View Full Version : Earth map, with 18 civs (Huge)


Rhye
Oct 28, 2005, 10:56 AM
As requested by some users, here is my Earth map with all the 18 civs unlocked, in their starting locations.

http://rhye.civfanatics.net/civ4/globe0000h.jpg

http://rhyesciv.uw.hu/rhyesciv_file/Civ4_2345c90.gif

Ekmek
Oct 28, 2005, 11:01 AM
whoa the first "scenario?" Can anyone post a screenshot? (I don't have the gameyet)

NateDawgNY
Oct 28, 2005, 11:01 AM
Outstanding! Thank you Rhye!

tdpatriots12
Oct 28, 2005, 11:11 AM
w00000000t!

/dances a little jig

EliteLord
Oct 28, 2005, 11:56 AM
I don't have the game yet, but anyway, download xD

Rhye
Oct 28, 2005, 12:22 PM
added a screenshot.
The map is exactly the same as the standard one.

southafrica
Oct 28, 2005, 12:29 PM
added a screenshot.
The map is exactly the same as the standard one.

As an inexperienced scenerio player, can you still use the custom options like no tech trading, etc.? Looks like a great map btw.

Thanks,

Rhye
Oct 28, 2005, 12:35 PM
yes, it is possible to add them to the WBS, editing it with notepad.

add lines such as

Option=GAMEOPTION_NO_CITY_RAZING\

in the header.

southafrica
Oct 28, 2005, 12:37 PM
yes, it is possible to add them to the WBS, editing it with notepad.

add lines such as

Option=GAMEOPTION_NO_CITY_RAZING\

in the header.

Excellent! Thanks for the input, look forward to give it a shot tonight!

Thanks,

letis
Oct 28, 2005, 12:56 PM
hello,

when I open the map in the world builder, i don't have the whole earth map displayed, even at maximum zoom out, is there a trick ??

thanks in advance,

kumkss
Oct 28, 2005, 01:02 PM
thx a lot Ryhe!! it was the scenario iv'been waiting for!

Rhye
Oct 28, 2005, 01:21 PM
hello,

when I open the map in the world builder, i don't have the whole earth map displayed, even at maximum zoom out, is there a trick ??

thanks in advance,

http://forums.civfanatics.com/showthread.php?t=134287

leonel
Oct 28, 2005, 01:26 PM
About time too! I've been waiting for one day! I thought you would have already made this within a half hour of release! ;)

Great stuff! Will download as soon as I go home from work!

letis
Oct 28, 2005, 01:35 PM
http://forums.civfanatics.com/showthread.php?t=134287

great, it works fine !

and it's a very pretty map :)

fluxcapacitor
Oct 28, 2005, 03:00 PM
I just tried this and it loaded for 5 minutes, without getting to Leonard Nimoy's quote, and then my system blue-screened!!! Does this need more than 512MB Ram or anything?

*EDIT*

There's twice now. Does anyone have any ideas why this would blue screen when the rest of game is fine?

topho
Oct 28, 2005, 04:47 PM
I just tried but it doesn't seem like the whole map earth is showing. I'm only getting North America, half of South America, and a little of Europe. I want to play the WHOLE world. What am I doing wrong?

EDIT: I should read shouldn't I.

I guess this is the answer: http://forums.civfanatics.com/showthread.php?t=134287

tgreg99
Oct 28, 2005, 06:41 PM
I have never Mod-ed before, so I appologize if this is a simple/dumb question....

But with your map (which is great by the way) is there a way to limit the number of AI Civs before the game? For example, if I only wanted 10 total Civs, is there a way to make this happen? I know in the older Civs you could select the number of Civs you wanted to play against (and on TET's map/mod).

Thanks for the help!

Rhye
Oct 28, 2005, 06:45 PM
you should open the WBS, and delete the player data for the civs you don't want, with the ones you want to keep shifting up (compare this WBS and the standard Earth). Then, delete the "StartingPlot" line from the coordinates shown in the player data of the civs you have deleted.
It's easier to do than to explain

tgreg99
Oct 28, 2005, 06:47 PM
Cool. I will give it a shot. Thanks:)

ArbitraryGuy
Oct 28, 2005, 06:51 PM
Thanks Rhye. It'll tide me over until you do a Civ 4 mod :)

Marla_Singer
Oct 28, 2005, 07:38 PM
Rhye, I must confess you've made a brilliant job with that map. There's no more job to do !

Well, you couldn't help yourself to reduce the size of the oceans, but you were right to do so as it optimizes the map in a way impossible otherwise. To put it short, I won't bother about making my own map, yours is perfect. :goodjob:

So the map is shipped with the game right ? I've heard there was also a map of Europe, did you do it too ? Can we see screenshots of it ? :)

I am the Future
Oct 28, 2005, 07:56 PM
Soa re , Mountains impassible?
This map will be very interesting for the Inca if they are

Dargoth
Oct 28, 2005, 08:05 PM
Rhye any chance you could post a zoomed in pic of Europe and the British isles?

I just want to get an idea on how many cities you could realisticly fit in europe on your map

Thanks in advance

Fox Mccloud
Oct 28, 2005, 08:16 PM
Looks good. I'll download and save it for when I get Civ4. :goodjob:

tdpatriots12
Oct 28, 2005, 09:00 PM
Rhye any chance you could post a zoomed in pic of Europe and the British isles?

I just want to get an idea on how many cities you could realisticly fit in europe on your map

Thanks in advance

I was only able to fit 4 total on the British Isles/Ireland until I added 2 more grassland squares (Northern Scotland and Northwestern Ireland) was I able to fit a more acceptable 6. The rest of Europe had a problem expanding for reasons other than space, but France had plenty more room than they used (1 city) and ditto Spain (also 1 city). Greece, Rome, other nations were bunched together 1-2 city states, only Egypt and Russia really had any room to maneuver. I don't blame the map for this, but Civ4's rules about distance between cities. I feel the penalty to research is plenty enough to discourage spamming cities.

Rhye
Oct 29, 2005, 03:44 AM
Rhye, I must confess you've made a brilliant job with that map. There's no more job to do !

Well, you couldn't help yourself to reduce the size of the oceans, but you were right to do so as it optimizes the map in a way impossible otherwise. To put it short, I won't bother about making my own map, yours is perfect. :goodjob:

So the map is shipped with the game right ? I've heard there was also a map of Europe, did you do it too ? Can we see screenshots of it ? :)

thank you, I'm happy to hear this!

in this page you find a comparison between my civ3 map and this one
http://rhyesciv.uw.hu/index2.php?nev=civ4.html
the former was strictly Robinson's projection, with a larger Europe.
This one is less similar to Robinson because I stretched the four angles, which are more similar to Miller now: this causes a better Pacific Ocean
Europe is slightly enlarged; Britain and Japan a little more.

Believe me, a larger map than this risks to be too slow; on the other hand, a different projection would make Europe too tiny (unplayable)


BTW, I didn't make the continents map. I think it was Trip but I'm not sure.

Frimlin
Oct 29, 2005, 09:59 AM
Looks great -- good job! :) Shame there's still a few days yet till Civ4 reaches the UK...

Lord_Iggy
Oct 29, 2005, 10:38 AM
Nice work Rhye! I'll dl it as soon as I get Civ4 (after playing a few random maps).

ShroudedMist
Oct 29, 2005, 10:57 AM
This is a great map. Thanks for an updated map using all 18 civs. It's nice and accurate. The main problem is that Spain, France, German, Roman and Greek civs are so close to each other that they get into a stalemate very quickly.

I played around with the save files last night and made ones with raging barbarians, agressive ai and various victory conditions. It was also fun to space out some of the civs to other areas of the world albeit not historically accurate.

SonicX
Oct 29, 2005, 11:18 AM
Nice, but it's too bad you've frozen over the infamous North-West passage
And it's weird that Tibet is unreachable, or that China cannot invade India ... and the seperation of Brazil and west-Andes
It's a bit odd to play.

ShroudedMist
Oct 29, 2005, 11:27 AM
Well you can always use the World Builder to add in small details like those. You figure that the Himalayas separate India and Tibet so that there shouldn't be an access corridor between them on the scale that the world map portrays. One could always add a line of hills through them though if you wanted to include the Silk Road.

The Incans really do get the shaft though hehe.

MeteorPunch
Oct 29, 2005, 12:24 PM
This map is awesome - thank you Rhye! :goodjob:

I changed one of the mountain tiles next to the Inca so they could be free.

g30hd3
Oct 29, 2005, 01:24 PM
Awsome job. I made only 1 adjustment, Washington as starting leader instead of Ros.. All credits to Rhye!

For those interested.. go ahead and grab it..

tbear2520
Oct 29, 2005, 05:39 PM
Yea Rhye:king: , I finally got some time to come back to the Forums. Good job. I feel that your MOD has freed up my weekend. I was just about to get geeky with CIV4 and try to accomplish this MOD. Been working so much that today is my first real chance to do anything with the game. I through a quick cut and paste CIV4 MOD together in my first 5 minutes of the game after I saw there was no Earth MOD like this. Then posted it. But trully it left a lot to be desired and then I come back and you've posted what I was going to start in on. :) So I guess I'll actually get to play the game. hehehe

If people complain it's only because they lack the technical knowledge to create there own MOD. Don't blame the MOD'er blame yourself for not spending your own time to create the MOD the way you would like to have it. -- Tbear2520

ShroudedMist
Oct 29, 2005, 07:13 PM
tbear2520, I don't think most people are criticizing Rhye's mod itself or the speed with which it was released. Rhye did an exceptional job with it and there isn't anything wrong with it whatsoever. It is far improved over the Earth map that shipped with CivIV. People are merely discussing ways to enhance it or to discuss slight gameplay issues that arise out of where civilizations truly did originate (which he did perfectly) which have nothing to do with the quality of Rhye's mod. His mod is historically accurate and uses the maximum number of civs as CivIV allows. Now we can start to work on enhancing it to hopefully allow all the gameplay options that all the standard random maps have upon game start.

edit: lol maybe I'm responding to tbear's sig?

upstart
Oct 29, 2005, 08:11 PM
you should open the WBS, and delete the player data for the civs you don't want, with the ones you want to keep shifting up (compare this WBS and the standard Earth). Then, delete the "StartingPlot" line from the coordinates shown in the player data of the civs you have deleted.
It's easier to do than to explain

hi rhye....im not sure im quite understanding your directions...i tried this and the map crashes out everytime. is it ok for the teams to keep their numbering? do i have to do anything with the 'beginteam' section, delete those for the teams i delete below? also for startingplot do i just need to delete 'startingplot' or every reference to a city and unit belonging to that team? i guess im confused :confused:

as another option is there a possibility you could make a version where you can choose how many civs there instead? like the standard planet map but it just randomly selects however many civs to appear on the map?

its just that the 18 civ thing is way too many, 10-12 civs is my limit but i much prefer your map over the standard map with the game.

thanks.

