I suppose it's worth noting that both the Parthians Seleucid predecessors and Sassanid successors fielded war elephants.
Mongoloid Cow Sep 07, 2005, 05:11 AM Ultimately, the Parthians were probably limited by their access to elephants. If they had them, they probably would have fielded them.
LouLong Sep 07, 2005, 07:22 AM Some Parthian units
LouLong Sep 07, 2005, 07:25 AM Others. Except for the cataphract these are pricnipaly levies that were about the same at the time of the Parthians. Of course they would create basic levies at the beginning , the others are from areas they controlled later (Kurds, Anatolia,...).
I have never read nor heard anything about Parthian elephants. Since elephants then were coming from either India or from North Africa and that I don't think their neighbors would have let them buy some...
Takhisis Sep 07, 2005, 11:26 AM The cap used by the most early Horse archer resembles that which was later used by the Huns and also in Sogdiana (Uzbekiztan) where it´s still used.
Takhisis Sep 07, 2005, 11:35 AM Well then, I´ll allow the Parthians to have War Elephants (not Armored Elephants), but only if they have Elephants to ride, the Elephants can be found only in some parts of the Seleucid Empire, Libya and in the Far East
Takhisis Sep 07, 2005, 11:44 AM Should Egypt have War Elephants? InRFRE they do have them, but Iñm not so sure about it.
The Last Conformist Sep 07, 2005, 11:51 AM ISTR that the Ptolemaic armies fielded them. I don't think they were used in Egypt prior to that time.
Takhisis Sep 07, 2005, 01:58 PM All right, I´l let both Parthia and Egypt have the War Elephants, but still the Armored Elephants will be only for the Seleucids.
Tathlum Sep 08, 2005, 09:06 PM Sassinid Persians used Elephants, Parthians didn't. Antigonid Diadochoi used them aswell as Ptolomaic and Seleucid.
Also (from a few pages back) Sparta would enter a League if it led it eg the Peloponnesian League against Athens and the Delian League in the Peloponnesian War and in the Corinthian War vs Thebes, Athens, Corinth and Argos. But by this stage in history Sparta was broken and, refusing to bow to Macedonia in the League of Corinth was isolated and impotent. Strong enough to resist invasion (331 bc) but had no power outside Laconia.
Cant wait for this mod. Keep up the good work.
Datych Sep 09, 2005, 11:52 AM Hi, Takhisis! :)
Sorry that I didn't answer so long but I was not at home. I was traveling in Ukraine.
I don’t know if it is urgent now… Anyway see an image of my map (166x148).
Varwnos Sep 09, 2005, 06:14 PM This is a GREAT map Datych!
When will you upload it? :)
Takhisis Sep 09, 2005, 07:33 PM Nice map.
Next post I´ll show the PDF for the military part oof the tech tree. (In 2-3 mins.)
Takhisis Sep 09, 2005, 07:37 PM Check this!
NOTE: this was made by myself before varwnos sent me some more translations.
Datych Sep 10, 2005, 09:01 AM This is a GREAT map Datych!
When will you upload it? :)
Thanks :)
I am going to upload it soon... Now I am going to a Russian vodka party :p
Varwnos Sep 10, 2005, 12:34 PM some corrections, if you want to have everything in greek (latin letters) :
it should be Makedonai Sarissophoroi
also i think that the Ieros Lochos (theban sacred band) was destroyed by Phillip II, and never was reformed. Besides Thebes was raised to the ground in that campaign.
Takhisis Sep 10, 2005, 08:21 PM Hey Datych, where are you from? Minsk? Moscova?
@varwnos: raised means brought up, or sth like that. Razed means destroyed. Stop browsing with invisble mode on! :) It´s hard enopugh trying to guess when people are online to be finding that people start answering before you even finish uploading your stuff ;)
Varwnos Sep 10, 2005, 08:35 PM :lol:
+ ty for the info about raised :borg:
Takhisis Sep 10, 2005, 08:44 PM If I´m not mistaken, you are awake at 2:30 in the morning. How can you stand it?
What d´ya think of the tech-tree?
Varwnos Sep 10, 2005, 08:49 PM Awake at 2.30 in the morning? What do you think i am?
