View Full Version : Seige Weapons Are Amazing...
KCCrusader Oct 29, 2005, 06:41 PM In all of the other civs, catapults and cannons were never necessary to conquer an enemy. But after wasting a whole stack of various units in my first game, I learned even cities with archers and longbowmen etc fall to the power of bombarding defenses and then the next turn collateral damage of about 5-6 catapults follwed by a few follow up units. And catapults with the flank upgrade withdraw about half of the time you dont lose all of your catapults.
I was surprised the AI doesn't use the catapults offensively in any games I play.
joethreeblah Oct 29, 2005, 11:52 PM In all of the other civs, catapults and cannons were never necessary to conquer an enemy. But after wasting a whole stack of various units in my first game, I learned even cities with archers and longbowmen etc fall to the power of bombarding defenses and then the next turn collateral damage of about 5-6 catapults follwed by a few follow up units. And catapults with the flank upgrade withdraw about half of the time you dont lose all of your catapults.
I was surprised the AI doesn't use the catapults offensively in any games I play.
In my game, I haven't built any myself yet, but China is smashing me to hell with them offensively...
Mat777 Oct 30, 2005, 01:47 AM never did collateral damage , but im sure its good .
I used catapult to remove defense and it worked great . Its a need to attack city , impossible to do without them .
Most player forget this .
craigrc Oct 30, 2005, 06:33 AM I learned the hard way how powerful catapults are. I didn't make any until Genghis Khan invaded with a couple of them. Those things are nasty! :mad:
civaddict098 Oct 30, 2005, 06:36 AM I havent been using siege wepons, i guess i should try them out, but do they work the same way as in civ 3?
Shillen Oct 30, 2005, 07:01 AM They are nothing like civ3 siege weapons.
Crayton Oct 30, 2005, 01:24 PM They can bombard like in Civ3 or attack and cause damage to multiple units at the same time.
Paradoxus Oct 30, 2005, 02:05 PM They can also defend. No more Civs capturing all your seige units! You have to be careful though the Ai will change to units that get 100% bonus versus them so dont think they are overpowered.
Shillen Oct 30, 2005, 02:18 PM Their bombard ability is nothing like civ3 bombard. It doesn't even damage any units.
Johnny Tsunami Oct 30, 2005, 02:22 PM Their bombard ability is nothing like civ3 bombard. It doesn't even damage any units.
I've had them knock out a few units in cities -- seige weapons when used correctly do a very nice job;)
Giga watt Oct 30, 2005, 02:38 PM The bombard only damages the defence.
But if you order them to attack you hurt units, but can loose catapults.
With 2 colateral dmg upgrades, everytime I did dmg I hurt the whole stack, so when my 4 catapults were done, the defenders were trashes(city on a hill )
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