View Full Version : Bug Report: Obelisks dont become obsolete


Justus II
Nov 08, 2005, 08:29 PM
I haven't seen a specific report on improvements, but I did see another thread about Wonders not going obsolete. Also, I haven't seen it documented, but do Cultural improvements still double after 1,000 years? This Obelisk is showing +2 Culture, even though the mouse-over still lists +1.

Bug: Obelisks continue to generate culture after Calendar is acquired.

Steps to Reproduce:
1. Build Obelisks.
2. Trade for (or research) Calendar.
3. Check City Screen culture totals.

Observed:
Antium shows the Obelisk generating +2 Culture per turn. (Total for city is 5, 2 for Obelisk, 2 for Library, one for State Religion). (Total increases by 5 per turn as well).

Expected:
Obelisk should stop generating culture.

Enigma
Nov 08, 2005, 08:43 PM
Uh, it says in the printed manual that being obsoleted doesn't negate the culture generated by a wonder/building. Which would make sense...

Civgeek
Nov 08, 2005, 09:14 PM
I had the same "bug" and then saw that comment in the manual as well; apparently "obsolete" means "can't build any more" not "stops working".

Higis
Nov 08, 2005, 09:20 PM
same thing with monestaries, they go obsolete, but the befenits remain, like building monks

Justus II
Nov 08, 2005, 09:27 PM
Hmm, I took that to mean that existing (already generated) culture wasn't erased, but that it would stop generating new culture. If so, then I guess this moves into the 'feature' category :mischief: , and makes Obelisks more useful. The main downside I saw was whether they were worth the price to hurry and push the borders out before I got Calendar.

pygbe
Nov 09, 2005, 01:31 AM
As in Civ3, buildings continue to generate culture after obsolescence.

That sounds good to me.

Example: the Coliseum in Rome... no more gladiator fights, nowadays, they are obsolete. But Coliseum is still a big culture generator: people comes from Japan to see it (poor Tokugawa :D )
There also a lot of Obelisks around the world, and I think they deserve their +1/+2 culture value. INcluded the Washington one (is it in Washington? :scratch:)

panzooka
Nov 09, 2005, 01:36 AM
no, its a bug, i built stoneheng(put oblisks in every city)
researched clander
oblisks disappear from all city along with +2 culture

pygbe
Nov 09, 2005, 01:40 AM
no, its a bug, i built stoneheng(put oblisks in every city)
researched clander
oblisks disappear from all city along with +2 culture

They disappeared because of Stonehenge obsoleting... but if you Build them they don't disappear...

Junuxx
Nov 09, 2005, 01:42 AM
no, its a bug, i built stoneheng(put oblisks in every city)
researched clander
oblisks disappear from all city along with +2 culture

That's different. The effect of Stonehenge is free obelisks everywhere.
When wonders expire or become obsolete,their effect is canceled, it keeps generating culture and Great People Points, and if it has not been constructed it can still be built (I believe).

However, when city improvements become obsolete, they retain their effect but cannot be built anymore.

It's correct and on purpose. :)

eldar
Nov 09, 2005, 06:45 AM
As for the mouseover... you get that with anything that's doubled in culture.
Maybe it needs to be fixed to 'Obelisk +1 culture, double bonus for age'?

[Edit] As for Stonehenge... I drive past it every time I go to visit my parents. There's invariably a traffic queue as drivers "rubberneck" to look at it. Annoying, but I guess that's the +x culture it gives that section of the A303!!

rpfcsl
Nov 11, 2005, 03:56 AM
Calendar says Obsoletes Obelisk, Obsoletes Stonehenge. Either 'Obsoletes' means 'cannot build any more' or it means ' no longer has an effect'. It shouldn't mean one thing for Obelisks and the other for Stonehenge. So if Stonehenge stops working but Obelisks don't, it's a bug (or the manual is badly written).

TheNiceOne
Nov 11, 2005, 05:04 AM
Calendar says Obsoletes Obelisk, Obsoletes Stonehenge. Either 'Obsoletes' means 'cannot build any more' or it means ' no longer has an effect'.It means both, with the exception that any culture effects continue. Which makes sense...


It shouldn't mean one thing for Obelisks and the other for Stonehenge. So if Stonehenge stops working but Obelisks don't, it's a bug (or the manual is badly written).I haven't read the manual, but CIV3 (where culture was introduced) worked the same - you cannot build, and you loose the effect of obsolete wonders, except for the culture.

eldar
Nov 11, 2005, 06:03 AM
The problem with Obelisks, is that they do nothing else but generate culture. And as culture remains for any structure that was built (not given out as a freebie by a wonder), then the Obelisks still actually keep doing what they were built for in the first place - generating ultra-cheap, non-religious, culture! You just can't build any more of 'em once you get Calendar.

WarX
Nov 11, 2005, 09:51 AM
Then they should change it to "Cannot build Obelisk, Obsoletes Stonehenge." As rpfcsl said, using the same word "obsoletes" should not mean one thing for obelisk and another for stonehenge.