It is 4.50 in the morning actually :lol:
the tech tree is ok, but doesnt it have more?
Takhisis Sep 10, 2005, 08:54 PM Yes, I´ll need some help with the other part, I´ve only made the naval/shipping part. I´ll post what I have done later tonight.
Takhisis Sep 10, 2005, 09:21 PM Here´s the other part of the tech-tree, only partielñly completed.
Hey varwnos, are you a religious man? Do you go to Mass?
Takhisis Sep 10, 2005, 09:33 PM Finally gone off to bed ain´t yeh?
Varwnos Sep 10, 2005, 09:52 PM No i havent. And no, i am not religious. My degree is in philosophy, and i write literature.
Tathlum Sep 11, 2005, 12:36 PM About a Galatian king...
The Galatians were 3 tribes each with a chief. The leaders who led the Tribes into Galatia were Brennus( different one from the one who sacked Rome), Leonnorius and Lutarius. Over 200 years later one cheif, Deiotarus, defeated the other 2 and was acknowledged as "king" of Galatia. Amyntas was the last king.
I'd go with Deiotarus but you could be lazy and use Brennus since his name and face are already in the Game.
Also, maybe you could use the graphics of the Dacian Falxmen as a Thracian. After all a Falx is a bit like a Romphialla...
Dom Pedro II s punic wars pack has a slinger and some elephants. The slinger is a bit too big but maybe someone could resize it for you...
Datych Sep 11, 2005, 02:34 PM Hey Datych, where are you from? Minsk? Moscova?
Saint-Petersburg (Russia), but I am a citizen of Republic of Georgia :)
Don't you want to add Colchis civilization? :)
Btw there are very nice camel resources and hundreds others in CB_ResourceCompilation_v2.0. Find it on this forum. it is suuuuper for any mod! :goodjob:
Takhisis Sep 11, 2005, 06:13 PM What the hell are Colchis? Where were they from? Are they from Colchida (Caucasus)?
I have taken out until I manage to modify the map again ;) . It is a blasted thingthat i cannot put the Thracians but I´ll make the map again and put them in, unless we use Datych´s map.
What kind of literature do you write, varwnos? What pseudonym do you use?
Varwnos Sep 11, 2005, 08:58 PM i dont use a pseudonym.
Colcys was where the golden fleece was iirc.
I write psychological stuff (states of mind, perpception of reality, symbolic worlds)
The Last Conformist Sep 12, 2005, 02:49 AM Kolchis was, indeed, the kingdom where the golden fleece was kept. It's supposed it have been a kingdom in modern Georgia, altho how much historical reality it may have had I do not know.
Takhisis Sep 12, 2005, 11:52 AM There´s Tigranes of Armenia already in the Caucasus.
@varwnos: then what is your name?
Varwnos Sep 12, 2005, 12:04 PM Do you mean my real name, or my nickname?
My name is Kyriakos, which actually means "of the Lord" (Lord= Kyrios in greek, it is the same word as 'Kyrie', which you may recongnise from the church). So Kyriakos=Lordian :p
"varwnos" just means 'baron'. I picked it a long time ago, when i felt baronic ;)
The Last Conformist Sep 12, 2005, 12:07 PM Incidentally, kyriakos is the origin of English "church".
Takhisis Sep 12, 2005, 12:08 PM Kyriakos what?
Kyrie eleison... that´s familiar, the Catholic Church treated the Orthodox church as heretic but still sings in Greek. ;)
The Last Conformist Sep 12, 2005, 12:12 PM Short for "lordly house", presumably.
Varwnos Sep 12, 2005, 12:24 PM the ending -os just means "belonging to" or "being of". So a church could be called kyriake (although it would sound unussual). -os is a masculine ending, -e is feminine and the greek word for 'church', which is "ecclesia", is feminine.
However the greek word for "Sunday" (the day) is infact Kyriake. And it just means that it belongs to god.
Takhisis Sep 12, 2005, 02:46 PM MY name is "Andrés Mariano". It means -if I am right- a man of Mary (the Virgin).