Rhye
Oct 30, 2005, 01:47 AM
its just that the 18 civ thing is way too many, 10-12 civs is my limit but i much prefer your map over the standard map with the game.


tbear2520, I don't think most people are criticizing Rhye's mod itself or the speed with which it was released. Rhye did an exceptional job with it and there isn't anything wrong with it whatsoever.


..........
This map is the same that shipped with the game.
Let me explain:
When I drew this map some months ago, I left space for up to 18 civs.
Then Firaxis decided that it should have been used empty with 9 ancient civs, and with a full 1000AD scenario.

Due to your requests, I'm posting here the former, with all 18 starting locations.
But it's the same (my) map!!!

Rhye
Oct 30, 2005, 01:53 AM
hi rhye....im not sure im quite understanding your directions...i tried this and the map crashes out everytime. is it ok for the teams to keep their numbering? do i have to do anything with the 'beginteam' section, delete those for the teams i delete below? also for startingplot do i just need to delete 'startingplot' or every reference to a city and unit belonging to that team? i guess im confused :confused:


Yes, delete corresponding team info as well.
Player info should contain only LeaderType=NONE, CivType=NONE and Team number.
And delete its Starting Plot link. Don't delete the plot! Delete just the word "Starting Plot", which you can find at the plots coordinates!

King Jason
Oct 30, 2005, 02:40 AM
thanks for this, I was just about to add the rest of the civs myself.

We need a big Europe map >.>

ShroudedMist
Oct 30, 2005, 07:11 AM
Playing this map you really get a feel for how important the area between Sinai and Turkey (with Jerusalem smack in the middle) was geographically.

I eagerly await a huge Europe map as well. It's too bad the terrain functions of the World Builder are so slow though or we might see some showup faster.

Blackbeard
Oct 30, 2005, 10:39 AM
I´ve a problem with this map. I installed it in

...\Firaxis Games\Civ4\Public Maps

and every time i want to start a new single player game i was told the Earth18civs.wbs cant be loaded?!?
Is there something i´ve overseen?

Madrox
Oct 30, 2005, 10:44 AM
Won't this map run slow as hell later in the game with 18 civs?

tdpatriots12
Oct 30, 2005, 10:53 AM
Iīve a problem with this map. I installed it in

...\Firaxis Games\Civ4\Public Maps

and every time i want to start a new single player game i was told the Earth18civs.wbs cant be loaded?!?
Is there something iīve overseen?

Did you try "New Scenario" ?

upstart
Oct 30, 2005, 11:13 AM
well its too bad you cant select any options easier with the map. do you really have to go to the xml every time to select which nations you want to exist with on the map? isnt there someway to take the map into 'custom game' and setup your options that way? or is that only for random generated map types?

im kinda dissapointed if not because 99.99% of my civ3 games were all played on a scenario where i chose the other civs and other aspects of the game, without editing any xml...


EDIT: and anyone who is trying to figure out how to do this to cut down the civs....you dont just delete the entries, you have to delete the stuff between beginplayer and endplayer..

go here it helped me: http://apolyton.net/forums/showthread.php?s=&threadid=141289

Blackbeard
Oct 30, 2005, 12:24 PM
Did you try "New Scenario" ?

What you mean with new scen? I the failure massege first when i get on single player, secound when i get on play scen. I also tryed the public map folder in "my games" and changed the languages. It all brings me the same failure massage.

Raider62
Oct 30, 2005, 12:38 PM
Can you play this map with hotseat? If so how???

Andrew_Jay
Oct 30, 2005, 06:10 PM
I've got to say that this map looks absolutely awesome.

I wouldn't have thought that the horizontal/vertical squares would have lent themselves to such a detailed map - for its size, it seems a lot better than any 3/4 perspective map from Civ III.

sickre
Oct 30, 2005, 06:57 PM
Can anyone post some ingame screenshots of themselves playing this map in known locations? (Eg. British Isles, Australia etc.)

sickre
Oct 30, 2005, 06:58 PM
Double post.

Stargirl
Oct 31, 2005, 03:46 AM
Can anyone post some ingame screenshots of themselves playing this map in known locations? (Eg. British Isles, Australia etc.)

Well im currently playing this map as the english... just started to expand now.. just created the city of cape town down in south africa.. have yet to explore the pacific =]

Kinseek
Oct 31, 2005, 04:18 AM
Hm. You can only select nations and not leaders when starting up (so you are locked to using Roosevelt instead of Washington for instance). Any way to fix?

Graun
Oct 31, 2005, 07:06 AM
How to install this map?:(

Plz help

g30hd3
Oct 31, 2005, 09:37 AM
Kinseek - Go to page two for the Washington version..
Graun - Unzip and put the file in C:\Documents and Settings\[YOUR USERNAME]\My Documents\My Games\Sid Meier's Civilization 4\PublicMaps

Cez
Oct 31, 2005, 09:48 AM
But it's impossible.

when I put some "example.Civ4WorldBuilderSave" in Public Mods I have this error in game:

"Failed to read worldbuilder file "example.Civ4WorldBuilderSave"

so? How can I play in this map?

Graun
Oct 31, 2005, 02:10 PM
thanks g30hd3!:)

Cez
Oct 31, 2005, 02:56 PM
thanks? but it doesn't work... :cry: How to open mods without that error I mentioned?

Blackbeard
Oct 31, 2005, 04:11 PM
I opened this map by getting it on my desktop and start it there instead of the official gameicon.

Blackbeard
Oct 31, 2005, 04:15 PM
Can anyone post some ingame screenshots of themselves playing this map in known locations? (Eg. British Isles, Australia etc.)

Following screens are all taken from Rhyes Map 50 a.D.

Blackbeard
Oct 31, 2005, 04:16 PM
Here comes the Carribian and Europe

Lord Parkin
Nov 01, 2005, 12:46 AM
Awesome map... you've done a truly great job, Rhye. :)

Just wondering though, what's the [tile x tile] size of the map? And how does it compare with the default [tile x tile] world sizes in Civ4? Haven't got the game myself just yet (will do in a week or so), and as a map maker myself I'm curious about the size restrictions etc. (Well, I know that "officially" there are no size restrictions, but for gameplay purposes I'm sure there's a limit to a "playable" map size. ;) )

Tavenier
Nov 01, 2005, 12:59 AM
Looks great! Very cool your name is in the manual too, Rhye! You want a copy of it in my Dutch manual?

Will play this map in a few hours when I get home.

Rhye
Nov 01, 2005, 01:44 AM
Awesome map... you've done a truly great job, Rhye. :)

Just wondering though, what's the [tile x tile] size of the map? And how does it compare with the default [tile x tile] world sizes in Civ4? Haven't got the game myself just yet (will do in a week or so), and as a map maker myself I'm curious about the size restrictions etc. (Well, I know that "officially" there are no size restrictions, but for gameplay purposes I'm sure there's a limit to a "playable" map size. ;) )

http://rhyesciv.uw.hu/index2.php?nev=civ4.html

Lord Parkin
Nov 01, 2005, 03:32 AM
Great, thanks for the link. :) Just one more question though: I presume that the size limit is based on the number of tiles, rather than the specific dimensions of the map? (For example, you could have a 20x400=8000 tile map that still loads in a reasonable time?)

Sorry for the OT... just interested. :)

Rhye
Nov 01, 2005, 04:01 AM
I don't know. Limits are unknown :)

Panzer Ace
Nov 01, 2005, 04:50 AM
Thanks man!:goodjob: Keep 'em comming.:D

Ex-Cop
Nov 01, 2005, 05:03 AM
Thank you Rhye. You deliver once again. :goodjob:

evirus
Nov 01, 2005, 06:14 AM
im getting the same error when i put it in public maps folder

sickre
Nov 01, 2005, 06:24 AM
Cool, thanks for those screenshots.

Cez
Nov 01, 2005, 07:06 AM
I opened this map by getting it on my desktop and start it there instead of the official gameicon.

yes, it works, but why can't I open scenarios using civ4.exe without this error:

"Failed to read worldbuilder file Earth18Civs.Civ4WorldBuilderSave"

Rhye? Maybe some idea, please?

krazydude
Nov 01, 2005, 07:10 AM
Good job! First map for CIV4!

I will try it as soon as I can, hope to see more coming from you! :)

ForbiddenPalace
Nov 01, 2005, 08:40 AM
Somehow, the arctic ocean is missing, isn't it?

goonie61
Nov 01, 2005, 09:11 AM
im unable to play this map/scenerios too. but i cant play any of the scenerios. i dont understand, the game runs ok, but when i try to play a scenerio it loads to the point where it says done and i never get to play. no errors or anything. i waited for like 30 minutes and the game never loaded. i dont understand why????

Kilim
Nov 01, 2005, 02:18 PM
My ONLY wish is to make the 1 mountain tile that connects Central America to South America to become a Hill instead of a mountain.

Would make it more interesting so that South America won't be fully isolated in the early game.

Does anyone know how to edit the file to make that 1 tile from a Mountain to a Hill tile?
And if you do what and where do I edit it at?

I am currently stumped on the WorldBuilder program :(

<edit>
SO I tested the WorldBuilder and made 1 minor change in the tile I wanted.
I turned the 1 Mountain Tile that was isolating SouthAmerica from Central America into a Hill/Jungle Tile.

