View Full Version : Very annoying hotseat bug


WildFire
Oct 26, 2005, 11:38 PM
After my brother researched Alphabet, he attempted to trade technologies with me. He is player #1 and I am #8. We figured out that only he could offer trades and whenever I tried to add a technology of mine, it would void the trade and the tech would go into the "offer" part of the trading screen and then go back up within a second.

Basically, it didn't work. I'm assuming it's because he's player 1 and his turn is already past so he can't accept the trade.

BUT

We played a turn where he didn't offer a trade, but I did... or tried anyway. It didn't even let me offer a trade, kept saying he couldn't accept.

If I'm over looking something here, please tell me because if this is actually a bug, I have NO CLUE how firaxis/beta testers could over look this.

Chieftess
Oct 26, 2005, 11:39 PM
Do you have the tech to enable tech trading?

WildFire
Oct 26, 2005, 11:41 PM
Yeah, he got alphabet.

Chieftess
Oct 26, 2005, 11:45 PM
Upload your save just before the trade, and I'll move this to the bug reports thread.

LordO
Oct 26, 2005, 11:48 PM
well man i'd say you need to research alphabet too .. its like .. if you NEED alphabet to trade tech .. it means u need it to write the tech and stuff to give it to ur friend .. but what use is it if you cant read it ???

there you go .. try research alphabet too and it should work

WildFire
Oct 26, 2005, 11:50 PM
Upload your save just before the trade, and I'll move this to the bug reports thread.

Abyss BC-2080.Civ4SavedGame

it won't let me upload this...

Chieftess
Oct 26, 2005, 11:51 PM
Abyss BC-2080.Civ4SavedGame

it won't let me upload this...

Zip it instead. :)

WildFire
Oct 26, 2005, 11:51 PM
well man i'd say you need to research alphabet too .. its like .. if you NEED alphabet to trade tech .. it means u need it to write the tech and stuff to give it to ur friend .. but what use is it if you cant read it ???

there you go .. try research alphabet too and it should work

we both have alphabet and i still can't trade techs to him..

read 1st post please

WildFire
Oct 26, 2005, 11:54 PM
here it is, have fun...

WildFire
Oct 26, 2005, 11:55 PM
i'm pretty sure this is before one of the trades, if not just play as both civs until you research a tech and try to trade it :)

dannyevilcat
Oct 27, 2005, 05:28 PM
I can't trade in hotseat either. I've got Alphabet, and I can trade with the other civs, but whenever I try to trade with my roommate, he can't offer anything. His trade offers are booted from the table. It's the exact same issue as WildFire's actually.

dannyevilcat
Oct 28, 2005, 12:19 AM
I've been playing around with this most of the day, testing with 3 human player hotseat on a tiny map starting in the medieval period... and nobody can trade techs or cities to player 1, period.

I've tried retiring player 1 immediately, and putting it under AI control (thinking possibly it could be a workaround), but the other players can't trade to that AI either. I might have accepted that AI in slot 1 is going to suck and used it as a workaround anyway, but then I noticed that while human players 2 and 3 can trade techs and cities, they can't trade gold. It's like the exact opposite of the original problem.

WildFire
Oct 28, 2005, 03:24 AM
Being able to trade techs is still better then nothing :\

dannyevilcat
Oct 28, 2005, 06:15 PM
Here is the summary, in a Chieftess-friendly format... seriously, this bug sucks.

Hotseat trade bug

1.Load a Hotseat game (for testing, you can try starting on a Tiny map and start in an age where everyone already has alphabet, like the medieval age.)
2.Using any player except player 1, try to trade techs/cities/open borders with Player 1.

Player 1 can offer trades to the other players, but during their turns, the other players can't offer anything back to player 1.
They can't give away items to player 1 for free either. Player 1 is able to give away techs, however.

Anything they put on the table is cleared off right away.

The one exception is gold, which the other players apparently can offer player 1.

However, I also tested a three player hotseat game where I retired player 1, giving him to the AI, and using player 2 and 3. After doing so, neither player 2 or 3 can properly trade with an AI player 1 either. I also noticed that players 2 and 3 could only trade techs/cities/open borders between them, but they can't trade gold (basically, the opposite problem)

Chieftess
Oct 28, 2005, 08:04 PM
Here is the summary, in a Chieftess-friendly format...


:lol: It's actually standard Quality Assurance form.

cobaltgrc
Oct 28, 2005, 10:27 PM
I have this same problem and it makes me really sad.

cobaltgrc
Oct 29, 2005, 07:06 PM
this seems like a pretty important bug, are more people having this problem?

WildFire
Oct 30, 2005, 12:56 AM
this seems like a pretty important bug, are more people having this problem?

I'd assume so.

Gromma
Oct 30, 2005, 05:44 AM
I took the advice of retiring player 1 (so it will become AI) to eliminate the problem and instead playing 2 and 3 human. It seemed to work fine - and i figured I could live with no goldtrading allowed. However once goldtrading is discovered it works! But then you can't trade anything else!

It seems you can only trade gold or other things. However since goldtrading seems to be activated upon discovery of currency there is impossible to start to play earlier then in the medieval ages if one wants to be able to trade other things.

Maybe this problem will be eliminated if one ALSO drops player 2?

EDIT:

I've looked in to this bit more. Apparently i was wrong. It is not the fact that you discover gold trading that makes it switch from trading everything but gold to trading only gold. It's the fact that after you load a game you will always be player 1 and player 2 no matter what. And the bug will be there.

