View Full Version : Tutorial Bug List


Warlord Sam
Oct 27, 2005, 07:11 PM
Unable to build a quarry or forest, in spite of having all the necessary requirements to do so.

1. Load the tutorial.
2. Advance until Sid asks you to build a ____ with your worker.
3. Select worker unit.

When I hold my mouse over the proper "build" button, i.e. "build farm" or "build quarry", the button is greyed out, in spite of my having all the requirements necessary to perform that action. Clicking on it does nothing. The button should be not-greyed-out, but glowing blue. Reloading asaved version of the tutorial will fix this, but then we run into another bug.

1. From the tutorial, save your game.
2. Exit the tutorial, and then load the saved game of the tutorial.
3. Click the red button that ends your turn, or press enter if you have no further actions available.

Doing this creates an automatic conquest victory condition.

Chieftess
Oct 27, 2005, 07:27 PM
If you can, post a save of where it's saying that. (I'm not sure if the save will save the progress of the tutorial, though).

BrandonIT
Oct 27, 2005, 09:45 PM
Sid stops responding at "Double-click City to Change Tile Citizen Works"

Another bug that both I and my friend have experienced during our first time through the tutorial.

Proceed until Sid asks you to double-click the city to open the City Information screen so you can change which tile your citizen is working.

When we double-clicked the city, the city opened but Sid would not continue. We tried ESC'ing out of the city screen, re-opening it, ending our turn, nothing.

Solution:
Eventually I was able to get it to continue by double-clicking the city to open the City Information screen, THEN double-click the city icon in the middle of the city tiles map. I exited out of the city information screen and Sid continued.

Warlord Sam
Oct 28, 2005, 09:57 AM
Brandon, I had a similar problem. I was able to solve it by double clicking on the city graphic itself, from the main map, rather than on the bar where it lists the city's name and status. Still a bug imo, but a relatively easy work-around, hopefully.