View Full Version : Cities
Aug 28, 2005, 09:16 AM
I have been thinking about our cities name and i am not quite sure that the method that we are using is right. I wondering that we should try and keep city names with a specific theme that fits in wiht our choice of civ and our team name. I was thinking that we should call our cities names after all things Greek and of Great Military leaders. What do you think of this? Do you prefer the method we have up already?
Aug 28, 2005, 09:56 AM
Personally - I like the idea of doing more historic/realistic names for Greece.
In service of that end, here are some Greek maps for consideration.
Modern Provences and Capitols:
Via Team MIA!
Aug 28, 2005, 11:22 AM
Big NO !!! from me :p ... I'd have more fun naming my own city when it comes to my turn ... not wandering through the pages of a greek history text ...
Reason ... Our team name is not Greek ... or Alexander's Dirty Dozen or even the Gift Bearers ... we are Missing In Action ... and the other teams are NOT Celts, (and whatever the others are) ... our rivals are equally thematic to their team names and playstyle ...
D-Nuts are obvious Homer Simpson theme with Springfield and Shelbyville
TNT are Dancing Banana as capital, with Dynopolis ... I see explosive or AC/DC or just plain zany.
KISS have Simpleton which is another fun theme ...
Therefore I'd prefer to also follow this comical approach and see us as a flegling nation (with greek like qualities) living in a stange and dangerous world created by the Meleet (also known as the Rik) ...
I don't mind if a Greek theme is voted for ... but lets not make it too straight ... or at the very least cities with interesting or humourous Greco names ...
eg. A city in a bad location could be named after the stables where Herc had to clean after 1000 horses ... :goodjob:
Aug 28, 2005, 01:18 PM
no, I like naming it according to our will; sticking to Greece is too strict
Aug 28, 2005, 02:57 PM
I started out on the other side of this, but Fe333Au has persuaded me to reexamine.
he's right - we should stay comical, yet inspired by greece.
Maybe we can name things after the greek counterparts, but in their english translations.
you'd be surprised how many place-names that sound beautifully lyrical and important translate into quite vulgar (original meaning) names; like Treeville, or Hilltown, or Oakland, etc...
Greek was definitely NOT my best subject, (i excelled at latin) But I'd be glad to assist in any translations unless someone more qualified pops up.
I'll try to compile a translation of some of the major place-names this evening, just as an example how this might work.
To be clear, I still think that the Citizen Registry should be the template over which we drape these guidelines.
Aug 29, 2005, 04:48 PM
I don't see why we keep mincing about with the city names. :shakehead
a) It's just a name. If a name gets picked that you don't like, do you REALLY care?
b) Real names are boring. We've got a raft of great made up names already. Whoever founds the city, or the Prez, just bloody pick one and be done with it!!!
It's so embarassing.
Aug 30, 2005, 08:30 AM
It was just a thought. Sheesh!
Aug 30, 2005, 08:46 AM
Imagine if Britain decided to rename London before WW2 and dithered about it for ages. the Germans would have been laughing like nothing else. We don't want to create a similar situation with our rivals in this game. Let's name the city something, anything, and get on with preparing to :spank: them.
Aug 30, 2005, 08:48 AM
I'm a little late chiming in on this... I like using our city names instead of purely Greek as well, but I think we could use a little flavor for our military. We can't completely rename them to confuse our opponents, but they can be changed for ease of reference. As our military grows, calling them "the western warrior" and such will become more difficult. I suggest renaming them "warrior - [insert Greek hero name here]" The "warrior" part is necessary for our rivals' benefits, but there are plenty of Greek heroes to choose from for the latter part.
Aug 30, 2005, 08:52 AM
Yeah sounds good Cham.