This is What I figured the changes needed when I used winmerge to compare my changes:

-- Find: --
(its in line 9442)

BeginPlot
x=25,y=32
TerrainType=TERRAIN_GRASS
PlotType=0
EndPlot

-- Replace with: --

BeginPlot
x=25,y=32
FeatureType=FEATURE_JUNGLE, FeatureVariety=0
TerrainType=TERRAIN_GRASS
PlotType=1
EndPlot

-- Close and Save --

Do that if you ONLY want to change the 1 Mountain Tile into a Hill/Jungle so South America can have access to Central & North America.

werttrew
Nov 01, 2005, 03:12 PM
Excellent stuff. My favorite Civ III modder made my new favorite Civ IV map. :goodjob:

This map seems to be quite a bit more challenging, too. (Challenging in a good sense.) My attempts at the French civ at Prince level were soon squashed by a huge Praetorian Roman army, and my Chinese civ was soon outstripped in most categories by my rivals.

Bohdan
Nov 01, 2005, 07:35 PM
I feel really stupid. Everyone seems to love the map. I can't figure out how to play on it. I unzipped the map file to every directory I thought would work, to no avail.

Edit: I figured it out for the scenarios. I'll play with it and see if I can get it to work for the custom game so I can disallow winning by spaceship and so on.

Aeon221
Nov 01, 2005, 07:42 PM
Rhye, I must confess you've made a brilliant job with that map. There's no more job to do !

Well, you couldn't help yourself to reduce the size of the oceans, but you were right to do so as it optimizes the map in a way impossible otherwise. To put it short, I won't bother about making my own map, yours is perfect. :goodjob:

So the map is shipped with the game right ? I've heard there was also a map of Europe, did you do it too ? Can we see screenshots of it ? :)


:eek: :eek: :eek: :eek: :eek:

THE Marla Singer isn't making a map???

Yours was the only other earth map I ever played for Civ3 besides Rhye's.

Wow Rhye, its kinda mindblowing that your map is that good!

w00t Rhye! :spear:

general_kill
Nov 01, 2005, 08:29 PM
nice map, i'll play on it over the weekend.

tgreg99
Nov 01, 2005, 10:47 PM
Okay, so I am not a Modder...I appologize for this request in advance, but any help would be greatly appreciated.

I love this map, but want to play it with less than 18 Civs. Can someone please give me a step by step guide on how to use the World Builder to delete some of the Civs without ruining the game? Everytime I try, I can never get the whole map to open (or see all the civs)

Thanks in advance!

[Gandalf]
Nov 02, 2005, 01:53 AM
Read the previous posts, the topic was covered quite well.

Great map! I was wondering why the earth map that was shipped with the game was a bit different, now I have two options.

White Elk
Nov 02, 2005, 04:10 AM
Nice job again Rhye!!

I'm looking forward to any terrain mods you may do. Your Civ3 terrain was by far my preferred and I'm anxious to see how you improve on this game.

ozelot
Nov 02, 2005, 05:30 AM
Its a very intresting map. A played as Russia, and in 1800 year a had a political map VERY similar for real)

tgreg99
Nov 02, 2005, 05:49 AM
']Read the previous posts, the topic was covered quite well.


None of it is of help to me because I have no idea how to even open the code aspect of the world builder. I don't mod, have no clue how to do it:) I'm an idiot so I need the idiot's guide:)

Urederra
Nov 02, 2005, 08:02 AM
it is a very good job, but, Is Britain larger than the Iberian peninsula or it is just me being jelaous?

MeteorPunch
Nov 02, 2005, 08:16 AM
Marla or Rhye: Any chance of a smaller world map? Something that is 1/2, 2/3, or 3/4 the size of this one? I like playing smaller maps in 4, and some people can't run a map this large on their system.

I've played this one as America and the Atecs decided it was time for war before I was ready. :crazyeye: I'll have to play it some more when I'm better at Civ 4.

Flamegrape
Nov 02, 2005, 09:52 AM
Marla or Rhye: Any chance of a smaller world map? Something that is 1/2, 2/3, or 3/4 the size of this one? I like playing smaller maps in 4, and some people can't run a map this large on their system.

I've played this one as America and the Atecs decided it was time for war before I was ready. :crazyeye: I'll have to play it some more when I'm better at Civ 4.
I'm echoing this exact same question. I just don't have a powerful computer. However, I've been enjoying the game on smaller maps with few civilizations.

At the moment, I have been attempting to make a Small-sized Earth map. I'm trying to use the BMP to WBS converter. I found an old pic of a CIV1 Earth map for guidance. I'm also using Rhye's new CIV4 map.

I'm wondering if it's possible to reverse-engineer Rhye's CIV4 Earth map into it's component Height, Terrain, Feature, etc. BMP maps. From there I could shrink the BMPs in Photoshop, do some minor editing to clean it up. Can you post the BMPs that you used to make your map?

Or maybe a better question would be this: How can I reduce the number of tribes in your map? Would that dramatically increase play time?

I guess I just want a better editor than the World Builder. I miss the CIV3 editor.

Greek Plunder
Nov 02, 2005, 11:39 AM
I've edited this map a little bit, I hope you don't mind! I'll upload it ehre for those that want it.

The things I've changed are as follows...

1) All civilizations start with a warrior, instead of some with scouts, and some with warriors.
2) All cities begin with 2 culture, instead of big discrepancies such as some with 0, some with 2, some with 4, and some with 8.
3) Edited some mountain ranges. For instance, now can access Tibet through China and India. Inca can now eventually get around their mountain range, as well as Aztec and Inca can now travel between South and Central America.
4) Able to travel by sea through a narrow passage above North America.
5) Changed America's leader from Roosevelt to Washington.
6) The eastern coast of Greenland now has a very small coastal area for settlement.
7) Done a few minor terrain changes, such as adding trees in specific places, and seperating Nova Scotia in Canada from Quebec, and Newfoundland from Labrador. It's now easier to access western Canada through the Rockies. You can now get through the Caucasus mountains from Russia.

And that's it.

I've attached the file below. Download instructions are...

1) Right-click and select save as...
2) Save it in your My Documents/My Games/Civilization 4/PublicMaps folder
3) Start the game, and choose Single Player, then Play Scenario, and choose the new "Edited by GP" map

http://www.disgruntled-dutch.com/~civfanatics/GreekPlunder/Earth-18EditedbyGP.Civ4WorldBuilderSave

digitill
Nov 02, 2005, 01:48 PM
Hm. You can only select nations and not leaders when starting up (so you are locked to using Roosevelt instead of Washington for instance). Any way to fix?

well, we now have an alternative for the usa but what about the others? could someone plz post how to modify the nations leaders in general? since i dont really wanna play the americans (id have to go totally nuts end of 20th century and kill everything that looks like it might own that liquid black inflamable stuff;)

so please just a short post on how to do that or a redirect where to look.

thx in advance:)

Greek Plunder
Nov 02, 2005, 01:57 PM
well, we now have an alternative for the usa but what about the others? could someone plz post how to modify the nations leaders in general? since i dont really wanna play the americans (id have to go totally nuts end of 20th century and kill everything that looks like it might own that liquid black inflamable stuff;)

so please just a short post on how to do that or a redirect where to look.

thx in advance:)

Just right click the file you downloaded, and open it with NOTEPAD. Then, scroll down or search for the name of the leader that the nation you want to use currently has, and change it to the name of the elader you want to use.

As an example, when you search for Washington ...

BeginPlayer
Team=17
LeaderType=LEADER_WASHINGTON <---------- Change this to the name of the leader you want to use... Roosevelt is LEADER_FRANKLIN_ROOSEVELT I believe... if you get the name wrong, the civ won't show up as a selection in game.
LeaderName=Washington <---- Change this to whatever name you want them to have in-game (can be anything)
CivDesc=American Empire
CivShortDesc=America
CivAdjective=American
FlagDecal=Art/Interface/TeamColor/FlagDECAL_Star.dds
WhiteFlag=0
CivType=CIVILIZATION_AMERICA
Color=PLAYERCOLOR_BLUE
ArtStyle=ARTSTYLE_EUROPEAN
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StartingX=28, StartingY=45
StateReligion=
StartingEra=ERA_ANCIENT
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM
CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM
Handicap=HANDICAP_NOBLE
EndPlayer

jimkirk
Nov 02, 2005, 06:41 PM
how do you install the map in civ 4 in what folder?

Robservo96
Nov 03, 2005, 12:01 AM
This a great map. Keep up the good work.:goodjob:

digitill
Nov 03, 2005, 02:44 AM
thx a lot Greek, NOTEPAD was all i needed to read actually:D
sorry im not mentally fit enough anymore to think of this myself:blush:
will look into it and completely destroy the file in a texteditor as soon as i get home:king:

Falkirk
Nov 03, 2005, 05:55 AM
I'd like a little smaller map as well.
I'd like to think I have a decent machine (2.8ghz P4, 2gigs of ram and a 256mb video card)... but once I get to about 1500 the game starts to slow down... and by the 1980's it is crawling.
I assume it's the map size and all the other civs making their moves...?
I want to play a World Map that has accurate placing of the CIVs and this one does it...
Thanks.

Haavards
Nov 03, 2005, 07:55 AM
Anyone know's how to remove Barbarians?

Couldnt find anything using Notepad

tommybabs
Nov 03, 2005, 09:23 AM
I thought the new editor is supposed to make it easier? This way seems a whole lot more comlicated, like Civ II.:crazyeye:

digitill
Nov 03, 2005, 11:29 AM
once you took a look at the mapfiles and the xmls in the gamefolder its really easy:cool:

i just changed the tommies to being expansive and creative (\Assets\XML\Civilizations\CIV4LeaderHeadInfos.xml ) and play them now on this map, except for now its just 17 races, i left the americans out so i can conquer north america in peace:goodjob:

okok i know its cheating:rolleyes:



edit: maybe im not really playing, the game just crashed;)

Cez
Nov 03, 2005, 11:40 AM
Quiastion about cultural borders of England, France and Germany >> after growth of the cultural borders... capital cities can be take by other nation? :O E.G. Growth of Paris. This city is VERY close to London... After growing, Paris can absorbed London into french borders? :O

DrMadd
Nov 03, 2005, 07:03 PM
I only play the actual map of earth, and I cannot get this one (Or anything else) to run properly on Civ4. Just before putting it away for good and playing civ3 again. The extra leaderheads do not show up and it freezes and won't let me play.