Therefore it will work if you do this:

Assign player 1 human
Assign the hotseat players to any but 2.
Retire player 1 at start.

Then you can trade everything but gold. But if you exit the game and then load it in again it wont work.

Unregister
Oct 30, 2005, 01:24 PM
How can a bug like this be overlooked while testing the game? Seems pretty important if someone can't trade..


Has anyone figured out a way to fix it yet? if so PLEASE post here.

Colonel Kraken
Oct 30, 2005, 05:55 PM
Danny explained the problem perfectly. I am not able to conduct diplomacy with my wife (the other hotseat player)!


Some small bugs can be looked over, but this is a disgustingly glaring problem! Did no one play hotseat in play testing? :rolleyes:

Klyde182
Oct 31, 2005, 12:03 AM
my friend and i have been playing hot seat and discovered a problem....
myself as player 1....Peter the Great
my freind as player 2......Kubli Khan
and 8 AI civs
now the problem is....when it comes to "Trading anything" between player1 & player2!!!!!
player1 can trade with player2 anything (of course have learned the needed tech to do so) but here's the butt!!!!.....player2 to cannot trade anything back to player1!!!!!!!
in order to trade anything pplayer one makes a trade offer to player2....when player2 receives the trade offer from player1, player2 can only click on "make offer button, thus turning the button to retrack offer " . clicking on any other button cancels the deal...if i click on say- a tech or resource to trade with player1 in exchange for player1's offering, then the item appears in the "you offer" window for a second, then "they accept" changes to "they do not accept" and the whole deal is deal is ruined and has to be re- initiated again!
in other words- player1 can give player2 anything....butt player2 can not give anything to player1.....
I agree with the Col. i think somebody really, really Srewed the pooch on this one!!!!!!!!!!:goodjob:

Gromma
Oct 31, 2005, 02:23 PM
I think it's time to summarize so that others can find out what to do with this problem.

1.) Player 1 can always give techs/resources and everything - except gold - to player 2.
2.) Player cannot give anything to player 1.

However player 3 and 4 can successfully trade everything but gold to each other. Thus you can work around this if you assign player 1 as a human player and player 2 as AI. Then you assign 3 and 4 etc as human depending on how many who play. When you enter the game choose retire so that player 1 will taken over by AI. Voila - you can play the others and trading works (except gold).

However if you save and load the game will then reassign the civilizations so that the humans are played by player 1 and 2. Then you cannot trade anything BUT gold. The reverse problem that is.

The conclusion is that you can play Hotseat and trade everything but gold. But you cannot save and turn the game off and then load it again.


Another soulution is if If you want to play team games. Then you can use the team game option and then you will automaticly share science etc with your teammate so that diplomacy isnt needed. However - you will still not be able to trade resources.

LeConquerant
Oct 31, 2005, 02:59 PM
hello, got same problem too (on the European version).
It is a nasty bug.

snarko
Nov 03, 2005, 08:02 AM
To fix the rearanging players when you load a game you could have player 1 have a city and build nothing but (defensive) troops... but now we're getting into complicated, timeconsuming workarounds :/

jened
Nov 04, 2005, 03:37 PM
my inlaws are having this problem too. one can trade to another, but not vice versa. this is a showstopping defect.

player1 fanatic
Nov 05, 2005, 08:07 AM
Yep, this bug is nasty.
I just discovered when I played a nice Hotseat game with brother.

This bug is unbeliveably annoying.
It almost destroys Hotseat MP experience (does it exist in PBEM too?)

Firaxis, this requires a hotfix, not a patch!!!

sharence
Nov 15, 2005, 06:13 PM
Just joined the forum looking for a solution to this exact problem. Does anyone know of a fix or patch?

player1 fanatic
Nov 16, 2005, 12:28 AM
Tough luck.
We are all waiting for official patch that could solve this problem.

cubsaver
Oct 01, 2006, 07:38 AM
Exactly the same problem for me and my wife - she can trade me, but I can't trade to her...

Firaxis - get us a fix for this!!!

ggganz
Oct 01, 2006, 07:14 PM
First link in my sig.

cubsaver
Oct 01, 2006, 07:35 PM
First link in my sig.

Thank you - I went there and wrote a nice note about how we need a fix for this problem.

Cub

alexman
Oct 02, 2006, 09:10 AM
cubsaver, have you installed the latest patch?

cubsaver
Oct 02, 2006, 10:46 AM
cubsaver, have you installed the latest patch?

Well, I tried dowloading and installing patch 1.61 - but it keeps telling me all kinds of things about the Chinese leader and Utopia, and refusing to load anything but Random games so I uninstalled it and went back to the Original no-patched game.

Cub

alexman
Oct 02, 2006, 10:49 AM
I strongly suggest you try again to patch your game. This issue, and countless others, have been fixed in the patch.

cubsaver
Oct 02, 2006, 02:00 PM
I strongly suggest you try again to patch your game. This issue, and countless others, have been fixed in the patch.


It's fixed. Even the annoying Hot-Seat Bug, that's been driving me and my wife furious...:gripe: :wallbash:

I deleted anything [civ4] on my PC and then re-installed the game and instead of unzipping and installing the .zipfile from [civ4] Official Site, I let the GAME update through the Update Link IN-GAME - that worked, without having to shut down my firewall - I just instructed my firewall to allow the download at that time.

Then I test played Hot-Seat starting in Renaisance - to be able to do all the :traderoute: - worked just fine, and no "incorrect-messages" - everything loaded just fine.:woohoo:

:thanx: for helping out - it pushed me in the right direction. :thumbsup: :worship: