ZalaC
Aug 30, 2005, 12:39 AM
Towards the end of the game the civs should start suffering from serious environmental problems and overpopulation. Especially large cities would grow very fast without proper investments(sanitation, public transport, water supply, schools, etc.). This should be a real challenge to overcome, maybe building a Wonder would reduce it.
The fossil fuels should also be an ending resource. Maybe the civs should discover a new resource by science??
There should also be some state or level of pollution or greenhouse gases where the icecaps would start melting. Or maybe some natural disasters could randomly destroy cities. But the civs could overcome these problems by foresting and new techs.
In CivII the environmental impacts where modeled well causing the changes in terrain! But the overgrowth or ending of resources was never a problem!
Just ideas, maybe too complicated to put in a game but would make it very interesting towards the end!
The fossil fuels should also be an ending resource. Maybe the civs should discover a new resource by science??
There should also be some state or level of pollution or greenhouse gases where the icecaps would start melting. Or maybe some natural disasters could randomly destroy cities. But the civs could overcome these problems by foresting and new techs.
In CivII the environmental impacts where modeled well causing the changes in terrain! But the overgrowth or ending of resources was never a problem!
Just ideas, maybe too complicated to put in a game but would make it very interesting towards the end!