Karam
Nov 03, 2005, 08:15 PM
MM.. I have a question for Rhye or one of the Pros., How did you add the starting locations? I can't find the tool in the world builder for adding starting locations. Please I need a quick answer

digitill
Nov 04, 2005, 12:19 AM
MM.. I have a question for Rhye or one of the Pros., How did you add the starting locations? I can't find the tool in the world builder for adding starting locations. Please I need a quick answer

not really one of the pros, but if you open the mapfile with a texteditor, you will see under each leader the x and y coordinates for their race, guess those are the starting points and you should be able to just change em if you figure out the coordinates for the tile you want.
not sure about it since i havent tried yet, but i might when i get back from work just to check;)

Rhye
Nov 04, 2005, 12:47 AM
not really one of the pros, but if you open the mapfile with a texteditor, you will see under each leader the x and y coordinates for their race, guess those are the starting points and you should be able to just change em if you figure out the coordinates for the tile you want.
not sure about it since i havent tried yet, but i might when i get back from work just to check;)

in addition to this, you should change the plot data itself, moving the word "StartingPlot" to the new tile

baptiste
Nov 04, 2005, 01:44 AM
It would be interesting to have feedbacks from those having tried various Civ at start on this map.

Tested a little yesterday, but some places are really overpopulated (Europe, southern Asia), making the deal quite difficult.

For what i've tested, congratulations on ressources distribution, While playing Indian you get plenty population but few production, so it means insalubrity, quite a smart translation of what really occurred.

Would have been interesting to have also the Australian, as to be able to get a challenging isolationist position. For a next one :p

The_Strand
Nov 04, 2005, 09:02 AM
Much apreciated Rhye! :)

alireza1354
Nov 04, 2005, 11:07 AM
AAAAAAAAAAAAAAAAAAAAOOOOOO


Thanks RHYE!!!


First to download!

hOPE MANY WILL FOLLOW UR EXample:)

Stormbringer
Nov 04, 2005, 06:34 PM
Ok, a question raised before but not answered as far as I can see at least: can you play this in multiplayer, specifically in a hot seat game, and if so how? I spent a good half an hour trying to figure it out to no result, so could someone please provide a good answer?

Elhoim
Nov 04, 2005, 10:38 PM
once you took a look at the mapfiles and the xmls in the gamefolder its really easy

Itīs not difficult, itīs complicated...

sweKangaroo
Nov 05, 2005, 09:19 AM
Thanks for the map! Its Great!

Im playing my first game now on this map. Im playing as india, and it felt like a nice starting point. The mountains cover the north, i built a city on the east and west to cover the entrances, and the ocean covers the south.

Now im trying to conquer australia, but met some nasty barbarian tribes over there:goodjob:

JosefStalinator
Nov 05, 2005, 02:27 PM
I'm sorry... but can anyone link me to some instructions on how to get rid of all the starting locations?

It's probably someplace really obvious, but I still can't find it :p

Aeon221
Nov 05, 2005, 03:39 PM
Rhye, you never mentioned you got thanked in the manual! P187 w00t Rhye!

TheArchduke
Nov 06, 2005, 07:14 AM
Same as everyone, it doesn´t work for me...

GoldEagle
Nov 06, 2005, 09:42 AM
*GoldEagle <3s Rhye

abj9562
Nov 06, 2005, 02:03 PM
For those who can't make it work. Try one of the following...

1) exit game completely and place in publicmaps folder then reboot and play
2) lower all graihics as your computer may not be able to handle the big map in all its glory, then play
3) if these don't work get a hammer and beat your graphics card or firaxis into submission

marcnhl
Nov 06, 2005, 03:23 PM
can I change the victory conditions when playing this map? Id like to only have domination and conquest

marcnhl
Nov 06, 2005, 03:45 PM
i just read all the messages and I think ill be able to do it! thx for the map

Karam
Nov 06, 2005, 05:39 PM
in addition to this, you should change the plot data itself, moving the word "StartingPlot" to the new tile
:confused: be more specific please Rhye?, where can I edit the plot data?

Kilim
Nov 06, 2005, 06:30 PM
Does anyone know how to eit this map so that you can have Random Start Locations instead of the Preset ones?

I have semi figured out how to ONLY have Conquest and Domination victories set and remove all other victory condition.

So if anyone can post a simple how to guide in how to edit this map to have Random Start Locations instead of the set ones :D

jimkirk
Nov 06, 2005, 09:47 PM
unless you have a super computer dont bother with huge maps i loaded the map and it took forever to load and once it loaded i promply got frozen
no i dont have a super computer but up to size small maps i am fine sort of

Kilim
Nov 07, 2005, 02:53 PM
can I change the victory conditions when playing this map? Id like to only have domination and conquest

This is how to make this Map to have Conquest & Domination Victories ONLY!
I figured it out when I wanted this options to be in my map also :D

-- Find: --
(should be at Line 3)

Version=11
BeginGame
Calendar=CALENDAR_DEFAULT

-- After Add: --

Victory=VICTORY_CONQUEST
Victory=VICTORY_DOMINATION

-- Save & Close --


Below is an attachment of Rhye's Map w/ a few changes:

(Just unzip the file in your '%Documents Folder%\My Games\Sid Meier's Civilization 4\PublicMaps\*' )
(there is a link to this folder in the Civ 4 root directory)

Changelog:
- Replaced Franklin Roosevelt with Washington for America.
- Replaced a Mountain tile to a Jungle/Hill tile so South and Central America can be connected by land.
- Conquest & Domination Victory ONLY


PS:
If anyone can point me to the right direction on how to remove the Starting Points would be GREATLY Appreciated :D
That is the ONLY thing else I wanna be able to do with this Map :D

Exile_Ian
Nov 07, 2005, 05:13 PM
Played this map for first time this weekend (as the Incas) and I'm not sure if it's deliberate or not, but the Inca starting location means they're isolated on a narrow strip down the west side of South America - cut off from the rest of the continent by continuous mountains. That was ok in Civ 3 since you could build roads across - but mountains are impassable in Civ 4 aren't they? I had to edit it a little to convert a couple of mountains to hills to open up things a little.

Great map though!

digitill
Nov 08, 2005, 02:30 AM
thanks for all the help so far, but theres still one thing i dont get.

i want the americans out of the game, so i opened the file with a texteditor and deleted...


...the last
BeginTeam
Tech=TECH_FISHING
Tech=TECH_AGRICULTURE
EndTeam

...the last player info:
BeginPlayer
LeaderType=LEADER_FRANKLIN_ROOSEVELT
CivType=CIVILIZATION_AMERICA
Team=17
PlayableCiv=1
StartingX=28, StartingY=45
Handicap=HANDICAP_NOBLE
EndPlayer

...and on tile x=28 y=45 the line
StartingPlot

it doesnt work, u can still select americans in the game.
i then tried replacing the player info with NONE values instead, now the game couldnt read the file anymore:cry:

i couldnt find any more info in the file regarding the country, so how can i make this map a 17 player please?

any help much appreciated:)

korfez
Nov 08, 2005, 10:08 AM
Here is my problem. I downloaded the Turkish mod and now the Turks are my 19th civilization. But apparently I can' t play this map with the Turks. How can I add a civilization into the map.

Jeff1787
Nov 08, 2005, 10:31 AM
Why can't we load the map into the public maps folder within the Civ 4 folder? I didn't go into My Documents/My Games/.....and the game loaded fine.

nobread
Nov 08, 2005, 12:51 PM
how do you install the map in civ 4 in what folder?

I unzipped the map and Winzip stuck it into C:\unzipped\Earth18civs. I copied the unzipped file and pasted it into
C:\Documents and settings\myname\my documents\my games\SMCiv4\Saves\WorldBuilder

I started a game by double clicking on the map. For future gameplay I copied and pasted Earth18civs onto the desktop and start it from there.

If you have made the cheat = chipotle change to the ini file you can bring up the main menu inside a game and access World Builder to spice things up. If you need a small bit of cash during the game hit the shift key and then the #4 key for an increase in your gold. HTH :D

Nobread

bman003
Nov 08, 2005, 02:30 PM
How can I play this map without America?

Kilim
Nov 08, 2005, 02:43 PM
WHERE TO PUT THE CUSTOM MAPS:
Put all your Custom maps in the folder blow and load them via "PLAY NEW SCENARIO" option in-game.
\My Documents\My Games\Sid Meier's Civilization 4\PublicMaps

Here is my problem. I downloaded the Turkish mod and now the Turks are my 19th civilization. But apparently I can' t play this map with the Turks. How can I add a civilization into the map.

I am currently unsure if you can have 19+ civs in-game.
But I can tell you what to do if you really want to have Turkey in this particular custom map.

Here are your options: (this is of course IF the game is hardcoded to ONLY have 18 civs.)

- replace one of the Civs as Turkey and use their starting plot.

You can do this by using Julius Caesar as an example:

-- Find --
LeaderType=LEADER_JULIUS_CAESAR
CivType=CIVILIZATION_ROME


-- REPLACE WITH --
(make sure you type THE "CIVLEADERNAME" & "CIVNAME" are in CAPS!!!)
(Make sure you replace "CIVLEADERNAME" with that Civilization's Leader name AND also "CIVNAME" with that Civs country name also!)

LeaderType=LEADER_CIVLEADERNAME
CivType=CIVILIZATION_CIVNAME


- replace one of the Civs starting plot where you want Turkey to be via the World Builder.

- modify the map so you can select ALL the Leaders and have them start in Random Starting Plots.
(or you can just load the Default Earth Map that came with the game.
I belive it is the same one if you edit it like how I show you below.)


