View Full Version : Yield display only shows food


playshogi
Oct 26, 2005, 03:52 PM
I can't get the yield overlay to display hammers or commerce.
Examples,
Grassland shows 1 food should be 2 food
Hill/forest/plains shows 1 food should be 3 hammers
Coast with fish and boat shows 2 food should be 5 food + 2 commerce.
My video card is Gforce4 MX420 with latest drivers.
(Had to get those, to get the game to work!)

Mercade
Oct 26, 2005, 04:48 PM
Can you show a screenshot with the tiles that you refer to?

playshogi
Oct 26, 2005, 05:55 PM
OK, here is a screenshot (I hope).

alancsilver
Oct 26, 2005, 11:23 PM
I can't get the yield overlay to display hammers or commerce.
Examples,
Grassland shows 1 food should be 2 food
Hill/forest/plains shows 1 food should be 3 hammers
Coast with fish and boat shows 2 food should be 5 food + 2 commerce.
My video card is Gforce4 MX420 with latest drivers.
(Had to get those, to get the game to work!)


SAME HERE!!!

And I have the same video card as well!!!!

AARRGHHH!!!
:mad:

stagnate
Oct 27, 2005, 12:47 AM
Same, GeForce 2. Can't imagine how this could be a graphics card driver/issue but who knows.

Kinmanng
Oct 27, 2005, 01:10 AM
Same problem here. Although it doesn't affect gameplay that much. I can always move my cursor over the tile and look at the little info box on bottom left corner.

Cube4
Oct 27, 2005, 01:23 AM
I Also have the Problem, and I have a G-froce 4 mx 4000.

quarthinos
Oct 27, 2005, 09:16 AM
When I played around with the game on my work PC, I got the same thing. This computer also has a GeForce2 MX. So I'd guess it might be related to the video card. I haven't updated the drivers here. And I don't intend to, as this computer only has 3/8 Gig memory, so I uninstalled the game.

Ben Music
Oct 27, 2005, 09:51 AM
+1

Same here.
I have a crappy old Geforce2 Ultra card.

Chuck75
Oct 27, 2005, 12:03 PM
Same, with nVidia 440 card. But I haven't updated the drivers...ulp...ever. I'll see what happens when i update them and re-run the game later tonight.

Ben Music
Oct 27, 2005, 12:18 PM
Same, with nVidia 440 card. But I haven't updated the drivers...ulp...ever. I'll see what happens when i update them and re-run the game later tonight.

Yeah, I need a driver update too.

I had a Blue Screen last night too a couple of time. Something up with nv4_disp.dll.

General_W
Oct 27, 2005, 07:24 PM
I've got the same problem!

Called take2 earlier today - no help yet - but they said they would e-mail me if they come up with something.

I'll let you know if I get a fix!

(btw: I'm running a NVIDIA GeForce4 MX 440)

rbird
Oct 27, 2005, 11:26 PM
Same problem here, with a GForce2 MX400. I have fairly recent drivers but just downloaded the latest (10/20/05) and will see if it has any effect.

Ben Music
Oct 28, 2005, 08:24 AM
Updated my drivers last night.

Still just food in the yield display, but at least no more blue screens. :p

This isn't a game killer, but it sure is frustrating!

Khaim
Oct 28, 2005, 08:25 AM
Same here, although I also have black terrain. Radeon Mobility 7500.

jened
Oct 28, 2005, 10:56 AM
same problem here

System Specs
(meets minimum but not recommended with the low end video card)
P4 2.4
512mb ram
Geforce MX420
Windows 2000 Advanced Server SP 4

emoe
Oct 28, 2005, 11:27 AM
same thing for me i have nvidia 4400. makes micromanaging the city screen a *****, damn it

yalejock
Oct 28, 2005, 11:32 AM
Same problem here... Sucky sucky crapware... there are many other bugs left and right...

mash
Oct 28, 2005, 12:16 PM
I think this is a bug in the game and is not related to the graphics card. I mean since when do you need the latest video card to display a hammer instead of a piece of toast? For me it's making the game unplayable since you can't decide where to built or which tiles to work just by looking at them. you have to keep draging the mouse over them. I hope they fix it soon. I have Mx 440 so maybe it ha to do with the card after all

stagnate
Oct 28, 2005, 12:24 PM
Updated drivers did not help. I have and older GeForce2 card so I can't use the very newest installer.

Ragnoff
Oct 28, 2005, 02:43 PM
same bug with GeForce 4 MMX 440, with the newest drivers downloaded just today.

mash
Oct 28, 2005, 04:06 PM
I have latest driver too, for MX 440. It seems only a small number of people with certain cards have this problem. But i'm not convinced that graphics cards are responsible for this. Because even when there is 2 toasts in a square the toast is not supposed to be next to each other but on top of each other. Maybe some copies of the game have a bug that rpalces all yield incons with pieces of bread. I'm playing a DVD version of the game from Europe. Are others in this post also playing the DVD version or do some have the 2 CD version?
Very weird problem... Since it makes city mangement a real pain in the ass an spoils the game strategy.

General_W
Oct 28, 2005, 04:19 PM
I'm playing a DVD version of the game from Europe. Are others in this post also playing the DVD version or do some have the 2 CD version?
I'm using the 2 CD US version. - same problem. Too weird.

gskyes
Oct 28, 2005, 04:26 PM
I am also one who is having this problem. The threads on this topic are rare compared to the black terrain and "I can't even make the game run" stuff, so it must not be too common. I, like almost everyone else in this thread, have a GeForce4 MX440. That makes me think its a video card problem, but i'm no computer expert so who knows. Maybe its a small percentage of us who have the combination of GeForce cards and got a bad copy of the game?

This doesn't make the game unplayable but it is irritating. I have just been letting the computer handle citizen placement for now. I'll let you guys know if i can find a way to fix this.

catorulz
Oct 28, 2005, 04:32 PM
I have this problem too. No other graphics problems like black terrain though. I do have choppy video and sound but I attribute that to the old PC.

Athlon 1GHz
256MB RAM
GeForce 2 card (Asus V7700)

Scot_free
Oct 28, 2005, 04:53 PM
Same thing here, meh, has to be the video card cuz it's everyone with a GeForce MX card or another older GeForce card. I myself have:

P4 2.53 GHz
512 RAM
GeForce 4 MX420

and have the same problem. The odd thing is that the icons are sometimes garbled a little; I mean to say, it looks like the food icons are partially eaten sometimes. Haven't noticed (or tried to notice) any patterns though.

mash
Oct 28, 2005, 04:59 PM
yes on hills the bread seems half eaten. THis problem should be easily fixed with a patch, but the question is when? Maybe I should send a msg to firaxis or 2k games. Also maybe many people have this problem but haven't noticed it yet.

zorven
Oct 28, 2005, 05:15 PM
same thing for me i have nvidia 4400. makes micromanaging the city screen a *****, damn it

If you mean the GeForce4 Ti 4400, then I have the same card and have no graphic problems.

ombak
Oct 28, 2005, 05:33 PM
Nvidia GEForce MX420. Same problem here. Bread only.

nextgenciver
Oct 28, 2005, 06:28 PM
Same here!!!!! I have geforce 2!!!!!

It would be a lot easier with it on the city screen. i have to zoom in and out to find what the tile has

this all seems to be happening with geforces.

