View Full Version : Digging for Gold


OzzyKP
Nov 06, 2005, 06:11 PM
When you build a mine on a hill there is a chance that you will discover some resource there (copper, iron, gold, silver, etc).

In my last game I built a mine over a hill and no resource came up. Then the AI (before taking my capitol, those bastards) pillaged the square. After re-establishing control I re-mined the hill, and to my surprize my clever workers turned up a gold deposit. :eek: :goodjob:

So it looks like the chance of finding a resource in a hill is randomly generated each time that hill is mined, and isn't a set value for the square. So it seems you can mine, pillage and mine a hill again and again till you find something.

Harbringer
Nov 06, 2005, 06:13 PM
Yes, I am guilty of doing this.

MSTK
Nov 06, 2005, 06:17 PM
I hope this is not a exploit. We can cross our fingers and say that the game developers intended this.

Harbringer
Nov 06, 2005, 06:20 PM
They most likely didnt intend this. But as long as its there Im going to exploit it, besides it take suwite a few turns to mine a square,one to pillage, its a very time consuming process.

Mujadaddy
Nov 06, 2005, 06:23 PM
When I read the title of this post, I immediately started picking my friend's nose :crazyeye:

Prometeo
Nov 06, 2005, 06:25 PM
Interesting!
But what if I'm lookin for some iron ?

Pinstar
Nov 06, 2005, 07:07 PM
I had a square mined and about 30 turns later...some silver popped up randomly. Even with mines established, there must be some TINY chance each turn that a resource pops up.

Stonewall80
Nov 06, 2005, 08:00 PM
I have always had new resources pop up randomly later in the game, in early modern times, around when Coal is being discovered. I have had Silver and Gold turn up.

Stonewall

Shillen
Nov 06, 2005, 08:05 PM
The resource can pop up any turn the mine is there. It doesn't have to pop up the same turn as its mined. So there's no point to pillage and remine.