Aug 30, 2005, 04:08 PM
Greek hero names ... hmmm ... I like the idea of customising everything that can be ... it will create our style ... one thing about Greek Heros though ... are not MLs already named such ... I usually give then numbered nomenclature ...
eg 1st warriors, Athens 2nd Hoplites (defenders usually named after city they guard)
I assume we will name ships then too :clap:
What about Greek/Roman mythological creatures ... Gorgon, Medusa, Centaur ... etc
Aug 30, 2005, 06:41 PM
Oh yes the mythology names HAVE TO be used. (God I'm so fickle :lol: )
Aug 31, 2005, 04:47 AM
It is a good common PBEM practice to keep the renamed units identifyable for unit-type. So instead of renaming a hoplite: "Medusa", you are renaming it to: "Medusa - Hoplite" (or a variant).
The thought behind it is that when a SoD is spotted, one needs to be able to identify what it is made of.
Aug 31, 2005, 05:03 AM
Absolutely correct ... as with ships
In other games I have HM Curragh - Hope ... I play English and had 3 initial ships to explore for the new world ... and a surviving curragh will update to become eg. HM Galley - Faith ...
the third was Charity ... very religious scenario ;)
Aug 31, 2005, 05:51 AM
Re: Rik's comments - Same applies in any game really.
Aug 31, 2005, 07:07 AM
OK I'm going to outline a plan for naming our units. I hope it helps.
Firstly: Let's assume that a) we are going to follow Rik's advise and name our units with their 'type' (eg. Warrior or Knight or Bomber) and b) That we like the idea of using the Gods as a basis for naming our units.
Secondly: Here is a link to a list of the Greek Pantheon of Gods (http://web.raex.com/~obsidian/GrkPan.html)
I suggest the following system gets used for naming our units. It can be consistent, practical and colourful.
Each unit has 3 names (and these can be put in any order).
a) God Head of Unit Class / Division
b) The actual unit name (eg. warrior)
c) A Number or specific name for identifying the individual.
So we will have units with names like:
- "Zeus Nuke 1"
- "Athens 1 Poseidon Frigate" (cos it was the first built in Athens)
- "Assyrian Ares Warrior" (cos it defeated Assyrian Barbs)
- "Pan's Persepolis Sacking Cavalry" (cos it was part of the successful assault on the Persian Capital)
a) God name. We can assign a Greek God to a particular class of unit, may I boldly suggest:
CLASS/DIVISION.......................................... ........GOD HEAD
Infantry Defense (Spear > Infantry)............................Hermes
(cairn) Son of Zeus, and a Deity of many functions and attributes. He is best known as the Messenger and Herald of the Gods, but he is also a fertility God, a Lord of fortune and fate, and a patron of both merchants and thieves. As Herald he combines patronage of Music and Eloquence, and as Divine Messenger he controls dreams and omens. Quite expectedly, he is also a Protector of travelers. His name refers to boundary stones and landmarks.
Infantry Attack (Warrior, Archer > Marines)..................Ares
(warrior) Son of Zeus, and God of warfare and battle. His was an unsavoury repute among the Hellenes; he represented to them the savagery and chaos of battle. His cult was most common among northerners; Epirotes, Makedonians, and Thessalians; and in the south among Spartans.
Mounted (Horseman > Cavalry)...................................Pan
(pasturer) Goat-footed and horned God of field, grove, and wooded glen. The son of Hermes, he was a shepherds Divinity, concerned with fertility, the wildwood, and solitary pipe-music. He had a somewhat disreputable image in the Classic world on account of his trenchent lustfulness, but was very popular as an artistic theme on amphorae and wall decor.
Mechanised (Mech Inf, Tanks etc)..............................Nemesis
(due enactment) Child of Nyx, Goddess of divine vengeance, and implacable retribution. She is usually imaged bearing a scourge and a wheel.
Artillery (Catapults > Artillery)....................................Hera kles
(glorious protector) Son of Zeus and a mortal, he has a very rich and complex mythology associated with him. As a mortal, his travels and adventures are legendary, and he has become known as the quintessential Hero. His journeys and labors can be seen as an initiatory sequence, in which his Earthly dross is gradually purged from him. His demise is the final act of this process, and on his funeral pyre his Spirit is liberated, and ascends to Olympus where he is admitted to the company of the Gods. He was a popular cult figure throughout the Classic world, and his tale still holds attention today. His favored weapons were the club or maul, and the bow.