Distraction
Oct 28, 2005, 08:18 PM
I've got this too, along with a problem where part of the floodplains show up in the fog of war. GeForce 440 MX

voodoocat
Oct 28, 2005, 09:12 PM
GeForce 440MX checking in with the same problem.

yalejock
Oct 28, 2005, 10:43 PM
I think so many ppl have problems even getting this game to run - they do not notice this... in fact I AM YET TO HEAR OF ANYONE who sees hammers... they might have burnt the old code on the CDs heheheh...

kynetic
Oct 28, 2005, 10:52 PM
maybe its not video card, i get this exact problem with a Radeon 7500, 64 MB, Win2000.

also, i never got the dread renderer error, or the all black terrain, or the "chesire cat,"
but the water will change from normal looking, to part normal/part black triangles, to all black, as you scroll around.

the land, and the units have always looked fine.

Ravenlock
Oct 28, 2005, 10:56 PM
I think so many ppl have problems even getting this game to run - they do not notice this... in fact I AM YET TO HEAR OF ANYONE who sees hammers... they might have burnt the old code on the CDs heheheh...

No, I definitely see hammers in my copy. Only visual problem I have is the globe view messing up when I zoom way out. My friend from work who bought the game, however, has an integrated GeForce MX card and sees only bread, and sees the floodplains through the fog of war. Definitely a common issue.

Ragnoff
Oct 28, 2005, 10:56 PM
not all systems have it yalejock, one one of my systems it works fine, but on the system with the GeForce 4 MMX 440 it has this bug.

mash
Oct 28, 2005, 10:58 PM
I think many people indeed haven't noticed the missing hammers and coins yet, but I think some people are not facing this problem. I really wanna get this fixed before I can properly test drive this game, in the hope of eventually liking it since right now I'm pretty disapointed.

yalejock
Oct 29, 2005, 01:09 AM
Man... I wonder if we should all return this game and demand a refund... maybe then they will think twice before releasing buggy software.

mash
Oct 29, 2005, 01:48 AM
Man... I wonder if we should all return this game and demand a refund... maybe then they will think twice before releasing buggy software.

This kind of buggy game simply encourages piracy. It's so easy to buy a game, only to find that it doesn't work with your setup or it has some weird mysterious bug, and then it's hell to return it since it's been opened. I think only quality games should deserve our hard earned cash. If Firaxis and 2k games expect me to pay for Civ IV they better test the hell out of it to make sure it's working properly. I was really planning to buy a copy to support them after reading the reviews, but after seeing for myself this beta masquerading as a release, I'm sure am happy I kept my 60 bucks.
This game will probably be great after 2 huge patches. And I think once you get into it, it will be as enjoyable as civ 3 was.

timmy
Oct 29, 2005, 02:17 AM
never realized it before because i was content that i was actually able to play but same problem exists here with same geforce mx card.

muson117
Oct 29, 2005, 09:45 AM
I have same problem with G4 MX4000, i tested game on another PC, with video onboard. And i can see hammers on another pc.

The Beastmaster
Oct 29, 2005, 11:19 AM
Nvidia GeForce 4 MX 440
I also have the same problem, bread only.

- also, the wonders movies lock up the game... they worked perfectly immediately after install, but after shutting down the computer and restarting, the movies kick me to desktop everytime.


PS
Great quality testing Firaxis. I'm sure glad you don't produce tires or cars.

yalejock
Oct 29, 2005, 11:41 AM
Btw

Nvidia GeForce 4 MX 440

here too

Perikles
Oct 29, 2005, 12:26 PM
Same here - I have a geforce 2.

I tried the latest drivers that still support my card (so not the latest forceware :(), and after that the omega drivers. The problem remains.

What's more is that every few turns graphics get messed up really bad and the units, interface and screens start "flashing" (continuously disappearing and reappearing). It looks different from time to time, but involves things like trees becoming white, culture colors all over the place, illegible text and wrong icons being displayed. What triggers it is also variable, but mostly seems to be things that take you away from the playing field like wonder movies, new techs and diplomacy.
When I restart the game I can play my next few turns before it's back again...

edit: Another minor issue is that I can also see floodplains in unexplored land.

batteryacid
Oct 30, 2005, 09:24 AM
Have the same problem with a ati 7500 mobility (latest drivers; Art0.fpk trick done; agp set to enable) - have additionally WHITE terrain, BLACK ocean, resources and woods are o.k. as well as units

I have two friends with a GF 440 with the same problem; makes 4 PC of 5 in my neighbourhood BUGGED :mad: :mad:

man it sucks really - I wouldn´t complain if the gameplay wasn´t this good- but knowing to have a SUPER game and not able to play it is just:cry: :cry:

mash
Oct 30, 2005, 10:56 AM
I'm sure this can be easily fixed with a fix or patch but the question is how long are we going to have to wait?

Distraction
Oct 30, 2005, 08:11 PM
I wonder... Could someone make a mod to fix the city's interface? That might solve the problem.

Scot_free
Oct 31, 2005, 03:49 AM
I'm curious if any GeForce 2, 3, or 4 MX people (or whatever else people have said have this bug) on here do not have this problem at all; if so, it'd be nice to know their secret, maybe it could lead to a solution. If everyone w/ these cards has a problem, then we'll just have to wait for Firaxis/Take 2 to fix it, hopefully :P.

Of course I'm probably just dreaming cuz the people who don't have this problem w/ these graphics cards won't be looking here; meh.

mossmonster
Oct 31, 2005, 07:10 AM
Me too:

NVIDIA GeForce4 440 Go Mobile on my Dell Inspiron 8200 laptop.

Alexfrog
Oct 31, 2005, 06:52 PM
same here with nvidia card. Dont remember right now which kind.

R0GERSHRUBBER
Oct 31, 2005, 06:57 PM
This is one of a few bugs I've seen in almost a week of play. I, too, am using a GeForce4 MX 420.

Here are some other problems I have seen; I wonder if they are common to everyone here:

-I have had crashes on wonders videos very rarely, but I'm loathe to turn the videos off as they're so outstanding.

-Unexplored territory is visible where the map wraps around until you move directly over the unexplored territory, at which point it blacks out properly.

-Floodplains and the river next to them are visible through the fog of war.

In addition, I seem to have been given mislabeled discs; the install disc is actually the play disc, and vice-versa.

Steve2000
Oct 31, 2005, 10:27 PM
Same Problem -

GeForce 4 MX 440 (64MB)
P4 - 2.8 GHz, 1024 RAM

ABSOLUTELY no other problems - everything else is PERFECT. Game runs extremely smooth - no stuttering, crashing or anything.

Gerikes
Oct 31, 2005, 11:20 PM
This is one of a few bugs I've seen in almost a week of play. I, too, am using a GeForce4 MX 420.

Here are some other problems I have seen; I wonder if they are common to everyone here:

-I have had crashes on wonders videos very rarely, but I'm loathe to turn the videos off as they're so outstanding.

-Unexplored territory is visible where the map wraps around until you move directly over the unexplored territory, at which point it blacks out properly.

-Floodplains and the river next to them are visible through the fog of war.

In addition, I seem to have been given mislabeled discs; the install disc is actually the play disc, and vice-versa.

Nearly identical problems, although I haven't crashed (yet).

Windows XP SP2
Toshiba Satellite 5105-S501
GeForce4 440 GO (32MB)
NVIDIA Drivers 7.2.1.4

BTW, here are screenshot of the unexplored floodplain visability bug and the map-wrap bug. (The map-wrap is in tutorial mode, but it happens also in normal games). Also note that the map-wrap bug does not occur while in fully zoomed out world-view mode.

highstreet
Nov 01, 2005, 07:40 AM
I have this problem too and it's so very annoying!

It's impossible to see what tiles are producing what when I'm in the city view. ARGHHHHH!! :cry:

NVIDIA Geforce4 MX 440, btw.

netWilk
Nov 01, 2005, 08:42 AM
ATI Radeon 7500
GeForce 2 series & 4 MX series

All these cards lack pixel & vertex shaders.