-- FIND --
BeginTeam
Tech=TECH_THE_WHEEL
Tech=TECH_AGRICULTURE
EndTeam
BeginTeam
Tech=TECH_MYSTICISM
Tech=TECH_MINING
EndTeam
BeginTeam
Tech=TECH_AGRICULTURE
Tech=TECH_MINING
EndTeam
BeginTeam
Tech=TECH_FISHING
Tech=TECH_HUNTING
EndTeam
BeginTeam
Tech=TECH_FISHING
Tech=TECH_MINING
EndTeam
BeginTeam
Tech=TECH_AGRICULTURE
Tech=TECH_HUNTING
EndTeam
BeginTeam
Tech=TECH_FISHING
Tech=TECH_THE_WHEEL
EndTeam
BeginTeam
Tech=TECH_HUNTING
Tech=TECH_MINING
EndTeam
BeginTeam
Tech=TECH_THE_WHEEL
Tech=TECH_HUNTING
EndTeam
BeginTeam
Tech=TECH_THE_WHEEL
Tech=TECH_AGRICULTURE
EndTeam
BeginTeam
Tech=TECH_THE_WHEEL
Tech=TECH_MYSTICISM
EndTeam
BeginTeam
Tech=TECH_FISHING
Tech=TECH_MYSTICISM
EndTeam
BeginTeam
Tech=TECH_FISHING
Tech=TECH_MINING
EndTeam
BeginTeam
Tech=TECH_HUNTING
Tech=TECH_MINING
EndTeam
BeginTeam
Tech=TECH_THE_WHEEL
Tech=TECH_MINING
EndTeam
BeginTeam
Tech=TECH_AGRICULTURE
Tech=TECH_MYSTICISM
EndTeam
BeginTeam
Tech=TECH_MYSTICISM
Tech=TECH_HUNTING

EndTeam
BeginTeam
Tech=TECH_FISHING
Tech=TECH_AGRICULTURE
EndTeam
BeginPlayer
LeaderType=LEADER_HATSHEPSUT
CivType=CIVILIZATION_EGYPT
Team=0
PlayableCiv=1
StartingX=69, StartingY=37
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_ASOKA
CivType=CIVILIZATION_INDIA
Team=1
PlayableCiv=1
StartingX=90, StartingY=40
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_QIN_SHI_HUANG
CivType=CIVILIZATION_CHINA
Team=2
PlayableCiv=1
StartingX=102, StartingY=47
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_ALEXANDER
CivType=CIVILIZATION_GREECE
Team=3
PlayableCiv=1
StartingX=67, StartingY=43
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_JULIUS_CAESAR
CivType=CIVILIZATION_ROME
Team=4
PlayableCiv=1
StartingX=61, StartingY=46
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_CYRUS
CivType=CIVILIZATION_PERSIA
Team=5
PlayableCiv=1
StartingX=82, StartingY=40
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_TOKUGAWA
CivType=CIVILIZATION_JAPAN
Team=6
PlayableCiv=1
StartingX=113, StartingY=45
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_FREDERICK
CivType=CIVILIZATION_GERMANY
Team=7
PlayableCiv=1
StartingX=62, StartingY=52
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_GENGHIS_KHAN
CivType=CIVILIZATION_MONGOL
Team=8
PlayableCiv=1
StartingX=99, StartingY=51
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_LOUIS_XIV
CivType=CIVILIZATION_FRANCE
Team=9
PlayableCiv=1
StartingX=58, StartingY=51
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_SALADIN
CivType=CIVILIZATION_ARABIA
Team=10
PlayableCiv=1
StartingX=75, StartingY=35
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_ISABELLA
CivType=CIVILIZATION_SPAIN
Team=11
PlayableCiv=1
StartingX=55, StartingY=46
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_ELIZABETH
CivType=CIVILIZATION_ENGLAND
Team=12
PlayableCiv=1
StartingX=56, StartingY=53
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_CATHERINE
CivType=CIVILIZATION_RUSSIA
Team=13
PlayableCiv=1
StartingX=73, StartingY=54
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_MANSA_MUSA
CivType=CIVILIZATION_MALI
Team=14
PlayableCiv=1
StartingX=55, StartingY=34
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_HUAYNA_CAPAC
CivType=CIVILIZATION_INCA
Team=15
PlayableCiv=1
StartingX=30, StartingY=23
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_MONTEZUMA
CivType=CIVILIZATION_AZTEC
Team=16
PlayableCiv=1
StartingX=19, StartingY=37
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_WASHINGTON
CivType=CIVILIZATION_AMERICA
Team=17
PlayableCiv=1
StartingX=28, StartingY=45
Handicap=HANDICAP_NOBLE
EndPlayer

-- REPLACE WITH --
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=0
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=1
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=2
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=3
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=4
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=5
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=6
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=7
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=8
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=9
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=10
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=11
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=12
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=13
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=14
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=15
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=16
EndPlayer
BeginPlayer
LeaderType=NONE
CivType=NONE
Team=17

EndPlayer



Hope that is what you are looking for and I just didn't drivvle :crazyeye:

bman003
Nov 09, 2005, 12:07 AM
never mind answered my question...

korfez
Nov 09, 2005, 07:56 AM
Kilim I changed the map according to your advice and noticed that it worked. But I have a different problem now. Because I changed civilization to NONE AI turned all starting locations to random. When I change the text to

LeaderType=NONE
CivType=CIVILIZATION_TURK
Team=18
PlayableCiv=1
StartingX=70, StartingY=40
Handicap=HANDICAP_NOBLE

it doesn't work.

When I change the text like this for example

LeaderType=NONE
CivType=CIVILIZATION_MALI
Team=14
StartingX=55, StartingY=34
PlayableCiv=1
Handicap=HANDICAP_NOBLE

then it does not work. I can' t play the Turks nor the starting locations are correct.

gunnergoz
Nov 09, 2005, 02:33 PM
I've discovered that, playing Russia, one can move the first settler to the tile southwest of the pigs to the west of the starting point and if Moscow is built there, the city will in a few turns generate so much culture that its borders will totally hem in the Germans. With one more city to the south, I hemmed in the Greeks. Now I have all of Mother Russia to expand into at my leisure...assuming those pesky Chinese and Attila (or whomever) will stay put for a while. A fun map! I'm sure it will bog down as time goes by, but for now, its running great.

don_lahnum_jr
Nov 09, 2005, 04:42 PM
yes, it is possible to add them to the WBS, editing it with notepad.

add lines such as

Option=GAMEOPTION_NO_CITY_RAZING\

in the header.

What if I wanted no barbarians? Also, where is the header at...the very top?

JosefStalinator
Nov 09, 2005, 06:42 PM
Can anyone please help us in figuring out how to randomize starting locations?

karmina
Nov 10, 2005, 03:07 AM
(Note: This post refers to the 9 civ version; I think it's better to post it here than in the spammed strategy forum)

After playing some small random maps on noble, and greek_world on warlord, it was about time to try Monarch on the worldmap. I chose Persia, mainly because of the resource-rich starting location (I settled 1 north btw).

Everything went great at the beginning: 2 settlers west, then I spammed Greece, Egypt and Rome with the incredibly powerful Immortals. Greece and Egypt were conquered and Rome banned to the Iberian peninsula before I even met the first spearman or swordsman.

However, logistical challenges and raging corruption (13gpt in Rome!) forced me to halt expansion. The first religion I founded was Christianity in 125AD. About that time, Barbarians became a problem - and it's getting worse every turn. They only appear at two locations, north of Persepolis and west of Egypt; but their sheer number is overwhelming, 1-3 fights every turn, I need about 10 mobile units just for that purpose if I don't want to loose improvements.

At 400AD I decided to wage war on India - not a good idea. First city only had 1 spear + 3 bows which I took without catapult, but immediately afterwards they got longbows and upgraded about 50% right away. To make it worse, the barbs started to bring lots of swordsman, at least 1 per turn...

Not sure what to do now, but probably I'll reload from 400AD and concentrate on the barbs until knights (and enough money to upgrade my lvl4 Immortals) become available.

Some questions to Rhye:
- Is there a specific difficulty the map is optimized for?
- What's up with the barbs? Did you change their default behaviour or add events? It seems to me that they deliberately chose me as target since I'm strongest. If they got cities, they must be far away, since I dind't find any yet. At any rate, the barbs on Monarch are much more a problem than anything I've seen in Civ3!

Although quite easy at the beginning (probably due to Immortals), Monarch difficulty overall seems much harder than in civ3. My score (and citycount) is nearly twice as high as the Chinese's which are second, but nonetheless everyone is getting closer, and I can barely keep up with the AI in the tech race.

Rhye
Nov 10, 2005, 08:58 AM
to karmina:

-no
-no

btw, could you tell me your impressions on greek world?

karmina
Nov 10, 2005, 09:55 AM
btw, could you tell me your impressions on greek world?
Sure: :goodjob:

...ok, some details:
I played the Romans on Warlord, which is the default difficulty for this scenario. I loved that you directly start with iirc 6 Praetorians, 3 workers and 2 settlers. I didn't really need the second settler, but the army was great for a Blitzkrieg versus the surrounding minor tribes right away. I took 3 cities on turn 2-3, and continued marching through Europe, until I controlled everything south of what's probably supposed to be the Alpes, about the southern half of France and part of Yugoslavia. Then - btw similar to what happened on the worldmap - corruption and logistics forced me to concentrate on city growth.
...I don't remember many more details atm...some major things:
- For a long time I considered it impossible to actually win by anything but histograph withing the 170 turns, so I exclusively focused on improving my score through cultural growth and expansion in the vast north.
- Both the germans and barbs gave me quite a headache, as assaults on my territory became worse and worse - especially after axes appeared.
- I didn't have problems to stay at peace with the major civs; even Carthago (the civ3 Byzantine leaderhead), which were heavily annoyed with me all the time no matter what I gifted, didn't declare war until much later (due to my attack on their friend Alexander).
- Unfortunately the scenario seems heavily bugged: For a long time Persia was leader, with more than 700 score (Rome 450), but suddenly they vanished, losing all cities to I think the Greeks IN ONE TURN. Suddenly Greece was at score 700+...but when I restarted civ4 and loaded, they were back at 400. And about a dozend turns later, exactly the same fate as Persia fell upon Greece.
- Another bug: Started a new game as Persia, then loaded one of my Roman saves, whereupon I am told that I've lost the game - being the conquered Persian civilization! :lol:

All in all I had much fun with greek_world! I didn't finish it yet, halted about 60 turns from the end...Alexander is halfway down, and I do believe that it might still be possible to win by conquest within the remaining 60 turns. But incredibly time consuming.

btw, the increased tech cost seems perfectly balanced for that scenario - it's possible to get better units and govs for the second half of the game, but it's really an effort!