Naval Transporter....................................... ............. Proteus
A Divinity of the sea, the herder of the sea's "flocks" (seals and suchlike). Imaged as an grumpy old man, he was a wisdom-master, and knows all things, past, present, and future. He will not divulge his knowledge unless, catching him unawares, one can bind him sufficient to keep him, even though he can change his shape at will. Caught, he will answer one question, then escape into the sea.
Naval Attack (Frigates, Battleships etc).......................Poseidon
Son of Kronos and Rhea, principle God of the Sea, in concert with many other spirits, godlings and Deities of that Realm. He also had patronage over horses, and in fact was said to have created them.
Air Force............................................. ................... Persephone
Daughter of Demeter, beloved of Hades. He kidnapped her and took her to his Under-Earth Realm, where she pined for the sun and the sky. Her mother searched over all the land for her and, not finding her, withdrew Her Attribute from the land, causing barreness and destruction. Zeus intervened and it was dicovered where Persephone had been taken. She could not be released, however, because she had tasted some nourishment, a single pomagranate seed. Nevertheless an arrangement was worked out whereby She might visit Upper-Earth for half a year. Her movements henceforth herald the coming of Summer and Winter.
The thunderbolts duh!
b) The unit name is the name of the unit. Get it. Warriors are 'warrior' etc.
c) Individual Identifier Name: This can be a number, a memorial of a battle, where it was built, an area we have named and associate with it etc.
What a waste of a lunch break :lol:
Aug 31, 2005, 07:22 AM
:clap: I feel an interesting use of your Company's resources and not at all a waste of your lunch :D
Aug 31, 2005, 07:36 AM
Consider them Team M.I.A.'s resources :D.
Aug 31, 2005, 07:56 AM
What is the protocol on namign a unit (as Rambuchan exampled) "Pan's Persepolis Sacking Cavalry"?
Would that cross the line of naming with intent to confuse IF the unit is named that BEFORE it sacks anything? It may or may not be destined to sack Persepolis, but they might take it the wrong way.
As for the naming system, Rambuchan, I definitely think that, unlike cities, our military should have a nomenclature that any of us can use to establish one unit from another, aside from 'Gary', 'Doug', and 'Ron'
I don't have time now to go over details, but I can't wait for my lunch break!!
Aug 31, 2005, 03:50 PM
Lets have them named after our members, with the exception of the capital remaining with the name of "Athens"
Sep 01, 2005, 12:21 AM
Persopolis isn't in the game (renamed).
And i'll say it again... Meleager is a ancient greek war hero :D , what luck i ended up on the greek team ;) .
The other teams must think we are really boring with a capitol name of athens.
Sep 01, 2005, 12:41 AM
Hmmmmmmm ... :mischief:
Sep 01, 2005, 11:51 AM
really like the idea of using Greek heroes (and things of that nature) for city names.
(Heron is a great example)
I think exceptions should apply in a couple cases
1) When the founding citizen really wants a different name
2) When special circumstances dictate a special name
Example #1: Black Hole – I've PMed Black_Hole about changing the name – but he apparently likes it as is! So – since he is the founding citizen, I think we should leave it named in his honor. (we'll all get a chance at this, hopefully, soon – as we start cranking out settlers)
A theme is great – but I don't think we shouldn't be too strict about it!
Example #2: When we get around to building a city by the tobacco – I think it'd be hilarious to name it after Rambuchan… Similarly – I think our first Iron controlling city should contain a nod to our glorious Foreign Minister… Fe3333au.
Maybe if whoever's turn it is to name a city is willing to delay their pick, we could make this happen for special cases?
What do you all think?
Sep 01, 2005, 01:20 PM
I totally agree with the General Dubya, naturally. :D