Co-incidence? I think not...

JCricket
Nov 01, 2005, 10:20 AM
Same problem here with GeForce4MX440... :confused:
Wouldn't call it a major bug, but just an annoying one :( .

Lemlimes
Nov 01, 2005, 03:17 PM
I have a NVIDIA GeForce4MX440 w/AGP8x. I think that's also with only 64MB.
same problems - only see food and floodplains/rivers are seen through fog of war. Food problem is so not fun to play the game. Opening movie jumps graphics and sound, havn't built a wonder yet, keep trying different things to make the only food display work.

I downloaded the new NVIDIA driver. Other posts say to update motherboard and sound drivers as well. Has anyone resolved the only food problem though drivers or changing options?

Looks like our only options are to wait for a patch or buy a better graphics card.
Erika:(

Roland Johansen
Nov 01, 2005, 04:14 PM
I have the same food related and floodplains related problems reported numerously in this thread.

Geforce 2 MX/MX 400

Willem
Nov 01, 2005, 05:49 PM
Same here, although I also have black terrain. Radeon Mobility 7500.

Try going into Control Panel>Display>Settings>Advanced. You'll see a tab there labeled SmartGart. Turn your ARP speed off. Reboot your machine, go back to the ARP settings, turn it back up to 1, reboot again, turn ARP up to 2. Someone has reported that doing it this way fixes the black terrain problem for him. If you just turn off the ARP, it fixes it but your game will run very slowly. Turning it back up to 2 will make it run faster, though not as fast as it should be. Anything over 2 apparently brings back the black terrain.

Steve2000
Nov 01, 2005, 05:53 PM
This thread is quickly becoming one of the larger ones!!!(Over 50 unique complaints so far):mad:

How do we get the attention of the technical gurus over at Firaxis/Take2?? If we do in fact have to wait for some sort of patch it would be nice to know. If it is possible to fix it would be nice to know. If it is not possible to fix it would be nice to know. The moral of the story is: some official word would be nice to know.

Someone help us poor hammer-and-commerce-deprived souls!

Distraction
Nov 01, 2005, 05:53 PM
Wait, all of these cards don't support pixel shaders... Would emulating pixel shaders work? I'll look and see if I can try that out.

Reagan
Nov 01, 2005, 06:09 PM
Add me to the (unfortunately) growing list of people having the "toast only" problem.

Willem
Nov 01, 2005, 06:12 PM
This thread is quickly becoming one of the larger ones!!!(Over 50 unique complaints so far):mad:

How do we get the attention of the technical gurus over at Firaxis/Take2?? If we do in fact have to wait for some sort of patch it would be nice to know. If it is possible to fix it would be nice to know. If it is not possible to fix it would be nice to know. The moral of the story is: some official word would be nice to know.

Someone help us poor hammer-and-commerce-deprived souls!

Well if you look at the posts in this thread, you'd see that almost all of you have something in common. You're pretty much all using Geforce 2 MX/MX 400 or similar cards. It looks pretty obvious to me that it's an issue with your video card. Why don't you just go out and get yourself a new one? It is getting rather ancient after all, in computer terms, and it won't cost that much to upgrade to something better.

Steve2000
Nov 01, 2005, 06:27 PM
Well if you look at the posts in this thread, you'd see that almost all of you have something in common. You're pretty much all using Geforce 2 MX/MX 400 or similar cards. It looks pretty obvious to me that it's an issue with your video card. Why don't you just go out and get yourself a new one? It is getting rather ancient after all, in computer terms, and it won't cost that much to upgrade to something better.

I tend to agree with you - and speaking for myself I plan to get a new card for Christmas. But (you knew there would be a but) The official CIV 4 website lists the required video card as a GeForce 2/Radeon 7500 or better. If it truly is the card (or specifically the lack of pixel shader) then those given specs are a lie and those with this problem deserve some help. Of course we should all get better Graphics Cards but we shouldn't have to is my point. I for one seriously doubt that Take2 would specifically list the GeForce 2, and Radeon 7500 as being compatible with the game if there wasn't a way to make them work. It isn't like they said the requirements were a 64MB card - they mentioned those two cards by name.

Now the problem isn't all that bad - certainly the game is playable. Speaking for myself some people with FAR better graphics cards are having way more problems. People with GeForce 6800s that can't even watch the wonder movies. My GeForce 4 plays the game great - it loads quickly, plays all movies, interturn time is fast, I can set graphics to highest setting - just this one relatively minor issue. But once again, the point of my last post was just to say we want an answer from someone at the company. If the answer is: "You can't see the hammers/coins without getting a better card" I will be fine with that - but I want to hear someone say it - and then change what it says on the required graphics card so no one else gets screwed.

Willem
Nov 01, 2005, 06:41 PM
I for one seriously doubt that Take2 would specifically list the GeForce 2, and Radeon 7500 as being compatible with the game if there wasn't a way to make them work. It isn't like they said the requirements were a 64MB card - they mentioned those two cards by name.

But they didn't mention whether those cards would work well or not. If you have a card that's listed as minimum, then you have to expect some loss in performance or other problems.

That said, it looks to me that they over-estimated the ability of these cards to really handle the game. Although people with 7500s are getting them to work, they're just barely managing it. Even the GeForce MX 4xx cards are having issues. I think they should have bumped the requirements up a notch or two in that department.

voodoocat
Nov 01, 2005, 08:08 PM
But they didn't mention whether those cards would work well or not. If you have a card that's listed as minimum, then you have to expect some loss in performance or other problems.
Not seeing production and commerce is not an issue with performance :rolleyes: . It's a bug. If food is visible, hammers and gold should be too. I'm not all that upset over it because the game is still playable and I know a patch should fix the issue. Fortunately for me I have a friend giving me a ti4200 so I don't have to wait for the patch. :D

Willem
Nov 01, 2005, 08:26 PM
Not seeing production and commerce is not an issue with performance :rolleyes: . It's a bug. If food is visible, hammers and gold should be too. I'm not all that upset over it because the game is still playable and I know a patch should fix the issue. Fortunately for me I have a friend giving me a ti4200 so I don't have to wait for the patch. :D

It is if it's restricted to only bottom end video cards. Take a look at the posts in this thread, virtually all the cards having the problem are GeForce MX 4xxx, with the odd Radeon 7500. You don't see anyone with a Radeon 9600 here do you? It's quite obviously a performance issue, these cards can't do something that others can.

yalejock
Nov 01, 2005, 09:00 PM
Hmmm it's a bit idiotic to suggest that a customer buy a new video card for each new game that comes out... especially when the game lists your card as meeting even the recommended requirements. I feel like Firaxis/2Take did not go the full disclosure road this time to ensure max sales...

That aside - what is so special about the hammers and commerce, but not food? makes no sense...

mash
Nov 01, 2005, 09:04 PM
How do we get the attention of the technical gurus over at Firaxis/Take2?? If we do in fact have to wait for some sort of patch it would be nice to know. If it is possible to fix it would be nice to know. If it is not possible to fix it would be nice to know. The moral of the story is: some official word would be nice to know.

Someone help us poor hammer-and-commerce-deprived souls!

Amen! Couldn't have said it better!

For those blaming the graphics card I would like to remind them that will this problem certainly seems to be affecting some specific graphics cards, the issue remains nontheless a bug, since you shouldn't need the latest card to display a couple of freagin hammers and a freagin coin. If it can display a whole screen of toast then the same can be done with hammers. Other than this problem my 64MB MX 440 is performing great at low and medium graphic levels.

playshogi
Nov 01, 2005, 11:35 PM
I don't mind buying a new video card, if I knew it would work. People with video cards costing several hundred dollars have their own problems. Also, I don't want to buy a new motherboard, too, so what kind of better card fits into the same motherboard as the Geforce4 MX 420?