May I ask you if there's a real-world map where the map is copied from?

wolfman1234
Nov 10, 2005, 10:12 AM
Well, i have played Greek World 3 times, each one with one civ. Won by points with Rome and Persia( the easiest), but lost as Macedonia(the barbarians crushed me). I have found the raging hordes of barbarians that begin around year 100 untill the end of the scenario the most difficult thing in the mod. I thought it was intended to simulate historic Rome problems with the barbarians around that time, i dont know.

I have played all the mods that have the game, and this one is the best for me, but besides the increased tech cost, are there more modifications from the vanilla rules?
And, well, i would like a more in-deph scenario about classic times with some events like the Desert War and American Revolutione have, modified tech tree, longer game and the feeling that had The Ancient Mediterranean Mod in civ3, Thamis one.

But in overall i think is the best mod that comes with the game. The map was very good too.

narmox
Nov 10, 2005, 11:11 AM
Why can't we load the map into the public maps folder within the Civ 4 folder? I didn't go into My Documents/My Games/.....and the game loaded fine.

Because ideally your normal login on a windows xp or vista computer should not have administrative access, therefore you wouldn't be able to add new files in the civ4 folder.

That's how most operating systems are designed and it would fix a lot of flaws (such as spyware, viruses, etc). Even windows 2000/XP is designed that way but game/program developpers were too lazy and used to the win9x way of doing it (all users have unlimited access to the computer) and never bothered before Microsoft started forcing them to do it this way.

I for one am happy civ4 is made this way, that means:

save games and profiles are saved in my own My Documents folder, easy to find and backup, not mixed in with the game itself

if multiple people would use my machine, each user would get their own mods/savegames/etc, not mixed in with mine.

Too many benefits.

So yes, you can put them in the civ4 folder but ideally it should be in your My Documents folder. ("your my documents" sound gramatically bad lol)

Yellowcactus
Nov 10, 2005, 11:27 AM
Hi.
Lovely Map. Is there a quick and easy way to edit out the space race from Senerios? I like playing on Emperor+++ and would love to play earth without losing EVERY time to the Ai's production Goliath.
Thanks, -Yc

alireza1354
Nov 10, 2005, 01:02 PM
Teriffic map!

But unplayable in the long term.

A shame

spider_hip
Nov 10, 2005, 03:02 PM
I'd like to play this word map with my friend in hot seat mode.

Is there anyway to do it...? Please helppp..:(

Rhye
Nov 11, 2005, 12:48 AM
cities and civs vanishing in few turns in greek world isn't a bug.... there are hidden events that drive the development of the scenario in a certain way, if the human player is distant and depending on randomness.

and yes, extra-strong barbarians at the end simulate invasions of that period.

why don't you open a new thread about this?

RazorbackJack
Nov 12, 2005, 07:58 AM
Guys, ive played civ3 and worked with the Map editor. But i am missing something here. I put the map into the scen file and it came up but only showed the usa and south america. Why couldn't i see the rest of the world (i did scroll) and also where is the editor . I have found it in other games i run up but in those you can't set the map size.

Need answers Plz. Thanks :)

hp-p00nst3r
Nov 13, 2005, 02:13 AM
woo nice map but is there a way to play this on multiplayer with AI players?

Undisclosed
Nov 13, 2005, 04:45 PM
Can someone help me with the XML editor to add the codes:

no technology trading
no time limit
no space race victory
raging barbarians

please?

I don't know the codes to add these options!

Smidlee
Nov 13, 2005, 09:01 PM
So far on this map, the memory is peaking well over 1.5 Gb with only 1GB of ram it start to slow down when the map is revealed and heading to the modern age. I've notice if I reload it temporary drop the memory use down to 1.1 GB. The only other game that peaks this high in Pacific Fighter( 4.02m patch) with excellant settings (including perfect water and trees). I got 2X 512mb of ram coming though the mail which hopely will improve the performance by not using the harddrive so much.
Still this map is fun and interesting. playing America on noble I started out behind since I couldn't trade tech with those in Europe but around 1700's I making a come back with all those resources. Now I must battle for that oil in Texas. :) Thanks Rhye.

Has anyone got this map running smooth in late of the game? Does 2gb of ram helped?

Mrdie
Nov 14, 2005, 05:03 AM
I played America on Noble, and I must say, the Aztecs are a real pain if not dealt with. They took all my spots to expand, and declared war on me to conquer the rest of North America. Plus with only three Civs to trade with on America (One you usually don't meet untill much later on and the other, as said, loves to expand) keeps you in the back of the scores.

But I am bad at Civ anyway. :p

One thing I would like to have is to be able to select all the leaders. Not just the earlyest (I would of switched Roosevelt for Washington)

Smidlee
Nov 14, 2005, 02:56 PM
Can someone help me with the XML editor to add the codes:

no technology trading
no time limit
no space race victory
raging barbarians

please?

I don't know the codes to add these options! I don't know about how to edit this codes but if all you want to do is to have these options on with this earth map then simply choose MULTPLAYER then LANS. Then pick load scenario , "18 civ earth map" then pick your civ. This will bring you to the multplayer options menu to choose any options you want.

Smidlee
Nov 14, 2005, 03:02 PM
I played America on Noble, and I must say, the Aztecs are a real pain if not dealt with. They took all my spots to expand, and declared war on me to conquer the rest of North America. Plus with only three Civs to trade with on America (One you usually don't meet untill much later on and the other, as said, loves to expand) keeps you in the back of the scores.

But I am bad at Civ anyway. :p

One thing I would like to have is to be able to select all the leaders. Not just the earlyest (I would of switched Roosevelt for Washington)
Try playing america again but this time be ready for war at all times from Aztecs no matter how good your relations is with them. Also try to cut them off early by build a line of cities from the east coast to the west for your first 4 cities then don't agree to open borders even after you own most of North America. I had them attack me right after (10 turns) we open borders as if Aztecs were spying out my cities for future attack.

Undisclosed
Nov 14, 2005, 05:32 PM
I don't know about how to edit this codes but if all you want to do is to have these options on with this earth map then simply choose MULTPLAYER then LANS. Then pick load scenario , "18 civ earth map" then pick your civ. This will bring you to the multplayer options menu to choose any options you want.


Hey thanks a lot! This makes it a lot simpler!

Kilim
Nov 15, 2005, 01:54 PM
Can someone help me with the XML editor to add the codes:

no technology trading
no time limit
no space race victory
raging barbarians

please?

I don't know the codes to add these options!
I pointed out the basics on how to do this in my post here:
How to ADD/REMOVE/EDIT options in Custom Maps (http://forums.civfanatics.com/showthread.php?t=139061)

Here is how to get the options that you want:

-- OPEN --
CustomMap File you want to edit

-- FIND --
Calendar=CALENDAR_DEFAULT

-- AFTER ADD --
Option=GAMEOPTION_NO_TECH_TRADING
Option=GAMEOPTION_RAGING_BARBARIANS
Victory=VICTORY_CONQUEST
Victory=VICTORY_DOMINATION
Victory=VICTORY_CULTURAL
Victory=VICTORY_DIPLOMATIC

-- SAVE, CLOSE AND LOAD MAP --

So in the Default Rhye's Earth Map / 18 Civ this is how the code should look:
Version=11
BeginGame
Calendar=CALENDAR_DEFAULT
GameTurn=0
StartYear=-4000
EndGame

This is how it should look for the options you want:

Version=11
BeginGame
Calendar=CALENDAR_DEFAULT
GameTurn=0
Option=GAMEOPTION_NO_TECH_TRADING
Option=GAMEOPTION_RAGING_BARBARIANS
Victory=VICTORY_CONQUEST
Victory=VICTORY_DOMINATION
Victory=VICTORY_CULTURAL
Victory=VICTORY_DIPLOMATIC
StartYear=-4000
EndGame

Hope that helps :D

Smidlee
Nov 15, 2005, 02:53 PM
Thanks Kilim for that helpful infor.
There two differences in use Multiplay/ Lans option then in single player (which mean you would have to use Kilim example):
1) I could be wrong but I beleive the difficulty you choose in lans only affect your civ only and not the AI (yet playing noble would be the same). So higher difficulty would slow down your research and becomes more difficult to keep your people happy but AI wouldn't get the bonus they would normally get if playing on that level in single game option. (It would be nice to know exactly what bonuses AI get at each level.)
2) You can't use the world builder mode so no cheating or moding.

For right now, making changes by using lans is good enough to me.

P.S It seems AI does get their bonuses in Lans after all.

Himik
Nov 16, 2005, 11:44 AM
Thanks for Rhye
Cool map, but it need more mountains near Gimalayies. I think.

Kudos
Nov 19, 2005, 09:12 AM
I can only have the option to select one leader per civ :confused:. Am I doing something wrong?

Smidlee
Nov 19, 2005, 12:58 PM
I can only have the option to select one leader per civ :confused:. Am I doing something wrong? No. In order to set the starting position for each civ Rhye had to pick a leader for each civ in WB.

Bast
Nov 19, 2005, 07:09 PM
Where do I put this file?

Bast
Nov 19, 2005, 09:36 PM
Thanks this is a beautiful map! :)

sickre
Nov 25, 2005, 05:37 PM
Is there still the problem with Incas being completely blocked off by mountains?

tim staes
Dec 01, 2005, 01:33 PM
I know the question has been asked several times before in this thread, but until now I haven't read a clear answer:

Could someone please clearly describe to someone who isn't a modding expert how to change the number of playable civs in this mod. I mean: what do you have to do EXACTLY in order to remove some civs and still be able to get the game started without crashing?

To be as concrete as possible: say I want to remove the Americans. I open the mod file 'Earth18civs' with my TXT editor. What EXACTLY do I delete, what do I modify and what do I leave?

thank you very much already!


PS: Rhye, I really like your map. I think you've done a great job (I know Marla Singer boasting on your map is quite a reference!). I'd just like to play your mod without the american and african civs (Americans, Incans, Aztecs, Malinese) in order to give the game a touch of 'colonization'... :king:

Hypnotoad
Dec 03, 2005, 12:26 AM
I'd like to chime in that this is a great map.

