View Full Version : Battle Statistics of the Iroqi War
Provolution Oct 11, 2005, 02:08 PM Iroqi Casualties
Worker (captured by Xerxes)
Cruller (Xerxes caused Iroqi razing)
Warrior (first combat loss, incurred by Xerxes in defense)
Ironic Casualties
None
donsig Nov 29, 2005, 07:23 PM Iroqi casualties:
consript warrior
Ironic casualties:
Xerxes (warrior)
2 immortals
Provolution Nov 30, 2005, 01:21 AM Please add up the total losses, for the bigger picture.
donsig Dec 03, 2005, 10:19 PM Iroqi casualties:
Worker (captured by Xerxes)
Cruller (Xerxes caused Iroqi razing)
Warrior (first combat loss, incurred by Xerxes in defense)
consript warrior
Ironic casualties:
Xerxes (warrior)
2 un-named immortals
Pharnakes (vet immortal - lost attempting to clear the west of Libyans)
Shahanshah Provolution (vet immortal - lost in the southern reaches of the Sacred Forest)
donsig Dec 14, 2005, 10:24 AM Iroqi casualties:
Worker (captured by Xerxes)
Cruller (Xerxes caused Iroqi razing)
Warrior (first combat loss, incurred by Xerxes in defense)
consript warrior
Ironic casualties:
Xerxes (warrior)
2 un-named immortals
Pharnakes (vet immortal - lost attempting to clear the west of Libyans)
Shahanshah Provolution (vet immortal - lost in the southern reaches of the Sacred Forest)
Cyrus (vet immortal) near Lookout Mountain
Cambyses (regular immortal) near Lookout Mountain
donsig Dec 16, 2005, 10:21 PM Iroqi casualties:
Worker (captured by Xerxes)
Cruller (Xerxes caused Iroqi razing)
Warrior (first combat loss, incurred by Xerxes in defense)
conscript warrior
Mounted Warriors: GS squads 1 (reg), 2 (reg), 3 (vet) & 4 (vet) all killed in the Battle of Banana Plains
Ironic casualties:
Xerxes (warrior)
2 un-named immortals
Pharnakes (vet immortal - lost attempting to clear the west of Libyans)
Shahanshah Provolution (vet immortal - lost in the southern reaches of the Sacred Forest)
Cyrus (vet immortal) near Lookout Mountain
Cambyses (regular immortal) near Lookout Mountain
Majeed (vet horseman) killed in the Battle of Banana Plains
Faris (vet horseman) killed in the Battle of Banana Plains
Summary:
Iroqi
Cities: 1
Workers: 1
Military: 6 (4 mounted warriors, 2 warriors)
Iron
Military: 8 (5 immortals, 2 horseman, 1 warrior) (Note: Another immortal lost to Libyans)
EDIT: Updated through 1100 BC
donsig Jan 02, 2006, 08:13 PM Iroqi casualties:
Worker (captured by Xerxes)
Cruller (Xerxes caused Iroqi razing)
Warrior (first combat loss, incurred by Xerxes in defense)
conscript warrior
Mounted Warriors: GS squads 1 (reg), 2 (reg), 3 (vet) & 4 (vet) all killed in the Battle of Banana Plains
Ironic casualties:
Xerxes (warrior)
2 un-named immortals
Pharnakes (vet immortal - lost attempting to clear the west of Libyans)
Shahanshah Provolution (vet immortal - lost in the southern reaches of the Sacred Forest)
Cyrus (vet immortal) near Lookout Mountain
Cambyses (regular immortal) near Lookout Mountain
Majeed (vet horseman) killed in the Battle of Banana Plains
Faris (vet horseman) killed in the Battle of Banana Plains
Hooman (3/3 reg horseman) killed south of the Sacred Jungle in 975 BC
Kaven (4/4 vet horseman) killed south of the Sacred Jungle in 975 BC
Hamru (4/4 vet horsemen) killed south of the Sacred Jungle in 975 BC
Kasra (4/4 vet immortal) killed south of the Sacred Jungle in 975 BC
Summary:
Iroqi
Cities: 1
Workers: 1
Military: 6 (4 mounted warriors, 2 warriors)
Iron
Military: 12 (6 immortals, 5 horseman, 1 warrior) (Note: Another immortal lost to Libyans)
donsig Jan 20, 2006, 12:33 AM I went through the old battle logs and used the combat calculator Rik Meleet linked to in the Iroqi War Chronicles thread. Here are some of my findings:
We've had 36 battles. Our W/L/D *score* is 6/24/6.
We were the attacker 14 times and are 6/5/3 in our attacks.
We were the defender 22 times and are 0/19/3 in those cases.
There were 14 battles where our chance of winning was less than 50%. We were 6/5/3 in those.
There were 22 battles where our chance of winning was greater than 50%. We were 6/11/5 in those.
