View Full Version : Culture Bombs


analyst
Oct 27, 2005, 11:23 PM
Has anyone used their Great Artists to make last minute territory grabs?
I find that saving a few of those up, creating a new city, and then having the artist create a great work in the city immediately is a GREAT strategy. I was astounded at just how big my city borders got from litterally 0 culture to 4000 culture in the blink of an eye.

I almost felt bad for ripping all of that territory from the (relatively close) AI cities.

It's also great to use when you're conquering a city on the border of another AI territory - it helps ensure that they don't just slip a few settlers in to the culture void that develops after you conquer the city. Now if you could just do something about the 4 or so turns of resistance :P

ainwood
Oct 27, 2005, 11:35 PM
Yep - its a great strategy. Can be useful for nabbing resources off them too.

ALso - the higher culture increases the defence of the city.

Khaim
Oct 28, 2005, 07:41 AM
If you're conquering someone, it's probably better to just drop the bomb in the newly-taken city. It should quell the resistence immediately, as well as give you huge borders and defense bonuses.

Trexpack
Oct 28, 2005, 08:17 AM
Been playin through my first game. On continent with 2 other civs. Friends with Mussa(sp?), who is on the other side of the continent, and poor little Isabella of Spain is caught between us. I managed to pop 2 great artists and I put them both in my closest border city with spain, popped great works from each. Tis a thing of beauty. Its a classic squeeze play and one of her cities is in revolt already. If I get another great artist, you guessed it, BOOM!

Uty
Oct 28, 2005, 08:46 AM
I've been trying to get a cultural victory so I rig my civilization not to get any great people before I have theatres (i.e. wait for a later religion) and I use the artists in my three "main" cities.

huang di
Oct 28, 2005, 08:51 AM
Do you notice if the AI gets upset at culture bombs? I've only noticed the "our close borders" -1 reaction, but nothing else. Does getting a city to riot/flip cause any extra ill-will?

kromm20
Oct 28, 2005, 09:03 AM
NO it dosn't cause any ill will as I have had a border city flip to me before. when it did I was a little concerned because I was trying to keep a good relation with that civ(for the time being, LOL). NO negatives appeared as a result.
I haven't set myslef up to test this yet, but I read in the manual that newly captured cities still in resistance cannot gain culture until it is quelled. If you culture bomb a city in resistance, does it work? Curious....

elderotter
Oct 28, 2005, 10:01 AM
The aztec have a city in my territory - completed surrounded. This city was growing - a few culture bombs and wonders stopped that that city has only 1 tile now..the one it sits on. It had a revolution too but didnt come over to my side.

Stuporstar
Oct 28, 2005, 10:06 AM
This tactic is awesome. I had two of my best cities on the borders with Saladin and just culture bombed the hell out of them. I used all my great artists and built most of my wonders in those two cities. By the time I got to needing coal, the only one on my continent was right on the edge of his territory. His city flipped a few turns later. I got the coal, and a pretty decent city too. :goodjob:

It probably also helps that I have emancipation and he doesn't.

I wonder if you can culture flip a barbarian city.

CornMaster
Oct 28, 2005, 11:01 AM
Since I don't have the game yet...

Does the AI uses these culture bombs?
Because if they do...then I think I'll hate the feature because it would rot to loose a bunch of new cities so easily. And if they don't....well then it's completely unfair that I can do something so powerful that they can't.

All and all...I dislike culture flipping anyway....so I'll probably not like this feature.

Tribulus
Oct 29, 2005, 03:16 PM
Since I don't have the game yet...

Does the AI uses these culture bombs?
Because if they do...then I think I'll hate the feature because it would rot to loose a bunch of new cities so easily. And if they don't....well then it's completely unfair that I can do something so powerful that they can't.

All and all...I dislike culture flipping anyway....so I'll probably not like this feature.

Luckily you can turn this feature off if you don't like it.

Shillen
Oct 29, 2005, 07:25 PM
It's really hard to flip anything but trash cities. This is a screenshot from my recent Prince game:

http://www.civfanatics.net/uploads10/flips_shillen.JPG

Those Roman cities were like that for the vast majority of the game (hundreds of turns) and never flipped.

ritterpa
Oct 30, 2005, 12:32 AM
Question:

Does having higher culture help, even if that higher culture doesn't result in a border increase? So if a city is like 5000/10000, and you culture bomb it to 9000, does that itself make the other city more likely to flip, or does it only help when the borders actually expand?