I've played this map several times now, as Egypt, as Arabia, China twice and as Japan. I've played on Noble to Emperor. Here's what I've found to be the best Civ to play with (if you want 9 Civs or so in the game instead of 18):

Romans, Germans, Russians, Egyptians, Persians, Indians, Chinese, Mongolians, Japanese.

I found this to be incredibly well balanced -- different civs changing whose on top constantly, occasionally civs being eliminated (one game germany on top, another eliminated).

Another good option is to throw the Malinese in there to share Africa with the Egyptians. I found this a bit annoying since they found religions really aggressively and it made it hard to play a religion-focused game. You can also remove the Germans -- I had a good game that way.

If you are going to play as the Greeks, one square higher is a much better starting location for them. It adds 2 sheep to their city screen. Unfortunately, they still don't have fresh water, making them very hard to play on Emperor or above.

-- The Hypnotoad

Hypnotoad
Dec 03, 2005, 12:38 AM
So I love this map, but a few suggestions to make improvements.

Why do all the earth maps put no stone in India? Traditional architecture in India is dominated by lots and lots of stone -- just look at the backdrop to the Indian leaders. Clearly they had more access to stone then, say, the Gauls in France.

In general, I think the resource allocation for India and East Asia isn't as accurate as for Europe/Africa. There's a huge mountain over the cradle of Chinese Civilization (where Chang An, the capital of China for over a thousand years I believe, sits) and "the rice bowl of China", the Southwest, is mostly hills with little rice.

For about 10 years now I've owned "The Times Atlas of World History". This is a great resource for creating Civ maps. It tells you where in the ancient world they mined coper, got timber, grazed cattle, grew silk, etc. It covers all periods up to the modern day. It's a truly wonderful resource. I'd suggest it for anyone interested in creating maps or just knowing where resources were found.

-- The Hypnotoad

Ubik Liryc
Dec 04, 2005, 02:05 AM
Great map !
But After 200 turns, the game kicks me out to Windows ! And so on every 2 to 5 turns ! (with or without the 1.09 patch, and it never happens with other maps).
Does anybody know why ? And more important what to do ?

Thanks

Arvedui
Dec 08, 2005, 04:58 PM
I'm sorry if this has already been discussed on this thread, but I didn't read all of it, just parts: why are there some resources in places that make them unusable? Like wheat and rice on hills?

Raider62
Dec 13, 2005, 11:36 AM
Anyone figured out yet how to play customs maps with hotseat????

TheeLord
Dec 13, 2005, 07:56 PM
EDIT: OOPS, wrong thread...

wakwak
Dec 14, 2005, 02:55 AM
I'm sorry if this has already been discussed on this thread, but I didn't read all of it, just parts: why are there some resources in places that make them unusable? Like wheat and rice on hills?

They aren't unusable:p

RoboRay
Dec 14, 2005, 09:15 AM
They aren't unusable:p

Then please explain how to harvest rice from a hilltop without building a city directly on it.

Mrdie
Dec 14, 2005, 12:37 PM
Then please explain how to harvest rice from a hilltop without building a city directly on it.
Teach your workers how to fly. :p

Hypnotoad
Dec 14, 2005, 12:51 PM
They do provide those hills with +1 food, but that's it.

There really should be a way to terrace hills... Lots of rice is cultivated that way...

-- The Hypnotoad

Tomyris
Dec 19, 2005, 11:35 AM
This mod is wonderful!
But can someone release a patch removing the American civ? No offence to the USA, none at all- but I would prefer to colonise the New World myself!

MorphineBoy
Dec 19, 2005, 12:30 PM
Is there anyway to change German leaders from Frederick to Bismarck?

Kolyana
Dec 21, 2005, 08:46 PM
This mod is wonderful!
But can someone release a patch removing the American civ? No offence to the USA, none at all- but I would prefer to colonise the New World myself!

Open the map file in notepad.

Edit the last pair of tags that look like this:

BeginTeam
Tech=TECH_FISHING
Tech=TECH_AGRICULTURE
EndTeam

to:

BeginTeam
EndTeam


Then find this:

BeginPlayer
LeaderType=LEADER_FRANKLIN_ROOSEVELT
CivType=CIVILIZATION_AMERICA
Team=17
PlayableCiv=1
StartingX=28, StartingY=45
Handicap=HANDICAP_NOBLE
EndPlayer


And edit to:


BeginPlayer
LeaderType=NONE
CivType=NONE
Team=17
EndPlayer


But this will leave the Aztecs running around on their own.

Is there anyway to change German leaders from Frederick to Bismarck?

Open the map file in notepad and find this section ... edit the leader name accordingly.

BeginPlayer
LeaderType=LEADER_FREDERICK
CivType=CIVILIZATION_GERMANY
Team=7
PlayableCiv=1
StartingX=62, StartingY=52
Handicap=HANDICAP_NOBLE
EndPlayer


But notice the section of code (8th pair down) that looks like this:

BeginTeam
Tech=TECH_FISHING
Tech=TECH_THE_WHEEL
EndTeam


Edit to whatever your new leader should have.


Note to both of you: I have not tested this, but I believe it to be sound.

Hypnotoad
Dec 22, 2005, 02:25 AM
From what I understand, in addition to what Kolyana said, you should go further into the file to where it says what is found on each and every tile. Go to the tile specified in the Beginplayer/Endplayer bit (e.g., for the Americans, it is x=28, y=45). Remove the line that says "Startingplot."

I was told to do this so I always have. I don't know if it works if you leave out this step.

I have always left in the "BeginTeam" and "EndTeam" parts and this doesn't cause any problem.

Make sure you capitalize the leader names or it won't work. I found this out the hard way...

-- The Hypnotoad

Kolyana
Dec 22, 2005, 10:01 AM
I wonder what would happen if you didn't remove that plot? I mean, there's no city or settler there, right?

Communist_Jimmy
Dec 22, 2005, 03:13 PM
How do I turn off the turn limit? I much preffer slugging it out until everyone is defeated.

CJ

Raider62
Dec 27, 2005, 12:06 PM
How do I play this map with hotseat? Is it possible? if not, wtf not? Not being able to play custom maps in hotseat is bs!!!

gram123
Dec 29, 2005, 01:36 PM
I have edited the Map a little just uploading if anyone would like these changes...

I can be downloadet from this adress http://www.3sen.dk/gram/minearth.Civ4WorldBuilderSave

Change log:

Changed gameoptions to: No Barb.
Changed victory condisions: No time win
Replaced Mounten in middle America with a hill to make acces between north and sound
Replaced two mountens with hills to open for Inca to get out two the rest of Sounthen america
Gave Every Civ two citys, and two settles to speed op start of game
Removed Oil resourses from different places in the world. Now it only appears in Sahara, Middle East, Mogolian Desest, Northen Atlantic Sea And Australia (Plus near New Zealands Coast)
Removed Uranium From Europe and Scandinavia. And moved Uranium deeper into the Rocky Mountens In northen america making them harder to get to
Removed Horses from Both Southen and Northen America as they dont life there originaly but were brought by the European
Addet more resourses to differnet places in the world were they belong:
More Dye in southen Asia
More Rice In Asia
More Gold, Diamont and Silver in Southen Amerika, And South Africa
More Corn And Wheat to Heartlands of America
More Wheat near Nilen in Egypt
More Fish Craps And Whales Near the Coast of Norway Sweden Denmark And England
More Whales near Iceland Faroe Icelands and Greenland
Thinks thats all, there maybe a few more resources added or removed

gram123
Dec 29, 2005, 01:38 PM
Looked abit around the XML files but coundt find out were to change team settings. Anyone figured that out? Would like to make teams for Earth Map.

Could be nice to make American civ a team. The Europeans A team, The Asians a team etc.

Smidlee
Dec 29, 2005, 07:04 PM
Don't forget you can play any mod/map under multiplayer LANS as a single player game. This way you can pick any option just as a multiplayer game without change the XML file. The down side you can't enter worldbuilder in this mode. Yet (Gram123) it seems you can't team up civ without changing XML files.
Notice each civ in XML file has "TEAM=##". # start off with 0 to 17. To team up two civ change this "Team number" to the another civ number.
For example : EndPlayer
BeginPlayer
LeaderType=LEADER_MONTEZUMA
CivType=CIVILIZATION_AZTEC
Team=16
PlayableCiv=1
StartingX=19, StartingY=37
Handicap=HANDICAP_NOBLE
EndPlayer
BeginPlayer
LeaderType=LEADER_FRANKLIN_ROOSEVELT
CivType=CIVILIZATION_AMERICA
Team=17
PlayableCiv=1
StartingX=28, StartingY=45
Handicap=HANDICAP_NOBLE
If you want America to team up with Aztecs then change America team number to 16 or Aztec to 17.

UnitQ
Dec 29, 2005, 07:37 PM
Forget it, I found out how to do it :).

Rhye
Dec 30, 2005, 04:02 AM
Removed Horses from Both Southen and Northen America as they dont life there originaly but were brought by the European



????
I didn't put any horse in the Americas

Ben E Gas
Dec 30, 2005, 09:06 AM
Looks pretty cool. I'll download when I get home.

gram123
Dec 30, 2005, 12:29 PM
????
I didn't put any horse in the Americas

Think there was in the original Earth map. Otherwise just me being mistaken

Ben E Gas
Dec 31, 2005, 10:19 AM
I've edited this map a little bit, I hope you don't mind! I'll upload it ehre for those that want it.

The things I've changed are as follows...

1) All civilizations start with a warrior, instead of some with scouts, and some with warriors.
2) All cities begin with 2 culture, instead of big discrepancies such as some with 0, some with 2, some with 4, and some with 8.
3) Edited some mountain ranges. For instance, now can access Tibet through China and India. Inca can now eventually get around their mountain range, as well as Aztec and Inca can now travel between South and Central America.
4) Able to travel by sea through a narrow passage above North America.
5) Changed America's leader from Roosevelt to Washington.
6) The eastern coast of Greenland now has a very small coastal area for settlement.
7) Done a few minor terrain changes, such as adding trees in specific places, and seperating Nova Scotia in Canada from Quebec, and Newfoundland from Labrador. It's now easier to access western Canada through the Rockies. You can now get through the Caucasus mountains from Russia.