Varwnos Sep 12, 2005, 03:32 PM yes, andras=man, in greek :)
Takhisis Sep 12, 2005, 03:50 PM So, should I put only one elephant per frame for the War Elphants anims? Or is two side-by-side better? I think the latter is.
What is the name for "War Elephants" in Greek?
Tathlum Sep 13, 2005, 02:20 AM Id say one. It only took a few elephants in a battle to cause disruption. Only India used them in huge numbers. I cant remember a Hellenistic army with more than about 30. Larger numbers hurt more than they helped mostly.
Varwnos Sep 13, 2005, 03:08 AM i am not sure if they were called something particular and different in ancient greek, but "polemikoi elephantes" is what they are called now. Polemos= war. The word itself is unchanged from ancient times.
Takhisis Sep 13, 2005, 12:05 PM Id say one. It only took a few elephants in a battle to cause disruption. Only India used them in huge numbers. I cant remember a Hellenistic army with more than about 30. Larger numbers hurt more than they helped mostly.Well then, I´ll put one per frame only, unless I find a convincing unit animation?
btw why has DP II disappeared? I PMd him a week ago and he still doesn´t answer.
Takhisis Sep 13, 2005, 12:11 PM It only took a few elephants in a battle to cause disruption.
Nonetheless, whenever I play RoR with Cathage I make a lot (15-20) of Elephant Archers and send them onwards, protected by a wall of Armored Elephants (10). Any enemies encountered on the way are just showered with arrows to death.
The Last Conformist Sep 13, 2005, 12:42 PM @Takh: Are you intending to put all unit names in Greek? That would be pretty confusing to most people.
(Yeah, I know my scen has incredibly transparent unit-names such as Yajaw K'ak'. :p)
Takhisis Sep 13, 2005, 03:39 PM There are not that many units.
Besides, most unit names are related to those in English (hoplitai=hoplites; Heitaroi=well, it´s the same; Cataphractoi=Cataphracts; and so on), although there are a few (i.e prodromoi [light cavalry]) that are unwnown to those who aren´t Greek or like me, who am a little twerp who spends his time trying to find the roots of words ;)
Also, nobody complains about the Latin in RFRE, even though "Bellatores Loricati" doesn´t suggest anything to those who haven´t asked pinktilapia about it.
Takhisis Sep 13, 2005, 07:12 PM Hi folks! I´ve just won MDK (again, I do it just to watch the video in the end), so I´m back. I wanna ask a few questions:
Should I make the GWonders already built, or should I let anyone build them at anytime?
What does K'uhul Kaanal Ajaw mean?
Should I represent the different administrative methods of the time be represented with different buildings for each government?
Is there any way to make some units available with only a certain government?
LouLong Sep 14, 2005, 03:53 AM a : guess that depends on whether they were already built or not ;)
b : ??!!!???!!! :lol:
c : can you be more precise ? Do you mean like strategoi ? Or diagramma ?
d : AFAIK no. But you can create buildings-spawning improvements that only work with a certain type of government. Of course a civ could change government and keep the units it already built but that's a lesser evil.
About names in Greek, indeed RFRE uses that system and it seems to work OK. If you write the translation in the pedia I think it would do the job.
The Last Conformist Sep 14, 2005, 04:05 AM K'uhul Kaanal Ajaw is Maya for "Holy Snake Lord"; it was the title of the kings of Calakmul, whose kingdom was anciently known as Kaan, or "Snake".
My avatar is a kaan glyph, depicting a stylized snake head.
Tathlum Sep 14, 2005, 05:04 AM d. Yes. You can make buildings that can only built by one Government. Have that building produce the unit you want every x turns. If these are elite or powerfull units it will limit how many the civ has so you wont fight enemy armies made up only of Elephants or Spartan purebloods.
I think lou-long meat unit spawning improvements when he said buildings-spawning improvements.
Takhisis Sep 14, 2005, 11:30 AM a : guess that depends on whether they were already built or not ;)
b : ??!!!???!!! :lol:
c : can you be more precise ? Do you mean like strategoi ? Or diagramma ?
d : AFAIK no. But you can create buildings-spawning improvements that only work with a certain type of government. Of course a civ could change government and keep the units it already built but that's a lesser evil.