DesertWolf
Oct 30, 2005, 10:39 AM
If you're conquering someone, it's probably better to just drop the bomb in the newly-taken city. It should quell the resistence immediately, as well as give you huge borders and defense bonuses.

thats a good strategy, i currently use myself in a war - i conquer big cities and drop immediatelly a culture bomb to get rid of the anarchy and beeing able to produce immediatelly new units for defence/attack :)

somehow converting doesn't work (one of my conquered cities, where i haven't done tat tactics due to lac of great artists, is totally surrounded by another civilization and also one other british city is enclosed by two of mine for quite some time and have still the original nationality)

Jaca
Oct 30, 2005, 12:17 PM
I haven't set myslef up to test this yet, but I read in the manual that newly captured cities still in resistance cannot gain culture until it is quelled. If you culture bomb a city in resistance, does it work? Curious....
Haven't got the game yet myself, but this seems like a good comment to me! I would find it unnatural if you can't build anything nor creating culture in a city that is still in resistance, but you could activate the Great Artist to create a great work and solve it all at once.

Regards,
Jaca

Khaim
Oct 30, 2005, 12:19 PM
Since I don't have the game yet...

Does the AI uses these culture bombs?
Because if they do...then I think I'll hate the feature because it would rot to loose a bunch of new cities so easily. And if they don't....well then it's completely unfair that I can do something so powerful that they can't.

All and all...I dislike culture flipping anyway....so I'll probably not like this feature.

I'm pretty sure the AI will use them, although I doubt it'll use them effectively.

Also note that it's really really hard to flip cities now. Anything above about 500 culture is pretty much impossible to flip; see the screenshot above for an example. It will cause unhappiness issues, though.

basickillr
Oct 30, 2005, 12:52 PM
The AI uses them. I watched a Great Artist cross my empire and go to a city I had just culture bombed with a great artist and was limited to one tile. AI sent in a great artist and did the same thing right back.

It is really only useful early to early midgame, by about 1000 4000 culture did not move the boundaries of many of the citys I used it it in.

Nilrim
Nov 01, 2005, 01:53 PM
I'm pretty sure the AI will use them, although I doubt it'll use them effectively.

Also note that it's really really hard to flip cities now. Anything above about 500 culture is pretty much impossible to flip; see the screenshot above for an example. It will cause unhappiness issues, though.


Is there any sure way of knowing the culture level of the AI city? So you know not to waste a bomb on them :)

Varelse
Nov 01, 2005, 02:19 PM
If you hover your mouse over a rival's city you can see what percentage of their population belongs to that civ. For example, you put your mouse over Berlin and let it hover, after a second it will say "100% German" or "43% German". The lower that number is, the weaker its culture and the more influence your own culture can have over the city. Those are the cities you want to use the culture bomb near.

Brutus2
Nov 01, 2005, 02:31 PM
I can confirm both how hard it is to flip a city and how useless culture bomb is in the late game. In my last game I had two enemy cities completly surrounded by my culture and they both had my religion. Not only did they never flip but they managed to push my culture back a bit and regain tiles.

Also I tried using a culture bomb in a city that I had captured late in the game. After taking the city it was completly surrounded by the culture of the original owner who still had big cities nearby. I just wanted to push his borders back a bit so I could have some tiles to work. After using the bomb I was still completly surrounded by his culture.

PSXfile
Nov 01, 2005, 04:55 PM
This is a great way to take over other cities if you're not much of a warmonger like myself. I've never seen the AI get upset about losing a city like this. And yes you can culture flip barbarian cities, I did it in one of my games.

eewallace
Nov 01, 2005, 05:17 PM
I've also had good luck using this technique when I wanted a peaceful victory. Using a few well-placed great artists, I flipped two cities that were right in the middle of a long, narrow civilization, effectively dividing that civ in half. Because I had closed borders, it never managed to recover and ceased to be any threat in the game. And the leader never even got mad about it!

It also is useful for taking over later-game barbarian cities that are fortified. Even if they are significantly advanced barbarians, they don't seem to have much culture, and will happily flip if there is a cultured city nearby.

majk-iii
Dec 01, 2005, 02:00 AM
Not just simply any-city-taking.... but you can acctually KILL other civs just by beeing culturally strong.

http://forums.civfanatics.com/showthread.php?t=144280

Skanderbeg
Dec 01, 2005, 03:28 AM
I wonder if you can culture flip a barbarian city.

Yes, it is possible to flip barbarien cities!:D

In one of my last games, I (Chinese) had a city with German boders in the north and a barbarian city in the south. I got German culture pressure on this cities, causing some tiles changing to Germany. I was afraid that I would loose my only stone ressource to Germany.:eek:

In this time, I got a Great Artist from discovering music:) , and dropped him as a culture bomb in my city.
The next turn, the barbarian city in the south flipped to me.:goodjob:

GinandTonic
Dec 01, 2005, 09:30 AM
when you discover a largish island in the age of discovery send the artist over with a sttler and grab all the newfound goodies.

WaxonWaxov
Dec 01, 2005, 09:41 AM
when you discover a largish island in the age of discovery send the artist over with a sttler and grab all the newfound goodies.

Yea, I do that when colonizing the "new World" in a terra game.

I usually send two galleons holding a Settler, two defensive units, two workers, and a great artist. It's amazing how quickly that new city will be a major player in your empire.

Mon Mauler
Dec 01, 2005, 09:46 AM
Are you sure that culture bombing can't provoke your neighbor into declaring war on you. I've had a couple situations where I didn't have very good relations with one of my neighbors, and I used a culture bomb in a city close to their border. Immediately afterwords, they declared war on me.

If it wasn't the culture bomb that antagonized the hostilities, then I must've captured a resource that they needed in the process. I was too busy trying to get solidify my defenses to try and figure out why they declared on me.

Blazer6
Dec 01, 2005, 09:49 AM
I have a habit of using it to isolate foreign troops during a 10 turn peace. They can't use them and disband while I send a wave to the capitol.

GinandTonic
Dec 01, 2005, 09:52 AM
flip improves relations. things get tense with cultural "despute" and with the flip the pressure drops.

Andygal
Dec 01, 2005, 09:54 AM
I had a city belonging to one of my allies flip. Funny thing was I'd been trying to get another one to flip earlier in the game but it never did. I didn't expect the flip at that point lol.

The AI didn't seem to give a damn.

walkerjks
Dec 01, 2005, 10:11 AM
flip improves relations. things get tense with cultural "despute" and with the flip the pressure drops.
Agreed. They don't like borders being close. They don't like the first revolution in their city. But once a city actually flips, relations actually improve.

Steve2000
Dec 01, 2005, 10:56 AM
I can confirm both how hard it is to flip a city and how useless culture bomb is in the late game. In my last game I had two enemy cities completly surrounded by my culture and they both had my religion. Not only did they never flip but they managed to push my culture back a bit and regain tiles.

Also I tried using a culture bomb in a city that I had captured late in the game. After taking the city it was completly surrounded by the culture of the original owner who still had big cities nearby. I just wanted to push his borders back a bit so I could have some tiles to work. After using the bomb I was still completly surrounded by his culture.

Exactly. Are you saying this is bad or good? Your first point does not seem like a problem to me. It is a good feature of the game that an old established city with 1000s of culture will not just flip. It is bad enough for those cities that they cannot work the surrounding tiles at all!

For your second point -I just want to add: The point of that particular use of the culture bomb is to end resistance quickly and create a culture defense bonus so the city doesn't get retaken. When your army moves on and takes the next city you will see your borders quickly expand!

WaxonWaxov
Dec 01, 2005, 12:07 PM
Are you sure that culture bombing can't provoke your neighbor into declaring war on you. I've had a couple situations where I didn't have very good relations with one of my neighbors, and I used a culture bomb in a city close to their border. Immediately afterwords, they declared war on me.

If it wasn't the culture bomb that antagonized the hostilities, then I must've captured a resource that they needed in the process. I was too busy trying to get solidify my defenses to try and figure out why they declared on me.

Well, I had the same thing happen to me. Then I loaded a save just a couple of turns before the culture bomb. I then did NOT culture bomb and they still declared war in the same turn.