And that's it.

I've attached the file below. Download instructions are...

1) Right-click and select save as...
2) Save it in your My Documents/My Games/Civilization 4/PublicMaps folder
3) Start the game, and choose Single Player, then Play Scenario, and choose the new "Edited by GP" map

http://www.disgruntled-dutch.com/~civfanatics/GreekPlunder/Earth-18EditedbyGP.Civ4WorldBuilderSave


For some reason, these links don't work. Where can I find your edited file?

coldcell
Dec 31, 2005, 06:55 PM
How do I edit the map options?

I do not want any Time or Space Victory.

Crash757
Jan 01, 2006, 11:26 AM
How do I edit the map options?

In notepad ?

Aku Armoton
Jan 02, 2006, 01:41 AM
Just open the file with notepad and delete the lines for those options. It should work.

Kaxeon
Jan 04, 2006, 12:21 PM
Is there a way to change the map, so that I can pick my leader before the game starts? I don't want to edit the file each time, I just want an option when I am setting up the game...

csrjjsmp
Jan 06, 2006, 08:00 PM
When I tried playing the map on Marathon, it ended in 800 AD. How do I change this in the map file so it continues to the normal time?

Thrust123
Jan 07, 2006, 06:40 AM
I feel really stupid. Everyone seems to love the map. I can't figure out how to play on it. I unzipped the map file to every directory I thought would work, to no avail.

Edit: I figured it out for the scenarios. I'll play with it and see if I can get it to work for the custom game so I can disallow winning by spaceship and so on.

Put it into: Documents and Setting/your user/My Documents/My games/Sid meiers Civilization4/saves/Worldbuilder

(The name of each folder might not be exactly the same in your computer)
Then you open the scenario within CIV 4 by opning custom scenario and choosing it.

Tommy1234567890
Jan 11, 2006, 04:14 PM
I love you map but a part of antartica streches more up north near argentina.


http://www.llbean.com/parksearch/images/samerica_map.gif

The_Judge
Jan 13, 2006, 05:32 AM
This is the best Earth map I have ever come across - it is brilliant!

However, I want to start playing it on Marathon but someone else said that the game ends at 800 AD on this setting...what line of code (when I open it with Notepad should I delete to disable the Time Victory?

I've looked through the code but all I could find was the starting date (4000 BC), the name of the leaders of each Civ and then endless information on each plot.

Any help would be appreciated!

hp-p00nst3r
Jan 13, 2006, 05:59 PM
all i gota say is the lack of oil

Tommy1234567890
Jan 13, 2006, 06:40 PM
all i gota say is the lack of oil

amen to that brotha

------------------------------------------------or------------------------

true dat true dat

Errata
Jan 13, 2006, 06:56 PM
This is the best Earth map I have ever come across - it is brilliant!

However, I want to start playing it on Marathon but someone else said that the game ends at 800 AD on this setting...what line of code (when I open it with Notepad should I delete to disable the Time Victory?

I've looked through the code but all I could find was the starting date (4000 BC), the name of the leaders of each Civ and then endless information on each plot.

Any help would be appreciated!

Start up a custom game with the settings you want (time victory disabled), enter the world builder, do a world builder save, and open up a text editor on the save. That should demonstrate the syntax for disabling the victory condition.

Rhye
Jan 14, 2006, 03:15 AM
I love you map but a part of antartica streches more up north near argentina.


http://www.llbean.com/parksearch/images/samerica_map.gif


well you know many parts of the world were compressed to allow the smallest map size possible.
In that case, maintaining the width of the strait wouldn't justify adding a couple of lines of ocean at the bottom of the map....
i believe this distance is enough (consider that the ice at left and right are sea-ice sheets)

crazyjoe0813
Jan 15, 2006, 04:03 PM
OK, so is there a way to use this map and the SuperCiv Mod compiled by L'Ankou to make a scenario with some of the New Civs in their proper place historically?

Chuck Berry
Jan 20, 2006, 08:01 PM
I've changed Civ leaders on this map by opening the Worldbuilder Save file with notepad or wordpad, deleting the old Civ name LeaderType=LEADER_LOUIS_XIV, and then putting in the new name from the New Leaders mod (or just the vanilla alternate leader - LeaderType=LEADER_NAPOLEAN, for example), and then changing the next line after that - LeaderName=Napolean. (The first determines the pictured leader I think, the second is the name that you see, so it can be whatever you want) - That's also how you can change the victory conditions and other stuff (like others have said). So I imagine that would be the same method of putting in new Civs, just substituting the old ones with the new. Edit CivType=CIVILIZATION_WHATEVER_NEW_CIV and all the rest of the lines that pertain to the new civ - team color, adjective, etc. It looks like this:

BeginPlayer
Team=9
LeaderType=LEADER_NAPOLEON
LeaderName=Napoleon
CivDesc=French Empire
CivShortDesc=France
CivAdjective=French
FlagDecal=Art/Interface/TeamColor/France.dds
WhiteFlag=1
CivType=CIVILIZATION_FRANCE
Color=PLAYERCOLOR_DARK_BLUE
ArtStyle=ARTSTYLE_EUROPEAN
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StartingX=58, StartingY=51
StateReligion=
StartingEra=ERA_ANCIENT
CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM
CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM
CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM
CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION
CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM
Handicap=HANDICAP_NOBLE
EndPlayer

That's how I changed the French leader from Louis to Napolean - so as you can see, there are lines there that determine the Civ itself, and a lot of other factors - the name of its flag file, the era it starts in, whether or not it's playable, its state religion (notice above that it's blank because France hasn't adopted a religion yet), etc. So make your changes, save the text file, then start up the map and pick the first listed civ (so you have first turn, that way none of the AI civs found a city). When you get in to the game go to Worldbuilder, move the civs to wherever you want them to be, then save the map and call it whatever you want.

I'll try it out myself some time in the future and see if it works, but if anyone else has any success with this lemme know.

cider
Jan 23, 2006, 10:26 AM
Hi !
How can i add a custom civilization to this map ? I downloaded the "Canada Mod" and installed it - in random games it works perfectly.
Now wanted to play Canada on this world map, so i opened it in notepad and replaced the Mongol Civ with the Canadian.
When I want to start the game, only 17 civilizations appear and i can't choose Canada.

BeginPlayer
LeaderType=LEADER_MACKENZIE_KING
CivType=CIVILIZATION_CANADA
Team=8
PlayableCiv=1
StartingX=28, StartingY=50
Handicap=HANDICAP_NOBLE
EndPlayer

EDIT: Problem solved now. Another question: Can I readd the Mongol Civ ? Are 19 Civs possible ?

Astalder
Jan 25, 2006, 12:13 PM
Was wondering if anyone's having problems with the computer being wayyyyyyyyyyyyy too friendly with itself on this map? I've played a couple times on Noble and maybe in each game there have been thirty turns of war between the computers in total by the end of each game. Is this because of the difficulty (I didn't think Noble was that low...), the map size, or some freak occurence (happened twice in a row though)?

synthboy
Feb 01, 2006, 03:05 PM
I finally manged through a game on this, held up somewhat by frequent CTD but I wasn't going to stop. Absolutely brilliant map, so much fun, thank you very much. Just for the record I was Saladin, stuck it out until 2015 pretty well but the Chinese beat me to the space race victory after a spy mission failed.

ShaLouZa
Feb 02, 2006, 09:43 PM
I gave it a try. I tried the Frenchs : a little bit crowded over here, no ? I was stuck between the English, Germans, Romans and Spanish borders in the very first turn ! How the hell am I supposed to set an empire like that ? :mischief:

I know it's because of the whole size of the map, Europe probably can't be bigger, but it makes it unplayable for Europeans civs, too bad.

Besides, having Julius "my praetorians gonna kick thy butt soon" Caesar and Isabella "convert or die" for neighbours... :crazyeye:

Doge Mussolini
Feb 07, 2006, 07:51 PM
very nice.. will come in handy :)

B@rr3T
Feb 18, 2006, 02:56 PM
looks great ! will download now ;)

IamSid
Feb 18, 2006, 03:35 PM
This map got a mention in PC gamer!!!

MasterShake
Mar 04, 2006, 10:20 AM
how do you get this to play in civ4?

Flavfa
Mar 15, 2006, 06:57 PM
My Games/Sid Meier's Civilization 4/PublicMaps

Right?

lutzj
Mar 19, 2006, 12:58 PM
Where do i save it?

caitlinm
Apr 30, 2006, 03:17 PM
^ Yes, save it in Public Maps.

Anyway, to Rhye:
That is a sweet map and pretty accurate. Though, could you maybe update it and add Australia? Someone made an Australian civ that looks really nice: http://forums.civfanatics.com/showthread.php?t=149515

Erm... or I could probably add it myself but I think it would complete the map nicely! I'm pretty illiterate at modding and map making!

Rhye
Apr 30, 2006, 06:15 PM
I'm sorry but I'm enough busy with my mod and some other stuff. I'm pretty sure that you'll find someone that will do that if you ask, as it's very easy

jinishans
May 09, 2006, 11:55 AM
I never used a custom map. Where to place this map and how to start it...?

GbanovS
Jun 05, 2006, 09:05 PM
Rhye! Рульная карта земли! Меня порадовала. Только вот мне интересно, ис чего ты её делал?

Rhye
Jun 06, 2006, 08:21 AM
I'm not Russian!! Translate please :crazyeye:

Lord Parkin
Jun 07, 2006, 02:55 AM
From what I can gather (mainly from Babelfish):

[? Wonderful ?] map of the earth! It gladdened me. Only here to me it is interesting, is of what you it did make? [Not sure how to make sense of that last part.]

But anyway, it's best to use English in the forums here though, GbanovS. :crazyeye: :)

Thorek
Jun 10, 2006, 06:26 AM
^ Yes, save it in Public Maps.

Anyway, to Rhye:
That is a sweet map and pretty accurate. Though, could you maybe update it and add Australia? Someone made an Australian civ that looks really nice: http://forums.civfanatics.com/showthread.php?t=149515

Erm... or I could probably add it myself but I think it would complete the map nicely! I'm pretty illiterate at modding and map making!

An Australian civ? Thatd be weird.. unless you mean the Aboriginals..