About names in Greek, indeed RFRE uses that system and it seems to work OK. If you write the translation in the pedia I think it would do the job.
The game starts in 280-270 B.C. and ends in 30 B.C.
Thanks TLC!
I mean the local defense sistems, levy gatherers, the governor´s office, etc.
Then I´ll make the elite units (Spartan, Teban and Athenian Hoplites; etc.) built by special buildings.
Varwnos Sep 14, 2005, 11:53 AM Do you really need to have theban hoplites? I do not think that Thebes was in existence at that age. It was destroyed by Phillip II (not of Spain :lol: ok, bad joke :p ) and probably the main city in the region was some other one, perhaps Neopatrai? (not sure)
The Last Conformist Sep 14, 2005, 12:59 PM Thebes was rebuilt in 316 BC, but never became politically important again. There's no reason to include the Sacred Band or other special Theban unit.
Takhisis Sep 14, 2005, 02:11 PM Well then, I´m back from school (again) and I´ve found out a little more about it. Thebes was burned by the Macedonians, but Boeocia still was an important part of Greece. Perhaps I should put Larissa (northern Greece [or more properly, Hellas]) and also Eubea.
Takhisis Sep 14, 2005, 05:16 PM Did Rodas have any special infantry force? Its naval power was tremendous (the Kolossos will build a Trieires every 10 turns) but I´m not so sure about their land-based army. Can anyone help me?
Varwnos Sep 15, 2005, 04:38 AM it should be named Rodos :) I am not sure of its force though. You could run a search for "Demetrius Poliorcetes" since he was the one who besieged Rodos. Btw Poliorcetes= besieger
The Last Conformist Sep 15, 2005, 07:11 AM According to how we usually transliterate ancient Greek, it's "Rhodos".
Takhisis Sep 15, 2005, 11:45 AM Well, I put "Rodas" because it´s the Spanish name, and I found many translations, including "Rhodai" "Rhodes", etc.
I´ll find out more about Demetrius Poliorcetes; but I think I´ll give the Rodians only the standard land units, plus their Rodian Slingers (amphibious) and their special fleet, since their most important battles were fought by their fleets, which were superb.
Takhisis Sep 15, 2005, 03:53 PM Well, teph and I have just managed to get a way of making munits so I´ll be making a few of the ones I asked earlier myself.
Takhisis Sep 17, 2005, 08:27 PM Are the Pharaonic Guards from RTW historically accurate?
Takhisis Sep 26, 2005, 02:52 PM Well, I must say that everything´s fine by now. So far, so good. I´ve made some munits (only the Egyptian Archers have been uploaded), Orthanc´s working on the Catapult Tetraires, and Xen´s looking some things up for me. TLC made some wonderful mercs resources as well.
:thumbsup: to all of you who´ve been helping me.
Varwnos Sep 26, 2005, 03:20 PM I too have made some mercenery recourses, a way back. In the form of two hoplite helmets ;)
Takhisis Sep 26, 2005, 04:06 PM Hey baron, have you emptied your PM box?
Varwnos Sep 26, 2005, 04:24 PM i have now... :twitch:
Takhisis Sep 26, 2005, 06:16 PM All right then... I was asking, is Egyptoi trieires/dieires/etc. all right?
Takhisis Oct 03, 2005, 11:06 AM Well, Orthanc´s made the Catapult Tetraires :thumbsup:. That leaves out the Catapult Trieires and the Catapult Hexaires/Heptaires. I´m working on the munits that still need lots of desincronization and i´m [trying] to make a flavor Ballista for Egypt.
Any offers of help?
Hamah Oct 03, 2005, 06:07 PM Check this thread (http://forums.civfanatics.com/showthread.php?t=101353&page=1&pp=20), maybe you could use something from it if you ask the creator. It´s a project that never saw light.
Takhisis Oct 03, 2005, 08:23 PM Thanks. varwnos already told me. I´m pretty busy at the moment. Have lotsa things to do.
P.S.: River or Boca?
Takhisis Oct 05, 2005, 03:08 PM Hiiiiiiiiiiiiii! I´m back! After an absence of about 20 seconds, I´m gonna say quite a few things:
I´ve started the rest of the Egyptian munit pack. I´ll upload it in a few days.