Willem
Nov 01, 2005, 11:49 PM
I don't mind buying a new video card, if I knew it would work. People with video cards costing several hundred dollars have their own problems. Also, I don't want to buy a new motherboard, too, so what kind of better card fits into the same motherboard as the Geforce4 MX 420?

If you have an AGP slot then any video card will fit. And I've been reading that the MX 6600, or something like that, (I'm not very familiar with nVidia cards) works beautifully, as does the Radeon 9800 Pro. It didn't seem to have the same problems with the renderer that other Radeon cards did. At any rate that problem seems to have been fixed for the most part. And any problems that high end cards are having are probably due to software bugs, unless people haven't bothered to upgrade their drivers. Those will be fixed in the next patch, and they generally tend to be minor. But most people with those types of cards aren't having any problems at all. The better the quality of your card, the better the game tends to run. For the most part.

batteryacid
Nov 02, 2005, 03:23 AM
New video card?
I woud buy a new video card if it was possible- but my friends and I have all Laptops- need them for work, and we all paid extra money
(well, it´s two years now, and all Laptops from this time have 3d cards which face now this problem) to get one with a 3d acc. card to be able to play newer games (for LAN parties etc.- we all were really happy to hear that civ4 should get a playable multiplayer option)

and by the way- it is simply ridiculous to be able to play Dawn of War, Jedi Knight 3 and Serious Sam 1 and 2 (wouldn´t say that they have worse graphics) and not be able to play a turn based strategy game

Ashlord
Nov 02, 2005, 06:22 AM
Add another to the list of toast only. I have a 64 mg Geforce 2 MX as well. Finally was able to see the wonder movies after downloading the new drivers for my sound card. I have downloaded newer video drivers as well, but hesitant to install them as everything else is now working except the food icons. Really didn't notice it until last night while playing and wondered why I wasn't seeing hammers and gold. Not a game breaker in my opinion, just a pain in the rear. I also plan on getting a new card later when $$ is more available. :)

ERIKK
Nov 02, 2005, 12:59 PM
Hi, add a Nvidia Geforce 4 MX4000 128mb to the list....

MattJek
Nov 02, 2005, 01:07 PM
Same problem with GeForce MX64mb with latest drivers...

Spaceman Spiff
Nov 02, 2005, 03:17 PM
Too bad it's issues like this that get me to be a poster instead of a lurker...

Same deal for me, I can see food, but no hammers or coin. I also get the rivers showing through the fog. As multiple others have said, not a game killer, but a pain nonetheless. GeForce2 MX400 for me. After updating the drivers and tripling my RAM to 768, I've at least been able to play.

Steve2000
Nov 02, 2005, 03:33 PM
Too bad it's issues like this that get me to be a poster instead of a lurker...


Welcome to CivFanatics!!! Sorry it couldn't be under better circumstances.

@Willem - once again I appreciate and agree with much of what you say. But in the end it is your opinion that this is a performance issue and not a bug. However well informed you are it is still your opinion and I think what a lot of people in this thread want to hear are some facts.

It has been suggested that the lack of pixel shader on this cards could be the cause. IF so could someone tell us what pixel shader does that could cause a problem like this? If something else is the cause I would love to hear the hypotheses. I hate to sound like a broken record, but what I really want is an official word on this. Anyone emailed Firaxis tech support? I am sure this is a low priority, but it also seems like an easy answer - either it is a bug, or we have to buy new graphics cards!

Belisar
Nov 02, 2005, 03:37 PM
This is a bug-report thread and people who post here should have one thing in common: problems with the game (something they believe is a bug) or constructive ideas to solve these things. I, too, have a Geforce 440 with 64MB see only food, but the rest of the game seems to be OK, very fluid, I would say.
2K mentioned harware requirements, I have the RECOMMENDED, not the minimum, so I expect the game to run without problems. Not seeing hammers and coins (no animation...) should work on a system WITHOUT graphic accelerator, so it is 99.9% a bug and not a harware issue.
People who give other`s "good advise" of buying a new laptop for 2000 bucks
should think twice before posting, that's my opinion.

Belisar

blazeoflights
Nov 02, 2005, 03:45 PM
I have the same problem with the same graphics card. However i also have the black terrain problem.

Lmtoops
Nov 02, 2005, 05:03 PM
We are always seeing 2 slices of bread (right)...not 3 or 5 or whatever. I realize that the newer cards are not having the problem, but it still sounds like a software issue that can be fixed with a patch.

I had multiple problems on my first try (very slow, jumbled graphics, skipping music). All that was fixed when I updated my drivers. I am a happy civer, now, and can wait for the fix.

Happy Civer CAN live on bread alone:rolleyes: :rolleyes: :p

Master Ray
Nov 02, 2005, 07:55 PM
Hi, add a Nvidia Geforce 4 MX4000 128mb to the list....

Ditto, 1.8 ghz P4 1024 MB

Distraction
Nov 02, 2005, 08:36 PM
Gah. For some reason there are no emulators for pixel shaders. looks like we're stuck with bread only until this bug gets squashed.

rabhison
Nov 02, 2005, 09:13 PM
Distraction pointed me to this posting. I have the same problem too. Like most everyone else, my card is an nVidia GeForce 4 MX 440.

Incidentally, I tried installing new card drivers when I first saw the bug. It didn't help, but it gave me the black screen instead of terrain. I then uninstalled Civ 4 and reinstalled it -- that fixed the black terrain at least, but I still have the missing hammers and coin bug.

Also, I did try unpacking the art using the instructions from the civ4 site. Didn't help the tile yield problem.

It's great to know that so many other people have this problem -- that way maybe Firaxis will try to fix it. I felt bad at first complaining about this, since other people apparently have far worse problems.

Rabi

bignick101
Nov 02, 2005, 09:51 PM
I also have a problem that I haven't seen anyone else mention. The name of the cities and what they are producing is shown in light blue rectangular blocks...its really wierd. The credits are the same way, and so is the area above the exit to main menu, exit to desktop etc screen. It must be a problem with the text. Anyone else have any idea on how to fix this?

Athlon 1.3g
geforce2 mx/mx 400 64mb
512 ram

ghs
Nov 03, 2005, 04:16 AM
+1. Add another to the list of toast only. :( GeForce 2MX.

RobSoyka
Nov 03, 2005, 04:57 AM
Same here Geforce MX 440
Adds one!

Niessuh
Nov 03, 2005, 05:00 AM
Oh! feel your pain, affected by the Gforce4 MX420 curse too :(

Robi D
Nov 03, 2005, 07:16 AM
Add another one to your list

nvidia GeForce2 MX400.

I see bread only which is annoying because it makes it a pain to work out how the tiles should be worked in a city. The only other problem i have is that the audio is jumpy in the intro but nowhere else. Apart from that the game has been working fine which make the bug even more annoying

Peapodium
Nov 03, 2005, 08:59 AM
I can only see bread too.
Geforce2.

this is annoying

Gato Loco
Nov 03, 2005, 09:06 AM
Me too. I have a Geforce 2

It wouldn't be a show-stopper except that the game runs so slowly that it takes several minutes just to roll the cursor manually over each square to see what it produces. Together these two problems make it more or less impossible to micromanage.

Gerard
Nov 03, 2005, 10:07 AM
My nVidia GeForce MX 4000 128 Mb is added to almost all black lists :mad: :mad: :mad:

My PC: AMD Athlon 2.4 512 Mb RAM and the GeForce (surely my LAST nVidia ever http://www.civspanish.com/foro/images/smiles/icon_hazloahora.gif)

mash
Nov 03, 2005, 03:00 PM
this is the 3rd biggest thread in the bug section now! Brobably will become 2nd, right after the black terrain bug.

