View Full Version : Seige Weapons Are Amazing...


KCCrusader
Oct 29, 2005, 06:41 PM
In all of the other civs, catapults and cannons were never necessary to conquer an enemy. But after wasting a whole stack of various units in my first game, I learned even cities with archers and longbowmen etc fall to the power of bombarding defenses and then the next turn collateral damage of about 5-6 catapults follwed by a few follow up units. And catapults with the flank upgrade withdraw about half of the time you dont lose all of your catapults.

I was surprised the AI doesn't use the catapults offensively in any games I play.

joethreeblah
Oct 29, 2005, 11:52 PM
In all of the other civs, catapults and cannons were never necessary to conquer an enemy. But after wasting a whole stack of various units in my first game, I learned even cities with archers and longbowmen etc fall to the power of bombarding defenses and then the next turn collateral damage of about 5-6 catapults follwed by a few follow up units. And catapults with the flank upgrade withdraw about half of the time you dont lose all of your catapults.

I was surprised the AI doesn't use the catapults offensively in any games I play.
In my game, I haven't built any myself yet, but China is smashing me to hell with them offensively...

Mat777
Oct 30, 2005, 01:47 AM
never did collateral damage , but im sure its good .

I used catapult to remove defense and it worked great . Its a need to attack city , impossible to do without them .
Most player forget this .

craigrc
Oct 30, 2005, 06:33 AM
I learned the hard way how powerful catapults are. I didn't make any until Genghis Khan invaded with a couple of them. Those things are nasty! :mad:

civaddict098
Oct 30, 2005, 06:36 AM
I havent been using siege wepons, i guess i should try them out, but do they work the same way as in civ 3?

Shillen
Oct 30, 2005, 07:01 AM
They are nothing like civ3 siege weapons.

Crayton
Oct 30, 2005, 01:24 PM
They can bombard like in Civ3 or attack and cause damage to multiple units at the same time.

Paradoxus
Oct 30, 2005, 02:05 PM
They can also defend. No more Civs capturing all your seige units! You have to be careful though the Ai will change to units that get 100% bonus versus them so dont think they are overpowered.

Shillen
Oct 30, 2005, 02:18 PM
Their bombard ability is nothing like civ3 bombard. It doesn't even damage any units.

Johnny Tsunami
Oct 30, 2005, 02:22 PM
Their bombard ability is nothing like civ3 bombard. It doesn't even damage any units.

I've had them knock out a few units in cities -- seige weapons when used correctly do a very nice job;)

Giga watt
Oct 30, 2005, 02:38 PM
The bombard only damages the defence.

But if you order them to attack you hurt units, but can loose catapults.

With 2 colateral dmg upgrades, everytime I did dmg I hurt the whole stack, so when my 4 catapults were done, the defenders were trashes(city on a hill )