Dad´s presenting his thesis tomorrow, so after that, the computer will be free more time and I´ll start some serious unit-making!
Why doesn´t anybody post here any longer?
Varwnos Oct 05, 2005, 03:15 PM the ships, which are neutral (obviously) will all be Egyptiakai <name>. For example: Egyptiakai Trieires.
for neutral stuff:
egyptian: egyptiakai
macedonian: makedonikai
persian: persikai
etc
Takhisis Oct 05, 2005, 03:20 PM Thanks! :thumbsup:
I´ll traduce the stuff, have lunch -at 5:22 PM- and then do some more munit-making.
Gunner Oct 09, 2005, 09:37 PM How's this coming? Are you still gonna work on it with Punic Wars?
Takhisis Oct 10, 2005, 07:49 PM Of course! What d´you think I am? I´ll work on both, and as there´s more people helping with Punic Wars and it´s more specific, I´ll have less personal work on that one.
It´s just that I´ve been mistreated, since my baby left me, I´ve been losing my mind... baby baby baby...
Well, it´s just that the heavy combo of playing Heretic: Shadow of the Serpent Riders and Deep Purple coming to Obras at the end of the month has drained me of my energy... and funds.
But, if there´s at least one more people still interested in continuing HTS to its bitter end, I´ll proceed.
Takhisis Oct 20, 2005, 03:54 PM As I said before, as long as there´s at least one more person who wants me to keep at this, I´ll proceed. But this is the question: do you people still want to keep in this?
The Last Conformist Oct 20, 2005, 04:57 PM I'm interested.
Takhisis Oct 20, 2005, 07:51 PM Hmmmm... two positive answers so far, I´ll keep at this, at least it´s an excuse for not bathing. Bathing every other day is more than enough for me.
What I still need is some munits, tech-tree icons, an Egyptian elephant -basically the same as the standard one but with the ankh, it´s really a flavor unit-, one more resource, some LHs, and that´s about it.
In one-two months, if we move quickly, we could have an alpha version on the ground, so, it´s just a matter of a little more work:
The map is made; most of the tech-tree is done, although I need to finish the more cultural part; most Greek translations have been handled by varwnos; I´ve been thinking of making mercenaries or levies tradeable, that would be :cool:
I´m still not sure about the Nabateans/Petrans/Arabians, and Thrakya will be very small, unless I do the whole bloody map again. Should I include the Massagetai/Scythiakoi/Sarmatiai as barbarians from the north?
Takhisis Nov 02, 2005, 05:46 PM Hey, did the Nubians still have any interference in Egypt, or had they started fighting the galla and beriberi by then? Or had they been conquered by Egypt?
odintheking Nov 29, 2005, 05:07 PM Hey, this sounds like a very promising mod. I'm getting kinda tired of converting units for the SW mod, and I thought I might try an m-unit. Anything you need?
Takhisis Nov 30, 2005, 12:48 PM Check this:
http://forums.civfanatics.com/showthread.php?t=144818
wolfman1234 Feb 12, 2006, 03:33 PM Any progress on this?
Takhisis Feb 14, 2006, 09:29 AM Honestly, no, but I should be picking it up as soon as I win Sengoku, but "winning" isn´t completing the goals, but eliminating Mori Motonari, Otomo Yoshishige, Ryuzoji Takanobu, Ichijo Kanesada, and some of the other great daimyos.
Anyway, yes, I´ve got a nice idea about camels.
The deserts should take 2 movement points for all units, even cavalry and elephants, but some foot/cavalry units, camel units, would need only 1 MP per desert square. The inf/cav would be for Nabatea, Egypt, and Parthia. Also, the camel units should have -1 HP.
Takhisis Apr 19, 2006, 05:37 PM Who´s still with me? I´m back (at school too!) so I thought I could use some help to bring this back into line.
The Last Conformist Apr 19, 2006, 05:43 PM I suppose I'm here to help you, if there's anything I can do. :)
Takhisis Apr 19, 2006, 05:48 PM I also suppose I´m "here" :p but, well, any ideas?