General_W
Nov 03, 2005, 03:15 PM
I've reported this problem to tech support - no response yet. Has anyone else tried contacting them?

They should know that a lot of us are having this problem.

mash
Nov 03, 2005, 04:36 PM
I've reported this problem to tech support - no response yet. Has anyone else tried contacting them?

They should know that a lot of us are having this problem.

I contacted them 1 week ago and I got zero reply :mad:

Jimboy77
Nov 03, 2005, 09:01 PM
Add another! But my card is slightly different to all the ones i've seen in this thread I think. Nvidia GeForce4 4400 GO, 64Mb. Not the MX. I had black terrain until I upgraded the drivers.

vondiplo
Nov 03, 2005, 11:03 PM
we're like an angry mob, we should gather around at night with burning tourches and spikes at the gates of Sid Mere's cooperation and demand the change!

angeleyes
Nov 04, 2005, 03:04 AM
Also have to live with bread only with my GF4 MX440

dangerrrr
Nov 04, 2005, 05:00 AM
yep.... crap bread only aswell...

Nvidia Geforce 4 MX4000 128mb.

can see the flood plains through fog of war aswell!

and another thing ive noticed is the city names on some cities when close to the edge of the screen move a few tiles to the left or right of the city??? :crazyeye: then when you re-center the city it go back under the city! :confused:


my only salvation is a 6600gt on order and awaiting arrival in two days!

scutler101
Nov 04, 2005, 07:24 AM
Hello

On the support site it shows the ini file on how to enable logging http://www.2kgames.com/civ4/support_logging.htm but above the logging command line (a couple of lines up) theres a line stateing Enable Nvidia PefHUD and is set to zero. Could someone try this? as i'm still waiting for my game.

Plume
Nov 04, 2005, 11:51 AM
Add one more bread only disappointed player...

GeForce4 MX 440 64meg
AMD Athlon 2600+, 512 megs

@Wilhelm: stop telling people to buy a new graphic card please. It says right on the box that's it should work. I had the black terrain at first so I downloaded the latest drivers and now I can see the terrain. But there doesn't seem to be any fix for the food-only-bug on a card that's supposed to be supported, hence it's a bug. I understand that a more recent card would probably solve the problem but I do think that in this case, the responsability lies with Firaxis (or T2K or whatever).

However, if they ever have the guts to say "ok sorry guys but you absolutely need a card with pixel shading" or "sorry, we looked at the problem and we can't solve it" then I'll buy a new card. But before spending 200-300$, I'll wait for the patch.

Heniu
Nov 04, 2005, 01:44 PM
The same problem... :/

Can anyone put the screen WITH hammers and commerce on this topic?

McM
Nov 05, 2005, 07:00 AM
I have the same problem - and I am yet another MX440 user. I also have a specific CTD when a wonder movie starts (although it did play one OK). Other than that the game is running without any problems.

Is it possible to turn off the wonder movies? (I may be being thick here)

[Edit] Hang on, have answered my own question - I edited the config to turn off the in-game movies, and it seems to have worked. Its not ideal but at least I can play whilst waiting for the patch (and maybe the new graphics card, come payday). Hope this helps someone else!

deleted_scenes
Nov 06, 2005, 04:36 AM
I'm not upset with Firaxis/T2K so much as I am with Nvidia for releasing such an inferior piece of hardware. The MX series are the worst cards on the market, in my opinion. Why release a product that is actually a giant step backwards in terms of capability and compatability? I was stupid/unlucky enough to purchase one when I bought my first PC and it has been nothing but trouble for me ever since. If I had a dime for every game I couldn't play because of this card... Deus Ex 2, Battlefield 2, Brothers in Arms, Star Wars Battlefront 2, F.E.A.R.... They have to specifically point out on the boxes of most recent games that the MX 440 is not compatible. And it's the only one. The only card that warrants such a warning. The older Geforce cards work just fine, but not the MX. Any product this bad at doing its job should be recalled. Am I right?

Boxfish
Nov 06, 2005, 11:30 AM
Hello
Add another hammer and commerce -starved MX440 user to the civ universe. hope they fix these bugs soon.

Renata
Nov 06, 2005, 03:07 PM
MX420 here. I decided to just automate my workers for now; that way I don't have to bother with clicking all over the place trying to figure out what the tiles actually yield. :)

Claudia
Nov 06, 2005, 03:44 PM
I'm in the same toast-only boat as most of you, but I have the fog-of-war and related bugs as well. And yes, I have an ATI Mobility Radeon 7500.

mash
Nov 07, 2005, 02:29 AM
Take2 tech support finally replied to my email. They requested I send them a DxDiag.txt so that they can look in detail at my setup. hopefully they will reply soon.

angeleyes
Nov 07, 2005, 09:02 AM
Not only i cannot see hammers and gold, but i can also see the healthbar
of the units through the city-screen (not the units self). Is this common
to everybody with the only-food problem ??

vonrobbobob
Nov 07, 2005, 01:25 PM
I started out with the infuriating "Dark Territory" problem which I think is the only thread that has more posts than this one, and yes, I have an Nvidia GForce card as well.

I went to the Nvidia website, updated the drivers, and then it shifted to the "renderer" error, also posted.

I uninstalled, then reinstalled Civ IV and then on startup I got a system below minimum requirements warning... BUT it runs, only with the only seeing food problem everyone else has...

denze
Nov 07, 2005, 05:27 PM
For what it is worth....

I've gotten some response from Firaxis.

"You've got an issue with only food showing up, correct?

How did you work around your 'cheshire cat' and black terrain problems? I am going to make sure we cover as much as we can (up to the point where we write new drivers for video cards and rewrite the Gamebyro engine which renders the game).

~T"

and

"Just sent a huge list onto the guys to make sure they know what people are having problems with out there. This issue was number 1.

We had a full compat run and never saw this issue, using latest drivers. This is really weird and what's worse is no current work around. Yeah, I'll make sure it is on top of their current plate.

~T"

General_W
Nov 07, 2005, 05:53 PM
So - I've got good news, and I've got bad news...

Yeah, I'll make sure it is on top of their current plate. Goodnews! This is getting some attention!

We had a full compat run and never saw this issue, using latest drivers. This is really weird and what's worse is no current work around. Bad news!

Oh well - let's hope they fix it and I don't have to buy a different video card. I'm already too addicted to give this game up.

Edit: Thanks for the update denze!

Quentin
Nov 07, 2005, 09:24 PM
128MB GeForce 4 MX440 (AGP8X) with the only food and the show-through river problems also. Runs rather smooth in all other areas AFAIK. Only played for 1+ hours so far and don't find it irritating. I may after some more hours of play though, but I don't see that happening. I would however like this to be corrected if possible.

ClamBoy
Nov 08, 2005, 09:22 AM
Nvidia GEForce MX420. Same problem here. Bread only.

I have the same card. The only time this happens for me is when a Settler is the active unit. Everything else is fine.

I'm on an Athlon 1600+, 256 MB of RAM and the GeForce MX 420 with 64 MB of RAM. When I originally installed, I had the black terrain, bread bug and serious disk thrashing (I expected that). I added another 512 MB and updated the video drivers to 81.85 (I think that's the version ... at work, can't look) and things are running pretty well at 1280x1024. I've had a few lock ups, but I'm only on my first game and it's only 1540 AD... I imagine the slow downs are coming.

denze
Nov 08, 2005, 11:48 AM
More from Firaxis.

"I can repro the Food Yield Only problem and the Sound Skipping during Movies problem on my minspec. We are working on those issues today.


