Exsanguination
Dec 31, 2001, 09:36 PM
UPDATE (v1.1beta, 01/01/02):
I know it is fast, but I found some issues with the huge map dealing with resources. The problem: resources such as Iron and Horses were extremely rare. Solution: I am currently tinkering with the appearance settings.
Below, you will find v1.1 (beta version) of the Faster Science mod. The change? I have set the strategic resource appearance to 0, making the appearances random. This means the resources will NOT be equally distributed. I have not played this yet, but I chose to post it so others can help test it (especially for the modern era). Download it if you like, I have named and posted it as a different mod, so both v1.0 and v1.1beta can be stored and used on your computer at the same time.
If you use it, let me know how it works.
_________________________________________________
(v1.0)
This is a very simple mod, it increases the tech rate for bigger map sizes. I have edited the tech rates so that ALL map sizes have a tech rate of 100 (ex. in the beginning, it takes 20 turns to get Ceremonial Burial at 50% sci). I am contemplating whether or not to raise to 120, to give a little more challenge.
Also, the huge map is now 256x256 because I like it that way.
This mod is very simple, and it gives less experienced players more fun (at least for me :)). This is my first mod, so tell me what you think and let me know immediately if you find any bugs (I have been playing a game as the Persians on a huge map and I've experienced no problems - it is 190 BC and I'm 4 turns from Engineering).
PS - thanks to Ohwell for telling me how to zip files
I know it is fast, but I found some issues with the huge map dealing with resources. The problem: resources such as Iron and Horses were extremely rare. Solution: I am currently tinkering with the appearance settings.
Below, you will find v1.1 (beta version) of the Faster Science mod. The change? I have set the strategic resource appearance to 0, making the appearances random. This means the resources will NOT be equally distributed. I have not played this yet, but I chose to post it so others can help test it (especially for the modern era). Download it if you like, I have named and posted it as a different mod, so both v1.0 and v1.1beta can be stored and used on your computer at the same time.
If you use it, let me know how it works.
_________________________________________________
(v1.0)
This is a very simple mod, it increases the tech rate for bigger map sizes. I have edited the tech rates so that ALL map sizes have a tech rate of 100 (ex. in the beginning, it takes 20 turns to get Ceremonial Burial at 50% sci). I am contemplating whether or not to raise to 120, to give a little more challenge.
Also, the huge map is now 256x256 because I like it that way.
This mod is very simple, and it gives less experienced players more fun (at least for me :)). This is my first mod, so tell me what you think and let me know immediately if you find any bugs (I have been playing a game as the Persians on a huge map and I've experienced no problems - it is 190 BC and I'm 4 turns from Engineering).
PS - thanks to Ohwell for telling me how to zip files