Varwnos Apr 19, 2006, 08:53 PM Hey Takh, good luck with the scen :)
Sorry that i coculdnt get round to making the city set, which i wont due to the forced (signs of eyesight problems) retirement from gfx making :)
Takhisis Apr 20, 2006, 02:41 PM I have a 4.75 miopia :eek: on my left eye at fifteen, and that´s not so much trouble with a contact lens and the patience of Buddha.
Varwnos Apr 20, 2006, 04:58 PM Well i have lost some degrees of sight too, when only three years ago i had still 20/20. Im pretty sure that this was caused mostly from my careless pixel by pixel work in the pc, so i have to cut my losses... I already have a pair of glasses, although i really dont wear them, but this may change.
Takhisis Apr 21, 2006, 12:24 PM You should, it´s much help.
Takhisis Apr 28, 2006, 02:44 PM Who can help with the units? Any volunteers?
Was there any universal coin, 'cos to have gold as a unit is smewhat boring... perhaps i could change it to drachmas or something... talents?
The Last Conformist Apr 28, 2006, 02:48 PM The Attic drachma of 4.3g silver was the standard currency of the Hellenistic world.
("Attic" signifies its weight was based on the Athenian system, as opposed to any of the myriad other local weight systems of the Greek world, not that it necessarily was minted in Attica.)
Takhisis Apr 28, 2006, 02:55 PM Would it be better if I changed gold to "drachmas"?
The Last Conformist Apr 28, 2006, 03:13 PM It would certainly be more atmospheric.
However, it occurs to me that a drachma isn't alot of money - it was a couple days' wage for a worker in Classical Athens. For a great and rich Hellenistic kingdom, a more appropriate unit might be the talent. 1 talent = 6000 drachmas, or about 26,.2kg of silver.
Takhisis Apr 28, 2006, 09:58 PM All right, talents then. but I won´t change it now, not certainly with all the sleep i oughta get, it´s 12 PM now.
Takhisis May 05, 2006, 12:26 PM I´ll change it tonight! I´ve been under Moctezuma´s curse...
7ronin Jul 04, 2006, 05:12 AM :bump: You shouldn't let this die, Tak. :nono:
Civilizations Existing on Datych's Map Circa 300 B.C.
Illyria (part)
Dacia (part)
Thrace (Tylisian Kingdom)
Macedon
Epirus
Pergamum
Bithynia
Pontus
Cappadocia
Galatia
Paphlagonia
Greece (assorted independent entities, e.g. Sparta, Athens in an Aetolian and an Achaean League)
Greek colonies (mostly on the Black Sea)
Seleucia (part)
Media Atropatene
Parthia
Bosporan Kingdom (part)
Sarmatia (some consider it to be part of Scythia)
Scythia (part)
Armenia
Egypt
Nabataea
Arab Tribes
Magna Graecia (part)
Pirate lairs
Takhisis Jul 04, 2006, 05:26 PM Oh... you did it the same day I was gonna say wether I should make a new map or not ´cos it didn´t convince me... you beat me to it :cry:
7ronin Jul 04, 2006, 06:21 PM Your original map, I think, is just a leetle to constrained. Datych's map is nice however it would be even better if it went just a little farther north and east. If I recall correctly you can't "walk" around the Black Sea. Also, since you were discussing how the scenario revolves around the Seleucid Empire only about 2/3 of it is shown on that map.
Anyway, keep working. ;) It's in your sig, right? :mischief:
Takhisis Jul 04, 2006, 08:24 PM Aaaaahhh... yeah, but I´m a lazy bum and the World Cup´s just got me out of state for modding. Also, I´m working on some homemade mods based on the original conquests.
7ronin Jul 04, 2006, 11:50 PM Okaaaay fine. We'll just quietly put it back to bed.
Takhisis Jul 05, 2006, 07:35 AM I´ve just got out of bed (9:35 a.m). So in comes the mod, out comes Takh.
Thanks. :goodjob:
I´ll make the map sometime next week or the other.
RedwallFortress Aug 29, 2007, 08:57 PM I like this idea. It would be cool to have a Scenario about the successor states of Alexander's empire.
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