Every time we attacked we had a better than 50-50 chance of winning. Actually, our odds were always at leas (about) two to one since the lowest chance attack we made was the last one we made: Our horseman Nasim attacking DS squad 2 in the desert south of the Sacred Jungle. We had a 63.7 chance of winning. Counting draws (Iroqi retreats) as wins for us we had 9 *wins* against 5 losses.
If we call the battle participant with the highes percent chance of winning the battle *strong* and the other one *weak*:
We were *strong* 22 times and were 6/11/5 in those battles.
We were *weak* 14 times and were 0/13/1 in those encounters.
Our best *weak* battle was a draw when our chances of winning were 35.8%. (That was when Crown Prince Strider was attacked and forced a mounted warrior to retreat.) We lost every other battle where we were *weak*.
In all the other Iroqi retreats we were the stronger in the battle - but they got away
The Iroqi won 11 battles where they were *weak*, six times as the attacker and 5 times as the defender. The Iroqi attacked our units eight times with odds of winning ranging from 22.1% through 49.7% and they won six times and retreated the other two. (The retreats were at 43.2% and 49.7%.) The Iroqi successfully defended five times when their chances of winning ranged from 0.9% to 36.3%.
The Iroqi attacked 22 times with odds ranging from 22.1% to 89.5% and they never lost! They won 19 times and retreated the other three.
Yeah, it's frustrating.
BCLG100 Jan 20, 2006, 09:39 AM wow there fairly appaling battle results, hope we shrug the bad luck off.
Provolution Jan 22, 2006, 08:47 AM I just sense the Do'nuts had reloaded their battles in order to win. If I were you,I would ask the moderators to check for reloads and so on. To cite the 11 september broadcast. "One time time could be an accident, now this is two times, and that is no accident. This is not an accident, I repeat, this is not an accident."
Well, 19 out of 19 battles lost when they kept the save is beyond a pattern,I would actually consider foul play to be involved here. Call me a paranoiac or whatever politically correct jitter some sleazy demogamers like to flaunt in order to get a leg up on their honest counterparts, but I rather stick with probability science, my gut feeling, and my nose for cheaters.
I am now playing the Combat mission metacampaign, where there is no room for rule manipulation ("Team KISS"), no room for save reloads ("Team Doughnut") and no room for complaining on the game intent on Spirit of the Game ("Team MIA"). This is just my honest opinion. We were lucky to get an early settler, and this is how the various sides compensated that lead.
Theoden Jan 22, 2006, 09:53 AM The Iroqi attacked 22 times with odds ranging from 22.1% to 89.5% and they never lost! They won 19 times and retreated the other three.
If we calculate with their average chance of winning as around 60% the chance of that happening is 0.0013%. That is indeed very frustrating.
BCLG100 Jan 22, 2006, 10:24 AM I just sense the Do'nuts had reloaded their battles in order to win. If I were you,I would ask the moderators to check for reloads and so on. To cite the 11 september broadcast. "One time time could be an accident, now this is two times, and that is no accident. This is not an accident, I repeat, this is not an accident."
Well, 19 out of 19 battles lost when they kept the save is beyond a pattern,I would actually consider foul play to be involved here. Call me a paranoiac or whatever politically correct jitter some sleazy demogamers like to flaunt in order to get a leg up on their honest counterparts, but I rather stick with probability science, my gut feeling, and my nose for cheaters.
I am now playing the Combat mission metacampaign, where there is no room for rule manipulation ("Team KISS"), no room for save reloads ("Team Doughnut") and no room for complaining on the game intent on Spirit of the Game ("Team MIA"). This is just my honest opinion. We were lucky to get an early settler, and this is how the various sides compensated that lead.
It could hurt us though if we were to ask one of the mods and was wrong.
greekguy Jan 22, 2006, 12:15 PM It could hurt us though if we were to ask one of the mods and was wrong.
it will hurt us more if we don't press the issue and D'Nuts continue to kill us because of cheating. however, i'm still not sure which path we should take. :sad:
BCLG100 Jan 22, 2006, 12:42 PM it will hurt us more if we don't press the issue and D'Nuts continue to kill us because of cheating. however, i'm still not sure which path we should take. :sad:
These are dreadful results yes but is there a chance we are being sore losers?
donsig Jan 22, 2006, 05:29 PM These are dreadful results yes but is there a chance we are being sore losers?
That's a good question. This whole thing has crossed my mind, too, but I don't see enough evidence to cry foul. It is quite possible that they've just been lucky once or twice at very opportune times. I also don't understand the retreat system enough to know if their withdrawls have been *lucky*. As for reloading, would that even give different results for these battles? I don't know the answer to that because I've never tried it.
I will post the excel spreadsheet I made to get these stats. (It's on my computer at work.) Perhaps some of you can look at it and see if you see anything I didn't. In the mean time let's not ask for a formal investigation. We will keep our eyes open though and continue to monitor these stats.
I don't think we have to worry about the Iroqi killing us off. If we've learned anything from this war it's how to defend against an invasion!