That is pulled directly from an email I received from the lead programmer.
~T"

Roland Johansen
Nov 08, 2005, 02:00 PM
More from Firaxis.

"I can repro the Food Yield Only problem and the Sound Skipping during Movies problem on my minspec. We are working on those issues today.


That is pulled directly from an email I received from the lead programmer.
~T"

Thank you for the information!

MajorDallas
Nov 08, 2005, 03:30 PM
GEForce 4 MX420 here.

I believe that the "food only" display problem is actually worse than is being discussed here. It is my belief and contention that when only two bread are being displayed in a tile, that is all that is being credited for that tile!

I've played through the game over a half dozen times now, with a full complement of buildings and improvements for nearly every city--and even with emphasizing food production none of my cities are getting a significant surplus of population (i.e., specialists). The most specialists I've seen in a city (not counting great persons whom I've assigned there) has been ~5. This seems really low to me.

Can anyone confirm this (or negate it, with a little bit of educating so that I can understand better what's happening)? Thanks.

Steve2000
Nov 08, 2005, 03:56 PM
GEForce 4 MX420 here.

I believe that the "food only" display problem is actually worse than is being discussed here. It is my belief and contention that when only two bread are being displayed in a tile, that is all that is being credited for that tile!


I do not think that is what is happening. I think it likely that if the hammers and coins are being cut off than a couple of food could be too. I haven't had any food production problems in my games - when you rollover the squares on the main map it has the correct number of food. Take a look at one of your cities - add up the icons you see and see if it is the same as the number of food shown at the top of the city screen.

Also - Denze thanks for the updates from Firaxis. When did you email them? - they haven't responded to my email yet. At least they are working on it. That second reply was much more encouraging... they have been able to reproduce the problem.

Edit - one more thing: just on a side note. I completely uninstalled the drivers for my MX440 - downloaded the newest one (again) and it didn't change anything. I also tried changing my screen resolution to every single possible one that my card and monitor could handle with no dice either. Just to be thorough I individidually adjusted every single graphic setting on the options menu as well. Nothing... So if you are reading this don't bother messing with stuff, lets just hope Take2/Firaxis comes up with a fix!

Renata
Nov 08, 2005, 05:00 PM
Remember a bread icon that looks like it has a "bite" taken out is 1 food and a whole solid piece of bread stands for 5 food.

I'm not sure this is actually still true in the released version of the game -- check out some of the screenshots in the succession games forum. I don't see anything that looks like a slice of bread with a bite taken out. On your main point there, though, I agree. I don't think a size-8 city could manage four specialists with only 2-food tiles, like I had in my first game. :)

Finally, there's something funky beyond only seeing food. Obviously, food past 2 is not shown, but it's more complicated than that -- I could swear I've seen tiles that shouldn't be producing any food at all still showing up as having food on them. Or one-food-tiles showing up as two.

So let's hope Firaxis really has gotten a handle on what's going on, because it's not as simple as just hammers and coins not being shown.

MajorDallas
Nov 08, 2005, 06:14 PM
...because it's not as simple as just hammers and coins not being shown.

What Renata said.

As I stated in an earlier post: late-game, tiles worked to the max, all food-enhancing improvements built, every avail tile being worked, and still the max number of specialists I've been able to have is ~5.

What are other people seeing in terms of max number of specialists?

Renata
Nov 08, 2005, 06:37 PM
Well, you'll note that I don't agree with you on your main point. It's the graphics that I think are messed up in a non-straightforward way, not the underlying tile production.

If you have unhappy or unhealthy citizens, that might be cutting into your available food and hence your specialist count. Just something to check out; I don't have any direct evidence yet from my current game.

Ragnoff
Nov 08, 2005, 08:21 PM
For me, what is happening is the number of bread icons represents how many DIFFERT things teh tile is producing. For instance a mined desert hill will always show 1 food (it only produces hammers). A grassland hill by a river shows 3 food (it produces food, hammers and coins) all the water squares show 2 food (the produce food and coins).

Others may want to check, but i think that what we are seeing is a representation of how many of the three kinds of resources are present, not how munch of each type.

denze
Nov 09, 2005, 08:50 AM
Also - Denze thanks for the updates from Firaxis. When did you email them? - they haven't responded to my email yet. At least they are working on it. That second reply was much more encouraging... they have been able to reproduce the problem.

I left a message on Firaxis' Game Feedback Form on their website a day after the game was released. They contacted me last week to get a copy of my DxDiag.txt file and to describe the problems, and this week a different company rep has been talking to me about the problems and he has been nice enough to keep me informed of the progress.

Barak
Nov 10, 2005, 08:56 AM
Having the same issue with a nVidia GeForce4 MX 440 SE card that is several years old with an older dirver. This is really the only issue I have ben having with the game (well, other than the memory leaking issue and the choppy graphics on in game movies).

Steve2000
Nov 10, 2005, 08:30 PM
For me, what is happening is the number of bread icons represents how many DIFFERT things teh tile is producing. For instance a mined desert hill will always show 1 food (it only produces hammers). A grassland hill by a river shows 3 food (it produces food, hammers and coins) all the water squares show 2 food (the produce food and coins).

Others may want to check, but i think that what we are seeing is a representation of how many of the three kinds of resources are present, not how munch of each type.

This is a very interesting hypothesis. I will get to my feeling on it in a moment.

Here is what I have noticed: I went into one of my cities and saw that it is producing 29 food, and 10 shields. I made a note of which tiles it was working, and I manually counted the number of food and shields, and it added up exactly to 29 food, 10 shields. So that should dispel the worry that you aren't getting the correct counts. I repeated this on every city in my game (8 cities) with each one counting up correctly.

Next interesting point. While doing this I noticed that some of the bread icons are bigger than others. The connection is if a city is working a tile, the bread icons show up bigger! Weird! If the city is not working the tile, they are smaller. Try it out it is true.

Last weird point. I have seen what Ragnoff mentions to an extent - tiles that ONLY produce food had one bread icon, while tiles that produced BOTH food and hammers showed two bread icons.

Tulkas12
Nov 11, 2005, 01:21 PM
+1 Same issue here...

Beyond the boot up issues I had and maybe this memory leak ppl are speaking of, this is my only issue....

geforce 2 btw...

spiralx
Nov 12, 2005, 12:52 PM
For me in yield display plains have two pieces of bread on them, grasslands only one... surely the opposite to how it should be?

duffy22
Nov 13, 2005, 08:49 AM
ne1 know when it will be fixed?

BeefontheBone
Nov 13, 2005, 09:04 AM
Next interesting point. While doing this I noticed that some of the bread icons are bigger than others. The connection is if a city is working a tile, the bread icons show up bigger! Weird! If the city is not working the tile, they are smaller. Try it out it is true.

That's not weird, that's deliberate - the small ones are potential resources (with current tile improvements, obviously), the large ones actual resources you're making use of - this isn't part of your problem, it's also true when the 3 different icons are displaying properly.

Steve2000
Nov 13, 2005, 09:43 PM
That's not weird, that's deliberate - the small ones are potential resources (with current tile improvements, obviously), the large ones actual resources you're making use of - this isn't part of your problem, it's also true when the 3 different icons are displaying properly.

I know it is not part of the problem - I thought it was just an interesting observation. Thanks for letting us know that this occurs when the icons are displaying properly - good to know that that part of the yield display isn't the problem. What I find interesting is how close it is to working correctly.

TSteamer
Nov 14, 2005, 09:14 PM
Me too:

NVIDIA GeForce4 440 Go Mobile on my Dell Inspiron 8200 laptop.

