View Full Version : Turnchat Instruction Thread - Sunday, September 25th, 10am CDT, 3pm GMT


ravensfire
Sep 19, 2005, 11:10 AM
Term 2, Game Session 6 - 410 BC

NOTE THE TIME AND DATE CHANGE!!

This will be an on-line session.
The Designated Player is: Ravensfire

Start Date/Time: Monday, September 26th at 7pm Central
GMT: Tuesday, September 27th at Midnight

Relevant Links:
Current Save (http://www.civfanatics.net/uploads10/DG7_BC410_turn10.sav)
Previous Turnchat Thread (http://forums.civfanatics.com/showthread.php?t=129023)

I plan to run a maximum of 10 turns, this may change based on the situation prior to the start of the game session. Should a switch to Republic be ordered, the chat will immediately after the Anarchy period ends to all leaders to evaluate the situation.

Please use the "title" part of your instruction post to state your office title.

Instruction Checklist:
President - Questions posted in official thread

Minister of Defense - Posted, thanks!
Minister of Foreign Affairs - Posted, thanks!
Minister of Trade and Technology - Posted, thanks!

Governor of Olympus - Posted, thanks!
Governor of Civatonia - Posted, thanks!
Governor of Styx - Posted, thanks!
Governor of Augean Stables - Posted, thanks!
Governor of Priapos - Posted, thanks!

Only elected officials may post in this thread!

Thanks!
-- Ravensfire

Civlord
Sep 19, 2005, 11:55 AM
City of Olympus

Might Change later

We are going to riot in this moment, so:


Queue - Temple, then Barracks, then Marketplace.

Note: The MoM will prevent riots for now. It may be easier when we switch to Republic...

Citizens: Relocate one citizen to the wheat tile.

Civlord

ravensfire
Sep 19, 2005, 12:00 PM
<deleted>

-- Ravensfire

Donovan Zoi
Sep 19, 2005, 02:45 PM
Presidential Instructions - 410 BC

Begin Revolution

Begin revolution based on the results of this poll (http://forums.civfanatics.com/showthread.php?t=129558). Play must stopped immediately once we become a Republic so that several assessments can be made.

Science Slider

Set slider for 100% Entertainment before duration of Anarchy Period. Once Anarchy is complete, raise the Luxury slider until happiness can be maintained in all cities. Then stop the session.


Treasury Requests

None at this time.

Worker Allocations

Olympus Workers: TBD

Civantonia Workers: TBD

Priapos Workers: TBD

City Micromanagement (if cleared by Governor)

TBD

Provolution
Sep 24, 2005, 10:13 AM
City of Priapos - Governor Provolution

Building : Complete Marketplace, then begin harbor

Workers : Connect Wine (notify trade department we can trade wine very soon).

Point: Daveshack forgot to connect wine last Turnchat, so I insist we connect wines now with our workers, since we may need a luxury trade.

truckingpete
Sep 24, 2005, 09:51 PM
Tech:

Research in this order:

Feudalism
Monotheism
Chivarly

Trades:

None

[Nevermind this]
See if we can make peace with Persia. If we can, see if the people in the TC want to make peace...unless I don't decide this...
[/Nevermind this]

Stuck_as_a_Mac
Sep 25, 2005, 09:44 AM
City of Styx

Queue: Finish Galley, then post-revolt Harbor->Marketplace->Acqueduct

Workers : Road the forrests that laboreres are laboring on if possible.

greekguy
Sep 25, 2005, 09:55 AM
Build Queue
swordsman (current)
horseman
swordsman
trebuchet

All City Micromangement duties are given to President Donovan_Zoi. Please try to lean towards given more production power to the Stables.

If Persians get near the border (in large force), please switch to a hoplite build.

Don't let my city get captured. I would not like that at all. Thank You.

Chieftess
Sep 25, 2005, 09:18 PM
Civatonia -

Continue building swords.

When the city reaches size 6, place that worked tile on the mountain. It should be about 10-11spt depending on corruption.

CivGeneral
Sep 26, 2005, 02:34 AM
Due enpart because Civlord is no longer a citizen here. As Acting Governor, I shall place forward the instructions for this TC.

City of Olympus
Queue: Temple -> Marketplace

MM: Keep the citizens the way they are during the time of anarchy. After the compleation of the temple, move one of the citizens to the wheat untill the city grows to size 5. After the city grows to size 5 ensure that there are 5 laborers working in the mined grassland and forests
Status of Happyness: :D 2/:) 2/:( 0

Icmancin
Sep 26, 2005, 02:26 PM
Foreign Affairs

1. Peace with Persia
2. Give in to ALL DEMANDS.
3. Do NOT except any alliances with Foreign powers for a MA.

vikingruler
Sep 26, 2005, 03:01 PM
Continue building up the RDF by placing units on pre determined locations as seen in my operation 4 theard. have all horsemen move to their locations and conduct rounds, if peace isn't signed and our horses see enemy troops, have them retreat but keep an eye on them. at no cost is the DP to allow a city to be attacked until we are a republic.

ravensfire
Sep 26, 2005, 07:45 PM
Turn chat completed! We are now a republic!

Turn 0 save (http://www.civfanatics.net/uploads10/DG7_BC410_turn0.SAV)
Ending save (http://www.civfanatics.net/uploads10/DG7_BC350_turn3.SAV)

Chat Log (http://www.civfanatics.net/uploads10/DG7Term2TC6Log.zip)

PEACE - REVOLUTION - REPUBLIC

Citizens of Fanatikos! We are now a republic that is a peace with the Persians! In a short, uneventful set of turns, we forged peace with the Persians, then immediately began a revolution. A few short turns later, we became a Republic.

-- Ravensfire