BCLG100 Jan 25, 2006, 03:31 PM That's a good question. This whole thing has crossed my mind, too, but I don't see enough evidence to cry foul. It is quite possible that they've just been lucky once or twice at very opportune times. I also don't understand the retreat system enough to know if their withdrawls have been *lucky*. As for reloading, would that even give different results for these battles? I don't know the answer to that because I've never tried it.
I will post the excel spreadsheet I made to get these stats. (It's on my computer at work.) Perhaps some of you can look at it and see if you see anything I didn't. In the mean time let's not ask for a formal investigation. We will keep our eyes open though and continue to monitor these stats.
I don't think we have to worry about the Iroqi killing us off. If we've learned anything from this war it's how to defend against an invasion!
If an investigation was to occur just how would any proof be found anyways?
donsig Jan 26, 2006, 05:55 PM If an investigation was to occur just how would any proof be found anyways?
That's a good question. If anyone has an answer please post it. :)
In the mean time here is the excel file where I compiled the stats.
(Well, I think I attached it anyway?!?)
EDIT: Zipped it and attached it. :D
lost_civantares Jan 26, 2006, 06:34 PM I don't know how much this helps, but if they tried reloading with out the "random seed on reload" option checked when the game was started (which I doubt) it would not do anything, it would come out the same no matter how many times it was tried.
Provolution Jan 27, 2006, 01:09 AM Please have someone look into this, 19 out of 19 won and 3 withdrawals with absolutely no losses is way way beyond a normally occuring game.
Rik Meleet Jan 27, 2006, 02:22 AM I don't know how much this helps, but if they tried reloading with out the "random seed on reload" option checked when the game was started (which I doubt) it would not do anything, it would come out the same no matter how many times it was tried.I am 99% sure the random seed option was checked when I made the game. I will check it when I get home (and find a way to verify it).
Provo: I personally have experienced that combat odds can have very weird results in a PBEM. In a PBEM I played recently, my opponents units were vitually indestructable while mine fell like flies. I lost back to back to back to back battles I had over 90% chance in. I lost 3 cities, 15 units against 0 of my opponent (and he got a MGL). And I am 100% he did not cheat.
My conclusion: RNG in PBEM is different then in single player games.
donsig Jan 27, 2006, 08:49 AM My conclusion: RNG in PBEM is different then in single player games.
Different as in not really random? :confused:
Rik Meleet Jan 27, 2006, 09:32 AM Different as in not really random? :confused:Different as in "90% chance event happens less than in 90 of the 100 cases and 10% chance event happens more often than in 10 of the 100 cases". :sad:
Do not forget; that's my observation; it mght not be true at all.
donsig Feb 05, 2006, 07:42 AM Tooraj (3/3 warrior) attacked CR squad 2 (4/4 mounted warrior) in the plains near Semtex
Tooraj lost 0hp, CR squad 2 lost 3hp and retreated westward
Urupay (3/3 warrior) attacked CR squad 4 (3/3 mounted warrior) in the plains near Semtex
Urupay lost 1hp, CR squad 4 lost 2hp and retreated westward
Ardeshir (4/4 immortal) attacked WC squad 3 (5/5 mounted warrior) in the jungle east of Fort Carbonperoxides
Ardeshir lost 0hp, WC squad 3 KIA (RIP)
donsig Feb 07, 2006, 01:11 AM Near Carpetbomb
Mounted Warrior CR1 (3/3) vs reg Spearman (3/3); Spearman killed, CR1 loses 1 HP
Mounted Warrior CR2 (1/4) vs Warrior Tooraj (3/3); Tooraj killed, CR2 loses 0 HP
Mounted Warrior CR4 (1/3) vs Warrior Urupay (2/3); CR4 killed, Urupay loses 1HP
Near Fort Carbonperoxides
Mounted Warrior GS6 (4/4) vs Immortal Ardeshir (4/4); Ardeshir killed, GS6 loses 2 HP
Mounted Warrior WC1 (4/4) vs Spearman vbraun (3/3); vbraun killed, WC1 loses 3 HP
Mounted Warrior DS4 (3/4) vs Horseman Gorab (3/4); Gorab killed, DS4 loses 1 HP
Well, I see their luck makes a comeback since they killed two of our warriors with one hit point mounted warriors.
Edit: I have to take that last remark back. One of our warriors killed of one of their mounted warriors.
donsig Feb 07, 2006, 08:46 PM Som (3/3 horseman) attacked CR squad 1 (2/3 mounted warrior) in the plains near the still smoldering ruins of Carpetbomb
Som lost 1 hp, CR squad 1 was killed
Sor (3/3 horseman) attacked CR squad 3 (3/3 mounted warrior) in the hills near the smoking ruins of Carpetbomb
Sor was killed, CR squad 3 lost 2 hp
Slipshod (3/3 warrior) attacked CR squad 2 (1/4 mounted warrior) in the plains near the Iroqi women's camp
Slipshod lost 2 hp, CR squad 2 was killed
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