Me too:
NVIDIA GeForce 4 448 Go Mobile on my HP zd7010us laptop. I guess I am a die hard fan/optimist if I consider myself lucky to JUST have this bug and not the "cant play" or BSOD bugs.
:mischief:
-TSteamer
PS: Im only on page 3 of 7 in this board...hopefully by the time I get to the end, someone will have posted a fix!!

TSteamer
Nov 14, 2005, 09:20 PM
Well if you look at the posts in this thread, you'd see that almost all of you have something in common. You're pretty much all using Geforce 2 MX/MX 400 or similar cards. It looks pretty obvious to me that it's an issue with your video card. Why don't you just go out and get yourself a new one? It is getting rather ancient after all, in computer terms, and it won't cost that much to upgrade to something better.

Seriously?! :eek: That logic implies that its the consumers fault that hammers and coins dont display not the programmers. Its enough to pay $50ish bucks for a game that doesnt operate as advertised let alone buy another video card.

I forget who it was, but I will paraprhase the earlier poster who said something along the lines of "its not cutting edge video card technology to get a piece of toast to turn into a hammer"

-TSteamer

Pocket
Nov 15, 2005, 01:06 AM
Same problem here but Nvidia has released a new driver today. Tried it and still only bread :(

GenericKen
Nov 15, 2005, 01:47 AM
Add me to the fixed dark terrain & chershire cat -> only bread, yellow grasslands, black triangle water gang.

System stats in sig.

_V_
Nov 15, 2005, 08:03 AM
"
No hammers (MX440). Pretty much the only problem I've had along with tilted_axis CTDs, so it's not too bothering. I've gotten used to it, but I still hope it's patchable eventually

I think on a similar line, I don't see the ICBM mushroom cloud, either :nuke:

jened
Nov 15, 2005, 09:59 AM
come on firaxis! your silence is deafening!!!

j_buckingham80
Nov 15, 2005, 10:37 AM
This is the one issue I have had with Civ 4. At first, I didn't realize it was an issue (until I looked at my wife's computer which shows the hammers and coins).

It bugs me, but I can live with it for a little while. I suppose I'd rather just know if I should upgrade my video card or not. I'd hate to wait a month for a patch, to have it not fix the issue, and then buy the card, that gets me nowhere, but I'd hate to pay $100 for a newer video card to have a patch come out in a week and fix the problem.

Oh well, compared to some of the other problems people are having this is certainly workable. Creates a lot more trial and error when I'm moving citizens around, but fortunately the automatic governor seems to be doing okay, and I kind of know what to expect just from looking at the tile.

Oh well, here's hoping for a fix and soon.

RedWing19
Nov 15, 2005, 03:29 PM
I had this problem too, with MX440. Only food icons showed. Then I installed the new video card I got today, Gainward GeForce 6600, and the problem disappeared.

Only this time the game crashed after 2 turns (in the modern age), not to the desktop, but rebooting the computer. Despite the slowness of the older card, at least the game never crashed. Now it does. Argh !

captglasspac
Nov 15, 2005, 04:08 PM
Add me to the list of Toastonlyitis sufferers. While I was reading the thread, I was hoping for a happy ending, one final post that said "here's the link to the fix, guys"...but life sucks.

Steve2000
Nov 15, 2005, 06:38 PM
I had this problem too, with MX440. Only food icons showed. Then I installed the new video card I got today, Gainward GeForce 6600, and the problem disappeared.

Only this time the game crashed after 2 turns (in the modern age), not to the desktop, but rebooting the computer. Despite the slowness of the older card, at least the game never crashed. Now it does. Argh !

I think this is the silver lining for all us "toast only" sufferers. The more powerful card seem to be having the "serious" issues. I read a thread with someone who had 1GB of RAM, a 3 GHz CPU, and a kickin' video card who has tons of slow-downs, CTDs, and barely can play. Our weak little MX cards seem to be playing fine - just don't show hammers. I have not had one single crash. So weird - but it is a cruel world.

I am sorry that your game is crashing RedWing - but you could alwasy reinstall your old MX440! We will welcome you back and won't even give you a hard time for trying to jump off the bandwagon:)

RedWing19
Nov 15, 2005, 07:42 PM
I think this is the silver lining for all us "toast only" sufferers. The more powerful card seem to be having the "serious" issues. I read a thread with someone who had 1GB of RAM, a 3 GHz CPU, and a kickin' video card who has tons of slow-downs, CTDs, and barely can play. Our weak little MX cards seem to be playing fine - just don't show hammers. I have not had one single crash. So weird - but it is a cruel world.

I am sorry that your game is crashing RedWing - but you could alwasy reinstall your old MX440! We will welcome you back and won't even give you a hard time for trying to jump off the bandwagon:)

:lol: I was going to upgrade in any case. I've been meaning to upgrade my video card for a better part of a year. It was the last piece of hardware I had to upgrade.

I don't know if this is a (semi-)permanent solution, but after deleting the contents of the cache folder, I played for about two hours without any problems. I'll see tomorrow how long the game holds up without crashes. So far the first crash has been the only crash.

I really hope Firaxis will fix this thing.

Sk0pe
Nov 15, 2005, 08:55 PM
I also have a GF4 MX440, and have been experiencing multiple problems, including food only yield, flood-plains always visible, MASSIVE amounts of drive activity, extraordinarily low frame rates, texture loss, CTD, computer restarts... the list goes on.

A mate of mine had a GF4 Ti 4200 with 128MB sitting in a drawer, unused. So, last night I grabbed it and replaced my tired old MX440.

The game is now playable. I have no issues with the game whatsoever (except for the occasionally choppy wonder movies - nothing a quick press of the "Esc" key doesn't fix). Constantly good frame rate, no texture problems, even the time between turns is significantly lower (yes I know this does not really make sense, but I tried it on several savegames and the difference is quite apparent). Drive churn has gone too.

I am using the latest Omega drivers, as I was for the MX440. All this makes me think that the biggest mistake from Take2 was incorrect System requirements. Honestly, the difference is incredible - and they're the same family of cards! (By family I mean GeForce 4.)

I am planning on acquiring a GF FX 6200 now. The Ti4200 can go home when that comes in, although my mate has offered it to me at $AU25, which is worth it to get Civ4 working like this. Hmmmm...

Roetghoer
Nov 17, 2005, 08:53 AM
Nvidia Geforce4 MX 440 64MB
driver version 6.14.0010.8194 (eng)

and having same problems as stated by many,

1.visibility of floodplains through undiscovered terrain
2.invisibility of hammers and commerce
3.sometimes map goes black in some parts
4.sometimes undiscovered terrain will temporarily be visible from certain viewpoints, to the left or right side of a vertical line on the screen
5.sometimes a 3D vertical plain of a beige color appears (virtually shooting up towards your face), it reacts to scrollmovements and i can change my viewpoint on it, clearly a driver problem.

And i'm still in the process of tweaking my pc to perform better at the game.
1800+ AMD using 768MB and an audigy card

I've set the Page file size to 1500 min 2500max because i noticed a large pagefiling increase during the game. I dislike standard size games or smaller and mostly play huge or terra (extra large!!) maps which of course adds to the problem.

Anyway, the thread clearly specifies problems with the Geforce4 MX 440,
so i don't feel lonely in this:rolleyes:

chiefcommander
Nov 17, 2005, 09:10 AM
I've got a NVIDIA GeForce4 420 Go (32MB!!!) with driver version 77.56 (as a newer one made my system hangup, bluescreen when booting))

I have the problem with the invisibility of hammers and commerce, too.

The comment "There were also a number of video card specific fixes." in the patch announcement gives me hope that the patch might fix our problem...

Juliusan
Nov 18, 2005, 02:58 AM
My NVIDIA GeForce4 420 does that too...
I cann't see hammers or coins and my starting video and some wonder movies stutters a bit...

