View Full Version : New Flc (update) M1_Particle Beam 8-15-2005


Vuldacon
Aug 15, 2005, 12:27 PM
This New flc is for bhiita's M1 Mech Walker unit.

The New flc and sound are to allow the M1 Mech to be transported in a Futuristic way for this Great Unit... much like the "Star Trek" Transporter.
all files and sounds have been Game Tested and work very well :)

SPECIAL NOTE: I am Uploading the ENTIRE M1 Mech Unit with this Beam Transport in order to also provide all sounds, units_32 and other Flc additions and adjustments I made for this Fine Unit in one package. Many files were scattered so this will consolidate them all in this Zip. "Read Me" File included. The M1 Mech Unit is credited to bhitta.

Here is a link for bhiita's Original Mech Walker http://forums.civfanatics.com/showthread.php?t=115033&page=1&pp=20

Preview next Post Below

File Restored in Link
Get the Zip Here (http://forums.civfanatics.com/downloads.php?do=file&id=7884)

Vuldacon
Aug 15, 2005, 12:32 PM
M1 Particle Beam Preview:

note that it is more translucent in game..."Beaming Down the M1 Mech Captain" :lol:

Left
Aug 15, 2005, 12:48 PM
Wow! Thats one great animation.

bhiita
Aug 15, 2005, 02:49 PM
that's neat :goodjob:

W.i.n.t.e.r
Aug 15, 2005, 03:15 PM
Scary- imagine if something goes wrong and that battle walker materialices in your bathroom while you are sitting on the loo :o

Bjornlo
Aug 15, 2005, 04:34 PM
Scary- imagine if something goes wrong and that battle walker materialices in your bathroom while you are sitting on the loo :o
At least you'd find a way to be done in a hurry.

Cool animation Vuldacon.

Roman Legion
Aug 15, 2005, 08:10 PM
Sweet, good job Vuldacon

la_dav
Aug 15, 2005, 10:27 PM
Great!! Very nice!!

Vuldacon
Aug 16, 2005, 05:38 AM
Thanks for the Comments Everyone. bhiita's Mech Walker is a Fun Future Unit in the game and I hope you all get the units_32.pcx and sounds that go with it.

...I have thought about creating a General "Transport Beam" for use with ALL units, but the animation would not include the unit being transported until the unit appeared after the Beam. Anyone have thoughts about this?

Scary- imagine if something goes wrong and that battle walker materialices in your bathroom while you are sitting on the loo W.i.n.t.e.r, that would be rather disconcerting and one would either complete what they were doing VERY abruptly or cease all together and RUN :lol:

Weasel Op
Sep 03, 2005, 06:30 PM
...I have thought about creating a General "Transport Beam" for use with ALL units, but the animation would not include the unit being transported until the unit appeared after the Beam. Anyone have thoughts about this?

How about a beam that starts out transparent and quickly brightens and turns opaque, then flashes brightly and disappears? It would look like the unit materialized during the flash.

edit: on second thought, I could probably do that myself :)

Vuldacon
Sep 03, 2005, 09:00 PM
Weasel Op...yes, that would certainly be an easy way to use a "transporter Beam" for All units because the actual unit would not be seen. Good Idea that could be made to really Look Great and that could be used for all Units.

Weasel Op
Sep 03, 2005, 09:03 PM
I'm working on one now... drawing it by hand with GIMP and paint :D I keep having a problem with Civ3FlcEdit tho. :(

Vuldacon
Sep 03, 2005, 09:10 PM
I keep having a problem with Civ3FlcEdit tho....well, just use Flicster :)

Flamand
Sep 04, 2005, 12:57 AM
Great idea Weasel, I look forward to include that one in my mod... :D