Barak
Nov 18, 2005, 07:05 AM
How do you clear out the game cache?

Juliusan
Nov 18, 2005, 07:57 AM
How do you clear out the game cache?

Just delete folder C:\Documents and Settings\<USERNAME>\Application Data\My Games\Civilization IV\cache (For Win 2k and Xp).
By the way, if it is not there, it might be hidden... Than you'll have to go to Tools in MS Explorer menu, hit "Folder options" and select View tab. Then check that radio button "Show hidden files" is selected.

BF_Sweden
Nov 18, 2005, 09:07 AM
When I press the yield button I dont see anything. Dont know if anyone else have the same problem but I think its a bug.

Eastian
Nov 18, 2005, 09:29 AM
Got same issues as Roetghoer, same video card. Hope the patch will resolve this...

Juliusan
Nov 23, 2005, 03:23 AM
I heard that the patch (which came out yesterday, but now is taken out and being tested) fixes this issue. Can anybody confirm that?

highstreet
Nov 23, 2005, 05:02 PM
I heard that the patch (which came out yesterday, but now is taken out and being tested) fixes this issue. Can anybody confirm that?

Confirmed!! Now I can see the hammers and coins too. I couldn't be happier about this. :)

MattJek
Nov 23, 2005, 05:23 PM
Confirmed!! Now I can see the hammers and coins too. I couldn't be happier about this. :)

Sweet, what a relief.... I dont have the patch yet. Im waiting to make sure its works 100%. (ive read there is still some errors in it)

Robi D
Nov 23, 2005, 09:55 PM
Confirmed!! Now I can see the hammers and coins too. I couldn't be happier about this. :)


Same here, just downloaded the patch and i can see hammers and coins[party]

The game also runs smoother but the movies are still a little jumpy but i can live with that:D

Eastian
Nov 23, 2005, 10:14 PM
Same here!!!

playshogi
Nov 23, 2005, 10:53 PM
Yes, you can now see the coins and hammers. However, you can also see the floodplain graphic through the fog, too. Maybe, somebody could just mod the floodplain graphic to fix this?

104968

angeleyes
Nov 24, 2005, 03:07 AM
I wonder if this is a bug or a feature. I've always thought that, because the
mini map is not centered, the designers wanted to give you a clue where to
go....

Asperge

Berry
Nov 24, 2005, 03:44 AM
I hope the patch will fix the coin- and hammerproblem for me to. The floodthing isn't such a big deal.
I will install it later this day.

Roland Johansen
Nov 24, 2005, 07:02 AM
The patch fixed the commerce/hammer problem for me:

Nvidia geforce 2 MX/MX 400 (64MB), 1600Mhz, 512 MB Memory.

Good luck for the rest of you!

JCricket
Nov 24, 2005, 08:01 AM
Yep, add another happy owner of the MX440 to your list :king:
At last have my precious hammers and coins just where they suppose to be :crazyeye:

MattJek
Nov 24, 2005, 02:42 PM
Patch fixed the problem for me too.... but the floodplain problem still exits.

Juliusan
Nov 25, 2005, 12:54 AM
Ok. The patch reveals hammers and coins and displays bread correctly, but now intro movie stutters a lot. It was just sound which was annoying before and now both sound and video stutters badly. On the other hand I haven't had chance to watch any wonder movie - I hope they are not affected... Either way, to see hammers and coins without movies is better than watching perfect movies and those irritating two bread peaces everywhere... Does anyone has the same problem? :)

Juliusan
Nov 25, 2005, 02:16 AM
Ok. The patch reveals hammers and coins and displays bread correctly, but now intro movie stutters a lot. It was just sound which was annoying before and now both sound and video stutters badly. On the other hand I haven't had chance to watch any wonder movie - I hope they are not affected... Either way, to see hammers and coins without movies is better than watching perfect movies and those irritating two bread peaces everywhere... Does anyone has the same problem? :)

Thyrwyn
Nov 25, 2005, 07:39 AM
Fixed mine, too! WooHooo!

Isak
Nov 25, 2005, 08:03 AM
Ok. The patch reveals hammers and coins and displays bread correctly, but now intro movie stutters a lot. It was just sound which was annoying before and now both sound and video stutters badly. On the other hand I haven't had chance to watch any wonder movie - I hope they are not affected... Either way, to see hammers and coins without movies is better than watching perfect movies and those irritating two bread peaces everywhere... Does anyone has the same problem? :)

Try setting the BinkNoSkip option in the Config file to '1'. That should stop the stuttering, but might put a bit more strain on the system. It fixed my stuttering videos problem without any noticeable sideeffects though. :)

MattJek
Nov 25, 2005, 08:49 AM
Ok. The patch reveals hammers and coins and displays bread correctly, but now intro movie stutters a lot. It was just sound which was annoying before and now both sound and video stutters badly. On the other hand I haven't had chance to watch any wonder movie - I hope they are not affected... Either way, to see hammers and coins without movies is better than watching perfect movies and those irritating two bread peaces everywhere... Does anyone has the same problem? :)

I had a total system crash on a wonder movie...I reloaded the game, completed the wonder again and it worked fine the second time... I never had a crash on wonder movie before the patch

Quentin
Nov 25, 2005, 10:05 PM
Patch fixed the yield display for me too - GeForce 4MX 440. Game seems to be slightly slower for me post-patch, and the intro movie stutters. Pre-patch there was almost no stuttering, the stuttering was negligible if there was any. Well, at least I can skip the intro movie :) Yay for hammers and coins.

[conspiracy theory]What if they disabled the hammers and coins deliberately for some people so that we'd appreciate the hammers more? :hmm:[/conspiracy theory] :joke:

Cube4
Nov 26, 2005, 03:54 PM
If you set the resolution of the game to 1024 x 768 the Intro movie works perfectly, and if you set it 1152 x 864, they run ok, but stutter somewhat. The movies worked fine for me when I installed the patch and cleared the cache, but I set my resolution to 1200 x 1024 And the movies stuttered badly the next time I Played. I tried all the changes that were recommended by firaxis, I set the binks to 16 bit, set it so that it skips frames, and other things, and it still stuttered. It wasn't until I started lowering the resolution, that the movies worked.

I also got the hammers and coins to display.

Steve2000
Nov 27, 2005, 12:56 PM
Patch fixed the hammers/coins for me too. It also fixed the intro movie and wonder movie stuttering.

I still have the floodplains bug.

New problem is that sometimes wonder movies were crashing the game - complete CTD and it disrupted my windows display settings (i.e. changed the resolution of my display to 800x600 16bit color - and I was in 1024x768 32 bit color before starting Civ). I had to reboot. I updated drivers to 81.94 and this hasn't happened again - but I will have to play some more to see if it happens. I will update if it does.

Admiral8Q
Jan 10, 2006, 05:54 PM
Man, I read through all this thread! :crazyeye:

But with 1.52 the toast is toast I can see hammers and money, as Leonard Nimoy, A.K.A. Spock sais: http://admiral8q.onestop.net/hammer.mp3

Rebelo
Oct 05, 2008, 01:40 AM
I have the current patch for Beyond the Sword, but I dont have any patches for Civ4, because I reinstalled the whole thing. I can only see Toast, no Hammers. I'm hoping the patch for Civ4 solves my problem.

By the way, pathing from inside the Civ program seems to suck. I have to download it from the net and then apply the patch.

ori
Oct 10, 2008, 09:57 AM
:hmm:
did you uninstall civ4 after installing bts? that would screw things up badly - or did you reinstall the whole thing - if so civ4 would be patched by bts during instal. and yes the ingame patcher is dead.